nx_webviz_research.nx
buildroot/runtime/nx_webviz_research.nx
about
nx_webviz_research.nx -- THIN structured BROWSER-VISUALIZATION / GAME-LIBRARY research source organ.
Banks the REAL cutting-edge in-browser stack the operator named (Three.js/PixiJS/Babylon/Phaser/PlayCanvas/
d3.js/WebGL/WebGPU/GLSL/PBR) as MEASURED YARDSTICKS so the visual/game census can grade EXCEED/PARITY/BEHIND
against reality -- NOT self-score. Composes nx_research_engine (same pattern as nx_gfx_research); NO copy-pasted loop.
Distinct from nx_gfx_research (native APIs: DirectX/Vulkan/Metal/OpenGL) -- this is the BROWSER yardstick set.
expect_exit: 0 license_tier: ORIGINAL Sovereign: nx_research_engine over TLS-1.3.
dependencies 1 imports · 0 importers
imports: nx_research_engine.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| 8 | const K_MAGIC_8388608: i64 = 8388608 |
functions
| 10 | func main() -> i64 |