code wiki / _hdl_build / nx_worldgen_showcase.nx
nx_worldgen_showcase.nx
buildroot/runtime/_hdl_build/nx_worldgen_showcase.nx
about
nx_worldgen_showcase.nx -- PUBLISH sovereign Infinigen rung 1 (operator: build a WORLD, + publish updates).
Renders several procedural worlds (varied seeds + weather) into a self-contained /world page. No ML, no assets,
no libraries -- our own integer heightfield ray-marcher. license_tier: ORIGINAL expect_exit: 0
dependencies 4 imports · 0 importers
imports: nx_syscalls.nxnx_png.nxnx_base64.nxnx_worldgen.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 9 | func hw(fd: i64, s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(fd, s, n); return 0 } |
| 11 | func emit_world(fd: i64, seed: i64, mode: i64, cap: *u8, fb: *i64, tmp: *u8) -> i64 |
| 25 | func main() -> i64 |