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Showing 1–49 of 49 results for abstract: "cloth simulation"

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  1. arXiv:2609.29340  [pdf, ps, other] 

    cs.RO

    A Simple Gripper Interface for Simulator-Agnostic Cloth Manipulation

    Authors: Abhilash Nayak, Franco Coltraro, Maria Alberich-Carramiñana, Carme Torras

    Abstract: …to discrete cloth positions and a mechanism for imposing target positions as constraints. We implement our grasping model in conjunction with a constraint-based inextensible cloth simulator, where grasping is implemented as moving positional equality constraints coupled with stretch, shear, collision, and table contact… ▽ More

    Submitted 28 September, 2026; v1 submitted 24 September, 2026; originally announced September 2026.

    Comments: Accepted for a special session on Hybrid Intelligence at the 23rd International Conference on Informatics in Control, Automation and Robotics, 26-28 October, 2026

  2. arXiv:2609.13707  [pdf, ps, other] 

    cs.GR

    Learnable Persistent Wrinkle Formation in Cloth Simulation

    Authors: Deshan Gong, Ningtao Mao, Xiaoyuan Yang, Xinyu Lu, He Wang, Taku Komura

    Abstract: …(elastic), recoverable (friction-driven), and unrecoverable (plastic)), from cyclic loading-unloading measurements. Building on this data, we propose a differentiable cloth simulator combining an elasto-plastic model with friction, designed to capture recoverable and unrecoverable wrinkle formation. Our simulator is di… ▽ More

    Submitted 12 September, 2026; originally announced September 2026.

    Comments: A paper accepted in the SIGRRAPH Asia 2026 conference

  3. HyperBones: Realtime Bone-driven Neural Garment Simulation with Hypernetwork Conditioning

    Authors: Astitva Srivastava, Hsiao-Yu Chen, Ryan Goldade, Philipp Herholz, Zhongshi Jiang, Gene Wei-Chin Lin, Lingchen Yang, Nikolaos Sarafianos, Tuur Stuyck, Avinash Sharma, Egor Larionov

    Abstract: Recent advances in cloth simulation have led to accurate garment physics, but the methods are computationally expensive for real-time applications. In contrast, Linear Blend Skinning (LBS) is efficient, but cannot capture the complex dynamics of loose-fitting garments, leading to unrealistic motion and visual artifacts… ▽ More

    Submitted 4 September, 2026; v1 submitted 19 May, 2026; originally announced May 2026.

    Comments: Project page is available at http://sarcastitva.me/publications/hyperbones

  4. arXiv:2605.27852  [pdf, ps, other] 

    cs.GR cs.CV

    ClothTransformer: Unified Latent-Space Transformers for Scalable Cloth Simulation

    Authors: Yu Zhang, Yidi Shao, Wenqi Ouyang, Yushi Lan, Zhexin Liang, Chengrui Wu, Xudong Xu, Xingang Pan

    Abstract: …rendering processes, and motion in videos. In this work, we take a step further by investigating whether modern Transformer techniques can tackle the challenging task of cloth… ▽ More

    Submitted 22 July, 2026; v1 submitted 26 May, 2026; originally announced May 2026.

  5. arXiv:2607.10999  [pdf, ps, other] 

    cs.RO

    Wearing A Coat: Dual-Arm Robot-Assisted Dressing with Differentiable Clothing Simulation

    Authors: Yiming Liu, Lijun Han, Hesheng Wang

    Abstract: …the partial worn garments under contact constraints. To overcome this challenge, we propose a novel robotic dressing control algorithm that integrates realtime differentiable clothing simulation. The simulation algorithm employs explicit iterative scheme with intentionally introduced higher-order perturbations to enhan… ▽ More

    Submitted 12 July, 2026; originally announced July 2026.

  6. PatternGSL: A Structured Specification Language for Template-Free and Simulation-Ready 3D Garments

    Authors: Zhenyang Li, Lutao Jiang, Yizhou Zhao, Ying-Cong Chen, Xin Wang, Weikai Chen, Yifan Peng

    Abstract: …VLM training for structured garment reconstruction. Experiments demonstrate improved pattern accuracy over prior baselines, explicit sewing-structure recovery, reliable cloth simulation, and pattern-level editing through the same deterministic decoding pipeline. Code and data-processing scripts will be released at http… ▽ More

    Submitted 1 July, 2026; v1 submitted 23 June, 2026; originally announced June 2026.

    Comments: 11 pages, 6 figures

  7. EASE: Parametric garment design with explicit and local ease control

    Authors: Kristijan Bartol, Frieda Hentschel, Nataliya Sadretdinova, Benjamin Russig, Melinos Averkiou, Yordan Kyosev, Stefan Gumhold

    Abstract: …mitigated for target poses, and the ease distribution is accurately transferred to target shapes. The approach is implemented as a virtual try-on framework, with physics-based cloth simulation used for final garment visualization. We will publicly release our framework and detailed documentation. ▽ More

    Submitted 28 June, 2026; originally announced June 2026.

    Comments: Special Section on SMI2026 (Shape Modeling International). Link to official publication: https://www.sciencedirect.com/science/article/pii/S0097849326001159

    Report number: 104644

    Journal ref: Computer & Graphics, Volume 138, 2026 (12 pages)

  8. Locality-Aware Automatic Differentiation on the GPU for Mesh-Based Computations

    Authors: Ahmed H. Mahmoud, Rahul Goel, Jonathan Ragan-Kelley, Justin Solomon

    Abstract: …dynamic interaction-driven sparsity updates, and seamless integration with external GPU sparse linear solvers. We evaluate our system on applications including elastic and cloth simulation, surface parameterization, mesh smoothing, frame field design, ARAP deformation, and spherical manifold optimization. Across these… ▽ More

    Submitted 3 June, 2026; v1 submitted 30 August, 2025; originally announced September 2025.

    Comments: SIGGRAPH 2026

    Journal ref: ACM Transactions on Graphics, 45(4), July 2026

  9. arXiv:2605.18373  [pdf, ps, other] 

    cs.RO cs.LG math.DS math.OC

    Dynamic robotic cloth folding with efficient Koopman operator-based model predictive control

    Authors: Edoardo Caldarelli, Franco Coltraro, Adrià Colomé, Lorenzo Rosasco, Carme Torras

    Abstract: …for nonlinear system identification, is used to obtain a linear model for the cloth being folded. Such a surrogate model, trained with data from a high-fidelity, physics-based cloth simulator, can then be employed within a suitable model predictive control algorithm, in place of the costly, nonlinear one, to efficientl… ▽ More

    Submitted 18 May, 2026; originally announced May 2026.

    Comments: Accepted for presentation at the 2026 IEEE International Conference on Robotics and Automation (ICRA)

  10. arXiv:2605.04527  [pdf, ps, other] 

    cs.CV

    Velox: Learning Representations of 4D Geometry and Appearance

    Authors: Anagh Malik, Dorian Chan, Xiaoming Zhao, David B. Lindell, Oncel Tuzel, Jen-Hao Rick Chang

    Abstract: …Gaussians, helping learn appearance. To demonstrate the utility of our representation, we evaluate it across three downstream tasks -- video-to-4D generation, 3D tracking, and cloth simulation via image-to-4D generation -- and observe strong performances in all settings. ▽ More

    Submitted 6 May, 2026; originally announced May 2026.

    Comments: CVPR 2026, Project page: https://apple.github.io/ml-velox

  11. Efficient B-Spline Finite Elements for Cloth Simulation

    Authors: Yuqi Meng, Yihao Shi, Kemeng Huang, Zixuan Lu, Ning Guo, Taku Komura, Yin Yang, Minchen Li

    Abstract: We present an efficient B-spline finite element method (FEM) for cloth… ▽ More

    Submitted 1 May, 2026; v1 submitted 23 June, 2025; originally announced June 2025.

    Comments: 25 pages, 28 figures

  12. arXiv:2504.03468  [pdf, ps, other] 

    cs.CV

    D-Garment: Physically Grounded Latent Diffusion for Dynamic Garment Deformations

    Authors: Antoine Dumoulin, Adnane Boukhayma, Laurence Boissieux, Bharath Bhushan Damodaran, Pierre Hellier, Stefanie Wuhrer

    Abstract: …metrics such as strain or curvature. Existing work studies pose-dependent garment modeling to generate garment deformations from example data, and possibly data-driven dynamic cloth simulation to generate realistic garments in motion. We propose D-Garment, a learning-based approach trained on new data generated with a… ▽ More

    Submitted 8 April, 2026; v1 submitted 4 April, 2025; originally announced April 2025.

    Comments: 18 pages, 11 figures

    Journal ref: Transactions on Machine Learning Research (TMLR), 2026

  13. arXiv:2601.10715  [pdf, ps, other] 

    cs.LG

    DInf-Grid: A Neural Differential Equation Solver with Differentiable Feature Grids

    Authors: Navami Kairanda, Shanthika Naik, Marc Habermann, Avinash Sharma, Christian Theobalt, Vladislav Golyanik

    Abstract: …on a variety of tasks, including the Poisson equation for image reconstruction, the Helmholtz equation for wave fields, and the Kirchhoff-Love boundary value problem for cloth simulation. Our results demonstrate a 5-20x speed-up over coordinate-based MLP-based methods, solving differential equations in seconds or minut… ▽ More

    Submitted 15 January, 2026; originally announced January 2026.

    Comments: 25 pages; 16 figures; project page: https://4dqv.mpi-inf.mpg.de/DInf-Grid/

  14. arXiv:2512.05762  [pdf, ps, other] 

    cs.CV cs.GR

    FNOPT: Resolution-Agnostic, Self-Supervised Cloth Simulation using Meta-Optimization with Fourier Neural Operators

    Authors: Ruochen Chen, Thuy Tran, Shaifali Parashar

    Abstract: We present FNOpt, a self-supervised cloth… ▽ More

    Submitted 5 December, 2025; originally announced December 2025.

    Comments: Accepted for WACV

  15. arXiv:2508.04505  [pdf, ps, other] 

    cs.CV

    MonoCloth: Reconstruction and Animation of Cloth-Decoupled Human Avatars from Monocular Videos

    Authors: Daisheng Jin, Ying He

    Abstract: …difficulty and deformation complexity across these components. Specifically, we focus on detailed geometry recovery for the face and hands. For clothing, we propose a dedicated cloth simulation module that captures garment deformation using temporal motion cues and geometric constraints. Experimental results demonstrat… ▽ More

    Submitted 15 November, 2025; v1 submitted 6 August, 2025; originally announced August 2025.

  16. arXiv:2511.06434  [pdf, ps, other] 

    cs.RO

    Real Garment Benchmark (RGBench): A Comprehensive Benchmark for Robotic Garment Manipulation featuring a High-Fidelity Scalable Simulator

    Authors: Wenkang Hu, Xincheng Tang, Yanzhi E, Yitong Li, Zhengjie Shu, Wei Li, Huamin Wang, Ruigang Yang

    Abstract: …protocol to evaluate garment simulation quality with carefully measured real garment dynamics. Our experiments demonstrate that our simulator outperforms currently available cloth simulators by a large margin, reducing simulation error by 20% while maintaining a speed of 3 times faster. We will publicly release RGBench… ▽ More

    Submitted 12 November, 2025; v1 submitted 9 November, 2025; originally announced November 2025.

    Comments: 2026 AAAI Accept

  17. arXiv:2507.11794  [pdf, ps, other] 

    cs.GR

    Real-Time Cloth Simulation Using WebGPU: Evaluating Limits of High-Resolution

    Authors: Nak-Jun Sung, Jun Ma, TaeHeon Kim, Yoo-joo Choi, Min-Hyung Choi, Min Hong

    Abstract: This study explores the capabilities of WebGPU, an emerging web graphics paradigm, for real-time cloth… ▽ More

    Submitted 15 July, 2025; originally announced July 2025.

  18. arXiv:2410.19746  [pdf, other] 

    physics.comp-ph cs.AI

    Metamizer: a versatile neural optimizer for fast and accurate physics simulations

    Authors: Nils Wandel, Stefan Schulz, Reinhard Klein

    Abstract: …- sometimes approaching machine precision - across multiple PDEs after training on the Laplace, advection-diffusion and incompressible Navier-Stokes equation as well as on cloth simulations. Remarkably, the model also generalizes to PDEs that were not covered during training such as the Poisson, wave and Burgers equati… ▽ More

    Submitted 20 April, 2025; v1 submitted 10 October, 2024; originally announced October 2024.

    Comments: to be published at International Conference on Learning Representations (ICLR) 2025

  19. TanDepth: Leveraging Global DEMs for Metric Monocular Depth Estimation in UAVs

    Authors: Horatiu Florea, Sergiu Nedevschi

    Abstract: …leverages sparse measurements from Global Digital Elevation Models (GDEM) by projecting them to the camera view using extrinsic and intrinsic information. An adaptation to the Cloth Simulation Filter is presented, which allows selecting ground points from the estimated depth map to then correlate with the projected ref… ▽ More

    Submitted 24 February, 2025; v1 submitted 8 September, 2024; originally announced September 2024.

    Journal ref: IEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing, vol. 18, 2025, pp. 5445-5459

  20. A Physics-embedded Deep Learning Framework for Cloth Simulation

    Authors: Zhiwei Zhao

    Abstract: Delicate cloth… ▽ More

    Submitted 3 December, 2024; v1 submitted 19 March, 2024; originally announced March 2024.

    Comments: updated version

    ACM Class: I.2.0; I.3.7

  21. arXiv:2411.06719  [pdf, other] 

    cs.CV cs.LG

    Shallow Signed Distance Functions for Kinematic Collision Bodies

    Authors: Osman Akar, Yushan Han, Yizhou Chen, Weixian Lan, Benn Gallagher, Ronald Fedkiw, Joseph Teran

    Abstract: …shapes with modest memory requirements compared to traditional representations over dense grids. However, the computational expense of DeepSDFs prevents their use in real-time clothing simulation applications. We design a learning-based representation of SDFs for human avatars whoes bodies change shape kinematically du… ▽ More

    Submitted 11 November, 2024; originally announced November 2024.

    Comments: Preprint

  22. arXiv:2308.12970  [pdf, other] 

    cs.GR cs.LG

    NeuralClothSim: Neural Deformation Fields Meet the Thin Shell Theory

    Authors: Navami Kairanda, Marc Habermann, Christian Theobalt, Vladislav Golyanik

    Abstract: Despite existing 3D cloth… ▽ More

    Submitted 7 November, 2024; v1 submitted 24 August, 2023; originally announced August 2023.

    Comments: 33 pages, 23 figures and 3 tables; project page: https://4dqv.mpi-inf.mpg.de/NeuralClothSim/

  23. arXiv:2403.06841  [pdf, other] 

    cs.GR

    Inverse Garment and Pattern Modeling with a Differentiable Simulator

    Authors: Boyang Yu, Frederic Cordier, Hyewon Seo

    Abstract: …on fields like shape capture in social VR, and virtual try-on in the fashion industry. To align with the garment modeling process standardized by the fashion industry as well as cloth… ▽ More

    Submitted 21 October, 2024; v1 submitted 11 March, 2024; originally announced March 2024.

  24. arXiv:2403.19272  [pdf, other] 

    cs.GR

    Efficient GPU Cloth Simulation with Non-distance Barriers and Subspace Reuse

    Authors: Lei Lan, Zixuan Lu, Jingyi Long, Chun Yuan, Xuan Li, Xiaowei He, Huamin Wang, Chenfanfu Jiang, Yin Yang

    Abstract: This paper pushes the performance of cloth… ▽ More

    Submitted 27 September, 2024; v1 submitted 28 March, 2024; originally announced March 2024.

  25. arXiv:2211.10618  [pdf, other] 

    cs.GR

    Implicit frictional dynamics with soft constraints

    Authors: Egor Larionov, Andreas Longva, Uri M. Ascher, Jan Bender, Dinesh K. Pai

    Abstract: Dynamics simulation with frictional contacts is important for a wide range of applications, from cloth simulation to object manipulation. Recent methods using smoothed lagged friction forces have enabled robust and differentiable simulation of elastodynamics with friction. However, the resulting frictional behavior can… ▽ More

    Submitted 31 July, 2024; v1 submitted 19 November, 2022; originally announced November 2022.

  26. arXiv:2407.12479  [pdf, other] 

    cs.GR cs.CV

    SENC: Handling Self-collision in Neural Cloth Simulation

    Authors: Zhouyingcheng Liao, Sinan Wang, Taku Komura

    Abstract: We present SENC, a novel self-supervised neural cloth simulator that addresses the challenge of cloth self-collision. This problem has remained unresolved due to the gap in simulation setup between recent collision detection and response approaches and self-supervised neural simulators. The former requires collision-fr… ▽ More

    Submitted 17 July, 2024; originally announced July 2024.

    Comments: Accepted at ECCV 2024

  27. arXiv:2403.17541  [pdf, other] 

    cs.CV cs.GR

    WordRobe: Text-Guided Generation of Textured 3D Garments

    Authors: Astitva Srivastava, Pranav Manu, Amit Raj, Varun Jampani, Avinash Sharma

    Abstract: …texture synthesis, supported by quantitative evaluation and qualitative user study. The unposed 3D garment meshes generated using WordRobe can be directly fed to standard cloth simulation & animation pipelines without any post-processing. ▽ More

    Submitted 14 July, 2024; v1 submitted 26 March, 2024; originally announced March 2024.

  28. ContourCraft: Learning to Resolve Intersections in Neural Multi-Garment Simulations

    Authors: Artur Grigorev, Giorgio Becherini, Michael J. Black, Otmar Hilliges, Bernhard Thomaszewski

    Abstract: Learning-based approaches to cloth… ▽ More

    Submitted 24 May, 2024; v1 submitted 15 May, 2024; originally announced May 2024.

    Comments: Accepted for publication by SIGGRAPH 2024, conference track

  29. arXiv:2404.18630  [pdf, other] 

    cs.CV

    4D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotations

    Authors: Wenbo Wang, Hsuan-I Ho, Chen Guo, Boxiang Rong, Artur Grigorev, Jie Song, Juan Jose Zarate, Otmar Hilliges

    Abstract: …to accurately label 4D scans in diverse garments and body movements. Leveraging precise annotations and high-quality garment meshes, we establish several benchmarks for clothing simulation and reconstruction. 4D-DRESS offers realistic and challenging data that complements synthetic sources, paving the way for advanceme… ▽ More

    Submitted 29 April, 2024; originally announced April 2024.

    Comments: CVPR 2024 paper, 21 figures, 9 tables

  30. arXiv:2311.12194  [pdf, other] 

    cs.CV

    DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulation

    Authors: Yifei Li, Hsiao-yu Chen, Egor Larionov, Nikolaos Sarafianos, Wojciech Matusik, Tuur Stuyck

    Abstract: …and customization. While physical simulations can produce realistic motions for clothed humans, they require high-quality garment assets with associated physical parameters for cloth simulations. However, manually creating these assets and calibrating their parameters is labor-intensive and requires specialized experti… ▽ More

    Submitted 29 March, 2024; v1 submitted 20 November, 2023; originally announced November 2023.

    Comments: CVPR 2024; Project page: https://people.csail.mit.edu/liyifei/publication/diffavatar/

  31. arXiv:2309.07201  [pdf, other] 

    cs.GR

    Digital 3D Smocking Design

    Authors: Jing Ren, Aviv Segall, Olga Sorkine-Hornung

    Abstract: …experimentation. This motivates us to seek a digital smocking design method. Straightforward attempts to compute smocked fabric geometry using surface deformation or cloth simulation methods fail to produce realistic results, likely due to the intricate structure of the designs, the large number of contacts and high-cu… ▽ More

    Submitted 13 September, 2023; originally announced September 2023.

    Comments: 17 pages, 35 figures

  32. arXiv:2304.03274  [pdf, other] 

    cs.CV cs.AI cs.GR cs.LG

    DiffMimic: Efficient Motion Mimicking with Differentiable Physics

    Authors: Jiawei Ren, Cunjun Yu, Siwei Chen, Xiao Ma, Liang Pan, Ziwei Liu

    Abstract: …require about a day of training to cycle Backflip. More importantly, we hope DiffMimic can benefit more differentiable animation systems with techniques like differentiable clothes simulation in future research. ▽ More

    Submitted 26 April, 2023; v1 submitted 6 April, 2023; originally announced April 2023.

    Comments: ICLR 2023 Code is at https://github.com/jiawei-ren/diffmimic Project page is at https://diffmimic.github.io/

  33. arXiv:2302.09502  [pdf, other] 

    cs.RO cs.CV

    Self-supervised Cloth Reconstruction via Action-conditioned Cloth Tracking

    Authors: Zixuan Huang, Xingyu Lin, David Held

    Abstract: …full state of crumpled clothes by training a mesh reconstruction model in simulation. However, such models are prone to suffer from a sim-to-real gap due to differences between cloth simulation and the real world. In this work, we propose a self-supervised method to finetune a mesh reconstruction model in the real worl… ▽ More

    Submitted 19 February, 2023; originally announced February 2023.

    Journal ref: International Conference on Robotics and Automation 2023

  34. arXiv:2212.11220  [pdf, other] 

    cs.CV cs.GR cs.LG

    Neural Cloth Simulation

    Authors: Hugo Bertiche, Meysam Madadi, Sergio Escalera

    Abstract: …do not handle cloth dynamics. Here, we propose the first methodology able to learn realistic cloth dynamics unsupervisedly, and henceforth, a general formulation for neural cloth… ▽ More

    Submitted 13 December, 2022; originally announced December 2022.

    Journal ref: Neural Cloth Simulation. ACM Trans. Graph. 41, 6, Article 220 (December 2022), 14 pages

  35. arXiv:2102.05462  [pdf, other] 

    cs.GR

    Designing Personalized Garments with Body Movement

    Authors: Katja Wolff, Philipp Herholz, Verena Ziegler, Frauke Link, Nico Brügel, Olga Sorkine-Hornung

    Abstract: …an underlying sewing pattern, and on the adjustment of that garment's rest shape while interpolating and moving through the different input poses. We alternate between cloth simulation and rest shape adjustment based on stretch to achieve the final shape of the garment. At any step in the real-time process, we allo… ▽ More

    Submitted 19 September, 2022; v1 submitted 10 February, 2021; originally announced February 2021.

    Comments: 13 pages, 14 figures

  36. arXiv:2106.05306  [pdf, other] 

    cs.GR cs.LG

    DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact

    Authors: Yifei Li, Tao Du, Kui Wu, Jie Xu, Wojciech Matusik

    Abstract: Cloth… ▽ More

    Submitted 17 July, 2022; v1 submitted 9 June, 2021; originally announced June 2021.

    Journal ref: ACM Transactions on Graphics (TOG), 2022

  37. arXiv:2112.06397  [pdf, other] 

    cs.GR cs.LG

    N-Cloth: Predicting 3D Cloth Deformation with Mesh-Based Networks

    Authors: Yudi Li, Min Tang, Yun Yang, Zi Huang, Ruofeng Tong, Shuangcai Yang, Yao Li, Dinesh Manocha

    Abstract: …up to 100K triangles and scenes with various objects corresponding to SMPL humans, non-SMPL humans or rigid bodies. In practice, our approach can be used to generate plausible cloth… ▽ More

    Submitted 27 May, 2022; v1 submitted 12 December, 2021; originally announced December 2021.

    Comments: 12 pages

  38. arXiv:2202.02309  [pdf, other] 

    cs.GR

    Neural Collision Detection for Deformable Objects

    Authors: Ryan S. Zesch, Bethany R. Witemeyer, Ziyan Xiong, David I. W. Levin, Shinjiro Sueda

    Abstract: …to use and implement, and it can readily be employed on the GPU. We demonstrate our approach with two concrete examples: a haptics application with a finite element mesh, and cloth simulation with a skinned character. ▽ More

    Submitted 4 February, 2022; originally announced February 2022.

  39. arXiv:2110.07727  [pdf, other] 

    cs.CV cs.GR

    Active Learning of Neural Collision Handler for Complex 3D Mesh Deformations

    Authors: Qingyang Tan, Zherong Pan, Breannan Smith, Takaaki Shiratori, Dinesh Manocha

    Abstract: …handling of complex, 3D meshes coming from several datasets with different shapes and topologies, including datasets corresponding to dressed and undressed human poses, cloth simulations, and human hand poses acquired using multiview capture systems. Our approach outperforms supervised learning methods and achieves… ▽ More

    Submitted 8 October, 2021; originally announced October 2021.

  40. Multi-feature super-resolution network for cloth wrinkle synthesis

    Authors: Lan Chen, Juntao Ye, Xiaopeng Zhang

    Abstract: Existing physical cloth simulators suffer from expensive computation and difficulties in tuning mechanical parameters to get desired wrinkling behaviors. Data-driven methods provide an alternative solution. It typically synthesizes cloth animation at a much lower computational cost, and also creates wrinkling effects t… ▽ More

    Submitted 15 June, 2021; v1 submitted 8 April, 2020; originally announced April 2020.

    Journal ref: JOURNAL OF COMPUTER SCIENCE AND TECHNOLOGY 36(3): 478-493 May 2021

  41. MulayCap: Multi-layer Human Performance Capture Using A Monocular Video Camera

    Authors: Zhaoqi Su, Weilin Wan, Tao Yu, Lingjie Liu, Lu Fang, Wenping Wang, Yebin Liu

    Abstract: …The key technique behind is a Garment-from-Video (GfV) method for optimizing the garment shape and reconstructing the dynamic cloth to fit the input video sequence, based on a cloth simulation model which is effectively solved with gradient descent. For texture rendering, we decompose each input image frame into a sha… ▽ More

    Submitted 1 October, 2020; v1 submitted 13 April, 2020; originally announced April 2020.

  42. arXiv:2008.00409  [pdf, other] 

    cs.GR

    P-Cloth: Interactive Complex Cloth Simulation on Multi-GPU Systems using Dynamic Matrix Assembly and Pipelined Implicit Integrators

    Authors: Cheng Li, Min Tang, Ruofeng Tong, Ming Cai, Jieyi Zhao, Dinesh Manocha

    Abstract: We present a novel parallel algorithm for cloth… ▽ More

    Submitted 4 August, 2020; v1 submitted 2 August, 2020; originally announced August 2020.

  43. arXiv:1907.03953  [pdf, other] 

    cs.GR cs.LG

    Efficient Cloth Simulation using Miniature Cloth and Upscaling Deep Neural Networks

    Authors: Tae Min Lee, Young Jin Oh, In-Kwon Lee

    Abstract: Cloth… ▽ More

    Submitted 8 July, 2019; originally announced July 2019.

    Comments: 11 pages, 15 figures, 8 tables

  44. Ground Profile Recovery from Aerial 3D LiDAR-based Maps

    Authors: Adelya Sabirova, Maksim Rassabin, Roman Fedorenko, Ilya Afanasyev

    Abstract: The paper presents the study and implementation of the ground detection methodology with filtration and removal of forest points from LiDAR-based 3D point cloud using the Cloth Simulation Filtering (CSF) algorithm. The methodology allows to recover a terrestrial relief and create a landscape map of a forestry region. A… ▽ More

    Submitted 26 March, 2019; originally announced March 2019.

    Comments: 8 pages, FRUCT-2019 conference

  45. arXiv:1903.06323  [pdf, other] 

    cs.CV

    SimulCap : Single-View Human Performance Capture with Cloth Simulation

    Authors: Tao Yu, Zerong Zheng, Yuan Zhong, Jianhui Zhao, Qionghai Dai, Gerard Pons-Moll, Yebin Liu

    Abstract: …using multi-layer surface representation, which includes the undressed body surface and separate clothing meshes. For performance capture, we perform skeleton tracking, cloth… ▽ More

    Submitted 18 March, 2019; v1 submitted 14 March, 2019; originally announced March 2019.

    Comments: CVPR 2019

  46. arXiv:1812.09940  [pdf, other] 

    cs.DC cs.CR

    CLoTH: a Simulator for HTLC Payment Networks

    Authors: Marco Conoscenti, Antonio Vetrò, Juan Carlos De Martin, Federico Spini, Fabio Castaldo, Sebastiano Scròfina

    Abstract: …might arise in the development of an HTLC payment network, and to estimate the effects of an optimisation before deploying it. In upcoming works we'll publish the results of CLoTH simulations. ▽ More

    Submitted 24 December, 2018; originally announced December 2018.

  47. arXiv:1809.03305  [pdf, other] 

    cs.CV

    Landslide Monitoring based on Terrestrial Laser Scanning: A Novel Semi-automatic Workflow

    Authors: Yue Pan

    Abstract: …between multiple periods, Iterative Global Similarity Point (IGSP) algorithm is applied to accomplish multiple-phase registration, which outperforms ICP in experiments. Then the cloth simulation filtering (CSF) algorithm was used together with manual post-processing to remove vegetation on the slope. After that, the mo… ▽ More

    Submitted 1 September, 2018; originally announced September 2018.

    Comments: 10 pages, 13 figures ,3 tables

  48. arXiv:1802.03168  [pdf, other] 

    cs.GR

    Hierarchical Cloth Simulation using Deep Neural Networks

    Authors: Young Jin Oh, Tae Min Lee, In-Kwon Lee

    Abstract: …simulation techniques are essential for providing flexible visual effects for computer graphics content. In this paper, we propose a fast and reliable hierarchical cloth… ▽ More

    Submitted 9 February, 2018; originally announced February 2018.

    Comments: 9 pages, 11 figures

  49. arXiv:1608.01250  [pdf, other] 

    cs.CV

    Detailed Garment Recovery from a Single-View Image

    Authors: Shan Yang, Tanya Ambert, Zherong Pan, Ke Wang, Licheng Yu, Tamara Berg, Ming C. Lin

    Abstract: …from a single-view image by using statistical, geometric, and physical priors and a combina- tion of parameter estimation, semantic parsing, shape recovery, and physics- based cloth simulation. We demonstrate the effectiveness of our algorithm by re-purposing the reconstructed garments for virtual try-on and garment tr… ▽ More

    Submitted 12 September, 2016; v1 submitted 3 August, 2016; originally announced August 2016.

    Comments: Comparison added. Algorithm added. Equations cleaned up