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  <id>https://arxiv.org/api/tzDhG+cYrwSC5gdAVR1kDsfIXjQ</id>
  <title>arXiv Query: search_query=(all:arena OR all:"side-by-side") AND all:"human preference" AND (all:annotation OR all:evaluation)&amp;id_list=&amp;start=0&amp;max_results=30</title>
  <updated>2026-09-28T15:39:45Z</updated>
  <link href="https://arxiv.org/api/query?search_query=(all:arena+OR+all:%22side-by-side%22)+AND+(all:%22human+preference%22+AND+(all:annotation+OR+all:evaluation))&amp;start=0&amp;max_results=30&amp;id_list=" type="application/atom+xml"/>
  <opensearch:itemsPerPage>30</opensearch:itemsPerPage>
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  <entry>
    <id>http://arxiv.org/abs/2609.30221v1</id>
    <title>WanPE: Towards Cinematic Prompt Enhancement for Modern Text-to-Video Generation</title>
    <updated>2026-09-24T17:48:19Z</updated>
    <link href="https://arxiv.org/abs/2609.30221v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2609.30221v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Video generation begins in text space by authoring a cinematic screenplay, then materializes into pixels. As contemporary video generators scale to 30 seconds and faithfully follow complex conditions, the textual prompt largely directs the production, planning how actions, camera trajectories, lighting, and sound unfold across multi-shot sequences. In this paper, we present WanPE, a 397B-parameter prompt enhancement model trained on 1.05M real-world videos to master director-level cinematic planning. WanPE formulates shot-level cinematic plans via video-grounded reverse construction and employs Semantic-Consistency GRPO (SC-GRPO) to faithfully preserve user requirements across shots and over time. To benchmark this capability, we curate WanPEval, a human-annotated testbed covering durations from 5 to 30 seconds across varying intent granularities, supported by approximately 11K blind pairwise assessments. When powering Wan3.0's video generator, WanPE-397B boosts human preference over raw user prompts by 10.66-18.84 points at 5-15 seconds and by a dramatic 50.86 points in the 30-second arena. Ablation studies show that reverse construction demonstrates clear superiority over forward rewriting, while SC-GRPO robustly preserves semantic fidelity across model scales. Ultimately, WanPE leads all evaluated commercial offerings at 5-15 seconds and remains competitive with Seedance 2.5 at 30 seconds.</summary>
    <category term="cs.CV" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-09-24T17:48:19Z</published>
    <arxiv:primary_category term="cs.CV"/>
    <author>
      <name>Yubo Zhu</name>
    </author>
    <author>
      <name>Yawen Shao</name>
    </author>
    <author>
      <name>Ziyun Dai</name>
    </author>
    <author>
      <name>Zixun Fang</name>
    </author>
    <author>
      <name>Kai Zhu</name>
    </author>
    <author>
      <name>Siyang Sun</name>
    </author>
    <author>
      <name>Haolan Xue</name>
    </author>
    <author>
      <name>Chuxin Wang</name>
    </author>
    <author>
      <name>Tingyu Weng</name>
    </author>
    <author>
      <name>Jingming Luo</name>
    </author>
    <author>
      <name>Chen Shi</name>
    </author>
    <author>
      <name>Lianghua Huang</name>
    </author>
    <author>
      <name>Yufeng Ai</name>
    </author>
    <author>
      <name>Yuzheng Wang</name>
    </author>
    <author>
      <name>Wenyuan Zhang</name>
    </author>
    <author>
      <name>Yu Shang</name>
    </author>
    <author>
      <name>Yuxiang Bao</name>
    </author>
    <author>
      <name>Zoubin Bi</name>
    </author>
    <author>
      <name>Jie Xiao</name>
    </author>
    <author>
      <name>Jinbo Xing</name>
    </author>
    <author>
      <name>Jiaxing Zhao</name>
    </author>
    <author>
      <name>Chongyang Zhong</name>
    </author>
    <author>
      <name>Hengjian Chen</name>
    </author>
    <author>
      <name>Chenwei Xie</name>
    </author>
    <author>
      <name>Akide Liu</name>
    </author>
    <author>
      <name>Zhehan Kan</name>
    </author>
    <author>
      <name>Yu Liu</name>
    </author>
    <author>
      <name>Wei Zhai</name>
    </author>
    <author>
      <name>Sheng Zhong</name>
    </author>
    <author>
      <name>Wei Tong</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2609.19599v1</id>
    <title>Human-Anchored Inference for Ranking New Models with Large Language Model Judges</title>
    <updated>2026-09-17T02:26:39Z</updated>
    <link href="https://arxiv.org/abs/2609.19599v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2609.19599v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Human pairwise comparisons provide a reference for evaluating large language models (LLMs), but collecting sufficient judgments for each new release is costly and time-consuming. LLM judges offer a scalable alternative, although their comparisons may differ systematically from human preferences and across judges. We study the ranking of a new model that has received LLM-judge comparisons but no human comparisons. We propose ANCHOR (ANchored Comparisons for Human-reference inference with Orthogonal Riesz correction), which uses historical human and LLM comparisons to learn judge-specific sensitivities to human score differences and feature-dependent judge biases. These estimates are then used to infer the new model's human-reference score from its judge comparisons. The framework allows the feature distribution to change between historical and new-model comparisons. For inference, we construct a Neyman-orthogonal estimator through a joint Riesz correction that removes the first-order effects of estimating the historical human scores, judge sensitivities, and bias functions. We establish identification, convergence rates, and asymptotic normality with consistently estimable variance, and show that ANCHOR attains the semiparametric efficiency bound. Simulations demonstrate gains in score estimation and ranking accuracy. On Chatbot Arena, ANCHOR achieves the lowest score RMSE and insertion MAE among competing methods, with narrower score intervals on average.</summary>
    <category term="math.ST" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-09-17T02:26:39Z</published>
    <arxiv:comment>35 pages, 6 figures</arxiv:comment>
    <arxiv:primary_category term="math.ST"/>
    <author>
      <name>Xin Zhou</name>
    </author>
    <author>
      <name>Sinian Zhang</name>
    </author>
    <author>
      <name>Zhanyan Yang</name>
    </author>
    <author>
      <name>Mingyuan Xu</name>
    </author>
    <author>
      <name>Molei Liu</name>
    </author>
    <author>
      <name>Doudou Zhou</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2609.15387v3</id>
    <title>WebCraftBench: Evaluating Web Application Generation from a Software Testing Perspective</title>
    <updated>2026-09-20T07:31:58Z</updated>
    <link href="https://arxiv.org/abs/2609.15387v3" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2609.15387v3" rel="related" type="application/pdf" title="pdf"/>
    <summary>Human evaluation provides a direct measure of the quality of LLM-generated web applications. However, fitting human judgments through automated evaluation remains challenging. Static benchmarks can credit functionality that exists in source code but is unreachable at runtime. Interactive benchmarks exercise the application, yet incomplete exploration can cause them to miss implemented functionality and confound application defects with agent execution failures.
  To address these limitations, we propose WebCraftBench, an interactive benchmark for evaluating web application generation from a software testing perspective. WebCraftBench instruments each generated application and uses code coverage to guide an agent in exploring its functionality through user-simulated interactions. It then abstracts the interaction trace into a state-transition graph and evaluates the application along three dimensions: visual aesthetics, usability, and requirement alignment. By separating exploration from scoring, WebCraftBench collects runtime evidence without constraining exploration to predefined acceptance criteria.
  WebCraftBench comprises 369 real-world user requirements and 5,088 acceptance criteria. Evaluation of 17 frontier LLMs reveals distinct strengths across the three dimensions, with no model leading on every dimension. On 197 validated sessions sampled from an internal arena, WebCraftBench achieves 85.3\% agreement with human preferences, with agreement generally increasing as the score difference between paired applications grows. Further experiments show that coverage guidance improves exploration coverage and the model rankings remain stable when the judge model is replaced.</summary>
    <category term="cs.SE" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-09-14T11:14:39Z</published>
    <arxiv:primary_category term="cs.SE"/>
    <author>
      <name>Chenxu Liu</name>
    </author>
    <author>
      <name>Zilu Zou</name>
    </author>
    <author>
      <name>Peizhong Gao</name>
    </author>
    <author>
      <name>Jiawen Tao</name>
    </author>
    <author>
      <name>Zhexin Zhang</name>
    </author>
    <author>
      <name>Guang Chen</name>
    </author>
    <author>
      <name>Haowei Lin</name>
    </author>
    <author>
      <name>Ying Zhou</name>
    </author>
    <author>
      <name>Tianyi Bai</name>
    </author>
    <author>
      <name>Dolly Deng</name>
    </author>
    <author>
      <name>Suncong Zheng</name>
    </author>
    <author>
      <name>Maxm Pan</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2609.05899v1</id>
    <title>AlignDiff: Exploiting Model-Intrinsic Information for Better Preference Data Selection</title>
    <updated>2026-09-05T05:51:23Z</updated>
    <link href="https://arxiv.org/abs/2609.05899v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2609.05899v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Aligning large language models with human preferences remains a challenge, primarily due to the critical role of preference data quality in effective alignment. Existing datasets are frequently plagued by inherent noise and distribution shifts, which inherently limit model performance. To bridge this gap, we propose AlignDiff, a preference data filtering framework driven by intrinsic model signals. AlignDiff first identifies samples with clear preferences using both positive and inverse signals, then prioritizes the more challenging samples based on the average negative log-likelihood gap, encouraging the model to learn richer information from them. AlignDiff is evaluated on two widely used model families (LLaMA and Qwen) and three benchmarks widely adopted in the alignment community (AlpacaEval 2.0, Arena-Hard, and MT-Bench). Across all settings, it consistently outperforms seven strong baselines. We conduct comprehensive ablation studies to validate the effectiveness of AlignDiff, and further show that difficulty-based curriculum learning improves model performance.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-09-05T05:51:23Z</published>
    <arxiv:primary_category term="cs.CL"/>
    <author>
      <name>Peng Lai</name>
    </author>
    <author>
      <name>He Zhu</name>
    </author>
    <author>
      <name>Zhiwen Ruan</name>
    </author>
    <author>
      <name>Dongdong Zhang</name>
    </author>
    <author>
      <name>Yun Chen</name>
    </author>
    <author>
      <name>Peng Li</name>
    </author>
    <author>
      <name>Furu Wei</name>
    </author>
    <author>
      <name>Yang Liu</name>
    </author>
    <author>
      <name>Guanhua Chen</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2608.29696v1</id>
    <title>Ideation Arena: Evaluating LLM Generated Research Ideas with Battle-style Human Expert Assessment</title>
    <updated>2026-08-30T10:10:10Z</updated>
    <link href="https://arxiv.org/abs/2608.29696v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2608.29696v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Evaluating research ideas generated by LLMs is difficult because their scientific value cannot be fully determined by objective criteria, and no single reference answer specifies what counts as a good idea. To address this challenge, we introduce Ideation Arena, a battle style platform that evaluates research ideas through pairwise human assessment. Ideation Arena evaluates ideas generated by 14 frontier LLMs and 5 research agent architectures built on 2 base models. To ensure a common starting point, Ideation Arena builds shared literature contexts from papers familiar to the participating researchers and provides the same contexts to all LLMs and agents. We collect over 6,000 double blind pairwise comparisons from 105 active computer science researchers and construct an Elo rating leaderboard of proposal-stage expert preferences in computer science under a shared closed-context protocol. We validate the rankings through interrater agreement and robustness analyses, showing that the leaderboard remains stable under changes in annotator composition and domain coverage. Our results show substantial variation in agent effectiveness, with some frameworks improving ideation quality over their backbones and others offering little benefit or even underperforming their base models. We further construct Ideation Arena Eval, a benchmark for assessing whether automated evaluators align with human preferences in research ideation. Experiments with current LLM judges show that they still cannot reliably reproduce expert preferences, with the best judge reaching 72.56% Soft Accuracy on Overall Quality. Our code, data, and leaderboards are available at https://github.com/foss12138/Research-Ideation-Arena.</summary>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-08-30T10:10:10Z</published>
    <arxiv:primary_category term="cs.AI"/>
    <author>
      <name>Zhiyu Chen</name>
    </author>
    <author>
      <name>Keyu Zhao</name>
    </author>
    <author>
      <name>Jigao Fu</name>
    </author>
    <author>
      <name>Dong Liang</name>
    </author>
    <author>
      <name>Yanbiao Wu</name>
    </author>
    <author>
      <name>Jiaoyang Li</name>
    </author>
    <author>
      <name>Haidong Xue</name>
    </author>
    <author>
      <name>Xinhua Zeng</name>
    </author>
    <author>
      <name>Yuanyi Zhen</name>
    </author>
    <author>
      <name>Fengli Xu</name>
    </author>
    <author>
      <name>Yong Li</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2608.14546v2</id>
    <title>CPI-Bench: A Comprehensive, Practical and Intelligent Benchmark for Real-World Image Editing</title>
    <updated>2026-08-18T07:27:55Z</updated>
    <link href="https://arxiv.org/abs/2608.14546v2" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2608.14546v2" rel="related" type="application/pdf" title="pdf"/>
    <summary>With the rapid advancement of image editing models and their widespread application across various domains, there is an increasingly urgent need to deploy these model capabilities directly into real-world scenarios. However, existing benchmarks remain confined to simple single-image tasks, suffering from limited coverage dimensions and an inability to effectively differentiate performance among diverse models. Consequently, they fail to reliably evaluate model performance in complex multi-image editing, highly demanding reasoning instructions, and practical deployment settings. To address these limitations, we propose CPI-Bench, a Comprehensive, Practical and Intelligent benchmark for real-world image editing. CPI-Bench comprises three core subsets: CPI-General-Bench, which comprehensively covers diverse editing tasks and introduces multi-image editing evaluation; CPI-Practical-Bench, which focuses on high-frequency real-user application scenarios; and CPI-Intelligent-Bench, which is dedicated to evaluating capabilities in highly demanding reasoning-based editing. Evaluation results of mainstream image editing models based on CPI-Bench demonstrate that CPI-Bench enhances performance differentiation among models. It provides a comprehensive and reliable quantification of gaps in general editing capabilities, practical deployment efficacy, and advanced reasoning-based editing, offering invaluable guidance for the future optimization of image editing models. Crucially, our ranking analysis reveals that CPI-Bench achieves the highest alignment with the Arena Image Edit Leaderboard, indicating stronger consistency with public human preference rankings, serving as an effective proxy for public human evaluations.</summary>
    <category term="cs.CV" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-08-14T17:59:01Z</published>
    <arxiv:comment>13 pages, benchmark report</arxiv:comment>
    <arxiv:primary_category term="cs.CV"/>
    <author>
      <name>Qinye Zhou</name>
    </author>
    <author>
      <name>Jun Zheng</name>
    </author>
    <author>
      <name>Yongchao Du</name>
    </author>
    <author>
      <name>Yuan Wang</name>
    </author>
    <author>
      <name>Zhengrui Chen</name>
    </author>
    <author>
      <name>Zuan Gao</name>
    </author>
    <author>
      <name>Taihang Hu</name>
    </author>
    <author>
      <name>Chao Lin</name>
    </author>
    <author>
      <name>Yefeng Shen</name>
    </author>
    <author>
      <name>Xingjian Wang</name>
    </author>
    <author>
      <name>Zhao Wang</name>
    </author>
    <author>
      <name>Zhengtao Wu</name>
    </author>
    <author>
      <name>Xiaoli Xu</name>
    </author>
    <author>
      <name>Zhengze Xu</name>
    </author>
    <author>
      <name>Hao Yan</name>
    </author>
    <author>
      <name>Denghui Yang</name>
    </author>
    <author>
      <name>Yuhang Yu</name>
    </author>
    <author>
      <name>Huayu Zhang</name>
    </author>
    <author>
      <name>Mingzhou Zhang</name>
    </author>
    <author>
      <name>Mengting Chen</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2608.11755v1</id>
    <title>MuseCritic: Learning Multi-Aspect Song Rewards through Natural-Language Aesthetic Critiques</title>
    <updated>2026-08-12T07:49:17Z</updated>
    <link href="https://arxiv.org/abs/2608.11755v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2608.11755v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Long-form song generation models continue to improve in duration, structural integrity, and acoustic complexity, making reliable aesthetic rewards increasingly important for aligning these models with human preferences. However, reward models for complete songs remain limited, and existing evaluators typically predict scores in a single forward pass without providing readable explanations. We introduce MUSECRITIC, a semi-scalar reward model that generates a natural-language critique covering five aesthetic dimensions and uses it as an intermediate representation to predict continuous reward scores. MUSECRITIC follows a two-stage training pipeline: a teacher model first provides high-quality critiques for supervised fine-tuning, after which the fine-tuned model generates its own critiques for reward learning, mitigating distribution shift between training and inference. On an in-domain test set of 200 SongEval songs, MUSECRITIC reduces macro-averaged mean squared error from 0.2875 to 0.2316 and improves macro-averaged LCC, SRCC, and Kendall's tau to 0.9068, 0.8838, and 0.7178, respectively. On the out-of-domain Music Arena benchmark with 733 preference pairs, it achieves the highest accuracy of 71.35%. Moreover, using MUSECRITIC with GRPO improves Muse-0.6B on all nine aesthetic metrics from SongEval and Audiobox Aesthetics. These results demonstrate that critique-conditioned reward modeling reduces scoring error and provides an effective optimization signal for song generation. The project repository is available at https://github.com/WuqnEl/MuseCritic.</summary>
    <category term="cs.SD" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-08-12T07:49:17Z</published>
    <arxiv:primary_category term="cs.SD"/>
    <author>
      <name>Jiabao Zhuang</name>
    </author>
    <author>
      <name>Changhao Jiang</name>
    </author>
    <author>
      <name>Hanchen Wang</name>
    </author>
    <author>
      <name>Jiahao Chen</name>
    </author>
    <author>
      <name>Zhixiong Yang</name>
    </author>
    <author>
      <name>Zhenghao Xiang</name>
    </author>
    <author>
      <name>Yifei Cao</name>
    </author>
    <author>
      <name>Jiajun Sun</name>
    </author>
    <author>
      <name>Hui Li</name>
    </author>
    <author>
      <name>Ming Zhang</name>
    </author>
    <author>
      <name>Tao Ji</name>
    </author>
    <author>
      <name>Tao Gui</name>
    </author>
    <author>
      <name>Qi Zhang</name>
    </author>
    <author>
      <name>Xuanjing Huang</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2607.20862v1</id>
    <title>CSPF: A Constrained Shared-Private Fusion Method for Non-Verifiable Preference Evaluation</title>
    <updated>2026-07-23T02:39:11Z</updated>
    <link href="https://arxiv.org/abs/2607.20862v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2607.20862v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>At present, reliable evaluation of non-verifiable tasks remains challenging. Existing approaches often fail to adequately capture the diverse evaluative criteria underlying human preferences in such tasks. To this end, we propose Constrained Shared-Private Fusion (CSPF), a fusion method that treats heterogeneous frozen reward models as complementary evaluators and learns to integrate their hidden-state representations under pairwise human-preference supervision. CSPF decomposes each expert signal into shared and expert-private representations, encouraging cross-expert alignment while preserving complementary viewpoints. Across experiments on LM-Arena target-domain adaptation and PPE out-of-distribution preference evaluation, CSPF achieves the best performance on the primary metrics among the evaluated single-expert reward-model, scalar-score multi-expert, and rubric-judge baselines. Overall, CSPF suggests that fusing hidden-state representations provides a more expressive basis for preference assessment, offering a practical route toward integrated evaluative signals for non-verifiable preference tasks.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-23T02:39:11Z</published>
    <arxiv:comment>15 pages, 6 figures, 5 tables</arxiv:comment>
    <arxiv:primary_category term="cs.CL"/>
    <author>
      <name>Hehao Zhang</name>
    </author>
    <author>
      <name>Danli Wang</name>
    </author>
    <author>
      <name>Xinyuan Wang</name>
    </author>
    <author>
      <name>Xuange Gao</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2607.04590v1</id>
    <title>Attention Limited Reward Learning</title>
    <updated>2026-07-06T01:33:12Z</updated>
    <link href="https://arxiv.org/abs/2607.04590v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2607.04590v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Pairwise human comparisons are a primary interface through which modern AI systems learn human preferences. RLHF and related alignment pipelines typically model such comparisons with Bradley--Terry log-odds, where choice probabilities are governed by latent reward differences. This paper examines what this assumption misses through a reduced-form model motivated by rational inattention, in which each label is generated by a low-capacity evaluation channel. The model separates two forms of ambiguity that standard reward modeling tends to conflate: a comparison may be difficult because the two candidates are genuinely close in value, or because the relevant distinction is hard to detect under limited attention. We show that limited attention can fundamentally distort what pairwise comparisons reveal. In particular, passive comparison data cannot generally distinguish reward, attention, and default tendencies, and heterogeneous attention can make standard Bradley--Terry reward modeling recover misleading rankings. Our analysis shows that learning is governed not by the raw number of labels, but by the amount of attended information each label carries. A case study on human votes over language-model pairs from Chatbot Arena exhibits the predicted signature, a cyclic component of the comparison data that exceeds sampling noise and that no scalar reward can represent; a second case study on perceptual comparisons shows that response times and gaze carry gap information that the labels do not. This perspective suggests that human feedback should be treated not as direct revealed preference, but as an attention-limited measurement process: a weak preference signal may reflect hidden evaluation difficulty rather than genuine indifference.</summary>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-06T01:33:12Z</published>
    <arxiv:primary_category term="cs.AI"/>
    <author>
      <name>Wenqian Xing</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2608.02620v1</id>
    <title>JudgeArena: A Unified Framework for Reproducible LLM-Judge Evaluation</title>
    <updated>2026-07-01T07:51:44Z</updated>
    <link href="https://arxiv.org/abs/2608.02620v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2608.02620v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>LLM-as-a-judge evaluation has become a dominant paradigm for ranking language models, yet the ecosystem remains fragmented: most benchmarks ship their own code base, hardcode a specific closed-model judge, and support a single evaluation protocol. This fragmentation makes it difficult to study how design choices--the benchmark, the judge model, the prompt, the inference backend--affect the conclusions we draw about model quality. We introduce JudgeArena, an open-source framework that unifies major LLM-judge benchmarks (AlpacaEval, Arena-Hard, MT-Bench, and m-Arena-Hard) under a single interface with swappable judges and comprehensive metadata logging for increased transparency in reporting and reproducibility. It enables systematic studies of judge choices, as any model accessible via vLLM, llama.cpp, or OpenRouter can serve as both candidate and judge. Furthermore, JudgeArena ships with tuned judge configurations for open models that match or outperform closed-model judges, validated on human preference datasets in both English and multilingual settings, reducing the reliance on opaque closed models. Finally, by combining existing human annotations with LLM-judge evaluations of a target model, JudgeArena can simulate LMArena Elo scores with high accuracy offering a practical, open, and low-cost alternative to large-scale human annotation campaigns.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-07-01T07:51:44Z</published>
    <arxiv:primary_category term="cs.CL"/>
    <author>
      <name>Erlis Lushtaku</name>
    </author>
    <author>
      <name>Bora Kargi</name>
    </author>
    <author>
      <name>Ali Elganzory</name>
    </author>
    <author>
      <name>Fabio Ferreira</name>
    </author>
    <author>
      <name>Alejandro R. Salamanca</name>
    </author>
    <author>
      <name>Julia Kreutzer</name>
    </author>
    <author>
      <name>David Salinas</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2606.26429v1</id>
    <title>DualEval: Joint Model-Item Calibration for Unified LLM Evaluation</title>
    <updated>2026-06-24T22:40:46Z</updated>
    <link href="https://arxiv.org/abs/2606.26429v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2606.26429v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Current LLM evaluation relies on two complementary but often disconnected signals: static benchmarks with objective correctness labels and arena-style preference data that better reflect open-ended user interactions. We introduce DualEval, a latent model-item calibration framework that represents models and evaluation items in a shared space, jointly estimating model ability together with item difficulty and sharpness. We apply DualEval across four domains: coding, math, miscellaneous domain-knowledge tasks, and generic everyday user queries. Our evaluation uses 18 frontier LLMs, static benchmark labels, and reward-model scores validated against held-out human preferences for open-ended model responses. Empirically, our framework produces reliable and balanced model rankings, and its learned item-level profiles support downstream applications such as benchmark compression for sample-efficient evaluation and anomaly detection for contamination or outlier analysis. Overall, DualEval unifies static and arena-style evaluation through joint model-item calibration, producing model rankings and item-level diagnostics that support more sample-efficient, interpretable, and auditable evaluation pipelines.</summary>
    <category term="cs.LG" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-06-24T22:40:46Z</published>
    <arxiv:primary_category term="cs.LG"/>
    <author>
      <name>Aaron J. Li</name>
    </author>
    <author>
      <name>Hao Huang</name>
    </author>
    <author>
      <name>Youngmin Park</name>
    </author>
    <author>
      <name>Yitong Ma</name>
    </author>
    <author>
      <name>Wei-Lin Chiang</name>
    </author>
    <author>
      <name>Li Chen</name>
    </author>
    <author>
      <name>Cho-Jui Hsieh</name>
    </author>
    <author>
      <name>Bin Yu</name>
    </author>
    <author>
      <name>Ion Stoica</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2606.20241v1</id>
    <title>BAFIS: Dataset + Framework to assess occupational Bias and Human Preference in modern Text-to-image Models</title>
    <updated>2026-06-18T13:52:37Z</updated>
    <link href="https://arxiv.org/abs/2606.20241v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2606.20241v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Generative artificial intelligence has the potential to improve productivity and transform the production of creative content. However, existing research indicates that image generation models are significantly influenced by biases. This work investigates the inherent biases and language-induced biases present in text-to-image models within the context of occupation-related image generation, complementing established metrics with human preference feedback. We present a comprehensive evaluation of five current text-to-image models: Midjourney v6.1, Stable Diffusion 3 Medium, DALL-E 3, Playground v2.5, and FLUX.1-dev , focusing on gender and ethnicity bias, image quality, and prompt alignment. To facilitate this evaluation, we developed the "Battle-Arena for Fair Image Synthesis" (BAFIS), a platform designed to collect human feedback on bias in generated images. Furthermore, we created a dataset comprising 21,140 synthetic images generated using multilingual prompts, which serves as a basis for our analysis. We further place our results within a broader social context by comparing them to official statistics from the German Federal Employment Agency. Our findings reveal systematic biases in text-to-image models, with established evaluation metrics in partial correlation with subjective user ratings. Thus, our research emphasizes the need for including human preferences to develop fairer and more inclusive text-to-image models.</summary>
    <category term="cs.CV" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-06-18T13:52:37Z</published>
    <arxiv:comment>Accepted at the IEEE Winter Conference on Applications of Computer Vision, WACV 2026</arxiv:comment>
    <arxiv:primary_category term="cs.CV"/>
    <author>
      <name>Thomas Klassert</name>
    </author>
    <author>
      <name>Adrian Ulges</name>
    </author>
    <author>
      <name>Biying Fu</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2605.29395v2</id>
    <title>Low Rank for Rank: Uncertainty-Aware Task-Specific LLM Ranking under Sparse Pairwise Comparisons</title>
    <updated>2026-09-02T22:57:23Z</updated>
    <link href="https://arxiv.org/abs/2605.29395v2" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2605.29395v2" rel="related" type="application/pdf" title="pdf"/>
    <summary>Pairwise human-preference platforms such as Chatbot Arena have become central to large language model (LLM) evaluation, yet reliable task-specific ranking remains challenging. Global leaderboards mask task heterogeneity, while ranking each fine-grained task independently is unstable under sparse, imbalanced comparisons. We propose a low-rank framework for task-specific LLM ranking from sparse pairwise comparisons, modeling the task-by-model ability matrix $Θ^\star \in \mathbb{R}^{d_t \times d_m}$ as low rank so that information is shared across related tasks while task-specific differences are preserved. We first develop a max-norm ($\ell_\infty$) accurate estimator for the latent scores, combining a convex initializer with alternating-minimization refinement, and prove task-wise top-$K$ recovery guarantees under sparse sampling. Our main contribution is an uncertainty quantification framework for task-specific ranking. We construct cross-fitted one-step debiased estimators for fixed score contrasts -- such as the task-specific ability gap between two models -- yielding asymptotically valid confidence intervals that attain the semiparametric efficiency bound. We then extend the inference to the high-dimensional ranking regime, where per-task ranks and top-$K$ membership are determined by many dependent score-gap hypotheses. Using Gaussian and multiplier-bootstrap calibration, we obtain simultaneous confidence sets for per-task ranks and valid top-$K$ membership tests across many tasks and models. Experiments on synthetic data and Chatbot Arena show that low-rank sharing improves sample efficiency over independent task-wise Bradley-Terry estimation and produces tighter, better-calibrated ranking certificates, with the largest gains in the sparse regime typical of real LLM benchmarks.</summary>
    <category term="stat.ME" scheme="http://arxiv.org/schemas/atom"/>
    <category term="stat.ML" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-05-28T05:44:43Z</published>
    <arxiv:primary_category term="stat.ME"/>
    <author>
      <name>Jiachun Li</name>
    </author>
    <author>
      <name>David Simchi-Levi</name>
    </author>
    <author>
      <name>Will Wei Sun</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2605.17342v1</id>
    <title>Transitivity Meets Cyclicity: Explicit Preference Decomposition for Dynamic Large Language Model Alignment</title>
    <updated>2026-05-17T09:27:26Z</updated>
    <link href="https://arxiv.org/abs/2605.17342v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2605.17342v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Standard RLHF relies on transitive scalar rewards, failing to capture the cyclic nature of human preferences. While some approaches like the General Preference Model (GPM) address this, we identify a theoretical limitation: their implicit formulation entangles hierarchy with cyclicity, failing to guarantee dominant solutions. To address this, we propose the Hybrid Reward-Cyclic (HRC) model, which utilizes game-theoretic decomposition to explicitly disentangle preferences into orthogonal transitive (scalar) and cyclic (vector) components. Complementing this, we introduce Dynamic Self-Play Preference Optimization (DSPPO), which treats alignment as a time-varying game to progressively guide the policy toward the Nash equilibrium. Synthetic data experiments further validate HRC's structural superiority in mixed transitive--cyclic settings, where HRC converges faster and achieves higher accuracy than GPM. Experiments on RewardBench 2 demonstrate that HRC consistently improves over both BT and GPM baselines (e.g., +1.23% on Gemma-2B-it). In particular, its superior performance in the Ties domain empirically validates the model's robustness in handling complex, non-strict preferences. Extensive downstream evaluations on AlpacaEval 2.0, Arena-Hard-v0.1, and MT-Bench confirm the efficacy of our framework. Notably, when using Gemma-2B-it as the base preference model, HRC+DSPPO achieves a peak length-controlled win-rate of 44.75% on AlpacaEval 2.0 and 46.8% on Arena-Hard-v0.1, significantly outperforming SPPO baselines trained with BT or GPM. Our code is publicly available at https://github.com/lab-klc/Hybrid-Reward-Cyclic.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-05-17T09:27:26Z</published>
    <arxiv:comment>Accepted by ICML 2026</arxiv:comment>
    <arxiv:primary_category term="cs.CL"/>
    <author>
      <name>Yucong Huang</name>
    </author>
    <author>
      <name>Xiucheng Li</name>
    </author>
    <author>
      <name>Kaiqi Zhao</name>
    </author>
    <author>
      <name>Jing Li</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2605.15761v1</id>
    <title>A Unified Perturbation Framework for Analyzing Leaderboard Stability and Manipulation</title>
    <updated>2026-05-15T09:21:33Z</updated>
    <link href="https://arxiv.org/abs/2605.15761v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2605.15761v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Evaluation leaderboards such as LMArena play a central role in benchmarking large language models by aggregating pairwise human preferences into model rankings, yet the robustness of these rankings remains poorly understood. We present a unified perturbation framework for analyzing Bradley-Terry leaderboards under structured data modifications using influence-based approximations. Our framework studies three match-level perturbations -- Drop, Add, and Flip -- together with player removal, and evaluates their effects on top-k membership, global ranking consistency via Kendall's tau, and confidence-interval-based uncertainty. Across Chatbot Arena and six additional pairwise-comparison datasets, we show that modern leaderboards are non-robust across all three objectives: sub-1% targeted perturbations can change the top-ranked model, degrade Kendall's tau, and alter confidence intervals. Beyond robustness auditing, we show that the same influence scores enable efficient targeted perturbations, promoting or demoting specific models and reducing target-model uncertainty with fewer actions than previous manipulation and active-sampling baselines. By summarizing these effects with normalized dataset-level robustness scores, our framework provides a practical and helpful tool for auditing leaderboard stability and motivating more robust evaluation protocols.</summary>
    <category term="cs.LG" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-05-15T09:21:33Z</published>
    <arxiv:primary_category term="cs.LG"/>
    <author>
      <name>Hosna Oyarhoseini</name>
    </author>
    <author>
      <name>Jimmy Lin</name>
    </author>
    <author>
      <name>Amir-Hossein Karimi</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2605.03395v2</id>
    <title>APEX: Large-scale Multi-task Aesthetic-Informed Popularity Prediction for AI-Generated Music</title>
    <updated>2026-06-05T18:04:38Z</updated>
    <link href="https://arxiv.org/abs/2605.03395v2" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2605.03395v2" rel="related" type="application/pdf" title="pdf"/>
    <summary>Music popularity prediction has attracted growing research interest, with relevance to artists, platforms, and recommendation systems. However, the explosive rise of AI-generated music platforms has created an entirely new and largely unexplored landscape, where a surge of songs is produced and consumed daily without the traditional markers of artist reputation or label backing. Key, yet unexplored in this pursuit is aesthetic quality. We propose APEX, the first large-scale multi-task learning framework for AI-generated music, trained on over 211k songs (10k hours of audio) from Suno and Udio, that jointly predicts engagement-based popularity signals - streams and likes scores - alongside five perceptual aesthetic quality dimensions from frozen audio embeddings extracted from MERT, a self-supervised music understanding model. Aesthetic quality and popularity capture complementary aspects of music that together prove valuable: in an out-of-distribution evaluation on the Music Arena dataset, comprising pairwise human preference battles across eleven generative music systems unseen during training, including aesthetic features consistently improves preference prediction, demonstrating strong generalisation of the learned representations across generative architectures.</summary>
    <category term="cs.SD" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.LG" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.MM" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-05-05T06:11:51Z</published>
    <arxiv:primary_category term="cs.SD"/>
    <author>
      <name>Jaavid Aktar Husain</name>
    </author>
    <author>
      <name>Dorien Herremans</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2604.27542v2</id>
    <title>HATS: An Open data set Integrating Human Perception Applied to the Evaluation of Automatic Speech Recognition Metrics</title>
    <updated>2026-05-05T13:10:11Z</updated>
    <link href="https://arxiv.org/abs/2604.27542v2" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2604.27542v2" rel="related" type="application/pdf" title="pdf"/>
    <summary>Conventionally, Automatic Speech Recognition (ASR) systems are evaluated on their ability to correctly recognize each word contained in a speech signal. In this context, the word error rate (WER) metric is the reference for evaluating speech transcripts. Several studies have shown that this measure is too limited to correctly evaluate an ASR system, which has led to the proposal of other variants of metrics (weighted WER, BERTscore, semantic distance, etc.). However, they remain system-oriented, even when transcripts are intended for humans. In this paper, we firstly present Human Assessed Transcription Side-by-side (HATS), an original French manually annotated data set in terms of human perception of transcription errors produced by various ASR systems. 143 humans were asked to choose the best automatic transcription out of two hypotheses. We investigated the relationship between human preferences and various ASR evaluation metrics, including lexical and embedding-based ones, the latter being those that correlate supposedly the most with human perception.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-04-30T07:48:20Z</published>
    <arxiv:comment>164--175</arxiv:comment>
    <arxiv:primary_category term="cs.CL"/>
    <arxiv:journal_ref>Text, Speech, and Dialogue. TSD 2023</arxiv:journal_ref>
    <author>
      <name>Thibault Bañeras Roux</name>
    </author>
    <author>
      <name>Jane Wottawa</name>
    </author>
    <author>
      <name>Mickael Rouvier</name>
    </author>
    <author>
      <name>Teva Merlin</name>
    </author>
    <author>
      <name>Richard Dufour</name>
    </author>
    <arxiv:doi>10.1007/978-3-031-40498-6_15</arxiv:doi>
    <link rel="related" href="https://doi.org/10.1007/978-3-031-40498-6_15" title="doi"/>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2604.18943v1</id>
    <title>Personalized Benchmarking: Evaluating LLMs by Individual Preferences</title>
    <updated>2026-04-21T00:40:47Z</updated>
    <link href="https://arxiv.org/abs/2604.18943v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2604.18943v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>With the rise in capabilities of large language models (LLMs) and their deployment in real-world tasks, evaluating LLM alignment with human preferences has become an important challenge. Current benchmarks average preferences across all users to compute aggregate ratings, overlooking individual user preferences when establishing model rankings. Since users have varying preferences in different contexts, we call for personalized LLM benchmarks that rank models according to individual needs. We compute personalized model rankings using ELO ratings and Bradley-Terry coefficients for 115 active Chatbot Arena users and analyze how user query characteristics (topics and writing style) relate to LLM ranking variations. We demonstrate that individual rankings of LLM models diverge dramatically from aggregate LLM rankings, with Bradley-Terry correlations averaging only $ρ= 0.04$ (57\% of users show near-zero or negative correlation) and ELO ratings showing moderate correlation ($ρ= 0.43$). Through topic modeling and style analysis, we find users exhibit substantial heterogeneity in topical interests and communication styles, influencing their model preferences. We further show that a compact combination of topic and style features provides a useful feature space for predicting user-specific model rankings. Our results provide strong quantitative evidence that aggregate benchmarks fail to capture individual preferences for most users, and highlight the importance of developing personalized benchmarks that rank LLM models according to individual user preferences.</summary>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.HC" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.IR" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.LG" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-04-21T00:40:47Z</published>
    <arxiv:comment>Accepted to Findings of ACL 2026</arxiv:comment>
    <arxiv:primary_category term="cs.AI"/>
    <author>
      <name>Cristina Garbacea</name>
    </author>
    <author>
      <name>Heran Wang</name>
    </author>
    <author>
      <name>Chenhao Tan</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2606.00022v1</id>
    <title>lmfaoooo at SemEval-2026 Task 1: Humor Is an Audience. Preference Modeling for Constrained Humor Generation</title>
    <updated>2026-04-14T12:56:02Z</updated>
    <link href="https://arxiv.org/abs/2606.00022v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2606.00022v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Humor generation remains difficult not only because producing fluent, novel jokes is hard, but because "funny" is audience-dependent and supervision is noisy -- preferences vary with audience, context, and culture, and annotator agreement is often low. In this paper, we describe our system for the SemEval-2026 Task-1 (MWAHAHA), which focuses on humor generation under explicit constraints. The task evaluates submitted systems via human preference judgments in 1-on-1 arena-style comparisons.
  We adopt a "generate-many -&gt; select-best" strategy. First, we generate a diverse pool of candidates per instance using multi-step prompting, model ensembling, and diversity-oriented decoding. Second, we select outputs using a preference model that approximates a "reader" by learning from human comparisons rather than absolute funniness scores. To support this approach, we release 2.5K human pairwise judgments collected through the Humor Arena prototype. We further propose an interpretable pipeline that converts labeled comparisons into a preference model. Across three preference datasets, our models consistently outperform baselines and show stronger cross-domain transfer. Finally, we apply the learned preference model to rank candidates for the MWAHAHA setting and release intermediate artifacts (candidate pools and rankings) to facilitate follow-up work.
  Our system ranked 1st in the English and Chinese subtasks of MWAHAHA and 2nd in the Spanish subtask.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-04-14T12:56:02Z</published>
    <arxiv:comment>5 pages. Accepted for SEMEVAL 2026</arxiv:comment>
    <arxiv:primary_category term="cs.CL"/>
    <author>
      <name>Alexey Tikhonov</name>
    </author>
    <author>
      <name>Alexey Ivanov</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2603.07427v2</id>
    <title>AutoControl Arena: Synthesizing Executable Test Environments for Frontier AI Risk Evaluation</title>
    <updated>2026-03-14T06:28:02Z</updated>
    <link href="https://arxiv.org/abs/2603.07427v2" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2603.07427v2" rel="related" type="application/pdf" title="pdf"/>
    <summary>As Large Language Models (LLMs) evolve into autonomous agents, existing safety evaluations face a fundamental trade-off: manual benchmarks are costly, while LLM-based simulators are scalable but suffer from logic hallucination. We present AutoControl Arena, an automated framework for frontier AI risk evaluation built on the principle of logic-narrative decoupling. By grounding deterministic state in executable code while delegating generative dynamics to LLMs, we mitigate hallucination while maintaining flexibility. This principle, instantiated through a three-agent framework, achieves over 98% end-to-end success and 60% human preference over existing simulators. To elicit latent risks, we vary environmental Stress and Temptation across X-Bench (70 scenarios, 7 risk categories). Evaluating 9 frontier models reveals: (1) Alignment Illusion: risk rates surge from 21.7% to 54.5% under pressure, with capable models showing disproportionately larger increases; (2) Scenario-Specific Safety Scaling: advanced reasoning improves robustness for direct harms but worsens it for gaming scenarios; and (3) Divergent Misalignment Patterns: weaker models cause non-malicious harm while stronger models develop strategic concealment.</summary>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.CR" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-03-08T02:49:45Z</published>
    <arxiv:comment>Project page: https://cosmosyi.github.io/AutoControl-Arena/; Code: https://github.com/CosmosYi/AutoControl-Arena/</arxiv:comment>
    <arxiv:primary_category term="cs.AI"/>
    <author>
      <name>Changyi Li</name>
    </author>
    <author>
      <name>Pengfei Lu</name>
    </author>
    <author>
      <name>Xudong Pan</name>
    </author>
    <author>
      <name>Fazl Barez</name>
    </author>
    <author>
      <name>Min Yang</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2602.09411v1</id>
    <title>K-Sort Eval: Efficient Preference Evaluation for Visual Generation via Corrected VLM-as-a-Judge</title>
    <updated>2026-02-10T05:07:46Z</updated>
    <link href="https://arxiv.org/abs/2602.09411v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2602.09411v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>The rapid development of visual generative models raises the need for more scalable and human-aligned evaluation methods. While the crowdsourced Arena platforms offer human preference assessments by collecting human votes, they are costly and time-consuming, inherently limiting their scalability. Leveraging vision-language model (VLMs) as substitutes for manual judgments presents a promising solution. However, the inherent hallucinations and biases of VLMs hinder alignment with human preferences, thus compromising evaluation reliability. Additionally, the static evaluation approach lead to low efficiency. In this paper, we propose K-Sort Eval, a reliable and efficient VLM-based evaluation framework that integrates posterior correction and dynamic matching. Specifically, we curate a high-quality dataset from thousands of human votes in K-Sort Arena, with each instance containing the outputs and rankings of K models. When evaluating a new model, it undergoes (K+1)-wise free-for-all comparisons with existing models, and the VLM provide the rankings. To enhance alignment and reliability, we propose a posterior correction method, which adaptively corrects the posterior probability in Bayesian updating based on the consistency between the VLM prediction and human supervision. Moreover, we propose a dynamic matching strategy, which balances uncertainty and diversity to maximize the expected benefit of each comparison, thus ensuring more efficient evaluation. Extensive experiments show that K-Sort Eval delivers evaluation results consistent with K-Sort Arena, typically requiring fewer than 90 model runs, demonstrating both its efficiency and reliability.</summary>
    <category term="cs.CV" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-02-10T05:07:46Z</published>
    <arxiv:comment>ICLR 2026. Code is available at: https://github.com/zkkli/K-Sort-Eval</arxiv:comment>
    <arxiv:primary_category term="cs.CV"/>
    <author>
      <name>Zhikai Li</name>
    </author>
    <author>
      <name>Jiatong Li</name>
    </author>
    <author>
      <name>Xuewen Liu</name>
    </author>
    <author>
      <name>Wangbo Zhao</name>
    </author>
    <author>
      <name>Pan Du</name>
    </author>
    <author>
      <name>Kaicheng Zhou</name>
    </author>
    <author>
      <name>Qingyi Gu</name>
    </author>
    <author>
      <name>Yang You</name>
    </author>
    <author>
      <name>Zhen Dong</name>
    </author>
    <author>
      <name>Kurt Keutzer</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2602.06669v1</id>
    <title>compar:IA: The French Government's LLM arena to collect French-language human prompts and preference data</title>
    <updated>2026-02-06T12:53:44Z</updated>
    <link href="https://arxiv.org/abs/2602.06669v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2602.06669v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Large Language Models (LLMs) often show reduced performance, cultural alignment, and safety robustness in non-English languages, partly because English dominates both pre-training data and human preference alignment datasets. Training methods like Reinforcement Learning from Human Feedback (RLHF) and Direct Preference Optimization (DPO) require human preference data, which remains scarce and largely non-public for many languages beyond English. To address this gap, we introduce compar:IA, an open-source digital public service developed inside the French government and designed to collect large-scale human preference data from a predominantly French-speaking general audience. The platform uses a blind pairwise comparison interface to capture unconstrained, real-world prompts and user judgments across a diverse set of language models, while maintaining low participation friction and privacy-preserving automated filtering. As of 2026-02-07, compar:IA has collected over 600,000 free-form prompts and 250,000 preference votes, with approximately 89% of the data in French. We release three complementary datasets -- conversations, votes, and reactions -- under open licenses, and present initial analyses, including a French-language model leaderboard and user interaction patterns. Beyond the French context, compar:IA is evolving toward an international digital public good, offering reusable infrastructure for multilingual model training, evaluation, and the study of human-AI interaction.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-02-06T12:53:44Z</published>
    <arxiv:comment>18 pages, 7 figures, preprint</arxiv:comment>
    <arxiv:primary_category term="cs.CL"/>
    <author>
      <name>Lucie Termignon</name>
    </author>
    <author>
      <name>Simonas Zilinskas</name>
    </author>
    <author>
      <name>Hadrien Pélissier</name>
    </author>
    <author>
      <name>Aurélien Barrot</name>
    </author>
    <author>
      <name>Nicolas Chesnais</name>
    </author>
    <author>
      <name>Elie Gavoty</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2601.10504v3</id>
    <title>DR-Arena: an Automated Evaluation Framework for Deep Research Agents</title>
    <updated>2026-07-12T05:28:34Z</updated>
    <link href="https://arxiv.org/abs/2601.10504v3" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2601.10504v3" rel="related" type="application/pdf" title="pdf"/>
    <summary>As Large Language Models (LLMs) increasingly operate as Deep Research (DR) Agents capable of autonomous investigation and information synthesis, reliable evaluation of their task performance has become a critical bottleneck. Current benchmarks predominantly rely on static datasets, which suffer from several limitations: limited task generality, temporal misalignment, and data contamination. To address these, we introduce DR-Arena, a fully automated evaluation framework that pushes DR agents to their capability limits through dynamic investigation. DR-Arena constructs real-time Information Trees from fresh web trends to ensure the evaluation rubric is synchronized with the live world state, and employs an automated Examiner to generate structured tasks testing two orthogonal capabilities: Deep reasoning and Wide coverage. DR-Arena further adopts Adaptive Evolvement Loop, a state-machine controller that dynamically escalates task complexity based on real-time performance, demanding deeper deduction or wider aggregation until a decisive capability boundary emerges. Experiments with six advanced DR agents demonstrate that DR-Arena achieves a Spearman correlation of 0.94 with the LMSYS Search Arena leaderboard. This represents the state-of-the-art alignment with human preferences without any manual efforts, validating DR-Arena as a reliable alternative for costly human adjudication.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-01-15T15:28:21Z</published>
    <arxiv:comment>22 pages, 8 figures. Accepted to ACL 2026 as an oral presentation and selected as an SAC Highlight</arxiv:comment>
    <arxiv:primary_category term="cs.CL"/>
    <arxiv:journal_ref>Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), pp. 27130-27152, 2026</arxiv:journal_ref>
    <author>
      <name>Yiwen Gao</name>
    </author>
    <author>
      <name>Ruochen Zhao</name>
    </author>
    <author>
      <name>Yang Deng</name>
    </author>
    <author>
      <name>Wenxuan Zhang</name>
    </author>
    <arxiv:doi>10.18653/v1/2026.acl-long.1249</arxiv:doi>
    <link rel="related" href="https://doi.org/10.18653/v1/2026.acl-long.1249" title="doi"/>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2601.02430v3</id>
    <title>WebCoderBench: Benchmarking Web Application Generation with Comprehensive and Interpretable Evaluation Metrics</title>
    <updated>2026-07-31T09:18:44Z</updated>
    <link href="https://arxiv.org/abs/2601.02430v3" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2601.02430v3" rel="related" type="application/pdf" title="pdf"/>
    <summary>Web applications (web apps) have become a key arena for large language models (LLMs) to demonstrate their code generation capabilities and commercial potential. However, building a benchmark for LLM-generated web apps remains challenging due to the need for real-world user requirements, generalizable evaluation metrics without relying on ground-truth implementations or test cases, and interpretable evaluation results. To address these challenges, we introduce WebCoderBench, the first real-world-collected, generalizable, and interpretable benchmark for web app generation. WebCoderBench comprises 1,572 real user requirements, covering diverse modalities and expression styles that reflect realistic user intentions. WebCoderBench provides 24 fine-grained evaluation metrics across 9 perspectives, combining rule-based and LLM-as-a-judge paradigm for fully automated, objective, and general evaluation. Moreover, WebCoderBench adopts human-preference-aligned weights over metrics to yield interpretable overall scores. Experiments across 12 representative LLMs and 2 LLM-based agents show that there exists no dominant model across all evaluation metrics, offering an opportunity for LLM developers to optimize their models in a targeted manner for a more powerful version.</summary>
    <category term="cs.SE" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <published>2026-01-05T05:23:07Z</published>
    <arxiv:primary_category term="cs.SE"/>
    <author>
      <name>Chenxu Liu</name>
    </author>
    <author>
      <name>Yingjie Fu</name>
    </author>
    <author>
      <name>Wei Yang</name>
    </author>
    <author>
      <name>Ying Zhang</name>
    </author>
    <author>
      <name>Tao Xie</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2511.20604v1</id>
    <title>On Evaluating LLM Alignment by Evaluating LLMs as Judges</title>
    <updated>2025-11-25T18:33:24Z</updated>
    <link href="https://arxiv.org/abs/2511.20604v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2511.20604v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Alignment with human preferences is an important evaluation aspect of LLMs, requiring them to be helpful, honest, safe, and to precisely follow human instructions. Evaluating large language models' (LLMs) alignment typically involves directly assessing their open-ended responses, requiring human annotators or strong LLM judges. Conversely, LLMs themselves have also been extensively evaluated as judges for assessing alignment. In this work, we examine the relationship between LLMs' generation and evaluation capabilities in aligning with human preferences. To this end, we first conduct a comprehensive analysis of the generation-evaluation consistency (GE-consistency) among various LLMs, revealing a strong correlation between their generation and evaluation capabilities when evaluated by a strong LLM preference oracle. Utilizing this finding, we propose a benchmarking paradigm that measures LLM alignment with human preferences without directly evaluating their generated outputs, instead assessing LLMs in their role as evaluators. Our evaluation shows that our proposed benchmark, AlignEval, matches or surpasses widely used automatic LLM evaluation benchmarks, such as AlpacaEval and Arena-Hard, in capturing human preferences when ranking LLMs. Our study offers valuable insights into the connection between LLMs' generation and evaluation capabilities, and introduces a benchmark that assesses alignment without directly evaluating model outputs.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.LG" scheme="http://arxiv.org/schemas/atom"/>
    <published>2025-11-25T18:33:24Z</published>
    <arxiv:comment>NeurIPS 2025 Camera Ready</arxiv:comment>
    <arxiv:primary_category term="cs.CL"/>
    <author>
      <name>Yixin Liu</name>
    </author>
    <author>
      <name>Pengfei Liu</name>
    </author>
    <author>
      <name>Arman Cohan</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2510.27196v1</id>
    <title>MemeArena: Automating Context-Aware Unbiased Evaluation of Harmfulness Understanding for Multimodal Large Language Models</title>
    <updated>2025-10-31T05:39:03Z</updated>
    <link href="https://arxiv.org/abs/2510.27196v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2510.27196v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>The proliferation of memes on social media necessitates the capabilities of multimodal Large Language Models (mLLMs) to effectively understand multimodal harmfulness. Existing evaluation approaches predominantly focus on mLLMs' detection accuracy for binary classification tasks, which often fail to reflect the in-depth interpretive nuance of harmfulness across diverse contexts. In this paper, we propose MemeArena, an agent-based arena-style evaluation framework that provides a context-aware and unbiased assessment for mLLMs' understanding of multimodal harmfulness. Specifically, MemeArena simulates diverse interpretive contexts to formulate evaluation tasks that elicit perspective-specific analyses from mLLMs. By integrating varied viewpoints and reaching consensus among evaluators, it enables fair and unbiased comparisons of mLLMs' abilities to interpret multimodal harmfulness. Extensive experiments demonstrate that our framework effectively reduces the evaluation biases of judge agents, with judgment results closely aligning with human preferences, offering valuable insights into reliable and comprehensive mLLM evaluations in multimodal harmfulness understanding. Our code and data are publicly available at https://github.com/Lbotirx/MemeArena.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <published>2025-10-31T05:39:03Z</published>
    <arxiv:comment>EMNLP 2025</arxiv:comment>
    <arxiv:primary_category term="cs.CL"/>
    <author>
      <name>Zixin Chen</name>
    </author>
    <author>
      <name>Hongzhan Lin</name>
    </author>
    <author>
      <name>Kaixin Li</name>
    </author>
    <author>
      <name>Ziyang Luo</name>
    </author>
    <author>
      <name>Yayue Deng</name>
    </author>
    <author>
      <name>Jing Ma</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2510.26202v2</id>
    <title>What's In My Human Feedback? Learning Interpretable Descriptions of Preference Data</title>
    <updated>2026-04-11T19:11:10Z</updated>
    <link href="https://arxiv.org/abs/2510.26202v2" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2510.26202v2" rel="related" type="application/pdf" title="pdf"/>
    <summary>Human feedback can alter language models in unpredictable and undesirable ways, as practitioners lack a clear understanding of what feedback data encodes. While prior work studies preferences over certain attributes (e.g., length or sycophancy), automatically extracting relevant features without pre-specifying hypotheses remains challenging. We introduce What's In My Human Feedback? (WIMHF), a method to explain feedback data using sparse autoencoders. WIMHF characterizes both (1) the preferences a dataset is capable of measuring and (2) the preferences that the annotators actually express. Across 7 datasets, WIMHF identifies a small number of human-interpretable features that account for the majority of the preference prediction signal achieved by black-box models. These features reveal a wide diversity in what humans prefer, and the role of dataset-level context: for example, users on Reddit prefer informality and jokes, while annotators in HH-RLHF and PRISM disprefer them. WIMHF also surfaces potentially unsafe preferences, such as that LMArena users tend to vote against refusals, often in favor of toxic content. The learned features enable effective data curation: re-labeling the harmful examples in Arena yields large safety gains (+37%) with no cost to general performance. They also allow fine-grained personalization: on the Community Alignment dataset, we learn annotator-specific weights over subjective features that improve preference prediction. WIMHF provides a human-centered analysis method for practitioners to better understand and use preference data.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <published>2025-10-30T07:25:10Z</published>
    <arxiv:comment>ICLR 2026 (oral). v2 adds SAE ablations and robustness checks. Code: https://github.com/rmovva/wimhf; Demo: https://rajivmovva.com/demo-wimhf/</arxiv:comment>
    <arxiv:primary_category term="cs.CL"/>
    <author>
      <name>Rajiv Movva</name>
    </author>
    <author>
      <name>Smitha Milli</name>
    </author>
    <author>
      <name>Sewon Min</name>
    </author>
    <author>
      <name>Emma Pierson</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2510.13022v1</id>
    <title>On the Role of Preference Variance in Preference Optimization</title>
    <updated>2025-10-14T22:34:52Z</updated>
    <link href="https://arxiv.org/abs/2510.13022v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2510.13022v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Direct Preference Optimization (DPO) has emerged as an important approach for learning from human preferences in aligning large language models (LLMs). However, collecting human preference data is costly and inefficient, motivating methods to reduce the required annotations. In this work, we investigate the impact of \emph{preference variance} (PVar), which measures the variance in model preferences when comparing pairs of responses, on the effectiveness of DPO training. We provide a theoretical insight by establishing an upper bound on the DPO gradient norm for any given prompt, showing it is controlled by the PVar of that prompt. This implies that prompts with low PVar can only produce small gradient updates, making them less valuable for learning. We validate this finding by fine-tuning LLMs with preferences generated by a reward model, evaluating on two benchmarks (AlpacaEval 2.0 and Arena-Hard). Experimental results demonstrate that prompts with higher PVar outperform randomly selected prompts or those with lower PVar. We also show that our PVar-based selection method is robust, when using smaller reward models (1B, 3B) for selection. Notably, in a separate experiment using the original human annotations from the UltraFeedback dataset, we found that training on only the top 10\% of prompts with the highest PVar yields better evaluation performance than training on the full dataset, highlighting the importance of preference variance in identifying informative examples for efficient LLM alignment.</summary>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.LG" scheme="http://arxiv.org/schemas/atom"/>
    <published>2025-10-14T22:34:52Z</published>
    <arxiv:primary_category term="cs.CL"/>
    <author>
      <name>Jiacheng Guo</name>
    </author>
    <author>
      <name>Zihao Li</name>
    </author>
    <author>
      <name>Jiahao Qiu</name>
    </author>
    <author>
      <name>Yue Wu</name>
    </author>
    <author>
      <name>Mengdi Wang</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2510.08697v2</id>
    <title>BigCodeArena: Unveiling More Reliable Human Preferences in Code Generation via Execution</title>
    <updated>2025-12-18T15:19:25Z</updated>
    <link href="https://arxiv.org/abs/2510.08697v2" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2510.08697v2" rel="related" type="application/pdf" title="pdf"/>
    <summary>Crowdsourced model evaluation platforms, such as Chatbot Arena, enable real-time evaluation from human perspectives to assess the quality of model responses. In the coding domain, manually examining the quality of LLM-generated content is extremely challenging, as it requires understanding long chunks of raw code and deliberately simulating code execution. To this end, we introduce BigCodeArena, an open human evaluation platform for code generation backed by a comprehensive and on-the-fly execution environment. Built on top of Chatbot Arena, BigCodeArena enables the execution of LLM-generated code and allows humans to interact with the execution process and outcomes. We collected over 14,000 raw code-centric conversation sessions across 10 widely used LLMs, spanning 10 languages and 8 types of execution environments. Among these conversations, we identified more than 4,700 multi-turn samples with pairwise human preferences. Further analysis uncovers underexplored preferences of LLMs in fine-grained domains characterized by tasks, languages, and frameworks. To systematically examine code understanding and generation capabilities of frontier LLMs, we curated two benchmarks based on the collected data, namely BigCodeReward and AutoCodeArena. For BigCodeReward, we post-processed the 4,700 conversations and evaluated the consistency between reward models and human preferences. The evaluation shows that most LLMs have superior performance in judging coding preferences when the execution results are available. Inspired by these findings, we propose AutoCodeArena, an automatic Elo rating benchmark designed to assess the coding quality of LLMs without human involvement. We find that proprietary LLMs like GPT-5, Claude-Sonnet-4, and Claude-Opus-4 still lead in code generation performance among recent emerging models.</summary>
    <category term="cs.SE" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <published>2025-10-09T18:01:47Z</published>
    <arxiv:comment>Built with love by the BigCode community :)</arxiv:comment>
    <arxiv:primary_category term="cs.SE"/>
    <author>
      <name>Terry Yue Zhuo</name>
    </author>
    <author>
      <name>Xiaolong Jin</name>
    </author>
    <author>
      <name>Hange Liu</name>
    </author>
    <author>
      <name>Juyong Jiang</name>
    </author>
    <author>
      <name>Tianyang Liu</name>
    </author>
    <author>
      <name>Chen Gong</name>
    </author>
    <author>
      <name>Bhupesh Bishnoi</name>
    </author>
    <author>
      <name>Vaisakhi Mishra</name>
    </author>
    <author>
      <name>Marek Suppa</name>
    </author>
    <author>
      <name>Noah Ziems</name>
    </author>
    <author>
      <name>Saiteja Utpala</name>
    </author>
    <author>
      <name>Ming Xu</name>
    </author>
    <author>
      <name>Guangyu Song</name>
    </author>
    <author>
      <name>Kaixin Li</name>
    </author>
    <author>
      <name>Yuhan Cao</name>
    </author>
    <author>
      <name>Bo Liu</name>
    </author>
    <author>
      <name>Zheng Liu</name>
    </author>
    <author>
      <name>Sabina Abdurakhmanova</name>
    </author>
    <author>
      <name>Wenhao Yu</name>
    </author>
    <author>
      <name>Mengzhao Jia</name>
    </author>
    <author>
      <name>Jihan Yao</name>
    </author>
    <author>
      <name>Kenneth Hamilton</name>
    </author>
    <author>
      <name>Kumar Shridhar</name>
    </author>
    <author>
      <name>Minh Chien Vu</name>
    </author>
    <author>
      <name>Dingmin Wang</name>
    </author>
    <author>
      <name>Jiawei Liu</name>
    </author>
    <author>
      <name>Zijian Wang</name>
    </author>
    <author>
      <name>Qian Liu</name>
    </author>
    <author>
      <name>Binyuan Hui</name>
    </author>
    <author>
      <name>Meg Risdal</name>
    </author>
    <author>
      <name>Ahsen Khaliq</name>
    </author>
    <author>
      <name>Atin Sood</name>
    </author>
    <author>
      <name>Zhenchang Xing</name>
    </author>
    <author>
      <name>Wasi Uddin Ahmad</name>
    </author>
    <author>
      <name>John Grundy</name>
    </author>
    <author>
      <name>David Lo</name>
    </author>
    <author>
      <name>Banghua Zhu</name>
    </author>
    <author>
      <name>Xiaoning Du</name>
    </author>
    <author>
      <name>Torsten Scholak</name>
    </author>
    <author>
      <name>Leandro von Werra</name>
    </author>
  </entry>
  <entry>
    <id>http://arxiv.org/abs/2509.11026v1</id>
    <title>Rethinking Human Preference Evaluation of LLM Rationales</title>
    <updated>2025-09-14T01:33:14Z</updated>
    <link href="https://arxiv.org/abs/2509.11026v1" rel="alternate" type="text/html"/>
    <link href="https://arxiv.org/pdf/2509.11026v1" rel="related" type="application/pdf" title="pdf"/>
    <summary>Large language models (LLMs) often generate natural language rationales -- free-form explanations that help improve performance on complex reasoning tasks and enhance interpretability for human users. However, evaluating these rationales remains challenging. While recent work has relied on binary preference judgments from humans or LLM judges, such evaluations are often opaque and coarse-grained, offering limited insight into what makes one rationale better than another. In this work, we rethink preference evaluation for LLM-generated rationales by asking: (1) What attributes define good rationales? (2) Can human preferences be explained by these attributes? (3) Can attribute-based evaluation overcome the limitations of binary comparisons? We identify a set of key rationale attributes from prior literature and assess them using automatic metrics, LLM judgments, and human annotations. We then analyze two standard human preference datasets MT Bench and Chatbot Arena using SHAP to identify which attributes best explain human preference outcomes. Finally, we re-evaluate model-generated rationales using attribute-specific ELO scores, revealing more nuanced model comparisons and insights. Our findings suggest that fine-grained attribute evaluations can better characterize rationale quality and guide future research toward more interpretable and reliable evaluation practices.</summary>
    <category term="cs.AI" scheme="http://arxiv.org/schemas/atom"/>
    <category term="cs.CL" scheme="http://arxiv.org/schemas/atom"/>
    <published>2025-09-14T01:33:14Z</published>
    <arxiv:comment>Published in the XLLM-Reason-Plan Workshop on the Application of LLM Explainability to Reasoning and Planning at COLM 2025</arxiv:comment>
    <arxiv:primary_category term="cs.AI"/>
    <arxiv:journal_ref>Proceedings of the XLLM-Reason-Plan Workshop, Conference on Language Modeling (COLM) 2025</arxiv:journal_ref>
    <author>
      <name>Ziang Li</name>
    </author>
    <author>
      <name>Manasi Ganti</name>
    </author>
    <author>
      <name>Zixian Ma</name>
    </author>
    <author>
      <name>Helena Vasconcelos</name>
    </author>
    <author>
      <name>Qijia He</name>
    </author>
    <author>
      <name>Ranjay Krishna</name>
    </author>
  </entry>
</feed>
