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com/usnistgov/ZENO","description":["ZENO is a software tool, which computes material, solution and suspension properties for a specified particle shape or molecular structure using path-integral and Monte Carlo methods
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com/assets-cdn/worker/; connect-src 'self' uploads
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com/assets-cdn/worker/; connect-src 'self' uploads
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com /assimp /assimp Open Asset Import Library ( Assimp ) is a cross-platform 3D model import library which aims to provide a common application programming interface (API) for different 3D asset file formats
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com /bulletphysics /bullet3 Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics
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com/apache/lucene
Apache Lucene is a free and open-source search engine software library, originally written in Java by Doug Cutting
com/assets-cdn/worker/; connect-src 'self' uploads
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com/2010/11/2010-11-05-memento-datetime-is-not-last
com; frame-ancestors 'self'; child-src 'self' blob: tube
com /products /maya /overview Autodesk Maya , commonly shortened to just Maya ( / ˈ m aɪ ə / ; MY -ə [ 5 ] [ 6 ] ), is a 3D computer graphics application that runs on Windows , macOS , and Linux , originally developed by Alias and currently owned and developed by Autodesk
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com /meta-llama /llama-models Llama [ a ] (" Large Language Model Meta AI " serving as a backronym ) is a family of large language models (LLMs) released by Meta AI starting in February 2023
com /docker Former logo Docker is a set of products that uses operating system-level virtualization to deliver software in packages called containers
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Type of site Subsidiary Available in 32 [ 1 ] [ a ] languages Headquarters New York , New York , U
com Houdini is an application developed by Toronto SideFX, who originally adapted it from the PRISMS suite of procedural generation software tools
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0 os : linux files : - source : / destination : /var/www/html hooks : AfterInstall : - location : scripts/start_server
com /EpicGames / Unreal Engine ( UE ) is a 3D computer graphics game engine developed by Epic Games , initially made for use in the 1998 first-person shooter video game Unreal