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Showing 1–3 of 3 results for all: ReSTIR

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  1. ToF ReSTIR: Time-of-Flight Rendering with Spatio-temporal Reservoir Resampling

    Authors: Juhyeon Kim, Wojciech Jarosz, Adithya Pediredla

    Abstract: …scale poorly to complex dynamic scenes, and are therefore unsuitable for applications with strict latency constraints. To address this limitation, we draw inspiration from ReSTIR, a reuse-based technique for steady-state real-time rendering, and adapt its core principles to interactive-rate ToF simulation. However, naively applying existing… ▽ More

    Submitted 12 May, 2026; originally announced May 2026.

  2. arXiv:2506.05930  [pdf, ps, other] 

    cs.GR

    Neural Visibility Cache for Real-Time Light Sampling

    Authors: Jakub Bokšanský, Daniel Meister

    Abstract: …cache can be seamlessly integrated into existing rendering frameworks and can be used in combination with other real-time techniques such as spatiotemporal reservoir sampling (ReSTIR). ▽ More

    Submitted 29 August, 2025; v1 submitted 6 June, 2025; originally announced June 2025.

  3. arXiv:2211.00166  [pdf, other] 

    cs.GR

    Decorrelating ReSTIR Samplers via MCMC Mutations

    Authors: Rohan Sawhney, Daqi Lin, Markus Kettunen, Benedikt Bitterli, Ravi Ramamoorthi, Chris Wyman, Matt Pharr

    Abstract: Monte Carlo rendering algorithms often utilize correlations between pixels to improve efficiency and enhance image quality. For real-time applications in particular, repeated reservoir resampling offers a powerful framework to reuse samples both spatially in an image and temporally across multiple frames. While such techniques achieve equal-error up to 100 times faster for real-time direct lightin… ▽ More

    Submitted 31 October, 2022; originally announced November 2022.