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Showing 1–37 of 37 results

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  1. arXiv:2607.08769  [pdf, ps, other] 

    cs.CV

    Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction

    Authors: Weijian Chen, Weibo Yao, Yuhang Zhang, Xiaolin Tang, Guo Wang, Weijun Zhang, Xitong Gao, Yihao Chen, Hongde Qin, Lu Qi

    Abstract: …framework equipped with a Geometry and Gradient-based Partitioning Strategy tailored for large-scale panoramic 3DGS reconstruction. In the global coarse stage, PanoLOG leverages sky-sphere modeling and panoramic monocular depth supervision for reliable geometry, while in the refinement stage, G$^2$PS builds adaptive bounding volumes via parallax-driven uncer… ▽ More

    Submitted 9 July, 2026; originally announced July 2026.

    Comments: Project Webpage: https://insta360-research-team.github.io/GGPS-Website

  2. City landscape in sight: A crowdsourced framework for unlocking urban-scale window view perceptions from real estate imagery

    Authors: Chucai Peng, Sijie Yang, Ang Liu, Yang Xiang, Zhixiang Zhou, Filip Biljecki

    Abstract: …from actual residential properties listed on real estate platforms in Wuhan, China, representing a rarely explored form of urban view imagery that offers advantages over the rendered or simulated window views commonly examined in previous studies. Through a non-immersive virtual reality platform, we collected 27,477 pairwise comparisons across six perceptual… ▽ More

    Submitted 6 July, 2026; v1 submitted 13 June, 2026; originally announced June 2026.

    Journal ref: Landscape and Urban Planning, 275, 105734 (2026)

  3. Weather Synchronization in Digital Twin Environments for Shared VR Experience Using Commercial Metaverse Platforms

    Authors: Masanori Ibara, Yuichi Hiroi, Takushi Kamegai, Yusuke Masubuchi, Kazuki Matsutani, Megumi Zaizen, Junya Morita, Takefumi Hiraki

    Abstract: …Our system processes temperature, humidity, precipitation, wind speed, and solar radiation measurements to generate corresponding virtual environmental effects including dynamic sky rendering, precipitation particles, and ambient audio modulation. Performance evaluation demonstrated practical response times of 0.8-1.0… ▽ More

    Submitted 20 April, 2026; originally announced June 2026.

    Comments: 4 pages, presented at IEEE ISEMV 2025

  4. arXiv:2603.05758  [pdf, ps, other] 

    cs.CV cs.GR cs.LG

    Full Dynamic Range Sky-Modelling For Image Based Lighting

    Authors: Ian J. Maquignaz

    Abstract: …arts, immersive virtual reality and a wide range of scientific and engineering applications. To alleviate the burden of physical-capture, physically-simulation and volumetric rendering,… ▽ More

    Submitted 5 March, 2026; originally announced March 2026.

  5. arXiv:2603.02801  [pdf, ps, other] 

    cs.CV

    R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wild

    Authors: Margherita Lea Corona, Wieland Morgenstern, Peter Eisert, Anna Hilsmann

    Abstract: 3D Gaussian Splatting (3DGS) has established itself as a leading technique for 3D reconstruction and novel view synthesis of static scenes, achieving outstanding rendering quality and fast training. However, the method does not explicitly model the scene illumination, making it unsuitable for relighting tasks. Furthermore, 3DGS struggles to reconstruct scene… ▽ More

    Submitted 3 March, 2026; originally announced March 2026.

    Comments: Accepted at VISAPP 2026

    Journal ref: Proc. VISAPP 2026

  6. arXiv:2602.22025  [pdf, ps, other] 

    cs.CV

    Olbedo: An Albedo and Shading Aerial Dataset for Large-Scale Outdoor Environments

    Authors: Shuang Song, Debao Huang, Deyan Deng, Haolin Xiong, Yang Tang, Yajie Zhao, Rongjun Qin

    Abstract: …types, multiple years, and diverse illumination conditions. Each view is accompanied by multi-view consistent albedo and shading maps, metric depth, surface normals, sun and sky shading components, camera poses, and, for recent flights, measured HDR… ▽ More

    Submitted 27 March, 2026; v1 submitted 24 February, 2026; originally announced February 2026.

    Comments: CVPR 2026

  7. arXiv:2602.01118  [pdf, ps, other] 

    cs.CV

    LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditions

    Authors: Jingjing Wang, Qirui Hu, Chong Bao, Yuke Zhu, Hujun Bao, Zhaopeng Cui, Guofeng Zhang

    Abstract: Inverse rendering in urban scenes is pivotal for applications like autonomous driving and digital twins. Yet, it faces significant challenges due to complex illumination conditions, including multi-illumination and indirect light and shadow effects. However, the effects of these challenges on intrinsic decomposition and 3D reconstruction have not been explor… ▽ More

    Submitted 1 February, 2026; originally announced February 2026.

  8. arXiv:2512.15632  [pdf, ps, other] 

    cs.CV cs.GR

    Towards Physically-Based Sky-Modeling For Image Based Lighting

    Authors: Ian J. Maquignaz

    Abstract: Accurate environment maps are a key component for rendering photorealistic outdoor scenes with coherent illumination. They enable captivating visual arts, immersive virtual reality, and a wide range of engineering and scientific applications. Recent works have extended… ▽ More

    Submitted 15 December, 2025; originally announced December 2025.

  9. arXiv:2510.09489  [pdf, ps, other] 

    cs.GR

    Two-Stage Gaussian Splatting Optimization for Outdoor Scene Reconstruction

    Authors: Deborah Pintani, Ariel Caputo, Noah Lewis, Marc Stamminger, Fabio Pellacini, Andrea Giachetti

    Abstract: …reconstruction remains challenging due to the stark contrast between well-textured, nearby regions and distant backgrounds dominated by low detail, uneven illumination, and sky effects. We introduce a two-stage Gaussian Splatting framework that explicitly separates and optimizes these regions, yielding higher-fidelity novel view synthesis. In stage one, back… ▽ More

    Submitted 10 October, 2025; originally announced October 2025.

  10. arXiv:2505.22286  [pdf, ps, other] 

    cs.IT eess.SP

    Wireless Communication for Low-Altitude Economy with UAV Swarm Enabled Two-Level Movable Antenna System

    Authors: Haiquan Lu, Yong Zeng, Shaodan Ma, Bin Li, Shi Jin, Rui Zhang

    Abstract: …economy, due to its advantages such as 3D maneuverability, flexible deployment, and LoS air-to-air/ground communication links. In particular, the intrinsic high mobility renders UAV especially suitable for operating as a movable antenna (MA) from the sky. In this paper, by exploiting the flexible mobility of UAV swarm… ▽ More

    Submitted 26 April, 2026; v1 submitted 28 May, 2025; originally announced May 2025.

    Comments: 16 pages, 11 figures

  11. arXiv:2505.17001  [pdf, ps, other] 

    cs.CV

    Seeing through Satellite Images at Street Views

    Authors: Ming Qian, Bin Tan, Qiuyu Wang, Xianwei Zheng, Hanjiang Xiong, Gui-Song Xia, Yujun Shen, Nan Xue

    Abstract: This paper studies the task of SatStreet-view synthesis, which aims to render photorealistic street-view panorama images and videos given any satellite image and specified camera positions or trajectories. We formulate to learn neural radiance field from paired images captured from satellite and street viewpoints, which comes to be a challenging learning pro… ▽ More

    Submitted 3 February, 2026; v1 submitted 22 May, 2025; originally announced May 2025.

    Comments: Accepted to IEEE TPAMI. Initially submitted in July 2024. Code is available on https://qianmingduowan.github.io/sat2density-pp/

  12. arXiv:2505.15294  [pdf, ps, other] 

    cs.CV cs.GR cs.LG cs.RO

    R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collections

    Authors: Xu yan, Zhaohui Wang, Rong Wei, Jingbo Yu, Dong Li, Xiangde Liu

    Abstract: …generalizes to other transient objects (such as posters, banners, and cars) with minimal need for further adaptation. Additionally, to address the challenges posed by sky regions in outdoor scenes, we propose an effective… ▽ More

    Submitted 21 May, 2025; originally announced May 2025.

    Comments: 7 pages, 4 figures

    Journal ref: IEEE International Conference on Robotics and Automation (ICRA),2025

  13. VoxCity: A Seamless Framework for Open Geospatial Data Integration, Grid-Based Semantic 3D City Model Generation, and Urban Environment Simulation

    Authors: Kunihiko Fujiwara, Ryuta Tsurumi, Tomoki Kiyono, Zicheng Fan, Xiucheng Liang, Binyu Lei, Winston Yap, Koichi Ito, Filip Biljecki

    Abstract: …external software, such as ENVI-met (INX), Blender, and Rhino (OBJ). We generated 3D city models for eight global cities, and demonstrated the calculation of solar irradiance, sky view index, and green view index. We also showcased microclimate simulation and 3D rendering visualization through ENVI-met and Rhino, respe… ▽ More

    Submitted 21 November, 2025; v1 submitted 15 April, 2025; originally announced April 2025.

    Journal ref: Computers, Environment and Urban Systems (2026) 123: 102366

  14. arXiv:2503.20168  [pdf, other] 

    cs.CV

    EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis

    Authors: Sheng Miao, Jiaxin Huang, Dongfeng Bai, Xu Yan, Hongyu Zhou, Yue Wang, Bingbing Liu, Andreas Geiger, Yiyi Liao

    Abstract: …synthesis of urban scenes is essential for autonomous driving-related applications.Existing NeRF and 3DGS-based methods show promising results in achieving photorealistic renderings but require slow, per-scene optimization. We introduce EVolSplat, an efficient 3D Gaussian Splatting model for urban scenes that works in a feed-forward manner. Unlike existing f… ▽ More

    Submitted 25 March, 2025; originally announced March 2025.

    Comments: CVPR2025

  15. arXiv:2502.10975  [pdf, other] 

    cs.RO cs.CV eess.IV

    GS-GVINS: A Tightly-integrated GNSS-Visual-Inertial Navigation System Augmented by 3D Gaussian Splatting

    Authors: Zelin Zhou, Saurav Uprety, Shichuang Nie, Hongzhou Yang

    Abstract: …GNSS-Visual-Inertial navigation application that directly utilizes the analytical jacobians of SE3 camera pose with respect to 3D Gaussians. To maintain the quality of 3DGS rendering in extreme dynamic states, we introduce a motionaware 3D Gaussian pruning mechanism, updating the map based on relative pose translation and the accumulated opacity along the ca… ▽ More

    Submitted 15 February, 2025; originally announced February 2025.

  16. arXiv:2412.11883  [pdf, other] 

    cs.CV eess.IV

    Towards Physically-Based Sky-Modeling

    Authors: Ian J. Maquignaz

    Abstract: Accurate environment maps are a key component in rendering photorealistic outdoor scenes with coherent illumination. They enable captivating visual arts, immersive virtual reality and a wide range of engineering and scientific applications. Recent works have extended… ▽ More

    Submitted 16 December, 2024; originally announced December 2024.

  17. arXiv:2407.02598  [pdf, other] 

    cs.CV cs.AI

    AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction

    Authors: Mustafa Khan, Hamidreza Fazlali, Dhruv Sharma, Tongtong Cao, Dongfeng Bai, Yuan Ren, Bingbing Liu

    Abstract: …reconstruction and view synthesis are essential for advancing autonomous driving systems by simulating safety-critical scenarios. 3D Gaussian Splatting excels in real-time rendering and static scene reconstructions but struggles with modeling driving scenarios due to complex backgrounds, dynamic objects, and sparse views. We propose AutoSplat, a framework em… ▽ More

    Submitted 3 July, 2024; v1 submitted 2 July, 2024; originally announced July 2024.

  18. arXiv:2404.10681  [pdf, other] 

    cs.CV

    StyleCity: Large-Scale 3D Urban Scenes Stylization

    Authors: Yingshu Chen, Huajian Huang, Tuan-Anh Vu, Ka Chun Shum, Sai-Kit Yeung

    Abstract: …Taking an image and text as references, StyleCity stylizes a 3D textured mesh of a large-scale urban scene in a semantics-aware fashion and generates a harmonic omnidirectional sky background. To achieve that, we propose to stylize a neural texture field by transferring 2D vision-and-text priors to 3D globally and locally. During 3D stylization, we progress… ▽ More

    Submitted 16 July, 2024; v1 submitted 16 April, 2024; originally announced April 2024.

    Comments: Accepted by ECCV2024. Project page: https://chenyingshu.github.io/stylecity3d/

  19. arXiv:2404.06926  [pdf, ps, other] 

    cs.RO

    Gaussian-LIC: Real-Time Photo-Realistic SLAM with Gaussian Splatting and LiDAR-Inertial-Camera Fusion

    Authors: Xiaolei Lang, Laijian Li, Chenming Wu, Chen Zhao, Lina Liu, Yong Liu, Jiajun Lv, Xingxing Zuo

    Abstract: …unobserved by the LiDAR, we propose to integrate both the triangulated visual points from images and LiDAR points for initializing 3D Gaussians. In addition, the modeling of the sky and varying camera exposure have been realized for high-quality rendering. Notably, we implement our system purely with C++ and CUDA, and… ▽ More

    Submitted 20 August, 2025; v1 submitted 10 April, 2024; originally announced April 2024.

    Comments: ICRA 2025

  20. arXiv:2403.20032  [pdf, other] 

    cs.CV

    HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes

    Authors: Zhuopeng Li, Yilin Zhang, Chenming Wu, Jianke Zhu, Liangjun Zhang

    Abstract: The rapid growth of 3D Gaussian Splatting (3DGS) has revolutionized neural rendering, enabling real-time production of high-quality… ▽ More

    Submitted 29 March, 2024; originally announced March 2024.

  21. arXiv:2403.17094  [pdf, other] 

    cs.CV cs.LG

    SynFog: A Photo-realistic Synthetic Fog Dataset based on End-to-end Imaging Simulation for Advancing Real-World Defogging in Autonomous Driving

    Authors: Yiming Xie, Henglu Wei, Zhenyi Liu, Xiaoyu Wang, Xiangyang Ji

    Abstract: …defogging algorithms, various synthetic fog datasets have been developed. However, existing datasets created using the Atmospheric Scattering Model (ASM) or real-time rendering engines often struggle to produce photo-realistic foggy images that accurately mimic the actual imaging process. This limitation hinders the effective generalization of models from sy… ▽ More

    Submitted 25 March, 2024; originally announced March 2024.

  22. arXiv:2312.16215  [pdf, other] 

    cs.CV

    SUNDIAL: 3D Satellite Understanding through Direct, Ambient, and Complex Lighting Decomposition

    Authors: Nikhil Behari, Akshat Dave, Kushagra Tiwary, William Yang, Ramesh Raskar

    Abstract: …components, and sun direction in this single-model approach, and propose a secondary shadow ray casting technique to 1) improve scene geometry using oblique sun angles to render shadows, 2) enable physically-based disentanglement of scene albedo and illumination, and 3) determine the components of illumination from direct, ambient (… ▽ More

    Submitted 23 December, 2023; originally announced December 2023.

    Comments: 8 pages, 6 figures

  23. arXiv:2311.16937  [pdf, other] 

    cs.CV

    The Sky's the Limit: Re-lightable Outdoor Scenes via a Sky-pixel Constrained Illumination Prior and Outside-In Visibility

    Authors: James A. D. Gardner, Evgenii Kashin, Bernhard Egger, William A. P. Smith

    Abstract: Inverse rendering of outdoor scenes from unconstrained image collections is a challenging task, particularly illumination/albedo ambiguities and occlusion of the illumination environment (shadowing) caused by geometry. However, there are many cues in an image that can aid in the disentanglement of geometry, albedo and shadows. Whilst… ▽ More

    Submitted 30 July, 2024; v1 submitted 28 November, 2023; originally announced November 2023.

    Comments: Accepted to ECCV 2024

  24. arXiv:2308.06735  [pdf, other] 

    cs.CV cs.AI cs.RO

    AerialVLN: Vision-and-Language Navigation for UAVs

    Authors: Shubo Liu, Hongsheng Zhang, Yuankai Qi, Peng Wang, Yaning Zhang, Qi Wu

    Abstract: …communities. Existing VLN tasks are built for agents that navigate on the ground, either indoors or outdoors. However, many tasks require intelligent agents to carry out in the sky, such as UAV-based goods delivery, traffic/security patrol, and scenery tour, to name a few. Navigating in the… ▽ More

    Submitted 13 August, 2023; originally announced August 2023.

    Comments: Accepted by ICCV 2023

  25. arXiv:2306.09349  [pdf, other] 

    cs.CV

    UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video

    Authors: Chih-Hao Lin, Bohan Liu, Yi-Ting Chen, Kuan-Sheng Chen, David Forsyth, Jia-Bin Huang, Anand Bhattad, Shenlong Wang

    Abstract: We present UrbanIR (Urban Scene Inverse Rendering), a new inverse graphics model that enables realistic, free-viewpoint… ▽ More

    Submitted 14 January, 2025; v1 submitted 15 June, 2023; originally announced June 2023.

    Comments: https://urbaninverserendering.github.io/

  26. arXiv:2306.04988  [pdf, other] 

    cs.CV cs.GR

    StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Views

    Authors: Jianfei Guo, Nianchen Deng, Xinyang Li, Yeqi Bai, Botian Shi, Chiyu Wang, Chenjing Ding, Dongliang Wang, Yikang Li

    Abstract: …is readily applicable to street view images in widely-used autonomous driving datasets, such as Waymo-perception sequences, without necessarily requiring LiDAR data. As neural rendering research expands rapidly, its integration into street views has started to draw interests. Existing approaches on street views either mainly focus on novel view synthesis wit… ▽ More

    Submitted 8 June, 2023; originally announced June 2023.

    Comments: https://ventusff.github.io/streetsurf_web/

  27. arXiv:2304.09317  [pdf, other] 

    cs.GR cs.CV cs.LG

    Deep Dynamic Cloud Lighting

    Authors: Pinar Satilmis, Thomas Bashford-Rogers

    Abstract: Sky illumination is a core source of lighting in… ▽ More

    Submitted 18 April, 2023; originally announced April 2023.

    Comments: Project page: https://pinarsatilmis.github.io/DDC/

  28. arXiv:2303.14672  [pdf, other] 

    cs.CV

    Sat2Density: Faithful Density Learning from Satellite-Ground Image Pairs

    Authors: Ming Qian, Jincheng Xiong, Gui-Song Xia, Nan Xue

    Abstract: …is on the challenging problem of 3D-aware ground-views synthesis from a satellite image. We draw inspiration from the density field representation used in volumetric neural rendering and propose a new approach, called Sat2Density. Our method utilizes the properties of ground-view panoramas for the… ▽ More

    Submitted 29 August, 2023; v1 submitted 26 March, 2023; originally announced March 2023.

    Comments: ICCV 2023, project page: https://sat2density.github.io/, code: https://github.com/qianmingduowan/Sat2Density

  29. arXiv:2302.00087  [pdf, other] 

    cs.GR

    LM-GAN: A Photorealistic All-Weather Parametric Sky Model

    Authors: Lucas Valença, Ian Maquignaz, Hadi Moazen, Rishikesh Madan, Yannick Hold-Geoffroy, Jean-François Lalonde

    Abstract: We present LM-GAN, an HDR sky model that generates photorealistic environment maps with weathered skies. Our… ▽ More

    Submitted 31 January, 2023; originally announced February 2023.

  30. arXiv:2206.14526  [pdf, other] 

    cs.NI

    Design and Optimization of Aerial-Aided Multi-Access Edge Computing towards 6G

    Authors: Jörg von Mankowski, Emre Durmaz, Arled Papa, Hansini Vijayaraghavan, Wolfgang Kellerer

    Abstract: …terrestrial networks is foreseen. In particular, the rising amount of applications such as In-Flight Entertainment and Connectivity Services (IFECS) and SDN-enabled satellites renders network management more challenging. Moreover, due to the stringent Quality of Service (QoS) requirements edge computing gains in importance for these applications. Here, netwo… ▽ More

    Submitted 29 June, 2022; originally announced June 2022.

    Comments: Submitted to IEEE TRANSACTIONS ON AEROSPACE AND ELECTRONIC SYSTEMS

  31. arXiv:2206.11694  [pdf, other] 

    cs.NI

    6G opens up a New Era for Aeronautical Communication and Services

    Authors: Arled Papa, Jörg von Mankowski, Hansini Vijayaraghavan, Babak Mafakheri, Leonardo Goratti, Wolfgang Kellerer

    Abstract: …(MEC) and Software-Defined Networking (SDN) can provide a basis for a full integration of aeronautical systems into the terrestrial counterpart. However, these technologies render the management and orchestration of aeronautical systems complex. As a step towards the integration of aeronautical communication and services into 6G, we propose a framework for t… ▽ More

    Submitted 23 June, 2022; originally announced June 2022.

  32. arXiv:2107.09070  [pdf, other] 

    astro-ph.HE astro-ph.CO astro-ph.IM cs.LG hep-ph

    Dim but not entirely dark: Extracting the Galactic Center Excess' source-count distribution with neural nets

    Authors: Florian List, Nicholas L. Rodd, Geraint F. Lewis

    Abstract: …smooth Poisson emission in the ultra-faint limit (formally where each source is expected to contribute much less than one photon on average), leading to an ambiguity that can render questions such as whether the emission is PS-like or Poissonian in nature ill-defined. We present a conceptually new approach that describes the PS and Poisson emission in a unif… ▽ More

    Submitted 15 December, 2021; v1 submitted 19 July, 2021; originally announced July 2021.

    Comments: 36+9 pages, 15+7 figures, main results in Figs. 8 and 12. v2 matches published version in Phys. Rev. D

    Journal ref: Phys. Rev. D 104 (2021), 123022

  33. arXiv:2104.04160  [pdf, other] 

    cs.CV

    Spatially-Varying Outdoor Lighting Estimation from Intrinsics

    Authors: Yongjie Zhu, Yinda Zhang, Si Li, Boxin Shi

    Abstract: We present SOLID-Net, a neural network for spatially-varying outdoor lighting estimation from a single outdoor image for any 2D pixel location. Previous work has used a unified sky environment map to represent outdoor lighting. Instead, we generate spatially-varying local lighting environment maps by combining global… ▽ More

    Submitted 28 April, 2021; v1 submitted 8 April, 2021; originally announced April 2021.

  34. SRoll3: A neural network approach to reduce large-scale systematic effects in the Planck High Frequency Instrument maps

    Authors: Manuel López-Radcenco, Jean-Marc Delouis, Laurent Vibert

    Abstract: …sources, with a particular focus on the mapmaking for Planck High Frequency Instrument (Planck-HFI) data and the removal of large-scale systematic effects within the produced sky maps. The removal of contamination sources is rendered possible by the structured nature of these sources, which is characterized by local sp… ▽ More

    Submitted 17 December, 2020; originally announced December 2020.

    Comments: 16 pages, 8 figures

    Journal ref: A&A 651, A65 (2021)

  35. arXiv:1906.04909  [pdf, other] 

    cs.CV

    All-Weather Deep Outdoor Lighting Estimation

    Authors: Jinsong Zhang, Kalyan Sunkavalli, Yannick Hold-Geoffroy, Sunil Hadap, Jonathan Eisenmann, Jean-François Lalonde

    Abstract: …as input an LDR panorama, and regress the parameters of the Lalonde-Matthews outdoor illumination model. This model is trained such that it a) reconstructs the appearance of the sky, and b) renders the appearance of objects lit by this illumination. We use this network to label a large-scale dataset of LDR panoramas wi… ▽ More

    Submitted 11 June, 2019; originally announced June 2019.

    Comments: 8 pages, CVPR 19. Project page: http://lvsn.github.io/allweather

  36. arXiv:1803.01071  [pdf, other] 

    cs.CV

    High-Dynamic-Range Imaging for Cloud Segmentation

    Authors: Soumyabrata Dev, Florian M. Savoy, Yee Hui Lee, Stefan Winkler

    Abstract: Sky/cloud images obtained from ground-based… ▽ More

    Submitted 2 March, 2018; originally announced March 2018.

    Comments: Published in Atmospheric Measurement Techniques (AMT), 2018

  37. Interactive Visualization of the Largest Radioastronomy Cubes

    Authors: A. H. Hassan, C. J. Fluke, D. G. Barnes

    Abstract: …3D astronomical data cubes by utilizing a heterogeneous cluster of CPUs and GPUs. The system partitions the data volume into smaller sub-volumes that are distributed over the rendering workstations. A GPU-based ray casting volume… ▽ More

    Submitted 31 July, 2010; originally announced August 2010.

    Comments: 15 pages, 12 figures, Accepted New Astronomy July 2010

    Journal ref: New Astronomy 16 (2011), pp. 100-109