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Probing Character-level Transformers for the Spanish L-shaped Morphome

https://arxiv.org/html/2608.03452v1
Probing five architectures, twelve trained models each, under lemma-disjoint cross-validation with controls and surface baselines, we show that the models encode the L-shaped class itself, not just its visible alternations

Mathematical Finance Apr 2021

https://arxiv.org/list/q-fin.MF/2021-04
A lacuna in the proof of the old Lemma 3

Data Structures and Algorithms

https://arxiv.org/list/cs.DS/new
per page: fewer | more | all New submissions (showing 7 of 7 entries) [1] arXiv:2608

Effort-Centric Fairness in Lending Decisions

https://arxiv.org/html/2607.28847v1
2 Proof of Lemma 1 (Optimality of Boundary Crossing) D

Hardware Architecture

https://arxiv.org/list/cs.AR/new
more | all New submissions (showing 4 of 4 entries) [1] arXiv:2608

Systems and Control

https://arxiv.org/list/cs.SY/new
more | all New submissions (showing 8 of 8 entries) [1] arXiv:2608

Report GitHub Issue

https://arxiv.org/html/2608.02942v1
org perpetual non-exclusive license arXiv:2608

Asymptotic Equivalence of Immediate and Deferred Acceptance

https://arxiv.org/html/2607.24970v2
Report GitHub Issue × Title: Content selection saved. Describe the issue below: Description: Submit without GitHub Submit in GitHub arXiv is now an independent nonprofit! Learn more × Back to arXiv Why HTML? Report Issue Back to

Stabilization of First-Order Partial Integro-Differential Equations with

https://arxiv.org/html/2608.02851v1
org perpetual non-exclusive license arXiv:2608

Activation-Guided Neuron Intervention to Induce Alzheimer’s-Related

https://arxiv.org/html/2608.03067v1
Computational Language Phenotypes in a Large Language Model Report GitHub Issue × Title: Content selection saved. Describe the issue below: Description: Submit without GitHub Submit in GitHub arXiv is now an independent nonprofit!

1. Introduction

https://arxiv.org/html/2608.02909v1
Report GitHub Issue × Title: Content selection saved. Describe the issue below: Description: Submit without GitHub Submit in GitHub arXiv is now an independent nonprofit! Learn more × Back to arXiv Why HTML? Report Issue Back to

Cryptography and Security

https://arxiv.org/list/cs.CR/new
fewer | more | all New submissions (showing 32 of 32 entries) [1] arXiv:2608

Learning to Control Unknown Strongly Monotone Games

https://arxiv.org/html/2407.00575v3
1 Introduction 1.1 Related Work 1.2 Outline and Notation 2 Problem Formulation 2.1 Applications 2.1.1 Quadratic Global Objective 2.1.2 Weighted Resource Allocation Games 3 Game Control Algorithm 3.1 Performance Guarantees 4 Convergence

Learning Equilibrium with Estimated Payoffs in Population Games

https://arxiv.org/html/2407.06328v2
I Introduction II Preliminaries and Problem Description II-A Task Allocation Game Model II-B Learning Rule, Stochastic Alarm Clock, and Evolutionary Dynamics Model II-C Payoff Vector Estimation III Convergence Analysis and Revision Rate

Bandwidth-Free Inference for Recursive Nonlinear Impulse Response

https://arxiv.org/html/2608.02943v1
org perpetual non-exclusive license arXiv:2608

Forthcoming in SIAM Journal on Financial Mathematics Decentralised

https://arxiv.org/html/2309.08431v3
Finance and Automated Market Making: Predictable Loss and Optimal Liquidity Provision 1 Introduction 2 Constant function markets and concentrated liquidity 2.1 Constant function markets 2.2 Concentrated liquidity markets 3 The wealth of

Eliminating Majority Illusion is Easy

https://arxiv.org/html/2407.20187v1
1 Introduction 1.1 The Illusion Elimination Problem 1.2 Our Contributions. 1.3 Related Work. 2 Preliminaries 3 Majority Illusion Addition Elimination (MIAE) 3.1 A First Attempt 3.2 A Second Attempt 3.3 A TDI System 3.4 A Polynomial Time

1 Introduction

https://arxiv.org/html/2511.06451v1
1 Data Protocol (arXiv Release) Synthetic risk–neutral generator

Maximizing utility in multi-agent environments by anticipating the

https://arxiv.org/html/2407.04889v1
behavior of other learners 1 Introduction Setting. Zero-sum games. General-sum games. 1.1 Preliminaries 1.2 Algorithms for the learner 1.3 Our results 1.3.1 Zero sum games Continuous-time games. Discrete-time games. 1.3.2 A lower bound

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https://arxiv.org/pdf/1811.12628
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Stochastic Games with Minimally Bounded Action Costs

https://arxiv.org/html/2407.18010v2
1 Introduction 2 Formulation 3 Existence of a Value and Saddle Point Equilibrium 4 Learning in Unknown Environments 4.1 Convergence using Linear Function Approximators 5 Intervention Budget Constraints 6 Discussion on Subcases 7 Related

Homogeneous Distributed Observers for Quasilinear Systems

https://arxiv.org/html/2407.05763v1
1 Introduction 2 Preliminaries 2.1 Graph Theory 2.2 Generalized Homogeneity 3 Problem Statement 4 Basic Idea of the Observer Design 5 Homogeneous Observer Design 5.1 Globally Homogeneous Distributed Observer 5.2 Locally Homogeneous

Mathematics

https://arxiv.org/list/math/new
up to 2000 entries per page: fewer | more | all New submissions (showing 219 of 219 entries) [1] arXiv:2608

Bitcoin Runs on a Clock: Why Every Price Indicator Dies and the Halving

https://arxiv.org/html/2607.26188v1
org perpetual non-exclusive license arXiv:2607