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2 SetMaxThreads sets the maximum number of operating system threads that the Go program can use
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https://pkg.go.dev/runtime/debug?tab=doc
2 SetMaxThreads sets the maximum number of operating system threads that the Go program can use

Inside the Go Playground - The Go Programming Language

https://go.dev/blog/playground
By using a clever trick we can make a Go program think that it is sleeping, when really the sleeps take no time at all

Testing Time (and other asynchronicities) - The Go Programming Language

https://go.dev/blog/testing-time
If you can transform an asynchronous function into a synchronous one, it will be easier to test

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https://go.dev/pkg/runtime/pprof
StartCPUProfile relies on the SIGPROF signal, but that signal will be delivered to the main program's SIGPROF signal handler (if any) not to the one used by Go

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https://go.dev/issue/73581
When scanning a span, if the hit flag is not set, then the garbage collector can directly scan the span’s representative, instead of processing the entire

Go, Backwards Compatibility, and GODEBUG - The Go Programming Language

https://go.dev/doc/godebug
21, a main package’s source files can include one or more //go:debug directives at the top of the file (preceding the package statement)

The Green Tea Garbage Collector - The Go Programming Language

https://go.dev/blog/greenteagc
Heap objects are created when the Go compiler can’t figure out how else to allocate memory for a value

A Guide to the Go Garbage Collector - The Go Programming Language

https://go.dev/doc/gc-guide
"The heap" can be thought of as a catch-all for memory allocation, for when Go values need to be placed somewhere