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The Domain Is a Residue: Adapting Self-Supervised Features, Not Generators
Authors:
Thomas Deixelberger,
Markus Steinberger
Abstract:
Clearing fog, rain or snow from footage, or turning…
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Clearing fog, rain or snow from footage, or turning renders into photographs, must remove the source domain and keep the scene. Unpaired translators carry it through because their generator sees the source appearance (pixels, a near-invertible latent or a control map) and keeps it. A DINO feature map fixes what is in the scene and carries weather, lighting and rendering style as a residue of 13 to 14% of the feature norm. We propose the Representation Feature Adapter (RFA), a 2.9M-parameter network that moves this residue. We train only the adapter and its discriminators; the encoder and a feature-conditioned decoder, trained once for all conditions, stay frozen. Against CycleGAN-Turbo it is ahead on both metrics on fog and on KID on night, and level within noise on snow, rain and haze. On sim-to-real it leads REGEN and HyPER-GAN on both metrics. Only the RFA removes the rain while keeping the scene. The removal costs scene structure: CycleGAN-Turbo keeps more on every condition but fog. On VAE latents the identical adapter collapses to the identity, and decoders from other groups that never saw it render its output. The RFA has about 160 times fewer trainable parameters than CycleGAN-Turbo and under a fifth of its per-condition training time.
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Submitted 29 September, 2026;
originally announced September 2026.
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Beyond Clear Skies: Synthetic Seasonal and Weather Variations for Real-World Drone Detection
Authors:
Tamara R. Lenhard,
Andreas Weinmann,
Tobias Koch
Abstract:
…conditions. Conversely, synthetic data offers a scalable alternative: environmental variation becomes controllable, while modern game-engine-based pipelines provide realistic rendering and automatic annotations. Leveraging this potential, we introduce SynDroneVision-Weather (SDV-W), an systematic extension of SynDroneVision (SDV) targeting adverse-weather an…
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Reliable drone detection under real-world deployment conditions requires training data that spans the full operational design domain, including adverse weather and seasonal appearance variation. However, acquiring and annotating such data at scale remains highly resource-intensive, as adverse-weather conditions are inherently difficult to control, reproduce, and sample systematically. Existing datasets therefore typically provide only limited coverage of such conditions. Conversely, synthetic data offers a scalable alternative: environmental variation becomes controllable, while modern game-engine-based pipelines provide realistic rendering and automatic annotations. Leveraging this potential, we introduce SynDroneVision-Weather (SDV-W), an systematic extension of SynDroneVision (SDV) targeting adverse-weather and seasonal domain shifts in urban drone detection. SDV-W comprises 55,187 annotated high-resolution images from three urban environments, rendered across three seasonal configurations and diverse weather conditions, including rain, snow, and fog at multiple severity levels. By preserving SDV's scene and trajectory configuration, SDV-W enables matched clean-adverse comparisons and quantification of condition-specific detector degradation. Across representative YOLO models and real-world datasets, we show that SDV-W improves detector reliability under adverse appearance shifts, reduces missed detections and false alarms, and is most effective as a complement to general-purpose synthetic drone-detection data. SDV-W will be publicly released upon paper acceptance.
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Submitted 17 August, 2026;
originally announced August 2026.
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DerainSplat: Feed-Forward Clean 3D Gaussian Splatting from Sparse Rainy Views
Authors:
Fuzhen Jiang,
Changyue Shi,
Chuxiao Yang,
Xinyuan Hu,
Wenjie Ye,
Minghao Chen
Abstract:
…support this task, we build a large-scale multi-view derain dataset through a four-stage synthesis pipeline that sequentially models overcast illumination, depth-dependent haze, rain streaks, and lens raindrops, producing privileged weather factors. We introduce a weather net that predicts the weather factors from rainy context and yields two support maps. S…
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Although image deraining has advanced substantially, existing methods mainly focus on 2D image restoration. As spatial intelligence applications such as embodied AI and autonomous driving continue to emerge, reconstructing clean 3D scenes from sparse rainy views in a feed-forward manner becomes increasingly important. Existing feed-forward 3D Gaussian Splatting (3DGS) methods often assume clean inputs and collapse under rainy conditions. To this end, we present \textbf{\textit{DerainSplat}}, a feed-forward framework that reconstructs clean 3D scenes from only a few rainy views. To support this task, we build a large-scale multi-view derain dataset through a four-stage synthesis pipeline that sequentially models overcast illumination, depth-dependent haze, rain streaks, and lens raindrops, producing privileged weather factors. We introduce a weather net that predicts the weather factors from rainy context and yields two support maps. Scene support modulates cross-view cost-volume matching, while radiance support drives depth-aligned appearance fusion to fill corrupted pixels. The derived geometry evidence further attenuates Gaussian opacity to reduce spurious structures. A rainy cycle consistency re-renders clean views using the predicted factors and aligns them with rainy inputs. Extensive experiments show that \textbf{\textit{DerainSplat}} outperforms existing methods on various datasets, including RealEstate10K, ACID, Mip-NeRF360, and real-world rainy scenes, with strong cross-dataset generalization.
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Submitted 3 August, 2026;
originally announced August 2026.
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MoCRA: Mixture of Compositional Rank-1 Atoms for 4K All-in-One Video Restoration
Authors:
Yongcong Wang,
Pu Wang,
Hingchin Chen,
Runci Bai,
Yucheng Xin,
Chen Wu,
Chengchao Shen,
Guangwei Gao,
Siyuan Yao,
Pengwen Dai,
Zhuoran Zheng
Abstract:
…in playback. Existing methods answer them separately and break on the joint problem, because per-frame degradation readings flip between frames, downsampled proxies erase the rain and noise they are meant to remove, and dense temporal alignment does not fit 4K memory. No paired benchmark even poses that problem, so we build one. UHV-4K-AIO…
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Real-world video arrives hazy, rainy, dark, or noisy, and a deployable restorer faces three demands at once: no degradation label, native 4K output, and stability in playback. Existing methods answer them separately and break on the joint problem, because per-frame degradation readings flip between frames, downsampled proxies erase the rain and noise they are meant to remove, and dense temporal alignment does not fit 4K memory. No paired benchmark even poses that problem, so we build one. UHV-4K-AIO renders physically modeled haze, rain, sensor noise, and low light over the same 100 clean 4K clips with shared depth and motion, and its construction exposes the split MoCRA is built on: haze and low light survive aggressive downsampling, while rain and noise exist only at native scale. Band-matched compositional conditioning follows, spending conditioning capacity, computation, and supervision in the band where each degradation lives. One dictionary of rank-1 atoms, recomposed sparsely per frame, conditions both a once-per-clip coarse branch and a shallow native-resolution refiner, in 3.6M parameters and with no optical flow. Trained once for all four tasks, MoCRA takes the best task-mean PSNR of eleven retrained image and video baselines, holds warping error at the level of the flow-based video models while never estimating motion, and restores native 4K in under half a second, against 1.7 seconds for the fastest baseline.
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Submitted 3 August, 2026;
originally announced August 2026.
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SSA-3DGS: Unsupervised Removal of Screen-Space Artifacts for 3D Gaussian Splatting
Authors:
Kristof Overdulve,
Lode Jorissen,
Nick Michiels
Abstract:
…artifacts}---static occlusions fixed to the 2D image plane rather than to the 3D world. Common examples include physical sensor defects, environmental obstructions (such as rain or mud on the lens enclosure), capture obstructions (such as a thumb over the camera sensor or a dashboard visible in dashcam footage), and digital overlays (such as watermarks or UI…
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Novel View Synthesis (NVS) methods, such as 3D Gaussian Splatting (3DGS), rely on the assumption of clean, multi-view consistent, posed input images. Real-world captures can violate this assumption due to \textbf{screen-space artifacts}---static occlusions fixed to the 2D image plane rather than to the 3D world. Common examples include physical sensor defects, environmental obstructions (such as rain or mud on the lens enclosure), capture obstructions (such as a thumb over the camera sensor or a dashboard visible in dashcam footage), and digital overlays (such as watermarks or UI elements). When present, they are erroneously baked into the 3D geometry as ``floaters'' or near-camera artifacts, degrading the quality of novel-view rendering. In this work, we propose \textit{SSA-3DGS}, an unsupervised framework that jointly optimizes a 3D scene and a learnable 2D overlay to recover a clean 3D scene and the corrupting artifacts. By exploiting geometric consensus across views, our method effectively disentangles static artifacts from the 3D scene geometry without supervision or manual input. Across diverse synthetic corruptions and a self-captured real-world dataset, SSA-3DGS improves reconstruction fidelity by up to ${\sim}8$~dB PSNR over 3DGS trained on the same corrupted inputs, while faithfully preserving the corrupting artifact.
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Submitted 16 September, 2026; v1 submitted 6 July, 2026;
originally announced July 2026.
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Entropy-Constrained Strategy Optimization in Urban Floods: A Multi-Agent Framework with LLM and Knowledge Graph Integration
Authors:
Peilin Ji,
Xiao Xue,
Simeng Wang,
Wenhao Yan
Abstract:
…among competing goals (e.g., traffic flow, task completion, and risk mitigation) requires dynamic, context-aware strategies; (2) rapidly evolving environmental conditions render static rules inadequate; and (3) LLM-generated strategies frequently suffer from semantic instability and execution inconsistency. Existing methods fail to align perception, global o…
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In recent years, the increasing frequency of extreme urban rainfall events has posed significant challenges to emergency scheduling systems. Urban flooding often leads to severe traffic congestion and service disruptions, threatening public safety and mobility. However, effective decision making remains hindered by three key challenges: (1) managing trade-offs among competing goals (e.g., traffic flow, task completion, and risk mitigation) requires dynamic, context-aware strategies; (2) rapidly evolving environmental conditions render static rules inadequate; and (3) LLM-generated strategies frequently suffer from semantic instability and execution inconsistency. Existing methods fail to align perception, global optimization, and multi-agent coordination within a unified framework. To tackle these challenges, we introduce H-J, a hierarchical multi-agent framework that integrates knowledge-guided prompting, entropy-constrained generation, and feedback-driven optimization. The framework establishes a closed-loop pipeline spanning from multi-source perception to strategic execution and continuous refinement. We evaluate H-J on real-world urban topology and rainfall data under three representative conditions: extreme rainfall, intermittent bursts, and daily light rain. Experiments show that H-J outperforms rule-based and reinforcement-learning baselines in traffic smoothness, task success rate, and system robustness. These findings highlight the promise of uncertainty-aware, knowledge-constrained LLM-based approaches for enhancing resilience in urban flood response.
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Submitted 20 August, 2025;
originally announced August 2025.
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LaRender: Training-Free Occlusion Control in Image Generation via Latent Rendering
Authors:
Xiaohang Zhan,
Dingming Liu
Abstract:
…methods provide control over object locations, they fail to address occlusion relationships explicitly. Given a pre-trained image diffusion model, our method leverages volume rendering principles to "…
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We propose a novel training-free image generation algorithm that precisely controls the occlusion relationships between objects in an image. Existing image generation methods typically rely on prompts to influence occlusion, which often lack precision. While layout-to-image methods provide control over object locations, they fail to address occlusion relationships explicitly. Given a pre-trained image diffusion model, our method leverages volume rendering principles to "render" the scene in latent space, guided by occlusion relationships and the estimated transmittance of objects. This approach does not require retraining or fine-tuning the image diffusion model, yet it enables accurate occlusion control due to its physics-grounded foundation. In extensive experiments, our method significantly outperforms existing approaches in terms of occlusion accuracy. Furthermore, we demonstrate that by adjusting the opacities of objects or concepts during rendering, our method can achieve a variety of effects, such as altering the transparency of objects, the density of mass (e.g., forests), the concentration of particles (e.g., rain, fog), the intensity of light, and the strength of lens effects, etc.
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Submitted 11 August, 2025;
originally announced August 2025.
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RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting
Authors:
Qiyu Dai,
Xingyu Ni,
Qianfan Shen,
Wenzheng Chen,
Baoquan Chen,
Mengyu Chu
Abstract:
We consider the problem of adding dynamic rain effects to in-the-wild scenes in a physically-correct manner. Recent advances in scene modeling have made significant progress, with NeRF and 3DGS techniques emerging as powerful tools for reconstructing complex scenes. However, while effective for novel view synthesis, these methods typically struggle with chal…
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We consider the problem of adding dynamic rain effects to in-the-wild scenes in a physically-correct manner. Recent advances in scene modeling have made significant progress, with NeRF and 3DGS techniques emerging as powerful tools for reconstructing complex scenes. However, while effective for novel view synthesis, these methods typically struggle with challenging scene editing tasks, such as physics-based rain simulation. In contrast, traditional physics-based simulations can generate realistic rain effects, such as raindrops and splashes, but they often rely on skilled artists to carefully set up high-fidelity scenes. This process lacks flexibility and scalability, limiting its applicability to broader, open-world environments. In this work, we introduce RainyGS, a novel approach that leverages the strengths of both physics-based modeling and 3DGS to generate photorealistic, dynamic rain effects in open-world scenes with physical accuracy. At the core of our method is the integration of physically-based raindrop and shallow water simulation techniques within the fast 3DGS rendering framework, enabling realistic and efficient simulations of raindrop behavior, splashes, and reflections. Our method supports synthesizing rain effects at over 30 fps, offering users flexible control over rain intensity -- from light drizzles to heavy downpours. We demonstrate that RainyGS performs effectively for both real-world outdoor scenes and large-scale driving scenarios, delivering more photorealistic and physically-accurate rain effects compared to state-of-the-art methods. Project page can be found at https://pku-vcl-geometry.github.io/RainyGS/
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Submitted 1 April, 2025; v1 submitted 27 March, 2025;
originally announced March 2025.
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Radar Fields: Frequency-Space Neural Scene Representations for FMCW Radar
Authors:
David Borts,
Erich Liang,
Tim Brödermann,
Andrea Ramazzina,
Stefanie Walz,
Edoardo Palladin,
Jipeng Sun,
David Bruggemann,
Christos Sakaridis,
Luc Van Gool,
Mario Bijelic,
Felix Heide
Abstract:
…reconstruction methods for radar as a sensing modality have been largely unexplored. Operating at millimeter wavelengths, radar sensors are robust to scattering in fog and rain, and, as such, offer a complementary modality to active and passive optical sensing techniques. Moreover, existing radar sensors are highly cost-effective and deployed broadly in robo…
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Neural fields have been broadly investigated as scene representations for the reproduction and novel generation of diverse outdoor scenes, including those autonomous vehicles and robots must handle. While successful approaches for RGB and LiDAR data exist, neural reconstruction methods for radar as a sensing modality have been largely unexplored. Operating at millimeter wavelengths, radar sensors are robust to scattering in fog and rain, and, as such, offer a complementary modality to active and passive optical sensing techniques. Moreover, existing radar sensors are highly cost-effective and deployed broadly in robots and vehicles that operate outdoors. We introduce Radar Fields - a neural scene reconstruction method designed for active radar imagers. Our approach unites an explicit, physics-informed sensor model with an implicit neural geometry and reflectance model to directly synthesize raw radar measurements and extract scene occupancy. The proposed method does not rely on volume rendering. Instead, we learn fields in Fourier frequency space, supervised with raw radar data. We validate the effectiveness of the method across diverse outdoor scenarios, including urban scenes with dense vehicles and infrastructure, and in harsh weather scenarios, where mm-wavelength sensing is especially favorable.
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Submitted 9 May, 2024; v1 submitted 7 May, 2024;
originally announced May 2024.
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RainyScape: Unsupervised Rainy Scene Reconstruction using Decoupled Neural Rendering
Authors:
Xianqiang Lyu,
Hui Liu,
Junhui Hou
Abstract:
…propose RainyScape, an unsupervised framework for reconstructing clean scenes from a collection of multi-view rainy images. RainyScape consists of two main modules: a neural rendering module and a…
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We propose RainyScape, an unsupervised framework for reconstructing clean scenes from a collection of multi-view rainy images. RainyScape consists of two main modules: a neural rendering module and a rain-prediction module that incorporates a predictor network and a learnable latent embedding that captures the rain characteristics of the scene. Specifically, based on the spectral bias property of neural networks, we first optimize the neural rendering pipeline to obtain a low-frequency scene representation. Subsequently, we jointly optimize the two modules, driven by the proposed adaptive direction-sensitive gradient-based reconstruction loss, which encourages the network to distinguish between scene details and rain streaks, facilitating the propagation of gradients to the relevant components. Extensive experiments on both the classic neural radiance field and the recently proposed 3D Gaussian splatting demonstrate the superiority of our method in effectively eliminating rain streaks and rendering clean images, achieving state-of-the-art performance. The constructed high-quality dataset and source code will be publicly available.
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Submitted 17 April, 2024;
originally announced April 2024.
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Distracting Downpour: Adversarial Weather Attacks for Motion Estimation
Authors:
Jenny Schmalfuss,
Lukas Mehl,
Andrés Bruhn
Abstract:
…threat scenario. Hence, in this work, we present a novel attack on motion estimation that exploits adversarially optimized particles to mimic weather effects like snowflakes, rain streaks or fog clouds. At the core of our attack framework is a differentiable particle rendering system that integrates particles (i) consi…
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Current adversarial attacks on motion estimation, or optical flow, optimize small per-pixel perturbations, which are unlikely to appear in the real world. In contrast, adverse weather conditions constitute a much more realistic threat scenario. Hence, in this work, we present a novel attack on motion estimation that exploits adversarially optimized particles to mimic weather effects like snowflakes, rain streaks or fog clouds. At the core of our attack framework is a differentiable particle rendering system that integrates particles (i) consistently over multiple time steps (ii) into the 3D space (iii) with a photo-realistic appearance. Through optimization, we obtain adversarial weather that significantly impacts the motion estimation. Surprisingly, methods that previously showed good robustness towards small per-pixel perturbations are particularly vulnerable to adversarial weather. At the same time, augmenting the training with non-optimized weather increases a method's robustness towards weather effects and improves generalizability at almost no additional cost. Our code will be available at https://github.com/cv-stuttgart/DistractingDownpour.
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Submitted 27 July, 2023; v1 submitted 11 May, 2023;
originally announced May 2023.
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ScatterNeRF: Seeing Through Fog with Physically-Based Inverse Neural Rendering
Authors:
Andrea Ramazzina,
Mario Bijelic,
Stefanie Walz,
Alessandro Sanvito,
Dominik Scheuble,
Felix Heide
Abstract:
Vision in adverse weather conditions, whether it be snow, rain, or fog is challenging. In these scenarios, scattering and attenuation severly degrades image quality. Handling such inclement weather conditions, however, is essential to operate autonomous vehicles, drones and robotic applications where human performance is impeded the most. A large body of wor…
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Vision in adverse weather conditions, whether it be snow, rain, or fog is challenging. In these scenarios, scattering and attenuation severly degrades image quality. Handling such inclement weather conditions, however, is essential to operate autonomous vehicles, drones and robotic applications where human performance is impeded the most. A large body of work explores removing weather-induced image degradations with dehazing methods. Most methods rely on single images as input and struggle to generalize from synthetic fully-supervised training approaches or to generate high fidelity results from unpaired real-world datasets. With data as bottleneck and most of today's training data relying on good weather conditions with inclement weather as outlier, we rely on an inverse rendering approach to reconstruct the scene content. We introduce ScatterNeRF, a neural rendering method which adequately renders foggy scenes and decomposes the fog-free background from the participating media-exploiting the multiple views from a short automotive sequence without the need for a large training data corpus. Instead, the rendering approach is optimized on the multi-view scene itself, which can be typically captured by an autonomous vehicle, robot or drone during operation. Specifically, we propose a disentangled representation for the scattering volume and the scene objects, and learn the scene reconstruction with physics-inspired losses. We validate our method by capturing multi-view In-the-Wild data and controlled captures in a large-scale fog chamber.
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Submitted 3 May, 2023;
originally announced May 2023.
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Removing Rain Streaks via Task Transfer Learning
Authors:
Yinglong Wang,
Chao Ma,
Jianzhuang Liu
Abstract:
…the difficulty in collecting paired real-world training data, image deraining is currently dominated by supervised learning with synthesized data generated by e.g., Photoshop rendering. However, the generalization to real rainy scenes is usually limited due to the gap between synthetic and real-world data. In this paper, we first statistically explore why th…
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Due to the difficulty in collecting paired real-world training data, image deraining is currently dominated by supervised learning with synthesized data generated by e.g., Photoshop rendering. However, the generalization to real rainy scenes is usually limited due to the gap between synthetic and real-world data. In this paper, we first statistically explore why the supervised deraining models cannot generalize well to real rainy cases, and find the substantial difference of synthetic and real rainy data. Inspired by our studies, we propose to remove rain by learning favorable deraining representations from other connected tasks. In connected tasks, the label for real data can be easily obtained. Hence, our core idea is to learn representations from real data through task transfer to improve deraining generalization. We thus term our learning strategy as \textit{task transfer learning}. If there are more than one connected tasks, we propose to reduce model size by knowledge distillation. The pretrained models for the connected tasks are treated as teachers, all their knowledge is distilled to a student network, so that we reduce the model size, meanwhile preserve effective prior representations from all the connected tasks. At last, the student network is fine-tuned with minority of paired synthetic rainy data to guide the pretrained prior representations to remove rain. Extensive experiments demonstrate that proposed task transfer learning strategy is surprisingly successful and compares favorably with state-of-the-art supervised learning methods and apparently surpass other semi-supervised deraining methods on synthetic data. Particularly, it shows superior generalization over them to real-world scenes.
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Submitted 27 August, 2022;
originally announced August 2022.
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The waltz of tiny droplets and the flow they live in
Authors:
S. Ravichandran,
Rama Govindarajan
Abstract:
…From these single-vortex studies we provide estimates of the role of caustics in high Reynolds number turbulence, and in the case of clouds, estimate how they may help in rain initiation by bridging the droplet-growth bottleneck. We briefly describe how the Basset- Boussinesq history force may be calculated by a method which does not involve huge memory cos…
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This article describes the dynamics of small inertial particles centrifuging out of a single vortex. It shows the importance of caustics formation in the vicinity of a single vortex: both for particle collisions and void formation. From these single-vortex studies we provide estimates of the role of caustics in high Reynolds number turbulence, and in the case of clouds, estimate how they may help in rain initiation by bridging the droplet-growth bottleneck. We briefly describe how the Basset- Boussinesq history force may be calculated by a method which does not involve huge memory costs, and provide arguments for its possible importance for droplets in turbulence. We discuss how phase change could render cloud turbulence fundamentally different from turbulence in other situations.
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Submitted 9 November, 2022; v1 submitted 1 July, 2022;
originally announced July 2022.
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In Rain or Shine: Understanding and Overcoming Dataset Bias for Improving Robustness Against Weather Corruptions for Autonomous Vehicles
Authors:
Aboli Marathe,
Rahee Walambe,
Ketan Kotecha
Abstract:
…(OD) in autonomous driving tasks exhibit biases due to a range of factors including weather and lighting conditions. These biases may impair a model's generalizability, rendering it ineffective for OD in novel and unseen datasets. Especially, in autonomous driving, it may prove extremely high risk and unsafe for the vehicle and its surroundings. This wor…
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Several popular computer vision (CV) datasets, specifically employed for Object Detection (OD) in autonomous driving tasks exhibit biases due to a range of factors including weather and lighting conditions. These biases may impair a model's generalizability, rendering it ineffective for OD in novel and unseen datasets. Especially, in autonomous driving, it may prove extremely high risk and unsafe for the vehicle and its surroundings. This work focuses on understanding these datasets better by identifying such "good-weather" bias. Methods to mitigate such bias which allows the OD models to perform better and improve the robustness are also demonstrated. A simple yet effective OD framework for studying bias mitigation is proposed. Using this framework, the performance on popular datasets is analyzed and a significant difference in model performance is observed. Additionally, a knowledge transfer technique and a synthetic image corruption technique are proposed to mitigate the identified bias. Finally, using the DAWN dataset, the findings are validated on the OD task, demonstrating the effectiveness of our techniques in mitigating real-world "good-weather" bias. The experiments show that the proposed techniques outperform baseline methods by averaged fourfold improvement.
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Submitted 4 January, 2023; v1 submitted 3 April, 2022;
originally announced April 2022.
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Kilometer-scale autonomous navigation in subarctic forests: challenges and lessons learned
Authors:
Dominic Baril,
Simon-Pierre Deschênes,
Olivier Gamache,
Maxime Vaidis,
Damien LaRocque,
Johann Laconte,
Vladimír Kubelka,
Philippe Giguère,
François Pomerleau
Abstract:
…systems. To this end, we present a field report analyzing teach-and-repeat navigation in a subarctic forest while subject to fluctuating weather, including light and heavy snow, rain and drizzle. First, we describe the system, which relies on point cloud registration to localize a mobile robot through a boreal forest, while simultaneously building a map. We…
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Challenges inherent to autonomous wintertime navigation in forests include lack of reliable a Global Navigation Satellite System (GNSS) signal, low feature contrast, high illumination variations and changing environment. This type of off-road environment is an extreme case of situations autonomous cars could encounter in northern regions. Thus, it is important to understand the impact of this harsh environment on autonomous navigation systems. To this end, we present a field report analyzing teach-and-repeat navigation in a subarctic forest while subject to fluctuating weather, including light and heavy snow, rain and drizzle. First, we describe the system, which relies on point cloud registration to localize a mobile robot through a boreal forest, while simultaneously building a map. We experimentally evaluate this system in over 18.8 km of autonomous navigation in the teach-and-repeat mode. Over 14 repeat runs, only four manual interventions were required, three of which were due to localization failure and another one caused by battery power outage. We show that dense vegetation perturbs the GNSS signal, rendering it unsuitable for navigation in forest trails. Furthermore, we highlight the increased uncertainty related to localizing using point cloud registration in forest trails. We demonstrate that it is not snow precipitation, but snow accumulation, that affects our system's ability to localize within the environment. Finally, we expose some challenges and lessons learned from our field campaign to support better experimental work in winter conditions. Our dataset is available online.
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Submitted 26 July, 2022; v1 submitted 27 November, 2021;
originally announced November 2021.
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New Encoder Learning for Captioning Heavy Rain Images via Semantic Visual Feature Matching
Authors:
Chang-Hwan Son,
Pung-Hwi Ye
Abstract:
…generates text that describes scenes from input images. It has been developed for high quality images taken in clear weather. However, in bad weather conditions, such as heavy rain, snow, and dense fog, the poor visibility owing to…
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Image captioning generates text that describes scenes from input images. It has been developed for high quality images taken in clear weather. However, in bad weather conditions, such as heavy rain, snow, and dense fog, the poor visibility owing to rain streaks, rain accumulation, and snowflakes causes a serious degradation of image quality. This hinders the extraction of useful visual features and results in deteriorated image captioning performance. To address practical issues, this study introduces a new encoder for captioning heavy rain images. The central idea is to transform output features extracted from heavy rain input images into semantic visual features associated with words and sentence context. To achieve this, a target encoder is initially trained in an encoder-decoder framework to associate visual features with semantic words. Subsequently, the objects in a heavy rain image are rendered visible by using an initial reconstruction subnetwork (IRS) based on a heavy rain model. The IRS is then combined with another semantic visual feature matching subnetwork (SVFMS) to match the output features of the IRS with the semantic visual features of the pretrained target encoder. The proposed encoder is based on the joint learning of the IRS and SVFMS. It is is trained in an end-to-end manner, and then connected to the pretrained decoder for image captioning. It is experimentally demonstrated that the proposed encoder can generate semantic visual features associated with words even from heavy rain images, thereby increasing the accuracy of the generated captions.
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Submitted 15 September, 2021; v1 submitted 28 May, 2021;
originally announced May 2021.
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Bayesian spatio-temporal model for high-resolution short-term forecasting of precipitation fields
Authors:
Stephen Richard Johnson,
Sarah Elizabeth Heaps,
Kevin James Wilson,
Darren James Wilkinson
Abstract:
…to a collection of stochastic partial differential equations, where the main driving forces are advection and diffusion. Observations from both weather radar and ground based rain gauges provide information from which we can learn about the likely values of the (latent) precipitation field in addition to other unknown model parameters. Working in the Bayesia…
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With extreme weather events becoming more common, the risk posed by surface water flooding is ever increasing. In this work we propose a model, and associated Bayesian inference scheme, for generating probabilistic (high-resolution short-term) forecasts of localised precipitation. The parametrisation of our underlying hierarchical dynamic spatio-temporal model is motivated by a forward-time, centred-space finite difference solution to a collection of stochastic partial differential equations, where the main driving forces are advection and diffusion. Observations from both weather radar and ground based rain gauges provide information from which we can learn about the likely values of the (latent) precipitation field in addition to other unknown model parameters. Working in the Bayesian paradigm provides a coherent framework for capturing uncertainty both in the underlying model parameters and also in our forecasts. Further, appealing to simulation based (MCMC) sampling yields a straightforward solution to handling zeros, treated as censored observations, via data augmentation. Both the underlying state and the observations are of moderately large dimension ($\mathcal{O}(10^4)$ and $\mathcal{O}(10^3)$ respectively) and this renders standard inference approaches computationally infeasible. Our solution is to embed the ensemble Kalman smoother within a Gibbs sampling scheme to facilitate approximate Bayesian inference in reasonable time. Both the methodology and the effectiveness of our posterior sampling scheme are demonstrated via simulation studies and also by a case study of real data from the Urban Observatory project based in Newcastle upon Tyne, UK.
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Submitted 7 May, 2021;
originally announced May 2021.
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Rain rendering for evaluating and improving robustness to bad weather
Authors:
Maxime Tremblay,
Shirsendu Sukanta Halder,
Raoul de Charette,
Jean-François Lalonde
Abstract:
Rain fills the atmosphere with water particles, which breaks the common assumption that light travels unaltered from the scene to the camera. While it is well-known that…
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Rain fills the atmosphere with water particles, which breaks the common assumption that light travels unaltered from the scene to the camera. While it is well-known that rain affects computer vision algorithms, quantifying its impact is difficult. In this context, we present a rain rendering pipeline that enables the systematic evaluation of common computer vision algorithms to controlled amounts of rain. We present three different ways to add synthetic rain to existing images datasets: completely physic-based; completely data-driven; and a combination of both. The physic-based rain augmentation combines a physical particle simulator and accurate rain photometric modeling. We validate our rendering methods with a user study, demonstrating our rain is judged as much as 73% more realistic than the state-of-theart. Using our generated rain-augmented KITTI, Cityscapes, and nuScenes datasets, we conduct a thorough evaluation of object detection, semantic segmentation, and depth estimation algorithms and show that their performance decreases in degraded weather, on the order of 15% for object detection, 60% for semantic segmentation, and 6-fold increase in depth estimation error. Finetuning on our augmented synthetic data results in improvements of 21% on object detection, 37% on semantic segmentation, and 8% on depth estimation.
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Submitted 6 September, 2020;
originally announced September 2020.
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Physics-Based Rendering for Improving Robustness to Rain
Authors:
Shirsendu Sukanta Halder,
Jean-François Lalonde,
Raoul de Charette
Abstract:
To improve the robustness to rain, we present a physically-based…
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To improve the robustness to rain, we present a physically-based rain rendering pipeline for realistically inserting rain into clear weather images. Our rendering relies on a physical particle simulator, an estimation of the scene lighting and an accurate rain photometric modeling to augment images with arbitrary amount of realistic rain or fog. We validate our rendering with a user study, proving our rain is judged 40% more realistic that state-of-the-art. Using our generated weather augmented Kitti and Cityscapes dataset, we conduct a thorough evaluation of deep object detection and semantic segmentation algorithms and show that their performance decreases in degraded weather, on the order of 15% for object detection and 60% for semantic segmentation. Furthermore, we show refining existing networks with our augmented images improves the robustness of both object detection and semantic segmentation algorithms. We experiment on nuScenes and measure an improvement of 15% for object detection and 35% for semantic segmentation compared to original rainy performance. Augmented databases and code are available on the project page.
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Submitted 27 August, 2019;
originally announced August 2019.
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Image Ordinal Classification and Understanding: Grid Dropout with Masking Label
Authors:
Chao Zhang,
Ce Zhu,
Jimin Xiao,
Xun Xu,
Yipeng Liu
Abstract:
Image ordinal classification refers to predicting a discrete target value which carries ordering correlation among image categories. The limited size of labeled ordinal data renders modern deep learning approaches easy to overfit. To tackle this issue, neuron dropout and data augmentation were proposed which, however, still suffer from over-parameterization…
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Image ordinal classification refers to predicting a discrete target value which carries ordering correlation among image categories. The limited size of labeled ordinal data renders modern deep learning approaches easy to overfit. To tackle this issue, neuron dropout and data augmentation were proposed which, however, still suffer from over-parameterization and breaking spatial structure, respectively. To address the issues, we first propose a grid dropout method that randomly dropout/blackout some areas of the raining image. Then we combine the objective of predicting the blackout patches with classification to take advantage of the spatial information. Finally we demonstrate the effectiveness of both approaches by visualizing the Class Activation Map (CAM) and discover that grid dropout is more aware of the whole facial areas and more robust than neuron dropout for small training dataset. Experiments are conducted on a challenging age estimation dataset - Adience dataset with very competitive results compared with state-of-the-art methods.
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Submitted 8 May, 2018;
originally announced May 2018.
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Image De-raining Using a Conditional Generative Adversarial Network
Authors:
He Zhang,
Vishwanath Sindagi,
Vishal M. Patel
Abstract:
Severe weather conditions such as rain and snow adversely affect the visual quality of images captured under such conditions thus…
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Severe weather conditions such as rain and snow adversely affect the visual quality of images captured under such conditions thus rendering them useless for further usage and sharing. In addition, such degraded images drastically affect performance of vision systems. Hence, it is important to solve the problem of single image de-raining/de-snowing. However, this is a difficult problem to solve due to its inherent ill-posed nature. Existing approaches attempt to introduce prior information to convert it into a well-posed problem. In this paper, we investigate a new point of view in addressing the single image de-raining problem. Instead of focusing only on deciding what is a good prior or a good framework to achieve good quantitative and qualitative performance, we also ensure that the de-rained image itself does not degrade the performance of a given computer vision algorithm such as detection and classification. In other words, the de-rained result should be indistinguishable from its corresponding clear image to a given discriminator. This criterion can be directly incorporated into the optimization framework by using the recently introduced conditional generative adversarial networks (GANs). To minimize artifacts introduced by GANs and ensure better visual quality, a new refined loss function is introduced. Based on this, we propose a novel single image de-raining method called Image De-raining Conditional General Adversarial Network (ID-CGAN), which considers quantitative, visual and also discriminative performance into the objective function. Experiments evaluated on synthetic images and real images show that the proposed method outperforms many recent state-of-the-art single image de-raining methods in terms of quantitative and visual performance.
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Submitted 2 June, 2019; v1 submitted 20 January, 2017;
originally announced January 2017.