NishiSearch

Web This site Trusted

20 result(s) for “okapi bm25 site terms com pp site github com site lemma world site docs names com site:arxiv.org” of 80 matched · page 3 · 1042 ms

Scope: Nishi’s own index (our crawl + Common Crawl) — not the whole live web. Some sites block all automated crawlers (anti-bot walls), so their pages may be absent here even though we never filter lawful content.

Did you mean okapi bm25 site terms com pp site github com site lemmy world site docs names com site:arxiv.org?

Freshness: no result on this page carries a fetch time yet (indexed before the fetch epoch was stored beside the doc)

Predicting Multilingual Classification and Translation Performance of

https://arxiv.org/html/2608.03446v1
com/KathyHaem/cla-metrics 2 Background and Related Work Cross-lingual alignment

Eliminating Majority Illusion is Easy

https://arxiv.org/html/2407.20187v1
1 Introduction 1.1 The Illusion Elimination Problem 1.2 Our Contributions. 1.3 Related Work. 2 Preliminaries 3 Majority Illusion Addition Elimination (MIAE) 3.1 A First Attempt 3.2 A Second Attempt 3.3 A TDI System 3.4 A Polynomial Time

1 Introduction

https://arxiv.org/html/2511.06451v1
Problem statement and motivation. Thesis: risk-neutral pricing as a structured operator. From selective scan to a risk-neutral operator layer. Geometry in the loop: Q-Align and convex–monotone decoding. Spectral stability as a first-class

1 Introduction

https://arxiv.org/html/2407.15077v2
2 Problem Definition 3 Method 3.1 Monotonic Improvement of B2MAPO scheme 3.2 B2MAPO Framework 3.2.1 Batch Sequence Generation Layer 3.2.2 Batch by Batch Policy Optimization Layer 4 DAG-based B2MAPO Algorithm 4.1 Hierarchical DAG

Maximizing utility in multi-agent environments by anticipating the

https://arxiv.org/html/2407.04889v1
behavior of other learners 1 Introduction Setting. Zero-sum games. General-sum games. 1.1 Preliminaries 1.2 Algorithms for the learner 1.3 Our results 1.3.1 Zero sum games Continuous-time games. Discrete-time games. 1.3.2 A lower bound

Report GitHub Issue

https://arxiv.org/html/2608.03372v1
org  GitHub sourcecontextcandidatememoryalign claimscontent-word overlapseven checkspolarity ⋅\cdot condition ⋅\cdot temporalhedge ⋅\cdot attributionbrittle ⋅\cdot truncatedflagsevidence + citationverdict policyhard-codedpasspass_w_flagsrewriterejectuncheckablenever a passwitness (optional)one sentence, one

Very Large-Scale Multi-Agent Simulation in AgentScope

https://arxiv.org/html/2407.17789v2
com/modelscope/agentscope/tree/main/examples/paper_large_scale_simulation to inspire further research and development in large-scale multi-agent simulations

Report GitHub Issue

https://arxiv.org/html/2607.26245v1
× Title: Content selection saved. Describe the issue below: Description: Submit without GitHub Submit in GitHub arXiv is now an independent nonprofit! Learn more × Back to arXiv Why HTML? Report Issue Back to Abstract Download PDF

Report GitHub Issue

https://arxiv.org/html/2608.00785v1
com Abstract Content discovery systems depend on relevance judgment for search quality evaluation, but human annotation faces inter-annotator disagreement and scaling costs

AgentScope 1.0: A Developer-Centric Framework for Building Agentic

https://arxiv.org/html/2508.16279v1
Such advancements have laid a robust foundation for developing powerful LLM-based agent applications that can effectively interface with the world through a variety of tools, to perform diverse and complex tasks with increased autonomy and precision (Qin et al

1 Introduction

https://arxiv.org/html/2403.08299v1
The landscape of software development has witnessed a paradigm shift with the advent of AI-powered assistants, exemplified by GitHub Copilot

Underspecification in Language Modeling Tasks: A Causality-Informed

https://arxiv.org/html/2210.00131v4
Code and open-source demos available at https://github

Report GitHub Issue

https://arxiv.org/html/2608.03077v1
× Title: Content selection saved. Describe the issue below: Description: Submit without GitHub Submit in GitHub arXiv is now an independent nonprofit! Learn more × Back to arXiv Why HTML? Report Issue Back to Abstract Download PDF

%PDF-1.5 %� 207 0 obj > stream xÚ¥V*4ý»®Çý²…?0(Â�ùS�ê±üxGé7öe;”;Ä

https://arxiv.org/pdf/1811.12628
ioªAJÃyØU§±Æ# LFg”À¡ë‡C}Âz¾¹OÒ7ÜtŸXW,Û½¸×·Ý­ÔDZ¤¥bùé�¹n‡‘;• æ] ,¡=h粂7'�6m·¯.>×tÐØv Á}u/ÔÇ|8à ÏÈp­qMùP7õøš™f3îE()Ö½”‡—a¬Ž\¾×ÉÅdYD3²,V:…A3•™„ýñ K+r ‰Ó è:ßtåî 4�!÷ð4}w¨áƒóLožñd»þ#×äà±­È6?úq2UdQL %Ê”‰c7Ð_®·Vo¾§ßïÓÿ1‘q½o

Stochastic Games with Minimally Bounded Action Costs

https://arxiv.org/html/2407.18010v2
1 Introduction 2 Formulation 3 Existence of a Value and Saddle Point Equilibrium 4 Learning in Unknown Environments 4.1 Convergence using Linear Function Approximators 5 Intervention Budget Constraints 6 Discussion on Subcases 7 Related

1 Introduction

https://arxiv.org/html/2402.03300v3
com/deepseek-ai/DeepSeek-Math Abstract Mathematical reasoning poses a significant challenge for language models due to its complex and structured nature

Homogeneous Distributed Observers for Quasilinear Systems

https://arxiv.org/html/2407.05763v1
1 Introduction 2 Preliminaries 2.1 Graph Theory 2.2 Generalized Homogeneity 3 Problem Statement 4 Basic Idea of the Observer Design 5 Homogeneous Observer Design 5.1 Globally Homogeneous Distributed Observer 5.2 Locally Homogeneous

Mathematics

https://arxiv.org/list/math/new
Skip to main content System maintenance August 4th and 5th Learn more × Search Submit Donate Log in Search arXiv Press Enter to search · Advanced search Mathematics New submissions Cross-lists Replacements See recent articles Showing

Software Engineering

https://arxiv.org/list/cs.SE/new
Through an analysis of 1,966 open source projects, 1,355 Github issues, 444 CVE reports, and 361 StackOverflow posts, we systematically map the feature support and real-world usage of globs across six common ecosystems that utilize globs

When LLMs Play the Telephone Game: Cultural Attractors as Conceptual

https://arxiv.org/html/2407.04503v4
Tools to Evaluate LLMs in Multi-turn Settings 1 Introduction 2 Related work Biases in LLMs outputs Transmission chains featuring artificial agents Iterated Learning Evaluation of LLMs in social contexts 3 Methods 3.1 Experimental