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nx_voxel_spec_gate.nx

buildroot/runtime/_hdl_build/nx_voxel_spec_gate.nx

2412 B53 linesdepth 3pulls 4 transitivereach 0 importersview sourcekind gate/prooftopic voxel
docsdependenciesstructsconstsfunctions

about

nx_voxel_spec_gate.nx -- proves the ENGINE EMIT TARGET: a game-SPEC (DATA) -> a generated 3D voxel world, hands-off. Mirrors the dungeon path's "2 distinct specs -> 2 distinct playable games" but for 3D. Two specs (different seed/water/height/camera) -> render_world -> two BMPs. GREEN iff BOTH render a real world AND the two frames DIFFER (distinct data -> distinct world = real generation, not a baked scene). AUTHOR=ORGAN.

dependencies 2 imports · 0 importers

nx_syscalls.nx nx_voxel_world.nx nx_voxel_spec_gate.nx

imports: nx_syscalls.nxnx_voxel_world.nx

imported by: nobody (leaf or entry point)

structs

none

consts

none

functions

9func make_spec(seed: i64, n: i64, water: i64, maxh: i64, latsp: i64,
17func frame_hash(fb: *i64) -> i64
24func count_world(fb: *i64) -> i64
33func main() -> i64