code wiki / _hdl_build / _game_forest.nx
_game_forest.nx source
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1// AUTHORED BY nx_game_emit from a data game-spec -- per-game module over nx_game_engine_lib
2import "nx_syscalls.nx"
3import "nx_game_engine_lib.nx"
4func main() -> i64 {
5 let cfg: *i64 = sys_mmap(256) as *i64
6 cfg[13] = 22
7 cfg[14] = 3
8 cfg[15] = 1
9 cfg[16] = 20
10 cfg[17] = 4
11 cfg[18] = 3
12 cfg[19] = 9
13 cfg[20] = 8
14 cfg[21] = "THE FOREST" as *u8 as i64
15 let t: *i64 = sys_mmap(2048) as *i64
16 t[0] = 1
17 t[1] = 0 - 1
18 t[2] = 0 - 1
19 t[3] = 0 - 1
20 t[4] = 0 - 1
21 t[5] = 0 - 1
22 t[6] = 0 - 1
23 t[7] = 2
24 t[8] = 0 - 1
25 t[9] = 3
26 t[10] = 4
27 t[11] = 0 - 1
28 t[12] = 0 - 1
29 t[13] = 0 - 1
30 t[14] = 1
31 t[15] = 0 - 1
32 t[16] = 0 - 1
33 t[17] = 0 - 1
34 t[18] = 0 - 1
35 t[19] = 0 - 1
36 t[20] = 0 - 1
37 t[21] = 0 - 1
38 t[22] = 0 - 1
39 t[23] = 5
40 t[24] = 0 - 1
41 t[25] = 0 - 1
42 t[26] = 0 - 1
43 t[27] = 0 - 1
44 t[28] = 0 - 1
45 t[29] = 5
46 t[30] = 0 - 1
47 t[31] = 0 - 1
48 t[32] = 0 - 1
49 t[33] = 0 - 1
50 t[34] = 0 - 1
51 t[35] = 0 - 1
52 cfg[22] = t as i64
53 cfg[23] = 6
54 cfg[24] = 6
55 return eng_run(cfg)
56}