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  <id>https://arxiv.org/api/ONxzVP1R6QkO6CPnxQcDj2GvOls</id>
  <title>arXiv Query: search_query=(abs:"soft tissue" OR abs:"cloth simulation" OR abs:garment OR abs:"soft body") AND abs:simulation&amp;id_list=&amp;start=0&amp;max_results=20</title>
  <updated>2026-09-16T17:44:51Z</updated>
  <link href="https://arxiv.org/api/query?search_query=(abs:%22soft+tissue%22+OR+(abs:%22cloth+simulation%22+OR+(abs:garment+OR+abs:%22soft+body%22)))+AND+abs:simulation&amp;start=0&amp;max_results=20&amp;id_list=" type="application/atom+xml"/>
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  <entry>
    <id>http://arxiv.org/abs/2609.16186v1</id>
    <title>Occupancy Network-Guided Autonomous Robotic Partial Nephrectomy</title>
    <updated>2026-09-14T18:20:02Z</updated>
    <link href="https://arxiv.org/abs/2609.16186v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2609.16186v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Autonomous soft-tissue cancer surgery has been limited to interventions on organ surfaces, because current systems cannot perceive and adapt to anatomy once it deforms or is cut. We introduce the first vision-guided autonomous system capable of performing complete tumor resections for partial nephrectomy. Our system integrates conditional occupancy networks, trained entirely in a physics-based simulation, that infer full 3-D anatomy (tumor, margin tissue, and kidney) from single-view partial point clouds. These occupancy networks maintain intraoperative tracking even as tissue is cut and deformed, enabling adaptive planning and execution. The surgical platform combines a depth camera for capturing surface point clouds, dual robotic arms for electrosurgical cutting and vacuum-based tissue manipulation, and an autonomous control strategy for tumor resection. In patient-derived hydrogel phantoms under an open partial nephrectomy setting, the robot performed eight consecutive autonomous tumor resections comprising 77 electrosurgical cuts, with all cuts achieving negative surgical margins and 1.61 $\pm$ 0.48 mm mean absolute margin error. This work demonstrates, for the first time, a foundation for supervised autonomous closed-loop, imaging-driven, margin-negative tumor removal in phantoms.</summary>
    <category term="cs.RO" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.CV" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-09-14T18:20:02Z</published>
    <arxiv:primary_category term="cs.RO"/>
    <author>
      <name>Ethan Kilmer</name>
    </author>
    <author>
      <name>Pit Henrich</name>
    </author>
    <author>
      <name>Jiawei Ge</name>
    </author>
    <author>
      <name>Paul M. Scheikl</name>
    </author>
    <author>
      <name>Laura Connolly</name>
    </author>
    <author>
      <name>Soum D. Lokeshwar</name>
    </author>
    <author>
      <name>Joseph Chen</name>
    </author>
    <author>
      <name>Justin D. Opfermann</name>
    </author>
    <author>
      <name>Kaitlyn Kumar</name>
    </author>
    <author>
      <name>Lauren Shepard</name>
    </author>
    <author>
      <name>Ahmed Ghazi</name>
    </author>
    <author>
      <name>Nirmish Singla</name>
    </author>
    <author>
      <name>Richard J. Cha</name>
    </author>
    <author>
      <name>Kevin Cleary</name>
    </author>
    <author>
      <name>Franziska Mathis-Ullrich</name>
    </author>
    <author>
      <name>Axel Krieger</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2609.13707v1</id>
    <title>Learnable Persistent Wrinkle Formation in Cloth Simulation</title>
    <updated>2026-09-12T04:35:04Z</updated>
    <link href="https://arxiv.org/abs/2609.13707v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2609.13707v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>The mechanical memory of fabrics often leads to persistent wrinkles, which reflect key physical properties and habitual wear patterns. Simulating these wrinkles accurately is essential for visual plausibility in digital garments, yet no dedicated approach exists for inferring the parameters that govern their formation due to the lack of precise datasets and estimation methods. We introduce Fabric-101, an inclusive, accurate, and extendable fabric dataset comprising over 101 common fabrics following textile standards. Unlike existing datasets, it captures three physically distinct deformation components (i.e., self-recoverable (elastic), recoverable (friction-driven), and unrecoverable (plastic)), from cyclic loading-unloading measurements. Building on this data, we propose a differentiable cloth simulator combining an elasto-plastic model with friction, designed to capture recoverable and unrecoverable wrinkle formation. Our simulator is differentiable and uses adjoint method to learn fabric physical parameters from the measured hysteresis curves, learning fabric-specific wrinkle behaviors. Through extensive experiments, we demonstrate that our model reproduces persistent wrinkles that are visually and physically similar to real fabrics across diverse materials and motions. Dataset and code are available in https://github.com/GongDeshan/Fabric_101_for_Wrinkles.</summary>
    <category term="cs.GR" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-09-12T04:35:04Z</published>
    <arxiv:comment>A paper accepted in the SIGRRAPH Asia 2026 conference</arxiv:comment>
    <arxiv:primary_category term="cs.GR"/>
    <author>
      <name>Deshan Gong</name>
    </author>
    <author>
      <name>Ningtao Mao</name>
    </author>
    <author>
      <name>Xiaoyuan Yang</name>
    </author>
    <author>
      <name>Xinyu Lu</name>
    </author>
    <author>
      <name>He Wang</name>
    </author>
    <author>
      <name>Taku Komura</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2609.10243v1</id>
    <title>FolDeX: A Physical-World Benchmark for Long-Horizon Robotic Manipulation of Deformable Objects</title>
    <updated>2026-09-09T14:33:44Z</updated>
    <link href="https://arxiv.org/abs/2609.10243v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2609.10243v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Embodied AI, including vision-language-action and world-action models, must operate reliably in the physical world. Yet methods that perform well in simulation can degrade substantially on real robots, especially in long-horizon deformable-object manipulation, where policies must track changing states and execute reliable multi-stage bimanual interactions. Existing real-robot benchmarks mainly focus on short-horizon rigid-object tasks and offer limited coverage of long-horizon deformable manipulation. We introduce FolDeX, a physical-world benchmark built entirely from real-robot data, with garment folding as its primary task. Since real-robot data collection is costly, FolDeX studies how heterogeneous physical experience can be reused efficiently. The benchmark is organized around four research axes: leveraging human intervention and recovery data collected during deployment; transferring data across tasks, including across garment categories and from rigid to deformable-object manipulation; reusing data across scenes with changes in lighting, background, and layout; and transferring data across robotic embodiments. FolDeX provides 2,000+ hours of real-robot data spanning 20+ tasks and 10+ embodiments. We also establish a fair real-robot evaluation platform for externally submitted policies, with standardized tasks, held-out physical objects, controlled initializations, and a unified execution protocol. The platform is publicly accessible at https://ai.midea.com/#/fold-challenge. We hope FolDeX will serve as a unified testbed for heterogeneous real-robot data reuse and reliable long-horizon deformable manipulation.</summary>
    <category term="cs.RO" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-09-09T14:33:44Z</published>
    <arxiv:primary_category term="cs.RO"/>
    <author>
      <name>Chenhuan Liu</name>
    </author>
    <author>
      <name>Yi Xu</name>
    </author>
    <author>
      <name>Feng Wu</name>
    </author>
    <author>
      <name>Hanyang Wang</name>
    </author>
    <author>
      <name>Wenxiao Kuai</name>
    </author>
    <author>
      <name>Weihao Ding</name>
    </author>
    <author>
      <name>Shan Wang</name>
    </author>
    <author>
      <name>Yang Liu</name>
    </author>
    <author>
      <name>Shuyong Gao</name>
    </author>
    <author>
      <name>Wenqiang Zhang</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2609.04759v1</id>
    <title>Dressing in Motion: A Human Motion-Aware Diffusion Policy for Robot-Assisted Dressing</title>
    <updated>2026-09-04T05:42:04Z</updated>
    <link href="https://arxiv.org/abs/2609.04759v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2609.04759v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Robotic dressing assistance is a promising solution for supporting older adults with physical impairments in daily living. However, dressing under human motion remains challenging, as complex garment--human contact and occlusions make it difficult to generate actions aligned with arm movements. In this letter, we propose a visuomotor policy that learns dressing skills from static expert demonstrations and generalizes to dynamic user-motion scenarios. A diffusion policy tailored to garment--human interaction geometry learns from partially observed point clouds with varied arm postures. We then introduce an object-centric representation based on PDE diffusion to capture the axial distribution of the arm. By sampling motion-relevant regions and registering them across consecutive observations, the proposed method approximates arm motion and reactively adapts the executed trajectory. We evaluate our method in simulation and a real-world human study involving nine participants, three garment types, and six arm-motion patterns. Results show that our method outperforms baselines in dressing progress, freedom of movement, and user comfort. The project website is https://anonymous.4open.science/w/dressing-in-motion.</summary>
    <category term="cs.RO" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-09-04T05:42:04Z</published>
    <arxiv:comment>9 pages, 11 figures</arxiv:comment>
    <arxiv:primary_category term="cs.RO"/>
    <author>
      <name>Haoxiang Sun</name>
    </author>
    <author>
      <name>Fangyuan Wang</name>
    </author>
    <author>
      <name>Songhao Huang</name>
    </author>
    <author>
      <name>Justina Y. W. Liu</name>
    </author>
    <author>
      <name>Jihong Zhu</name>
    </author>
    <author>
      <name>Peng Zhou</name>
    </author>
    <author>
      <name>David Navarro-Alarcon</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2608.30550v1</id>
    <title>GarmentWeaver: Schema-Aware Structured Synthesis for Multimodal Sewing Patterns</title>
    <updated>2026-08-31T10:25:00Z</updated>
    <link href="https://arxiv.org/abs/2608.30550v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2608.30550v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Multimodal Sewing pattern generation aims to infer executable sewing patterns from design cues such as sketches and textual descriptions. As an interpretable and simulation-compatible representation, sewing patterns are particularly valuable for digital garment creation. However, existing methods often model garment specifications as flat long sequences, which entangles garment structure with detailed parameters and leads to redundant components, inaccurate local details, and poor simulation compatibility. In this paper, we present GarmentWeaver, a schema-aware framework for multimodal Sewing pattern generation. GarmentWeaver constructs compact hierarchical targets by activating garment-relevant structural branches and predicts executable Sewing patterns in a structured manner. Specifically, we introduce a schema-aware target construction strategy, build the generator on top of a pretrained vision-language model for multimodal garment understanding, and impose feasibility-aware regularization to encourage structurally valid and simulation-compatible outputs. Extensive experiments show that GarmentWeaver produces more accurate and more executable sewing patterns than strong baselines, while also yielding better simulation results. These findings demonstrate the effectiveness of schema-aware structured generation for reliable multimodal Sewing pattern prediction.</summary>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.CV" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-08-31T10:25:00Z</published>
    <arxiv:comment>10 pages, 7 figures</arxiv:comment>
    <arxiv:primary_category term="cs.AI"/>
    <author>
      <name>Yinwen Lu</name>
    </author>
    <author>
      <name>Weihao Luo</name>
    </author>
    <author>
      <name>Yueqi Zhong</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2608.24155v1</id>
    <title>Coverage Planning for Robotic Tooth Preparation in Densely Constrained Environments</title>
    <updated>2026-08-25T07:16:53Z</updated>
    <link href="https://arxiv.org/abs/2608.24155v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2608.24155v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Tooth preparation refers to the controlled removal of tooth structure to create an optimal substrate for fixed restorations and is a core procedure in restorative dentistry. Automating this task is particularly challenging for robots because the dental bur must operate within a densely constrained intraoral workspace, where even sub-millimeter deviations can compromise outcomes or damage adjacent structures. This paper presents a novel robotic system for autonomous full-crown tooth preparation. The proposed framework includes: 1) an anatomy-aware toolpath planning algorithm that conforms precisely to a technician-designed preparation model while protecting adjacent teeth, and 2) a clearance-oriented end-effector yaw assignment strategy that allows intraoral access while reducing the risk of soft-tissue interference. Together, these features enable the robot to accurately mill the irregular tooth surface with an average geometric deviation of 0.117 mm (RMSE), achieving both restoration quality and clinical safety. A series of simulations and phantom-head experiments validate the system's feasibility and effectiveness.</summary>
    <category term="cs.RO" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-08-25T07:16:53Z</published>
    <arxiv:primary_category term="cs.RO"/>
    <author>
      <name>Yunwen Li</name>
    </author>
    <author>
      <name>Chen Chen</name>
    </author>
    <author>
      <name>Xiangjie Yan</name>
    </author>
    <author>
      <name>Chang Shu</name>
    </author>
    <author>
      <name>Jianxia Hou</name>
    </author>
    <author>
      <name>Shiji Song</name>
    </author>
    <author>
      <name>Xiang Li</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2608.20967v1</id>
    <title>Generalizing Soft Tissue Deformation and Force Prediction Across Material Stiffness and Geometry</title>
    <updated>2026-08-21T10:39:54Z</updated>
    <link href="https://arxiv.org/abs/2608.20967v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2608.20967v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Accurate soft tissue simulation is essential for surgical training, pre-operative planning, and haptic feedback systems. While learning-based surrogate models trained on data using the finite element method (FEM) offer a promising path to real-time inference, their reliability depends on well-calibrated constitutive models. Existing approaches neither provide systematic guidance on model selection across stiffness levels, nor generalize across different tissue stiffnesses or geometries. We perform a comprehensive calibration of hyperelastic constitutive models in the SOFA Framework using gravity-loaded silicone beams with different stiffnesses. Using calibrated simulations as training data, we use a softness conditioned equivariant graph neural network, enabling deformation and force prediction across multiple tissue types and unseen geometries. Our model achieves sub-millimeter mean deformation accuracy at 0.010s inference time, while showing that force prediction quality is directly tied to upstream calibration consistency.</summary>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.CG" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.CV" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-08-21T10:39:54Z</published>
    <arxiv:primary_category term="cs.AI"/>
    <author>
      <name>Madina Kojanazarova</name>
    </author>
    <author>
      <name>Sidaty El Hadramy</name>
    </author>
    <author>
      <name>Philippe C. Cattin</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2608.15368v1</id>
    <title>Proposal of a consistent value for the mean excitation energy of liquid water using advanced modeling, detailed simulations and precission proton Bragg curves</title>
    <updated>2026-08-15T18:43:26Z</updated>
    <link href="https://arxiv.org/abs/2608.15368v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2608.15368v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Protontherapy precision depends on accurately knowing the stopping power of liquid water, as it is the most abundant component of soft body tissues. Difficulties when working with volatile liquids have led to a long-standing debate regarding the values of the stopping power and the mean excitation energy $I$ of liquid water. The equivalence between the stopping power of liquid water and amorphous ice per unit mass density across all clinically relevant proton energies opens the possibility to obtain a reliable estimation of the $I$-value of liquid water. In this work, we employ two complementary theoretical methodologies to assess the proton stopping power of water. The MELF-GOS (Mermin Energy Loss Function - Generalized Oscillator Strengths) approach, based on the perturbative dielectric formalism, serves as an accurate reference for sufficiently high energies, while the novel non-perturbative TDDFT-Penn (time-dependent density functional theory - Penn) method ensures accuracy for energies even below the stopping maximum. These stopping-power values were incorporated into the simulation code SEICS (Simulation of Energetic Ions and Clusters through Solids) to evaluate proton Bragg curves from $1$ to $230$ MeV. Comparisons with available precise depth-dose measurements provide critical insights that help establish the consistent value $I = 79.4$ eV for liquid water, providing robust physical grounds for improving range prediction for treatment planning.</summary>
    <category term="physics.med-ph" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cond-mat.other" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-08-15T18:43:26Z</published>
    <arxiv:comment>12 pages, 4 figures</arxiv:comment>
    <arxiv:primary_category term="physics.med-ph"/>
    <author>
      <name>Pablo de Vera</name>
    </author>
    <author>
      <name>Isabel Abril</name>
    </author>
    <author>
      <name>Flávio Matias</name>
    </author>
    <author>
      <name>Julian M. B. Shorto</name>
    </author>
    <author>
      <name>Hélio Yoriyaz</name>
    </author>
    <author>
      <name>Rafael Garcia-Molina</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2608.14213v1</id>
    <title>MRI-guided cardiac radiotherapy using a 1.5 T MR-linac: surveying emerging patterns of care</title>
    <updated>2026-08-14T11:43:02Z</updated>
    <link href="https://arxiv.org/abs/2608.14213v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2608.14213v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Background: Cardiac tumours are rare and treated by surgical resections, which are complex, invasive and carry procedural risks. MRI-guided radiotherapy (MRgRT) noninvasively facilitates conformal dose deliveries using soft-tissue imaging and adaptive radiotherapy techniques.
  Aim: To assess the application of MRgRT for cardiac tumours, we conducted a patterns-of-care analysis with users of the 1.5T MR-linac.
  Materials &amp; methods: A survey was distributed to users of the 1.5T MR-linac that treated patients with cardiac tumours. The survey included 30 questions concerning the patient cohort, imaging, treatment planning/simulation, radiotherapy treatment and treatment outcome.
  Results: Users from six international institutes completed the survey reporting twelve cardiac MRgRT treatments between 2021-2024. The median age[range] of the patients was 59[16-81] years with 50% of the cases concerning the treatment of primary tumours. The prescribed dose ranged between 30-60 Gy, with 30 Gy being prescribed the most (59%). In 75% of the cases, the treatment plans were delivered in five fractions with 6-8 Gy per fraction. Daily images were acquired with T1- and T2-weighted MRI and respiratory motion monitoring was performed in 92% of the cases using cine imaging. A single case was treated with intrafraction motion management using a novel vendor-provided gating solution on the MR-linac. Treatment outcomes were reported for 50% of the cases. All, but one case, attained local control using MRgRT without serious adverse events (grade$\geq$3).
  Conclusion: This study provides real-world insights into the feasibility and early outcomes to aid the development of cardiac MRgRT treatment recommendations and protocol harmonization.</summary>
    <category term="physics.med-ph" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-08-14T11:43:02Z</published>
    <arxiv:primary_category term="physics.med-ph"/>
    <author>
      <name>O. Akdag</name>
    </author>
    <author>
      <name>S. Mandija</name>
    </author>
    <author>
      <name>J. Pomp</name>
    </author>
    <author>
      <name>M. P. W. Intven</name>
    </author>
    <author>
      <name>X. Chen</name>
    </author>
    <author>
      <name>J. Yang</name>
    </author>
    <author>
      <name>S. Oh</name>
    </author>
    <author>
      <name>M. Trombetta</name>
    </author>
    <author>
      <name>H. Tan</name>
    </author>
    <author>
      <name>J. De Leon</name>
    </author>
    <author>
      <name>M. Jameson</name>
    </author>
    <author>
      <name>E. Efe</name>
    </author>
    <author>
      <name>C. Önal</name>
    </author>
    <author>
      <name>M. F. Fast</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2608.08559v1</id>
    <title>Differentiate the Solver, Not the Equation: Reverse-Sweep Adjoints for Block Implicit Simulation</title>
    <updated>2026-08-09T08:03:02Z</updated>
    <link href="https://arxiv.org/abs/2608.08559v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2608.08559v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Differentiable simulation is a key component in learning, control, and inverse problems, where gradients through nonlinear implicit solvers are required. Existing approaches either rely on unrolled automatic differentiation, whose memory grows with solver depth, or on equation-level implicit differentiation, which assembles global Jacobians and solves large sparse adjoint systems, discarding the locality of the forward solver -- and differentiating the converged equation rather than the finite computation that actually ran. We propose solver-level differentiation, which differentiates the executed solver itself. When a solver is composed of block implicit updates, its discrete adjoint is obtained by applying the corresponding adjoint updates in reverse order, yielding a reverse-sweep formulation whose backward pass mirrors the forward solver. From an operator perspective, the forward pass realizes an approximate inverse through ordered local solves, and the backward applies its transpose through reverse local adjoint solves, constructing no global system. We instantiate this idea on Vertex Block Descent, yielding a differentiable solver whose reverse colored Gauss-Seidel sweeps are composed entirely of local $3\times 3$ adjoint solves. The backward matches automatic differentiation through the identical executed forward to machine precision at every solver depth, where the equation-level adjoint is off by 37% after one sweep; in a controlled same-codebase, same-GPU comparison it is 33x faster and uses 71x less memory than unrolled automatic differentiation; and the same construction is exact on projective dynamics and extended position-based dynamics. We scale differentiable elastodynamics to $10^6$ contact-coupled soft bodies (8M vertices) on one GPU. Overall, this work highlights solver structure as a practical organizing principle for efficient differentiable simulation.</summary>
    <category term="cs.GR" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.LG" scheme="http://arxiv.org/schemas/atom"/>
    <category term="math.NA" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-08-09T08:03:02Z</published>
    <arxiv:comment>21 pages, 14 figures, 9 tables</arxiv:comment>
    <arxiv:primary_category term="cs.GR"/>
    <author>
      <name>Lei Shu</name>
    </author>
    <author>
      <name>Ying Jiang</name>
    </author>
    <author>
      <name>Kui Wu</name>
    </author>
    <author>
      <name>Yin Yang</name>
    </author>
    <author>
      <name>Leonidas Guibas</name>
    </author>
    <author>
      <name>Chenfanfu Jiang</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2607.29102v1</id>
    <title>VSTaI: Design and Characterization of Variable-Stiffness Tactile Interfaces Based on 3D-Printed Structured Fabrics</title>
    <updated>2026-07-31T07:31:59Z</updated>
    <link href="https://arxiv.org/abs/2607.29102v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2607.29102v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Realistic palpation training requires reliable rendering of soft tissue stiffness changes in real time, which is difficult to achieve with conventional simulators. This paper presents a compact, variable-stiffness tactile interface (VSTaI) based on vacuum-induced jamming of 3D-printed structured fabrics. A vacuum-sealed fabric layer is sandwiched between two silicone layers, and stiffness is tuned by regulating internal pressure. Four fabric patterns with different geometric parameters were fabricated and evaluated using force-indentation tests under atmospheric and vacuum conditions. Across the tested pattern and geometry combinations, vacuum jamming increased stiffness significantly, producing an effective modulus from sub-megapascal to megapascal levels. Specifically, one configuration exhibited a stiffness increase of up to 140% under the jammed state. Circular chainmail patterns provided the most spatially uniform distribution of tactile stiffness, while denser geometries reached higher peak stiffness. VSTaI was also shown to exhibit excellent conformability to the underlying geometry. These results support structured-fabric jamming as a practical approach for shape-conformable, tunable-stiffness displays aimed at physical examination training.</summary>
    <category term="cs.RO" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-31T07:31:59Z</published>
    <arxiv:primary_category term="cs.RO"/>
    <arxiv:journal_ref>Haptics: Understanding Touch; Technology and Systems; Applications and Interaction. EuroHaptics 2026. Lecture Notes in Computer Science, vol 16594. Springer, Cham</arxiv:journal_ref>
    <author>
      <name>Yiting Mo</name>
    </author>
    <author>
      <name>Xinyuan Mao</name>
    </author>
    <author>
      <name>Jashan Preet Singh</name>
    </author>
    <author>
      <name>Fernando Bello</name>
    </author>
    <arxiv:doi>10.1007/978-3-032-32350-7_38</arxiv:doi>
    <link rel="related" href="https://doi.org/10.1007/978-3-032-32350-7_38" title="doi"/>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2607.28414v1</id>
    <title>A reduced viscoelastic FDTD formulation for ultrasound-driven shear wave propagation in soft tissue</title>
    <updated>2026-07-30T15:59:47Z</updated>
    <link href="https://arxiv.org/abs/2607.28414v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2607.28414v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Ultrasound-driven shear wave propagation in soft tissue underlies shear wave elastography (SWE) and emerging elastomechanical hypotheses of ultrasonic neuromodulation, both of which require accurate, efficient modeling of radiation-force--induced tissue motion. General-purpose finite-element elastodynamic solvers are often computationally expensive and unnecessarily broad for shear-dominant applications. We derive a reduced viscoelastic formulation by applying near-incompressibility, small-strain linearization, Helmholtz decomposition, and solenoidal force projection to the full Navier equations, yielding a Kelvin--Voigt shear wave equation that retains only the transverse dynamics relevant to radiation-force--induced motion. An explicit finite-difference time-domain (FDTD) implementation with second-order spatial and temporal accuracy enforces the solenoidal body-force constraint via a matrix-free conjugate-gradient Poisson solve. For separable radiation-force sources, a pre-computed projection reduces this cost by one to two orders of magnitude. In homogeneous media the solver recovers the theoretical shear wavespeed to within $&lt;$0.1\%, exhibits clear second-order grid convergence (trace-$L_2$ self-convergence, $p\gtrsim2$), and matches analytical Kelvin--Voigt attenuation and phase speed to within ${\sim}3\%$ and $&lt;$1\% over a 16-point viscosity sweep ($η\in[0,1.5]$~Pa$\cdot$s). An end-to-end RSNA QIBA phantom benchmark recovers shear wave speeds to within ${\sim}1\%$ across a tenfold shear-modulus range ($G=1$--$10$~kPa). The framework accommodates spatial heterogeneity in shear modulus, density, and viscosity, and integrates with acoustic simulators. Transcranial demonstrations through micro-CT skull geometries produce shear displacements of 1.7--5~$μ$m consistent with clinical ARFI.</summary>
    <category term="physics.med-ph" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-30T15:59:47Z</published>
    <arxiv:primary_category term="physics.med-ph"/>
    <author>
      <name>Gianmarco Pinton</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2607.27494v1</id>
    <title>Simulation of Surgical Suturing Using Position-Based Dynamics and the Material Point Method for Robot Reinforcement Learning</title>
    <updated>2026-07-29T22:20:34Z</updated>
    <link href="https://arxiv.org/abs/2607.27494v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2607.27494v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Recent advances in robotics research have created a strong demand for high-performance simulators. Surgical robotics simulation faces unique challenges due to the need to model diverse objects, such as rigid instruments, soft tissue, and fluids. While many studies simulate sutures or soft tissue independently, only a few have considered the complete soft-tissue suturing scenario, including the contact between sutures and deformable tissue during suture insertion. Building on previous work, this paper presents a novel suturing simulation environment using sutures modelled by position-based dynamics (PBD) and soft bodies modelled by the material point method (MPM) while considering two-way contact with frictional and drag forces. We introduce a contact coupling method between the PBD suture and the MPM soft tissue, enabling visually plausible suture-tissue interactions. The simulator is optimized for GPU execution with parallel scenes using multiple CUDA streams, and we present a Reinforcement Learning (RL) environment for autonomous suturing sub-tasks, including needle insertion, driving, and extraction. Using ML-Agents, RL agents trained in the simulator show stable learning and achieve 80% and 68% success rates in needle insertion and extraction, respectively, under the strictest distance threshold.</summary>
    <category term="cs.RO" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-29T22:20:34Z</published>
    <arxiv:comment>7 pages, 9 figures, accepted for the IEEE RAS/EMBS 11th International Conference on Biomedical Robotics and Biomechatronics (BioRob 2026)</arxiv:comment>
    <arxiv:primary_category term="cs.RO"/>
    <author>
      <name>Tleukhan Mussin</name>
    </author>
    <author>
      <name>Yafei Ou</name>
    </author>
    <author>
      <name>Mahdi Tavakoli</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2607.23189v1</id>
    <title>Fashion-3DLR: A Controllable 3D Garment Generation Using Pairwise Fashion Elements for Intelligent Design</title>
    <updated>2026-07-25T13:10:38Z</updated>
    <link href="https://arxiv.org/abs/2607.23189v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2607.23189v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>AI-generated content (AIGC) has made significant progress, with 2D generative models becoming ready-to-use tools for the digital fashion industry. However, 3D garment generation remains in its nascent stage, where in the realm of fashion, the semantic information of diverse design elements exhibits intricate coupling relationships in 3D representations, posing substantial challenges for generating diverse 3D garments. In this work, to handle the above problem, We introduce Fashion-3DLR, a novel 3D garment generation framework that utilizes diverse design elements to create high-quality, versatile 3D garment assets. Specifically, to bridge the semantic gaps between different fashion elements, we propose a Garment Feature Fusion Diffusion Transformer (GFF-DiT) module to integrate 2D fashion design elements, e.g., sketch and texture, into latent space. Within the latent space, we then employ a rectified flow transformer to generate geometry latents, which can be decoded into various 3D garment representations, including 3D Gaussians and meshes. Furthermore, we integrate Fashion-3DLR into downstream tasks, achieving the 3D Gaussian Splatting (3DGS)-driven cloth physical simulation and mesh-based virtual try-on. Experimental results indicate that Fashion-3DLR surpass the previous state-of-the-art methods, which verify that the proposed work can generate well-structured, non-watertight garments capable of physical simulation and virtual try-on, underscoring its potential as a versatile 3D garment design tool.</summary>
    <category term="cs.CV" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-25T13:10:38Z</published>
    <arxiv:primary_category term="cs.CV"/>
    <author>
      <name>Shenghao Yang</name>
    </author>
    <author>
      <name>Hongtao Zhang</name>
    </author>
    <author>
      <name>Yuhan Yi</name>
    </author>
    <author>
      <name>Zhihao Tang</name>
    </author>
    <author>
      <name>Zihao Cui</name>
    </author>
    <author>
      <name>Lian Wen</name>
    </author>
    <author>
      <name>Han Yan</name>
    </author>
    <author>
      <name>Yuan Gao</name>
    </author>
    <author>
      <name>Mingbo Zhao</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2607.16791v1</id>
    <title>Imaging of ultrasound specularity at cortical bone interfaces to detect unbalanced remodeling: A preliminary study</title>
    <updated>2026-07-18T11:57:54Z</updated>
    <link href="https://arxiv.org/abs/2607.16791v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2607.16791v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>The region near the interface between cortical bone and the medullary cavity (the endosteal surface) is of particular interest for the early detection of osteoporosis. This region is typically the first to exhibit signs of unbalanced remodeling (enlarged pores and increased surface roughness). In this study, we analyze ultrasound reflection at the endosteal surface to introduce a novel potential biomarker of cortical bone health based on specularity. Our hypothesis is that increased pore size and surface roughness enhance ultrasound scattering, thereby reducing specular reflection. We reconstruct maps of specularity by combining a signal processing technique initially designed to enhance specular reflectors in soft tissues with a beamforming technique that accounts for refraction at bone soft tissue interfaces. Specularity values (between 0 and 1) quantify the similarity between received signals and signals from an ideal specular reflector. Using numerical simulations and ex vivo measurements with a 2.5 MHz phased array we highlight a strong relationship between specularity and bone microstructure, as assessed by high-resolution micro-computed tomography. Among 12 regions of interest (ROI) in the femoral bone of three donors, 8 ROIs without large pores showed high specularity (&gt;0.5) in over 50% of pixels, in contrast to 4 ROIs with signs of extensive remodeling. Both pore volume fraction and pore size were strongly associated with specularity. In simple linear regression analyses, each parameter individually explained 84% of the variability in specularity. These findings suggest that specularity reflects bone microstructure and may potentially serve as a sensitive marker for identifying cortical bone degradation near the endosteal surface.</summary>
    <category term="physics.med-ph" scheme="http://arxiv.org/schemas/atom"/>
    <category term="physics.app-ph" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-18T11:57:54Z</published>
    <arxiv:primary_category term="physics.med-ph"/>
    <arxiv:journal_ref>Ultrasonics, Volume 168, 2026, 108213, ISSN 0041-624X</arxiv:journal_ref>
    <author>
      <name>Amadou S. Dia</name>
    </author>
    <author>
      <name>Salomé Vignat</name>
    </author>
    <author>
      <name>Guillaume Renaud</name>
    </author>
    <author>
      <name>Quentin Grimal</name>
    </author>
    <arxiv:doi>10.1016/j.ultras.2026.108213</arxiv:doi>
    <link rel="related" href="https://doi.org/10.1016/j.ultras.2026.108213" title="doi"/>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2607.14807v1</id>
    <title>TAMF-VTON: Texture-Aware Mask-Free Virtual Try-On via High-Fidelity Image Synthesis</title>
    <updated>2026-07-16T10:26:27Z</updated>
    <link href="https://arxiv.org/abs/2607.14807v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2607.14807v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Recent diffusion-based virtual try-on (VTON) methods remain limited by their reliance on segmentation masks, insufficient preservation of fine-grained textures, and limited support for arbitrary multi-garment compositions. Consequently, existing approaches still face significant challenges in real-world e-commerce deployment. We present TAMF-VTON, a texture-aware, mask-free framework that enables high-fidelity image synthesis under practical unconstrained conditions. Our method requires no human parsing or inpainting masks at inference time and supports diverse garment styles, categories, and quantities, enabling the simultaneous transfer of multiple items while preserving body structure and intricate texture details. This is achieved through a unified generative pipeline with three key components: (1) a lightweight Mixture-of-Experts (MoE) adaptation scheme that enables efficient fine-tuning without compromising the base model's general editing capabilities; (2) a frequency-domain supervision mechanism that explicitly optimizes high-frequency spectral consistency to preserve high-fidelity textures; and (3) a robust data curation pipeline employing an adaptive inpainting strategy to simulate the inverse VTON process for high-quality training pair generation. Extensive experiments demonstrate that our approach outperforms state-of-the-art methods in both quantitative metrics and perceptual quality. Optimized for efficiency, the model achieves inference in under 15 seconds per image on an NVIDIA RTX 4090 with INT4 quantization. By combining mask-free operation, flexible multi-garment composition, faithful texture preservation, and efficient inference on consumer hardware, TAMF-VTON demonstrates a commercially viable solution for scalable deployment in real-world digital fashion scenarios. The project is available at https://www.style3d.ai/ai-photoshoot/virtual-clothing-try-on.</summary>
    <category term="cs.CV" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-16T10:26:27Z</published>
    <arxiv:primary_category term="cs.CV"/>
    <author>
      <name>Jie Wang</name>
    </author>
    <author>
      <name>Qian He</name>
    </author>
    <author>
      <name>Gaofeng He</name>
    </author>
    <author>
      <name>Xiaogang Jin</name>
    </author>
    <author>
      <name>Huamin Wang</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2607.10999v1</id>
    <title>Wearing A Coat: Dual-Arm Robot-Assisted Dressing with Differentiable Clothing Simulation</title>
    <updated>2026-07-13T01:58:45Z</updated>
    <link href="https://arxiv.org/abs/2607.10999v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2607.10999v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>The development of assistive robots for dressing tasks serves to augment human convenience and improve the quality of life for individuals with physical impairments. However, due to the intricate contact interactions between garments and the human limbs during dressing, most robot-assisted dressing algorithms treat clothing as an assembly of discrete segments, thereby struggling to manage the partial worn garments under contact constraints. To overcome this challenge, we propose a novel robotic dressing control algorithm that integrates realtime differentiable clothing simulation. The simulation algorithm employs explicit iterative scheme with intentionally introduced higher-order perturbations to enhance computational efficiency while maintaining stability under large time-step conditions. Through simulation, we resolve the garment state under contact constraints, which then enables a multi-phase control strategy for successful coat dressing assistance. To further improve real-time performance, we introduce a constrained local model along with its corresponding optimization solver, permitting high-frequency local compensation for the differentiable simulation based global controller. Finally, we experimentally validate our approach through both simulated and physical dressing scenarios, conclusively demonstrating its feasibility and efficacy</summary>
    <category term="cs.RO" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-13T01:58:45Z</published>
    <arxiv:primary_category term="cs.RO"/>
    <author>
      <name>Yiming Liu</name>
    </author>
    <author>
      <name>Lijun Han</name>
    </author>
    <author>
      <name>Hesheng Wang</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2607.00829v1</id>
    <title>Stitched Embeddings: A Unified Latent Space for 3D Garments and 2D Patterns</title>
    <updated>2026-07-01T11:50:22Z</updated>
    <link href="https://arxiv.org/abs/2607.00829v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2607.00829v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>While garments are essential for realistic digital humans, their topological variety makes them much harder to model than parametric bodies. Traditional tailoring relies on 2D sewing patterns, yet bridging these patterns to 3D geometry currently requires physical simulations. We present Stitched Embeddings, the first simulation-free framework to unify 3D garment reconstruction and sewing pattern inference within a single bidirectional latent space. By leveraging the geometric priors of a pretrained 3D foundation model, our approach overcomes the data scarcity typically associated with high-quality garment modeling. We propose to use the BoxMesh as a critical intermediate representation to align 2D panels into 3D configurations without the computational overhead of a simulator. This architecture achieves state-of-the-art accuracy in pattern reconstruction while significantly improving efficiency. Furthermore, our differentiable pipeline enables novel applications, including pattern recovery from meshes and 3D editing from 2D patterns. Finally, this work provides a scalable link between neural 3D vision and the physical garment manufacturing pipeline. Project Page: https://andreus00.github.io/stitchedembeddings</summary>
    <category term="cs.CV" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-01T11:50:22Z</published>
    <arxiv:primary_category term="cs.CV"/>
    <author>
      <name>Andrea Sanchietti</name>
    </author>
    <author>
      <name>Riccardo Marin</name>
    </author>
    <author>
      <name>Bharat Lal Bhatnagar</name>
    </author>
    <author>
      <name>Yuanlu Xu</name>
    </author>
    <author>
      <name>Gerard Pons-Moll</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2607.00524v1</id>
    <title>Geometric Shape Optimization for Limbless Locomotion</title>
    <updated>2026-07-01T07:12:31Z</updated>
    <link href="https://arxiv.org/abs/2607.00524v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2607.00524v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>The simulation of locomotion in limbless, deformable organisms remains a challenging problem across computer graphics, soft robotics, and computational modeling. In this work, we present a novel differential-geometric framework for modeling the motion of slender soft bodies, such as snakes. The body is represented as a three-dimensional parametric curve using a Fourier-Chebyshev polynomial basis. Motion is computed by solving an optimization problem that determines the interaction between the curve and its environment by estimating polynomial coefficients. To ensure physically plausible and non-self-intersecting behavior, bending and torsional energy terms are incorporated into the formulation. The resulting curve is then used to drive a surface representation via interpolation, enabling realistic visualization analogous to skinning techniques. We evaluate the proposed approach across a range of complex scenarios and parameter settings to demonstrate its robustness and versatility. Comparative analysis with state-of-the-art methods indicates that our approach achieves improved simulation quality and generates more physically realistic motion.</summary>
    <category term="cs.GR" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-01T07:12:31Z</published>
    <arxiv:comment>19 pages, 15 figures</arxiv:comment>
    <arxiv:primary_category term="cs.GR"/>
    <author>
      <name>Utpal Khanal</name>
    </author>
    <author>
      <name>Avirup Mandal</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2606.29419v1</id>
    <title>EASE: Parametric garment design with explicit and local ease control</title>
    <updated>2026-06-28T14:30:26Z</updated>
    <link href="https://arxiv.org/abs/2606.29419v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2606.29419v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Garment fit and comfort depend critically on ease, the local allowance of excess material relative to the body. In existing design pipelines, ease is typically a byproduct of geometry or simulation rather than an independent design variable, making it difficult to specify, edit, transfer, or redistribute without re-running simulation or optimization. We propose a garment representation that embeds meshes directly on the surface of a parametric human body model and represents ease explicitly as spatially varying, anisotropic per-triangle scales. These scales act as primary design variables, decoupling the specification of material allowance from its physical deformation. Given a design specified by parametric and user-defined surface cuts together with local scale fields, we optimize sewing patterns that enforce the prescribed ease distribution while satisfying geometric and seam constraints. The representation enables three capabilities that are unavailable without explicit ease control: (1) direct specification and editing of local material allowance on the body surface; (2) intent-preserving transfer to new body shapes that reproduces the specified ease distribution without re-running simulation; and (3) intent-modifying pose adaptation that redistributes ease to relieve strain in high-stretch regions. We verify each of these experimentally: ease is closely retained after optimization, excessive strain is significantly mitigated for target poses, and the ease distribution is accurately transferred to target shapes. The approach is implemented as a virtual try-on framework, with physics-based cloth simulation used for final garment visualization. We will publicly release our framework and detailed documentation.</summary>
    <category term="cs.CG" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-06-28T14:30:26Z</published>
    <arxiv:comment>Special Section on SMI2026 (Shape Modeling International). Link to official publication: https://www.sciencedirect.com/science/article/pii/S0097849326001159</arxiv:comment>
    <arxiv:primary_category term="cs.CG"/>
    <arxiv:journal_ref>Computer &amp; Graphics, Volume 138, 2026 (12 pages)</arxiv:journal_ref>
    <author>
      <name>Kristijan Bartol</name>
    </author>
    <author>
      <name>Frieda Hentschel</name>
    </author>
    <author>
      <name>Nataliya Sadretdinova</name>
    </author>
    <author>
      <name>Benjamin Russig</name>
    </author>
    <author>
      <name>Melinos Averkiou</name>
    </author>
    <author>
      <name>Yordan Kyosev</name>
    </author>
    <author>
      <name>Stefan Gumhold</name>
    </author>
    <arxiv:doi>10.1016/j.cag.2026.104644</arxiv:doi>
    <link rel="related" href="https://doi.org/10.1016/j.cag.2026.104644" title="doi"/>
  </entry>
</feed>
