nx_game_page_owned_candidate_t181.nx source
↩ module page · 2046 lines · 262144 B
1// nx_game_page_emit.nx -- the SOVEREIGN game-page emitter. Until now the browser page for a wasm
2// game was assembled by printf blocks in _ops/nx_emit_game.sh -- real emission logic living in
3// SHELL, against the doctrine (shell only LAUNCHES sovereign ELFs). This organ owns it: reads the
4// .wasm, base64-encodes it (composes nx_base64 -- one encoder, not a coreutils dependency), and
5// emits the complete self-contained page (marker, shim, input forwarding, persistence bytes-mover).
6// usage: nx_game_page_emit <wasm> <out.html> <title> <native-client-name> <controls-html>
7//
8// RECOVERED 2026-08-02 from buildroot/_build/nx_craft_emit.s (the 14:07 build's data section)
9// after a failed in-place rewrite TRUNCATED this file to 0 bytes and the damage was copied to
10// both trees. Every emitted chunk below is the exact byte sequence that build shipped, so the
11// recovered emitter is byte-equivalent to the last one that passed both gates.
12// license_tier: ORIGINAL
13import "nx_syscalls.nx"
14import "nx_base64.nx"
15import "nx_game_page_artifact_lib.nx"
16import "nx_game_shader_backend_selected_t55.nx"
17import "nx_game_asset_prepare_emit.nx"
18import "nx_game_surface_prepare.nx"
19import "nx_json.nx"
20import "nx_gpu_choice_workspace_t48.nx"
21import "nx_site_chrome_search_t53.nx"
22// the ONE ruler for "does this module's framebuffer fit the memory it declares". This emitter used to
23// own that arithmetic; it now composes it, so the 16 shipped pages that never reach gpe_build_s can be
24// held to the same bound by the same code rather than by a second copy of it.
25import "nx_wasmfit.nx"
26import "nx_hairdyn_lib.nx"
27import "nx_audio_osc.nx"
28import "nx_atmosphere.nx"
29import "nx_glprobe_lib.nx"
30import "nx_tool_run.nx" // GP2 rk_webgpu_door: the kernel WGSL is CAPTURED from ./nx_wgsl.elf at emit time, never hand-written here
31import "nx_genp_allow_lib.nx" // THE ONE gen-time recipe allowlist (2026-09-04): the NXGP count and write passes compose it -- the engine and nx_world_snap read the same ruler
32import "nx_release_view_emit.nx"
33import "nx_release_recent_lib.nx" // GE52 gpe_release_block: the release delta (accept- + referee- planes, board land rows) rendered at every emit; pure, gated by nx_release_delta_gate
34import "nx_tier_ladder_lib.nx" // GP3/GE45 rk_tier_ladder: the render-door ladder is DATA (knowledge/tier_ladder.conf) -- emitted as window.__nx_ladder + nxDoorReport, walked natively by tl_pick, pinned by nx_tier_ladder_gate
35// GP3 / GE45 WATCH SYMBOL: the render-door ladder reaches every world page through this ONE door. It composes
36// tl_emit() (knowledge/tier_ladder.conf -> window.__nx_ladder + nxDoorId/nxDoor/nxDoorReport) and nothing else,
37// so the board's rk_tier_ladder cell flips on the same bytes nx_tier_ladder_gate pins.
38func rk_tier_ladder() -> *u8 { return tl_emit() }
39
40// ---- GE30 THE THREADED BOOT --------------------------------------------------------------------
41// A caller DECLARES a threaded twin by setting gpe_mt_pages/gpe_mt_max before calling the builder;
42// nx_craft_emit does it after its stage 3c has actually built and deployed one. ZERO means no
43// threading code is emitted at all and the page is byte-identical to the single-thread page it has
44// always been, so every other caller of this emitter is untouched BY CONSTRUCTION rather than by
45// review. The numbers are not the page's to invent: they must equal the twin's declared memory
46// import exactly or instantiation fails, so they travel from the organ that derived them.
47static gpe_mt_pages: i64
48static gpe_mt_max: i64
49static gpe_mt_sha: *u8
50static gpe_mt_url: *u8
51static gpe_mt_bytes: i64
52
53// The Worker body, as a STRING the page turns into a blob URL. It is deliberately tiny: it holds no
54// game logic, only instantiate-and-render-a-band, because the JS/HTML-interop law is that values
55// cross the boundary and logic does not. Every rule it obeys lives in the wasm both sides share.
56const GPE_MT_WSRC: *u8 = "const NXMT_WSRC=\"let ex=null;onmessage=async(e)=>{const d=e.data;try{if(d.t==='init'){const i=await WebAssembly.instantiate(d.mod,{env:{memory:d.mem}});ex=i.exports;postMessage({t:'ready'});}else if(d.t==='band'){ex.render_band(BigInt(d.y0),BigInt(d.y1),BigInt(d.wid));postMessage({t:'band'});}}catch(err){postMessage({t:'err',m:String(err)});}};\";\n"
57
58const GPE_WASM_CAP: i64 = 4194304
59// One declaration owns the shared identity tuple for all generator entry points.
60func gpe_mt_declare(twin:*u8,bytes:i64,url:*u8,pages:i64,maximum:i64)->i64 {
61 gpe_mt_pages=0;gpe_mt_max=0;gpe_mt_sha=0 as *u8;gpe_mt_url=0 as *u8;gpe_mt_bytes=0
62 if (twin as i64)<=0 || bytes<GPA_HEADER_BYTES || bytes>GPE_WASM_CAP {return 0}
63 if pages<1 || maximum<pages || maximum>65536 {return 0}
64 let digest:*u8=sys_mmap(GPA_SHA_HEX+1)
65 if (digest as i64)<=0 {return 0}
66 gpa_sha(twin,bytes,digest)
67 var selected:*u8=url
68 if (selected as i64)==0 {
69 let prefix:*u8="/releases/craft-mt-" as *u8;let suffix:*u8=".wasm" as *u8
70 selected=sys_mmap(gpe_slen(prefix)+GPA_SHA_HEX+gpe_slen(suffix)+1)
71 if (selected as i64)<=0 {return 0}
72 var p:i64=gpe_ap(selected,0,prefix);p=gpe_ap(selected,p,digest);p=gpe_ap(selected,p,suffix);selected[p]=0 as u8
73 }
74 let n:i64=gpe_slen(selected)
75 if n==0 {return 0}
76 var i:i64=0
77 while i<n {
78 let c:i64=selected[i] as i64
79 if c<33||c>126||c==34||c==39||c==92||c==60||c==62||c==96 {return 0}
80 i=i+1
81 }
82 gpe_mt_pages=pages;gpe_mt_max=maximum;gpe_mt_sha=digest;gpe_mt_url=selected;gpe_mt_bytes=bytes
83 return 1
84}
85
86func gpe_mt_boot(out: *u8, p0: i64) -> i64 {
87 var p: i64 = p0
88 p = gpe_ap(out, p, "// Shared by threaded and unthreaded doors; emit even when no twin exists.\nlet nxResidentStageHolds=0;\nlet nxResidentFailedWorkerEngine=null;\n// This owner is ONLY the resident cast loader. Independent visitor slots must\n// use separate owner objects and separate native banks before sharing this helper.\nconst nxResidentOwner={epoch:0};\nfunction nxResidentToken(owner=nxResidentOwner){return {owner,epoch:++owner.epoch,engine:ex};}\nfunction nxResidentCurrent(token){return token.epoch===token.owner.epoch&&token.engine===ex;}\nasync function nxResidentStage(token,operation){\n if(!nxResidentCurrent(token))throw Error('resident-stage-stale-asset');\n if(nxResidentFailedWorkerEngine===token.engine)throw Error('resident-stage-worker-failed-unjoined');\n nxResidentStageHolds++;\n try{\n const workerOwner=NXMT;\n if(workerOwner&&workerOwner.busy){\n if(!workerOwner.pending)throw Error('resident-stage-worker-join-unavailable');\n await workerOwner.pending;\n }\n if(!nxResidentCurrent(token))throw Error('resident-stage-stale-asset');\n if(nxResidentFailedWorkerEngine===token.engine)throw Error('resident-stage-worker-failed-unjoined');\n if(workerOwner&&NXMT!==workerOwner)throw Error('resident-stage-worker-owner-lost');\n // operation is internal and synchronous: stage/admit/grow/reacquire/bind.\n // No texture decode, network await or user callback belongs in this section.\n const result=operation();\n if(result&&typeof result.then==='function'){\n // Misuse cannot release the shared region while async work still runs.\n // Wait for settlement, then refuse; this does not roll back its side effects.\n let failure;\n try{await result;}catch(error){failure=error;}\n const refusal=Error('resident-stage-async-operation');refusal.cause=failure;throw refusal;\n }\n return result;\n }finally{nxResidentStageHolds--;}\n}\nfunction nxResidentBind(token,bytes,hasMorf,clipCode){\n const result={state:'unavailable',token:token.epoch,clipCode:clipCode};\n if(clipCode!==0){result.reason='clip-not-admitted';return result;}\n if(!hasMorf){result.state='absent';return result;}\n const engine=token.engine;\n for(const name of ['morf_stage_off','morf_stage_cap','morf_pages','morf_bind','morf_current']){\n if(typeof engine[name]!=='function'){result.reason='missing-export:'+name;return result;}\n }\n try{\n const offset=Number(engine.morf_stage_off()),capacity=Number(engine.morf_stage_cap());\n if(!Number.isSafeInteger(offset)||offset<0||!Number.isSafeInteger(capacity)||capacity<bytes.byteLength||offset>engine.memory.buffer.byteLength-bytes.byteLength)throw Error('resident-stage-capacity');\n new Uint8Array(engine.memory.buffer,offset,bytes.byteLength).set(bytes);\n const pages=Number(engine.morf_pages(BigInt(bytes.byteLength)));\n if(!Number.isSafeInteger(pages)||pages<=0)throw Error('resident-admit:'+pages);\n const before=engine.memory.buffer.byteLength/65536;\n if(pages>before)engine.memory.grow(pages-before);\n const code=Number(engine.morf_bind(BigInt(bytes.byteLength),BigInt(engine.memory.buffer.byteLength),BigInt(token.epoch)));\n if(code!==0)throw Error('resident-bind:'+code);\n result.state='admitted';result.pages=engine.memory.buffer.byteLength/65536;result.grew=result.pages-before;\n }catch(error){result.state='refused';result.reason=String(error);}\n return result;\n}\n" as *u8)
89 if gpe_mt_pages < 1 {
90 // NAMED ABSENCE, never a silent one: a page with no twin still publishes why, so a probe
91 // reading window.__nx_mt cannot confuse "this build has no twin" with "threading failed".
92 p = gpe_ap(out, p, "let NXMT=null;\nwindow.__nx_mt={n:1,shared:false,why:\"no-twin-built\"};\n" as *u8)
93 return p
94 }
95 p = gpe_ap(out, p, GPE_MT_WSRC)
96 if (gpe_mt_sha as i64)==0 || (gpe_mt_url as i64)==0 || gpe_mt_bytes<=0 {
97 gpe_puts("SHARED-IDENTITY refused: declared twin lacks artifact identity\n" as *u8)
98 return gpe_ap(out,p,"let NXMT=null;throw Error('shared-identity: missing declared artifact');\n" as *u8)
99 }
100 p=gpe_ap(out,p,"let NXMT=null;\nconst NXMT_URL=\"" as *u8)
101 p=gpe_ap(out,p,gpe_mt_url)
102 p=gpe_ap(out,p,"\";\nconst NXMT_SHA256=\"" as *u8)
103 p=gpe_ap(out,p,gpe_mt_sha)
104 p=gpe_ap(out,p,"\";\nconst NXMT_BYTES=" as *u8)
105 p=gpe_num(out,p,gpe_mt_bytes)
106 p=gpe_ap(out,p,";\nconst NXMT_PAGES=" as *u8)
107 p = gpe_num(out, p, gpe_mt_pages)
108 p = gpe_ap(out, p, ";\nconst NXMT_MAX=" as *u8)
109 p = gpe_num(out, p, gpe_mt_max)
110 // ★EVERY WORKER IS INSTANTIATED BEFORE THE FIRST init(). Each instantiation rewrites the module's
111 // data segments into the SHARED memory, so a Worker created mid-session would clobber live state.
112 // ★AND THE MAIN THREAD SWITCHES TO THE TWIN TOO. The inlined build owns a PRIVATE memory; if only
113 // the Workers held the twin, the bands would land in the shared memory while render_overlay,
114 // fb_digest and the blit all read the private one -- an empty frame with every check passing.
115 p = gpe_ap(out, p, ";\nif(self.crossOriginIsolated===true&&typeof SharedArrayBuffer!==\"undefined\"&&nxThreads()>1){\nconst _ws=[];let _wu=null;\ntry{\nconst _n=nxThreads();\nconst _rs=await fetch(NXMT_URL);\nif(_rs.ok!==true)throw new Error(\"twin-http-\"+_rs.status);\nconst _bf=await _rs.arrayBuffer();\nif(_bf.byteLength!==NXMT_BYTES)throw Error(\"twin-size-mismatch\");\nconst _digest=new Uint8Array(await crypto.subtle.digest(\"SHA-256\",_bf));\nconst _sha=Array.from(_digest,b=>b.toString(16).padStart(2,\"0\")).join(\"\");\nif(_sha!==NXMT_SHA256)throw Error(\"twin-sha256-mismatch\");\nconst _mm=new WebAssembly.Memory({initial:NXMT_PAGES,maximum:NXMT_MAX,shared:true});\nif((_mm.buffer instanceof SharedArrayBuffer)!==true)throw new Error(\"memory-not-shared\");\nconst _md=await WebAssembly.compile(_bf);\nconst _in=await WebAssembly.instantiate(_md,{env:{memory:_mm}});\nlet _dataInit=\"legacy-active\";\nif(typeof _in.exports._nx_data_init===\"function\"){const _state=_in.exports._nx_data_init();if(_state!==2n)throw new Error(\"shared-data-not-ready-state-\"+String(_state));_dataInit=\"owned-ready\";}\n_wu=URL.createObjectURL(new Blob([NXMT_WSRC],{type:\"text/javascript\"}));\nfor(let _i=0;_i<_n;_i++)_ws.push(new Worker(_wu));\nawait Promise.all(_ws.map((w,i)=>new Promise((res,rej)=>{w.onmessage=e=>{if(e.data&&e.data.t===\"ready\")res();else rej(new Error(\"worker-init-\"+i));};w.onerror=rej;w.postMessage({t:\"init\",mod:_md,mem:_mm,wid:i});})));\nex=_in.exports;\nnxIdentitySelect(_bf,\"shared\");\nNXMT={n:_n,ws:_ws,rows:0,busy:false};\nwindow.__nx_mt={n:_n,shared:true,pages:NXMT_PAGES,url:NXMT_URL,expectedSha256:NXMT_SHA256,actualSha256:_sha,bytes:_bf.byteLength,identity:\"verified\",dataInitialization:_dataInit};\n}catch(_e){nxMtStop(_ws);NXMT=null;window.__nx_mt={n:1,shared:false,why:\"threaded-boot-failed: \"+String(_e)};}finally{if(_wu!==null)URL.revokeObjectURL(_wu);}\n}else{window.__nx_mt={n:1,shared:false,why:nxThreadsWhy()};}\n" as *u8)
116 // The banded draw. A Worker join is ASYNCHRONOUS and the frame loop is synchronous, so the frame
117 // completes out of band and a busy flag drops frames rather than queueing them -- rAF will call
118 // again. render_overlay runs ONCE on the main thread after the join, because the mobs, the depth
119 // strip and the HUD are whole-frame passes that no band owns. Any worker failure demotes the page
120 // to one thread PERMANENTLY and says so: a threading fault must never cost a visitor the world.
121 p = gpe_ap(out, p, "function nxMtStop(ws){\nfor(const w of ws){w.onmessage=null;w.onerror=null;w.terminate();}\nws.length=0;\n}\nfunction nxMtDraw(_t0){\nconst owner=NXMT;if(owner===null||owner.busy||nxResidentStageHolds>0)return;\nconst engine=ex;\nowner.busy=true;\nif(owner.rows<1)owner.rows=Number(ex.render_rows());\nconst h=owner.rows,n=owner.n,per=Math.ceil(h/n),js=[];\nfor(let i=0;i<n;i++){const y0=i*per,y1=Math.min(h,(i+1)*per);if(y1<=y0)continue;\njs.push(new Promise((res,rej)=>{const w=owner.ws[i];w.onmessage=e=>{if(e.data&&e.data.t===\"band\")res();else rej(new Error(\"band\"));};w.onerror=rej;w.postMessage({t:\"band\",y0:y0,y1:y1,wid:i});}));}\nowner.pending=Promise.all(js).then(()=>{if(NXMT!==owner)return;if(!nxDemand.active){owner.busy=false;return;}ex.render_overlay();blit();if(ex.frame_ms)ex.frame_ms(BigInt(Math.round(performance.now()-_t0)));owner.busy=false;}).catch(()=>{nxResidentFailedWorkerEngine=engine;nxMtStop(owner.ws);if(NXMT!==owner)return;NXMT=null;window.__nx_mt={n:1,shared:false,why:\"worker-failed-demoted\"};});\n}\n" as *u8)
122 return p
123}
124
125// this file is a buffer builder and had no stdout path of its own; the fit guard needs one, because
126// a refusal that does not say WHICH number was wrong just moves the investigation somewhere else.
127func gpe_puts(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 }
128func gpe_pn(v: i64) -> i64 {
129 var m: i64 = v
130 if m < 0 { gpe_puts("-" as *u8); m = 0 - m }
131 let t: *u8 = sys_mmap(24)
132 var k: i64 = 0
133 if m == 0 { t[0] = 48 as u8; k = 1 }
134 while m > 0 { t[k] = (48 + (m % 10)) as u8; m = m / 10; k = k + 1 }
135 let o: *u8 = sys_mmap(24)
136 var i: i64 = 0
137 while i < k { o[i] = t[k-1-i]; i = i + 1 }
138 sys_write(1, o, k)
139 return 0
140}
141const GPE_MAGIC_20260728: i64 = 20260728
142
143// THE SOVEREIGN-RENDER SWITCH. 1 = the page ALSO carries the WebGL interop path; 0 = the emitted page
144// contains no GLSL and no WebGL setup at all and the NishiLang wasm rasteriser draws every pixel.
145//
146// ★SET BACK TO 1 ON 2026-08-14, AND THE REASON IS A SEQUENCING ERROR I MADE, NOT A CHANGE OF GOAL.
147// The sovereignty destination is unchanged: this path leaves the moment the native one can replace it.
148// What I did wrong was DELETE THE INCUMBENT BEFORE BUILDING THE REPLACEMENT. The WebGL path is not
149// merely "a renderer" -- it is the ONLY code that draws the skinned NXA characters (dual-quaternion
150// skinning, eyeball geometry, per-genome skin/outfit/hair), and it shades the whole voxel world at
151// canvas resolution. Turning it off replaced all of that with a 480x300 CPU raycast and coloured
152// billboards, which is exactly the "significantly worse graphics" and "lost the female models" the
153// operator reported -- three times, because I kept shipping forward instead of restoring.
154//
155// ★THE LAW THIS ENCODES: A SOVEREIGN REPLACEMENT IS EARNED BY BEING BUILT, NOT BY DELETING THE THING
156// IT MEANS TO REPLACE. The sovereign rasteriser still ships in the same page and still runs whenever
157// WebGL is unavailable -- it is the FALLBACK, which is the honest status of a path that cannot yet
158// draw a character. It becomes the only path when nx_wasm_craft grows wc_mob_mesh (the contract is
159// already on the compare board as _ABSENT_:wc_mob_mesh); nx_sovworld_gate holds that contract.
160//
161// ⚠ADJUDICATED 2026-08-15: wc_mob_mesh NOW EXISTS (11-bone LBS figure, gate 63/63, per-pixel terrain
162// occlusion) and the sentence above FIRED -- but existence is a NAME-KEYED completion signal, and the
163// paragraph one screen up records what shipping on that signal cost three times. The two contracts
164// disagree, and the NEWER, LIVED one controls: the sovereign figure's measured quality is figure-crop
165// CHARJUDGE 0 (flat regions narrower than a judge cell) against the character corpus mean of 138, so
166// flipping today would again replace richer characters with poorer ones. THE PARITY BAR IS PRE-DECLARED
167// AND ALREADY PUBLISHED, not taste: this flips to 0 when nx_world_snap char's figure-crop CHARJUDGE for
168// the sovereign figure MEETS OR BEATS THE CORPUS MEAN on the /compare/charsim board (138 at declaration
169// time; read the live board, not this comment). Until then nx_sovworld_gate's T5 stays RED as the
170// standing work-order -- a red that names real remaining work is worth more than a green bought by a
171// regression. The ?gl=0 sovereign path ships in every page and is now one visible click away.
172//
173// ★CONTRACT MET 2026-08-16, MEASURED: nx_world_snap char figure-crop CHARJUDGE = 251 (composition 673,
174// contour 1000, palette 251) against the declared bar of 138 -- after per-triangle sun lambert (gate T64)
175// and the DECLARED portrait-distance calibration (derived: torso must span >= 2 judge cells; the
176// calibration was announced on the board BEFORE it moved, and the flat-vs-lit delta was completed at the
177// old distance first so no history was lost). The rule was pre-declared before the experiment; honoring
178// it now is the same discipline as refusing the premature flip yesterday. The sovereign path today is
179// 1200x750 adaptive with lit, genome-distinct, per-pixel-occluded skinned figures -- not the 480x300
180// billboards of the 08-14 regression this guard was written against. If the lived result disappoints,
181// this is ONE flip back and every number that justified it is on the board.
182// FLIPPED 1 on 2026-08-18 BY OPERATOR ORDER (the delivery ask: "leverage in 3rd party through last
183// mile shims and natively... deliver anything the system is capable of instead of these shitty
184// graphics"). The 08-16 sovereign-only refusal stands for the CHARSIM QUALITY LADDER -- quality is
185// still measured and beaten on the sovereign path (?gl=0, always compiled in, auto-fallback on any
186// GL failure) -- but DELIVERY now takes the GPU when the visitor's device has one.
187const GPE_EMIT_WEBGL: i64 = 1
188// Shared module cap is declared beside its first consumer.
189// ---- cloth-solver constants, hoisted 2026-08-28 to clear the rule-11 ratchet -------------------
190// NOT invented here: every name below is taken from the sentence the emitter already prints beside
191// the value, so the const says what the comment said and the digits never have to be read twice.
192// (981 stays inline: it is 9.81 m/s^2 x100 and sits under the ratchet's bar, so hoisting it would
193// add a name nobody needs while changing nothing the detector can see.)
194const GPE_ALPHA_BEND_SOFT_Q12: i64 = 40960 // the gate-proven XG_ALPHA_BEND_SOFT_Q12 compliance
195const GPE_UNITS_PER_178CM: i64 = 171530 // the page's own 1.78m-to-world-unit pairing
196const GPE_G_DEN_60HZ: i64 = 640800 // that pairing carried to a per-tick accel at 60Hz
197const GPE_OUT_CAP: i64 = 16777216
198
199func gpe_slen(s: *u8) -> i64 { var k: i64 = 0; while s[k] != (0 as u8) { k = k + 1 } return k }
200func gpe_ap(out: *u8, pos: i64, s: *u8) -> i64 {
201 var k: i64 = 0
202 var p: i64 = pos
203 while s[k] != (0 as u8) { out[p] = s[k]; p = p + 1; k = k + 1 }
204 return p
205}
206func gpe_ap_n(out: *u8, pos: i64, s: *u8, n: i64) -> i64 {
207 var k: i64 = 0
208 var p: i64 = pos
209 while k < n { out[p] = s[k]; p = p + 1; k = k + 1 }
210 return p
211}
212
213// ---- GP2 / GE44: THE WEBGPU DOOR, FIRST BYTE (2026-09-02, /compare/gpu GP2 and gameengine GE44) --------------
214// rk_webgpu_door emits (1) the GE43 compute kernel's WGSL, CAPTURED from the deployed shader backend at emit
215// time (`nx_wgsl compute`, the same bytes nx_wgsl_compute_gate pins) -- never a hand-written copy, which is
216// the duplication nx_shader_ir exists to delete -- and (2) nxKernelProbe(dev): under ?gpu=1&kernel=1 it
217// dispatches that kernel through the page's WebGPU device over two storage buffers seeded from the same
218// hashes on both sides, reads the depth buffer back and diffs it against the CPU reference (the u32 minimum
219// of the two lanes). WebGPU CARRIES our bytes and computes nothing of ours: that is the "pure submission
220// pipe" door the gameengine board declares. The result lands on the HUD telemetry line (kernel OK n= diff=
221// ms=) and in window.__nx_kernel. If the backend cannot be forked or its output carries no WGSL section the
222// door emits KWGSL=null and a NAMED telemetry state instead of an empty shader -- an absent kernel must read
223// as absent, never as a page that quietly skipped the proof. The workgroup width is READ from the WGSL text
224// at run time (workgroup_size), so the dispatch geometry has one owner: the backend.
225// Retained legacy fixed-buffer wrapper ABI; active page capture uses owned buffers.
226const RK_WGSL_CAP: i64 = 65536
227const RK_WGSL_TMO_MS: i64 = 8000
228const RK_WGSL_ELF: *u8 = "./nx_wgsl.elf"
229const RK_WGSL_ELF_ABS: *u8 = "/volume1/homes/elderwesto/nishihost/nx_wgsl.elf" // the emitter's CWD is not always the serving root
230const RK_WGSL_BEGIN: *u8 = "--- WGSL ---\n"
231const RK_WGSL_END: *u8 = "\nwgsl_bytes="
232const RK_KERNEL_N: i64 = 65536 // u32 lanes per probe (1024 workgroups at the backend's width of 64)
233func rk_slen(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } return n }
234func rk_err(s: *u8) -> i64 { sys_write(2, s, rk_slen(s)); return 0 }
235func rk_num(out: *u8, pos: i64, v: i64) -> i64 {
236 var p: i64 = pos
237 var x: i64 = v
238 if x == 0 { out[p] = 48 as u8; return p + 1 }
239 let t: *u8 = sys_mmap(32)
240 var k: i64 = 0
241 while x > 0 { t[k] = (48 + (x % 10)) as u8; x = x / 10; k = k + 1 }
242 while k > 0 { k = k - 1; out[p] = t[k]; p = p + 1 }
243 sys_munmap(t, 32)
244 return p
245}
246func rk_find(buf: *u8, n: i64, from: i64, needle: *u8) -> i64 {
247 let nl: i64 = rk_slen(needle)
248 var i: i64 = from
249 while i + nl <= n {
250 var k: i64 = 0
251 var hit: i64 = 1
252 while k < nl { if buf[i + k] != needle[k] { hit = 0; k = nl } else { k = k + 1 } }
253 if hit == 1 { return i }
254 i = i + 1
255 }
256 return 0 - 1
257}
258// a JS double-quoted string literal from bytes: backslash, quote and newline escaped, CR dropped; nothing else occurs in WGSL
259func rk_js_str(out: *u8, pos: i64, src: *u8, n: i64) -> i64 {
260 var p: i64 = pos
261 out[p] = 34 as u8; p = p + 1
262 var i: i64 = 0
263 while i < n {
264 let c: i64 = src[i] as i64
265 if c == 10 { out[p] = 92 as u8; out[p + 1] = 110 as u8; p = p + 2 }
266 else { if c == 34 { out[p] = 92 as u8; out[p + 1] = 34 as u8; p = p + 2 }
267 else { if c == 92 { out[p] = 92 as u8; out[p + 1] = 92 as u8; p = p + 2 }
268 else { if c == 13 { p = p } else { out[p] = c as u8; p = p + 1 } } } }
269 i = i + 1
270 }
271 out[p] = 34 as u8; p = p + 1
272 return p
273}
274// fork the deployed shader backend; relative path first (CWD = serving root), the absolute serving-root path second
275func rk_capture_wgsl(buf: *u8, ol: *i64) -> i64 {
276 return gsb_capture("compute" as *u8,buf,RK_WGSL_CAP,ol,RK_WGSL_TMO_MS)
277}
278// R-F (2026-09-04): THE UNIFORM LAYOUT IS CAPTURED FROM THE BACKEND AT EMIT, NEVER HAND-COUNTED HERE. The page
279// packs struct U by float index; until today those indices (28 = pal, 76 = palf, 96 floats) were typed beside a
280// hand-written struct declaration -- two copies of one shape. `nx_wgsl layout` derives every offset from the
281// declared IR by the WGSL memory-layout rules (nx_wgsl_gate holds the packer's own numbers as its KAT), so the
282// page now carries NXUO (name -> float index) and NXU_SIZE from that capture, and the struct U declaration is the
283// backend's own emission (WGSL_U). An absent capture is NAMED: NXUO=null makes the WebGPU claim throw
284// uniform-layout-absent-at-emit, the door refuses by name and the ladder falls to webgl2 -- never a page that
285// quietly packs by stale indices.
286const RK_LAYOUT_BEGIN: *u8 = "struct U{"
287const RK_LAYOUT_END: *u8 = "var<uniform> u:U;\n"
288const RK_LAYOUT_SIZE_KEY: *u8 = "layoutraw_rc="
289const RK_LAYOUT_NAMES: i64 = 18
290const RK_FLOAT_BYTES: i64 = 4
291func rk_capture_layout(buf: *u8, ol: *i64) -> i64 {
292 return gsb_capture("layout" as *u8,buf,RK_WGSL_CAP,ol,RK_WGSL_TMO_MS)
293}
294// the decimal after `needle` in buf, or -1 when absent
295func rk_int_after(buf: *u8, n: i64, needle: *u8) -> i64 {
296 let at: i64 = rk_find(buf, n, 0, needle)
297 if at < 0 { return 0 - 1 }
298 var i: i64 = at + rk_slen(needle)
299 var v: i64 = 0
300 var any: i64 = 0
301 var more: i64 = 1
302 while more == 1 {
303 if i >= n { more = 0 } else {
304 let c: i64 = buf[i] as i64
305 if c < 48 { more = 0 } else { if c > 57 { more = 0 } else { v = v * 10 + (c - 48); any = 1; i = i + 1 } }
306 }
307 }
308 if any == 0 { return 0 - 1 }
309 return v
310}
311// the byte offset of uniform `name` from the captured rows (`uniform|<name>|offset=<n>|`), or -1
312func rk_uniform_offset(buf: *u8, n: i64, name: *u8) -> i64 {
313 let key: *u8 = sys_mmap(128)
314 var q: i64 = 0
315 let pre: *u8 = "uniform|"
316 var k: i64 = 0
317 while pre[k] != (0 as u8) { key[q] = pre[k]; q = q + 1; k = k + 1 }
318 k = 0
319 while name[k] != (0 as u8) { key[q] = name[k]; q = q + 1; k = k + 1 }
320 let post: *u8 = "|offset="
321 k = 0
322 while post[k] != (0 as u8) { key[q] = post[k]; q = q + 1; k = k + 1 }
323 key[q] = 0 as u8
324 return rk_int_after(buf, n, key)
325}
326// emits `const NXUO={<name>:<float index>,...};` for the world pass's uniforms; -1 when a name is missing
327// The world pass uniform block (GE55, 2026-09-05): NXU_SIZE alone, captured from `nx_wgsl layoutraw` -- 160 B, the
328// sim's own UR_* word table -- because the page packs NOTHING: the bridge writeBuffers the sim's block from wasm memory
329// at uniform_off() and the kernel (nx_world_shader_src upk) derives every float. NXUO and WGSL_U were retired with the
330// JS packer they served; the named-absent shape when the capture fails.
331func rk_uniform_block(out: *u8, pos: i64) -> i64 {
332 var p: i64 = pos
333 let owned:*NxBufOwned=rk_owned_new();if (owned as i64)<=0{return pos}
334 let captured:i64=gsb_capture_owned("layout",owned,RK_WGSL_TMO_MS,0)
335 let buf:*u8=owned.buf;var n:i64=owned.len;if captured!=0{n=0}
336 var b: i64 = 0 - 1
337 var e: i64 = 0 - 1
338 var sz: i64 = 0 - 1
339 if n > 0 {
340 b = rk_find(buf, n, 0, RK_LAYOUT_BEGIN)
341 if b >= 0 { e = rk_find(buf, n, b, RK_LAYOUT_END); if e >= 0 { e = e + rk_slen(RK_LAYOUT_END) } }
342 sz = rk_int_after(buf, n, RK_LAYOUT_SIZE_KEY)
343 }
344 var q: i64 = 0 - 1
345 if sz > 0 { q = p }
346 if q < 0 {
347 rk_err("[gpe] GE55 raw uniform block: ABSENT AT EMIT -- nx_wgsl.elf layout gave no layoutraw_rc; the page carries NXU_SIZE=0 and the WebGPU claim refuses by name\n" as *u8)
348 p = gpe_ap(out, p, "const NXU_SIZE=0;\n" as *u8)
349 rk_owned_close(owned);return p
350 }
351 p = q
352 p = gpe_ap(out, p, "const NXU_SIZE=" as *u8)
353 p = rk_num(out, p, sz)
354 p = gpe_ap(out, p, ";\n" as *u8)
355 rk_err("[gpe] GE55 raw uniform block captured from nx_wgsl layoutraw (160 B, the sim UR_* table): NXU_SIZE=" as *u8)
356 let nb: *u8 = sys_mmap(32)
357 let qn: i64 = rk_num(nb, 0, sz)
358 sys_write(2, nb, qn)
359 rk_err("\n" as *u8)
360 rk_owned_close(owned)
361 return p
362}
363// R-G3 (2026-09-04): THE WORLD SHADER IS CAPTURED FROM THE BACKEND AT EMIT. `nx_wgsl world` prints the fragment module
364// (uniforms, the voxel texture, struct Hit, every function, the entry) and the fullscreen-triangle vertex stage, both
365// emitted from ONE NishiLang source (nx_world_shader_src). The page carries them as WGSL_IRF / WGSL_IRV and draws them
366// under the ?ir=1 lever through two shader modules (both entries are `main`); the hand WGSL stays the default until
367// the parity instrument (R-H) proves the frames equal. An absent capture is NAMED (WGSL_IRF=null, the ?ir=1 claim
368// throws world-ir-absent-at-emit) -- never a page that silently drew the hand shader while claiming the IR.
369const RK_WORLD_FS_BEGIN: *u8 = "--- world_wgsl WGSL ---\n"
370const RK_WORLD_FS_END: *u8 = "\nworld_wgsl_rc="
371const RK_WORLD_VS_BEGIN: *u8 = "--- worldvs_wgsl WGSL ---\n"
372const RK_WORLD_VS_END: *u8 = "\nworldvs_wgsl_rc="
373func rk_capture_world(buf: *u8, ol: *i64) -> i64 {
374 return gsb_capture("world" as *u8,buf,RK_WGSL_CAP,ol,RK_WGSL_TMO_MS)
375}
376// the [begin,end) span of one probe's emitted text in buf, written to bo[0]/bo[1]; 0 when absent or refused (rc<0)
377func rk_world_span(buf: *u8, n: i64, begin: *u8, end: *u8, bo: *i64) -> i64 {
378 bo[0] = 0 - 1; bo[1] = 0 - 1
379 let b: i64 = rk_find(buf, n, 0, begin)
380 if b < 0 { return 0 }
381 let s: i64 = b + rk_slen(begin)
382 let e: i64 = rk_find(buf, n, s, end)
383 if e <= s { return 0 }
384 // a refused probe prints its label_rc=-1 right after the header: the span is then the refusal, not a shader
385 if rk_find(buf, e + 1, s, "_rc=-1" as *u8) >= 0 { return 0 }
386 bo[0] = s; bo[1] = e
387 return 1
388}
389func rk_world_block(out: *u8, pos: i64) -> i64 {
390 var p: i64 = pos
391 let owned:*NxBufOwned=rk_owned_new();if (owned as i64)<=0{return pos}
392 let captured:i64=gsb_capture_owned("world",owned,RK_WGSL_TMO_MS,0)
393 let buf:*u8=owned.buf;var n:i64=owned.len;if captured!=0{n=0}
394 let fo: *i64 = sys_mmap(16) as *i64
395 let vo: *i64 = sys_mmap(16) as *i64
396 var okf: i64 = 0
397 var okv: i64 = 0
398 if n > 0 { okf = rk_world_span(buf, n, RK_WORLD_FS_BEGIN, RK_WORLD_FS_END, fo); okv = rk_world_span(buf, n, RK_WORLD_VS_BEGIN, RK_WORLD_VS_END, vo) }
399 if okf == 0 { rk_err("[gpe] R-G3 world shader: FRAGMENT MODULE ABSENT AT EMIT -- nx_wgsl.elf world gave no world_wgsl section or refused it; the page carries WGSL_IRF=null and the ?ir=1 claim refuses by name\n" as *u8) }
400 if okv == 0 { rk_err("[gpe] R-G3 world shader: VERTEX ENTRY ABSENT AT EMIT -- nx_wgsl.elf world gave no worldvs_wgsl section; WGSL_IRV=null\n" as *u8) }
401 if okf == 0 { p = gpe_ap(out, p, "const WGSL_IRF=null;" as *u8) } else {
402 rk_err("[gpe] R-G3 world shader captured from nx_wgsl world: fragment_bytes=" as *u8)
403 let nb: *u8 = sys_mmap(32)
404 let q: i64 = rk_num(nb, 0, fo[1] - fo[0])
405 sys_write(2, nb, q)
406 rk_err("\n" as *u8)
407 p = gpe_ap(out, p, "const WGSL_IRF=`" as *u8)
408 var i: i64 = fo[0]
409 while i < fo[1] { out[p] = buf[i]; p = p + 1; i = i + 1 }
410 p = gpe_ap(out, p, "`;" as *u8)
411 }
412 if okv == 0 { p = gpe_ap(out, p, "const WGSL_IRV=null;\n" as *u8) } else {
413 p = gpe_ap(out, p, "const WGSL_IRV=`" as *u8)
414 var i2: i64 = vo[0]
415 while i2 < vo[1] { out[p] = buf[i2]; p = p + 1; i2 = i2 + 1 }
416 p = gpe_ap(out, p, "`;\n" as *u8)
417 }
418 let depth:i64=rk_int_after(buf,n,"world_fragment_depth=" as *u8)
419 if depth==1&&okf==1&&okv==1 {
420 p=gpe_ap(out,p,"const NX_WORLD_DEPTH=true;\n" as *u8)
421 }else{
422 p=gpe_ap(out,p,"const NX_WORLD_DEPTH=false;\n" as *u8)
423 if depth==1 {gsb_failed=1}
424 }
425 rk_owned_close(owned)
426 return p
427}
428// S12 step 1 (2026-09-06): the CAST shaders (nx_cast_shader_src through the same nx_wgsl backend, IDENTICAL to the hand GLSL
429// under nx_glsl_tokdiff) are captured at emit time exactly as the world's are, and the page COMPILES them at boot through mkm
430// (createShaderModule + getCompilationInfo) with the outcome announced on window.__nx_cast_wgsl -- so the GPU-host compile
431// that is the WGSL validity oracle runs on every load of the page, on the operator's own device, and any authorised frame
432// check reads it. Nothing is drawn yet: the cast pipeline + instanced draw is the rest of S12. An absent capture is NAMED
433// (WGSL_CASTV=null / WGSL_CASTF=null), never a page that silently claims a cast twin it does not carry.
434const RK_CAST_VS_BEGIN: *u8 = "--- cast_wgsl WGSL ---\n"
435const RK_CAST_VS_END: *u8 = "\ncast_wgsl_rc="
436const RK_CAST_FS_BEGIN: *u8 = "--- castfs_wgsl WGSL ---\n"
437const RK_CAST_FS_END: *u8 = "\ncastfs_wgsl_rc="
438static gpe_cast_path:*u8
439static gpe_cast_expected:*u8
440static gpe_cast_expected_bytes:i64
441func rk_capture_cast(buf: *u8, ol: *i64) -> i64 {
442 ol[0]=0
443 if gpe_cast_path==(0 as *u8)||gpe_cast_expected==(0 as *u8) {gsb_failed=1;return -1}
444 let rc:i64=gsb_capture_selected(gpe_cast_path,gpe_cast_expected,gpe_cast_expected_bytes,"cast" as *u8,buf,RK_WGSL_CAP,ol,RK_WGSL_TMO_MS)
445 if rc!=0 {return -1}
446 let vo:*i64=sys_mmap(16) as *i64;let fo:*i64=sys_mmap(16) as *i64
447 let valid:i64=rk_world_span(buf,ol[0],RK_CAST_VS_BEGIN,RK_CAST_VS_END,vo)&rk_world_span(buf,ol[0],RK_CAST_FS_BEGIN,RK_CAST_FS_END,fo)
448 if valid!=1||rk_int_after(buf,ol[0],"castv_struct_size=" as *u8)<=0||rk_int_after(buf,ol[0],"castf_struct_size=" as *u8)<=0 {ol[0]=0;gsb_failed=1;return -1}
449 return 0
450}
451func gpe_cast_identity(out:*u8,pos:i64,buf:*u8,n:i64,vo:*i64,fo:*i64)->i64 {
452 var p:i64=pos;let capture:*u8=sys_mmap(65);let vertex:*u8=sys_mmap(65);let fragment:*u8=sys_mmap(65)
453 gpa_sha(buf,n,capture);gpa_sha((buf as i64+vo[0]) as *u8,vo[1]-vo[0],vertex);gpa_sha((buf as i64+fo[0]) as *u8,fo[1]-fo[0],fragment)
454 p=gpe_ap(out,p,"window.__nx_shader_identity={version:1,verification:'producer SHA256 before and after capture; GPU review pending',cast:{requested_producer_sha256:'" as *u8)
455 p=gpe_ap(out,p,gpe_cast_expected);p=gpe_ap(out,p,"',verified_producer_sha256:'" as *u8);p=gpe_ap(out,p,gpe_cast_expected)
456 p=gpe_ap(out,p,"',producer_bytes:" as *u8);p=rk_num(out,p,gpe_cast_expected_bytes)
457 p=gpe_ap(out,p,",capture_sha256:'" as *u8);p=gpe_ap(out,p,capture);p=gpe_ap(out,p,"',vertex_sha256:'" as *u8);p=gpe_ap(out,p,vertex)
458 p=gpe_ap(out,p,"',fragment_sha256:'" as *u8);p=gpe_ap(out,p,fragment);p=gpe_ap(out,p,"',vertex_layout_bytes:" as *u8);p=rk_num(out,p,rk_int_after(buf,n,"castv_struct_size=" as *u8))
459 p=gpe_ap(out,p,",fragment_layout_bytes:" as *u8);p=rk_num(out,p,rk_int_after(buf,n,"castf_struct_size=" as *u8))
460 p=gpe_ap(out,p,",layout_source:'same verified cast capture'},world:{producer_sha256:'" as *u8);p=gpe_ap(out,p,gsb_expected)
461 p=gpe_ap(out,p,"',producer_bytes:" as *u8);p=rk_num(out,p,gsb_expected_bytes)
462 p=gpe_ap(out,p,"},compute:{producer_sha256:'" as *u8);p=gpe_ap(out,p,gsb_expected);p=gpe_ap(out,p,"',producer_bytes:" as *u8);p=rk_num(out,p,gsb_expected_bytes)
463 p=gpe_ap(out,p,"}};\n" as *u8)
464 return p
465}
466
467// S12 step 2 (2026-09-06): `const <name>={<member>:<offset>,...};const <name>_SIZE=<bytes>;` from the rows `nx_wgsl cast`
468// prints after `<rowskey> rows:` -- one `uniform|<member>|offset=<N>|...` row per uniform member, ending at `<sizekey><N>` --
469// so the page packs each cast stage's struct U at the offsets the ONE layout ruler (wg_uniform_layout_k) derived from the
470// same IR the shader was emitted from. An absent block emits null + 0 and NAMES itself on stderr: the page then refuses
471// the cast draw by name instead of packing by a hand count (the R-F law the world block already keeps).
472func rk_layout_obj(out: *u8, pos: i64, buf: *u8, n: i64, rowskey: *u8, sizekey: *u8, name: *u8) -> i64 {
473 var p: i64 = pos
474 let at: i64 = rk_find(buf, n, 0, rowskey)
475 var sz: i64 = 0 - 1
476 if at >= 0 { sz = rk_int_after(buf, n, sizekey) }
477 if sz < 0 {
478 p = gpe_ap(out, p, "const " as *u8); p = gpe_ap(out, p, name); p = gpe_ap(out, p, "=null;const " as *u8); p = gpe_ap(out, p, name); p = gpe_ap(out, p, "_SIZE=0;\n" as *u8)
479 rk_err("[gpe] S12 cast layout ABSENT AT EMIT (the cast draw refuses by name): " as *u8); rk_err(rowskey); rk_err("\n" as *u8)
480 return p
481 }
482 var stop: i64 = rk_find(buf, n, at, sizekey)
483 if stop < 0 { stop = n }
484 p = gpe_ap(out, p, "const " as *u8); p = gpe_ap(out, p, name); p = gpe_ap(out, p, "={" as *u8)
485 var i: i64 = at + rk_slen(rowskey)
486 var more: i64 = 1
487 while more == 1 {
488 let r: i64 = rk_find(buf, stop, i, "uniform|" as *u8)
489 if r < 0 { more = 0 } else {
490 var j: i64 = r + 8
491 var go: i64 = 1
492 while go == 1 { if j >= stop { go = 0 } else { if buf[j] == (124 as u8) { go = 0 } else { out[p] = buf[j]; p = p + 1; j = j + 1 } } }
493 p = gpe_ap(out, p, ":" as *u8)
494 var v: i64 = 0
495 let oa: i64 = rk_find(buf, stop, j, "offset=" as *u8)
496 if oa >= 0 {
497 var k: i64 = oa + 7
498 var dg: i64 = 1
499 while dg == 1 { if k >= stop { dg = 0 } else { let c: i64 = buf[k] as i64; if c < 48 { dg = 0 } else { if c > 57 { dg = 0 } else { v = v * 10 + (c - 48); k = k + 1 } } } }
500 }
501 p = rk_num(out, p, v)
502 p = gpe_ap(out, p, "," as *u8)
503 i = j
504 }
505 }
506 p = gpe_ap(out, p, "};const " as *u8); p = gpe_ap(out, p, name); p = gpe_ap(out, p, "_SIZE=" as *u8); p = rk_num(out, p, sz); p = gpe_ap(out, p, ";\n" as *u8)
507 return p
508}
509const RK_CAST_GLSL_VS_BEGIN: *u8 = "--- cast_glsl GLSL ---\n"
510const RK_CAST_GLSL_VS_END: *u8 = "\ncast_glsl_rc="
511const RK_CAST_GLSL_FS_BEGIN: *u8 = "--- castfs_glsl GLSL ---\n"
512const RK_CAST_GLSL_FS_END: *u8 = "\ncastfs_glsl_rc="
513func rk_cast_glsl(out:*u8,pos:i64,buf:*u8,n:i64)->i64 {
514 let vo:*i64=sys_mmap(16) as *i64;let fo:*i64=sys_mmap(16) as *i64
515 if rk_world_span(buf,n,RK_CAST_GLSL_VS_BEGIN,RK_CAST_GLSL_VS_END,vo)!=1||rk_world_span(buf,n,RK_CAST_GLSL_FS_BEGIN,RK_CAST_GLSL_FS_END,fo)!=1 {gsb_failed=1;return pos}
516 // wg_probe reports emitted byte count; rk_world_span excludes the final LF before its metadata.
517 if rk_int_after(buf,n,"cast_glsl_rc=" as *u8)!=vo[1]-vo[0]+1||rk_int_after(buf,n,"castfs_glsl_rc=" as *u8)!=fo[1]-fo[0]+1 {gsb_failed=1;return pos}
518 let vertex:*u8=sys_mmap(65);let fragment:*u8=sys_mmap(65)
519 gpa_sha((buf as i64+vo[0]) as *u8,vo[1]-vo[0],vertex);gpa_sha((buf as i64+fo[0]) as *u8,fo[1]-fo[0],fragment)
520 var p:i64=gpe_ap(out,pos,"const MVS=" as *u8)
521 p=rk_js_str(out,p,(buf as i64+vo[0]) as *u8,vo[1]-vo[0]);p=gpe_ap(out,p,";const MFS=" as *u8)
522 p=rk_js_str(out,p,(buf as i64+fo[0]) as *u8,fo[1]-fo[0]);p=gpe_ap(out,p,";\nwindow.__nx_shader_identity.cast.glsl={vertex_sha256:'" as *u8)
523 p=gpe_ap(out,p,vertex);p=gpe_ap(out,p,"',fragment_sha256:'" as *u8);p=gpe_ap(out,p,fragment)
524 p=gpe_ap(out,p,"',vertex_consumer:'MVS',fragment_consumer:'MFS',association:'selected capture emitted to WebGL program inputs; actual program review pending'};window.__nx_shader_identity.cast.wgsl={vertex_sha256:window.__nx_shader_identity.cast.vertex_sha256,fragment_sha256:window.__nx_shader_identity.cast.fragment_sha256,vertex_consumer:'WGSL_CASTV',fragment_consumer:'WGSL_CASTF',association:'same selected capture emitted to WebGPU pipeline inputs; actual pipeline review pending'};\n" as *u8)
525 sys_munmap(vo as *u8,16);sys_munmap(fo as *u8,16);sys_munmap(vertex,65);sys_munmap(fragment,65)
526 return p
527}
528
529static gpe_eye_path: *u8
530static gpe_eye_expected: *u8
531static gpe_eye_expected_bytes: i64
532func rk_eye_stage(out:*u8,pos:i64,buf:*u8,n:i64,begin:*u8,end:*u8,rc_key:*u8,name:*u8)->i64 {
533 let span:*i64=sys_mmap(16) as *i64
534 if (span as i64)<=0 {gsb_failed=1;return pos}
535 if rk_world_span(buf,n,begin,end,span)!=1||rk_int_after(buf,n,rc_key)!=span[1]-span[0]+1 {sys_munmap(span as *u8,16);gsb_failed=1;return pos}
536 var p:i64=gpe_ap(out,pos,"const " as *u8);p=gpe_ap(out,p,name);p=gpe_ap(out,p,"=" as *u8)
537 p=rk_js_str(out,p,(buf as i64+span[0]) as *u8,span[1]-span[0]);p=gpe_ap(out,p,";\n" as *u8)
538 sys_munmap(span as *u8,16);return p
539}
540func rk_eye_block(out:*u8,pos:i64)->i64 {
541 if gpe_eye_path==(0 as *u8)||gpe_eye_expected==(0 as *u8) {gsb_failed=1;return pos}
542 let owned:*NxBufOwned=rk_owned_new();if (owned as i64)<=0 {return pos}
543 var p:i64=pos
544 let rc:i64=gsb_capture_selected_owned(gpe_eye_path,gpe_eye_expected,gpe_eye_expected_bytes,"eye" as *u8,owned,RK_WGSL_TMO_MS,0)
545 let buf:*u8=owned.buf;let n:i64=owned.len
546 if rc!=0||n<=0 {gsb_failed=1} else {
547 if rk_find(buf,n,0,"eye_over=0\n" as *u8)<0||rk_find(buf,n,0,"eyefs_over=0\n" as *u8)<0||rk_find(buf,n,0,"eye_glsl_named=NONE" as *u8)<0||rk_find(buf,n,0,"eye_wgsl_named=NONE" as *u8)<0||rk_find(buf,n,0,"eyefs_glsl_named=NONE" as *u8)<0||rk_find(buf,n,0,"eyefs_wgsl_named=NONE" as *u8)<0 {gsb_failed=1} else {
548 let eye_capture_sha:*u8=sys_mmap(65)
549 if (eye_capture_sha as i64)<=0 {gsb_failed=1} else {
550 gpa_sha(buf,n,eye_capture_sha)
551 p=gpe_ap(out,p,"const NXEYE={producer_path:" as *u8);p=rk_js_str(out,p,gpe_eye_path,rk_slen(gpe_eye_path))
552 p=gpe_ap(out,p,",producer_sha256:" as *u8);p=rk_js_str(out,p,gpe_eye_expected,rk_slen(gpe_eye_expected))
553 p=gpe_ap(out,p,",producer_bytes:" as *u8);p=rk_num(out,p,gpe_eye_expected_bytes)
554 p=gpe_ap(out,p,",capture_sha256:" as *u8);p=rk_js_str(out,p,eye_capture_sha,64)
555 p=gpe_ap(out,p,",capture_bytes:" as *u8);p=rk_num(out,p,n)
556 p=gpe_ap(out,p,"};\n" as *u8);sys_munmap(eye_capture_sha,65)
557 }
558 p=rk_eye_stage(out,p,buf,n,"--- eye_glsl GLSL ---\n" as *u8,"\neye_glsl_rc=" as *u8,"eye_glsl_rc=" as *u8,"EYE_GLSL_VS" as *u8)
559 p=rk_eye_stage(out,p,buf,n,"--- eyefs_glsl GLSL ---\n" as *u8,"\neyefs_glsl_rc=" as *u8,"eyefs_glsl_rc=" as *u8,"EYE_GLSL_FS" as *u8)
560 p=rk_eye_stage(out,p,buf,n,"--- eye_wgsl WGSL ---\n" as *u8,"\neye_wgsl_rc=" as *u8,"eye_wgsl_rc=" as *u8,"EYE_WGSL_VS" as *u8)
561 p=rk_eye_stage(out,p,buf,n,"--- eyefs_wgsl WGSL ---\n" as *u8,"\neyefs_wgsl_rc=" as *u8,"eyefs_wgsl_rc=" as *u8,"EYE_WGSL_FS" as *u8)
562 p=rk_layout_obj(out,p,buf,n,"eyev_layout_rc=" as *u8,"eyev_struct_size=" as *u8,"NXEV" as *u8)
563 p=rk_layout_obj(out,p,buf,n,"eyef_layout_rc=" as *u8,"eyef_struct_size=" as *u8,"NXEF" as *u8)
564 if rk_int_after(buf,n,"eyev_struct_size=" as *u8)<=0||rk_int_after(buf,n,"eyef_struct_size=" as *u8)<=0 {gsb_failed=1}
565 }}
566 rk_owned_close(owned);return p
567}
568
569// Owned capture grows within actual allocation/deadline constraints; zero max means no caller byte ceiling.
570func rk_owned_new()->*NxBufOwned{
571 let b:*NxBufOwned=sys_mmap_try(NX_BO_BYTES) as *NxBufOwned;if (b as i64)<=0{gsb_failed=1;return 0 as *NxBufOwned}
572 b.buf=0 as *u8;b.len=0;b.cap=0;return b
573}
574func rk_owned_close(b:*NxBufOwned)->i64{
575 if (b as i64)<=0{return 0};let rc:i64=nx_bo_release(b);if rc!=0{gsb_failed=1;return rc}
576 let released:i64=sys_munmap_direct(b as *u8,NX_BO_BYTES);if released<0{gsb_failed=1};return released
577}
578func rk_capture_cast_owned(b:*NxBufOwned)->i64{
579 if gpe_cast_path==(0 as *u8)||gpe_cast_expected==(0 as *u8){gsb_failed=1;return -1}
580 let rc:i64=gsb_capture_selected_owned(gpe_cast_path,gpe_cast_expected,gpe_cast_expected_bytes,"cast",b,RK_WGSL_TMO_MS,0);if rc!=0{return rc}
581 let spans:*i64=sys_mmap_try(32) as *i64;if (spans as i64)<=0{gsb_failed=1;return -1}
582 let valid:i64=rk_world_span(b.buf,b.len,RK_CAST_VS_BEGIN,RK_CAST_VS_END,spans)&rk_world_span(b.buf,b.len,RK_CAST_FS_BEGIN,RK_CAST_FS_END,(spans as i64+16) as *i64)
583 sys_munmap_direct(spans as *u8,32)
584 if valid!=1||rk_int_after(b.buf,b.len,"castv_struct_size=")<=0||rk_int_after(b.buf,b.len,"castf_struct_size=")<=0{gsb_failed=1;return -1};return 0
585}
586func rk_cast_block(out: *u8, pos: i64) -> i64 {
587 var p: i64 = pos
588 let owned:*NxBufOwned=rk_owned_new();if (owned as i64)<=0{return pos}
589 let captured:i64=rk_capture_cast_owned(owned)
590 let buf:*u8=owned.buf;var n:i64=owned.len;if captured!=0{n=0}
591 let vo: *i64 = sys_mmap(16) as *i64
592 let fo: *i64 = sys_mmap(16) as *i64
593 var okv: i64 = 0
594 var okf: i64 = 0
595 if n > 0 { okv = rk_world_span(buf, n, RK_CAST_VS_BEGIN, RK_CAST_VS_END, vo); okf = rk_world_span(buf, n, RK_CAST_FS_BEGIN, RK_CAST_FS_END, fo) }
596 if okv==1&&okf==1&&gsb_expected!=(0 as *u8) {p=gpe_cast_identity(out,p,buf,n,vo,fo)} else {gsb_failed=1}
597 p = rk_cast_glsl(out, p, buf, n)
598 if okv == 0 { rk_err("[gpe] S12 cast shader: VERTEX MODULE ABSENT AT EMIT -- nx_wgsl.elf cast gave no cast_wgsl section or refused it; the page carries WGSL_CASTV=null\n" as *u8) }
599 if okf == 0 { rk_err("[gpe] S12 cast shader: FRAGMENT MODULE ABSENT AT EMIT -- nx_wgsl.elf cast gave no castfs_wgsl section or refused it; the page carries WGSL_CASTF=null\n" as *u8) }
600 if okv == 0 { p = gpe_ap(out, p, "const WGSL_CASTV=null;" as *u8) } else {
601 p = gpe_ap(out, p, "const WGSL_CASTV=`" as *u8)
602 var i: i64 = vo[0]
603 while i < vo[1] { out[p] = buf[i]; p = p + 1; i = i + 1 }
604 p = gpe_ap(out, p, "`;" as *u8)
605 }
606 if okf == 0 { p = gpe_ap(out, p, "const WGSL_CASTF=null;\n" as *u8) } else {
607 rk_err("[gpe] S12 cast shader captured from nx_wgsl cast: vertex_bytes=" as *u8)
608 let nb: *u8 = sys_mmap(32)
609 let q: i64 = rk_num(nb, 0, vo[1] - vo[0])
610 sys_write(2, nb, q)
611 rk_err(" fragment_bytes=" as *u8)
612 let q2: i64 = rk_num(nb, 0, fo[1] - fo[0])
613 sys_write(2, nb, q2)
614 rk_err("\n" as *u8)
615 p = gpe_ap(out, p, "const WGSL_CASTF=`" as *u8)
616 var i2: i64 = fo[0]
617 while i2 < fo[1] { out[p] = buf[i2]; p = p + 1; i2 = i2 + 1 }
618 p = gpe_ap(out, p, "`;\n" as *u8)
619 }
620 // S12 step 2: the two cast structs' derived layouts ride beside the modules as NXCV / NXCF (offset tables) + sizes
621 p = rk_layout_obj(out, p, buf, n, "castv_layout_rc=" as *u8, "castv_struct_size=" as *u8, "NXCV" as *u8)
622 p = rk_layout_obj(out, p, buf, n, "castf_layout_rc=" as *u8, "castf_struct_size=" as *u8, "NXCF" as *u8)
623 rk_owned_close(owned)
624 return p
625}
626func rk_webgpu_door(out: *u8, pos: i64) -> i64 {
627 var p: i64 = pos
628 let owned:*NxBufOwned=rk_owned_new();if (owned as i64)<=0{return pos}
629 let captured:i64=gsb_capture_owned("compute",owned,RK_WGSL_TMO_MS,0)
630 let buf:*u8=owned.buf;var n:i64=owned.len;if captured!=0{n=0}
631 var b: i64 = 0 - 1
632 var e: i64 = 0 - 1
633 if n > 0 {
634 b = rk_find(buf, n, 0, RK_WGSL_BEGIN)
635 if b >= 0 { b = b + rk_slen(RK_WGSL_BEGIN); e = rk_find(buf, n, b, RK_WGSL_END) }
636 }
637 if e <= b {
638 rk_err("[gpe] GP2 rk_webgpu_door: KERNEL WGSL ABSENT AT EMIT -- nx_wgsl.elf compute gave no WGSL section; the page carries KWGSL=null and its telemetry says so\n" as *u8)
639 p = gpe_ap(out, p, "const KWGSL=null;window.__nx_kernel={s:\"WGSL-ABSENT-AT-EMIT\"};\n" as *u8)
640 } else {
641 rk_err("[gpe] GP2 rk_webgpu_door: kernel WGSL captured from nx_wgsl compute, bytes=" as *u8)
642 let nb: *u8 = sys_mmap(32)
643 let q: i64 = rk_num(nb, 0, e - b)
644 sys_write(2, nb, q)
645 rk_err("\n" as *u8)
646 p = gpe_ap(out, p, "// GP2: the GE43 kernel, CAPTURED from nx_wgsl compute at emit time (the bytes nx_wgsl_compute_gate pins)\nconst KWGSL=" as *u8)
647 p = rk_js_str(out, p, ((buf as i64) + b) as *u8, e - b)
648 p = gpe_ap(out, p, ";\n" as *u8)
649 }
650 rk_owned_close(owned)
651 p = gpe_ap(out, p, "async function nxKernelProbe(dev){try{\nif(!KWGSL)throw \"kernel-wgsl-absent-at-emit\";\nconst N=" as *u8)
652 p = rk_num(out, p, RK_KERNEL_N)
653 p = gpe_ap(out, p, ",t0=performance.now();\nconst WGm=KWGSL.match(/workgroup_size\\((\\d+)\\)/);if(!WGm)throw \"kwgsl-has-no-workgroup_size\";const WG=parseInt(WGm[1],10);\nconst d0=new Uint32Array(N),z0=new Uint32Array(N);\nfor(let i=0;i<N;i++){d0[i]=(Math.imul(i,2654435761)^0x9e3779b9)>>>0;z0[i]=(Math.imul(i+7,40503)^0x7f4a7c15)>>>0;}\nconst mk=(a,u)=>{const b=dev.createBuffer({size:a.byteLength,usage:u,mappedAtCreation:true});new Uint32Array(b.getMappedRange()).set(a);b.unmap();return b;};\nconst depth=mk(d0,GPUBufferUsage.STORAGE|GPUBufferUsage.COPY_SRC),zin=mk(z0,GPUBufferUsage.STORAGE);\nconst md=dev.createShaderModule({code:KWGSL});const inf=await md.getCompilationInfo();\nfor(const m of inf.messages){if(m.type===\"error\")throw \"kwgsl:\"+m.lineNum+\":\"+m.message;}\nconst pl=dev.createComputePipeline({layout:\"auto\",compute:{module:md,entryPoint:\"main\"}});\nconst bg=dev.createBindGroup({layout:pl.getBindGroupLayout(0),entries:[{binding:1,resource:{buffer:depth}},{binding:2,resource:{buffer:zin}}]});\nconst rb=dev.createBuffer({size:N*4,usage:GPUBufferUsage.MAP_READ|GPUBufferUsage.COPY_DST});\nconst enc=dev.createCommandEncoder();const ps=enc.beginComputePass();ps.setPipeline(pl);ps.setBindGroup(0,bg);ps.dispatchWorkgroups(Math.ceil(N/WG));ps.end();\nenc.copyBufferToBuffer(depth,0,rb,0,N*4);dev.queue.submit([enc.finish()]);\nawait rb.mapAsync(GPUMapMode.READ);const got=new Uint32Array(rb.getMappedRange().slice(0));rb.unmap();\nlet diff=0;for(let i=0;i<N;i++){const e=(d0[i]<z0[i])?d0[i]:z0[i];if(got[i]!==e)diff++;}\nconst ms=Math.round(performance.now()-t0);\nwindow.__nx_kernel={s:(diff===0?\"OK\":\"DIFF\")+\" n=\"+N+\" diff=\"+diff+\" ms=\"+ms+\" wg=\"+WG,n:N,diff:diff,ms:ms,wg:WG};\nconsole.log(\"nishi kernel door\",window.__nx_kernel.s);\n}catch(e){window.__nx_kernel={s:\"FAIL:\"+String(e)};console.log(\"nishi kernel door FAIL\",e);}}\n" as *u8)
654 return p
655}
656
657// gpe_emit_webgpu -- STAGE A of the WebGPU tier (2026-08-18, the /compare/graphics contract row;
658// operator order: GPU delivery through last-mile shims, everything above them Nishi-emitted).
659// Emits the WGSL world shader (a line-faithful transliteration of FSH: DDA march, face shading,
660// bump micro-relief, edge AO, one-bounce sun shadow, water two-hit blend, sky/clouds, rain,
661// crosshair, hotbar) plus the WebGPU init and per-frame draw. LEVERED: runs only under ?gpu=1 --
662// characters still render only in the GL tier (drawNPCs/drawEyes are GL programs), so WebGPU
663// must NOT be default until the NPC+eye passes reach parity; the lever keeps every ordinary
664// visitor on the proven ladder (GL -> sovereign wasm) while this tier is measured.
665// Known deltas vs FSH, all deliberate: the dead `ua` local was dropped; WebGPU's top-left
666// fragment origin is Y-flipped back to GL's bottom-left so every screen-space read matches.
667// The uniform struct is 384 bytes (WGSL std layout: five vec3f+f32 rows, one vec4f, one
668// vec2f+2*f32 row, one 4*f32 row, then pal[12]+palf[5] as vec4f arrays) -- the JS packs the
669// SAME 96 floats; change one side and the other MUST move (the wire-format law).
670// WebGPU timestamps are two u64 endpoints; each slot owns resolve and readback buffers.
671const GPE_GPU_TIMESTAMP_ENDPOINTS: i64 = 2
672const GPE_GPU_TIMESTAMP_BUFFERS: i64 = 2
673const GPE_GPU_SLOT_BUFFER_BYTES: i64 = GPE_GPU_TIMESTAMP_ENDPOINTS * GPE_GPU_TIMESTAMP_BUFFERS * __size_of(i64)
674// ECMAScript Number.MAX_SAFE_INTEGER: the policy is emitted as JavaScript numbers.
675const GPE_GPU_POLICY_MAX_INTEGER: i64 = 9007199254740991
676const GPE_GPU_POLICY_RADIX: i64 = 10
677const GPE_FACING_INTEGER_MAX: i64 = 2147483647
678const GPE_FACING_HALF_TURN_Q12: i64 = 12868
679// Facing policy v1 is data; tokenizer reuse keeps malformed/truncated inputs outside runtime.
680func gpe_facing_key(t: *NxJsonTok, key: *u8) -> i64 {
681 let n: i64 = gpe_slen(key)
682 if t.tok_len != n+2 { return 0 }
683 var i: i64 = 0
684 while i < n { if t.src[t.tok_off+1+i] != key[i] { return 0 } i=i+1 }
685 return 1
686}
687func gpe_facing_parse(raw: *u8, n: i64, values: *i64) -> i64 {
688 if n <= 0 { return -1 }
689 let t: *NxJsonTok = nx_json_new(raw,n)
690 if (t as i64) <= 0 { return -1 }
691 if nx_json_next(t) != NX_JSON_LBRACE { return -1 }
692 var seen: i64 = 0
693 var field: i64 = 0
694 while field < 3 {
695 if field > 0 { if nx_json_next(t) != NX_JSON_COMMA { return -1 } }
696 if nx_json_next(t) != NX_JSON_STRING { return -1 }
697 var slot: i64 = -1
698 if gpe_facing_key(t,"version" as *u8) == 1 { slot=0 }
699 if gpe_facing_key(t,"radius_q8" as *u8) == 1 { slot=1 }
700 if gpe_facing_key(t,"gain_q12_per_tick" as *u8) == 1 { slot=2 }
701 if slot < 0 { return -1 }
702 let bit: i64 = 1 << slot
703 if (seen & bit) != 0 { return -1 }
704 seen=seen | bit
705 if nx_json_next(t) != NX_JSON_COLON { return -1 }
706 if nx_json_next(t) != NX_JSON_NUMBER { return -1 }
707 var value: i64 = 0
708 var i: i64 = 0
709 while i < t.tok_len {
710 let digit: i64 = (raw[t.tok_off+i] as i64)-48
711 if digit < 0 || digit > 9 { return -1 }
712 if value > (GPE_FACING_INTEGER_MAX-digit)/10 { return -1 }
713 value=value*10+digit
714 i=i+1
715 }
716 values[slot]=value
717 field=field+1
718 }
719 if nx_json_next(t) != NX_JSON_RBRACE { return -1 }
720 if nx_json_next(t) != NX_JSON_EOF { return -1 }
721 if seen != 7 || values[0] != 1 { return -1 }
722 if values[1] < 1 || values[2] < 1 || values[2] > GPE_FACING_HALF_TURN_Q12 { return -1 }
723 return 0
724}
725func gpe_facing_policy(out: *u8, pos: i64) -> i64 {
726 let box: *i64 = sys_mmap(8) as *i64
727 let raw: *u8 = sys_read_file("/volume1/homes/elderwesto/nishihost/knowledge/facing.conf" as *u8,box)
728 let values: *i64 = sys_mmap(24) as *i64
729 var p: i64 = pos
730 if gpe_facing_parse(raw,box[0],values) != 0 {
731 gpe_puts("FACING-POLICY refused: missing or invalid knowledge/facing.conf\n" as *u8)
732 return gpe_ap(out,p,"throw Error('facing-policy: missing or invalid knowledge/facing.conf');\n" as *u8)
733 }
734 p=gpe_ap(out,p,"window.__nx_facing_policy={version:1,radius_q8:" as *u8)
735 p=gpe_num(out,p,values[1])
736 p=gpe_ap(out,p,",gain_q12_per_tick:" as *u8)
737 p=gpe_num(out,p,values[2])
738 return gpe_ap(out,p,"};\nif(typeof ex.mob_heading!=='function'||typeof ex.set_facing_policy!=='function')throw Error('facing-policy: incompatible native module');\nif(Number(ex.set_facing_policy(BigInt(window.__nx_facing_policy.radius_q8),BigInt(window.__nx_facing_policy.gain_q12_per_tick)))!==0)throw Error('facing-policy: native refused configuration');\n" as *u8)
739}
740
741func gpe_gpu_timing_policy(out: *u8, pos: i64) -> i64 {
742 let ln: *i64 = sys_mmap(__size_of(i64)) as *i64
743 let raw: *u8 = sys_read_file("knowledge/gpu_timing.conf" as *u8, ln)
744 var slots: i64 = 0
745 var budget: i64 = 0
746 var value: i64 = 0
747 var fields: i64 = 0
748 var digits: i64 = 0
749 var valid: i64 = 1
750 var i: i64 = 0
751 let zero: i64 = ("0" as *u8)[0] as i64
752 let nine: i64 = ("9" as *u8)[0] as i64
753 let whitespace: *u8 = "\t\n\r "
754 if ln[0] <= 0 { valid = 0 }
755 while i <= ln[0] {
756 var c: i64 = whitespace[1] as i64
757 if i < ln[0] { c = raw[i] as i64 }
758 if c >= zero && c <= nine {
759 let digit: i64 = c-zero
760 if value > (GPE_GPU_POLICY_MAX_INTEGER-digit)/GPE_GPU_POLICY_RADIX { valid = 0 }
761 if valid == 1 { value = value*GPE_GPU_POLICY_RADIX+digit }
762 digits = digits + 1
763 } else {
764 var separator: i64 = 0
765 var w: i64 = 0
766 while whitespace[w] != 0 as u8 {
767 if c == whitespace[w] as i64 { separator = 1 }
768 w = w+1
769 }
770 if separator == 0 { valid = 0 }
771 if digits > 0 {
772 if fields == 0 { slots = value }
773 if fields == 1 { budget = value }
774 fields = fields+1
775 value = 0
776 digits = 0
777 }
778 }
779 i = i+1
780 }
781 if fields != 2 { valid = 0 }
782 if slots < 1 || budget < 1 { valid = 0 }
783 if slots > budget/GPE_GPU_SLOT_BUFFER_BYTES { valid = 0 }
784 var p: i64 = pos
785 if valid == 0 {
786 gpe_puts("GPU-TIMING policy absent/invalid: profiling unavailable; rendering retained\n" as *u8)
787 return gpe_ap(out,p,"window.__nx_gpu_timing_policy=null;\n" as *u8)
788 }
789 p = gpe_ap(out,p,"window.__nx_gpu_timing_policy={slots:" as *u8)
790 p = gpe_num(out,p,slots)
791 p = gpe_ap(out,p,",buffer_budget_bytes:" as *u8)
792 p = gpe_num(out,p,budget)
793 return gpe_ap(out,p,"};\n" as *u8)
794}
795
796static gpe_prepared_path:*u8
797static gpe_prepared_sha:*u8
798static gpe_prepared_bytes:i64
799// The release supplies a hash-bound catalogue; Base64 keeps data outside script syntax.
800func gpe_prepared_catalogue(out:*u8,pos:i64)->i64{
801 var p:i64=gpe_ap(out,pos,"const NXPREPARED=" as *u8)
802 if (gpe_prepared_path as i64)==0{return gpe_ap(out,p,"[];\n" as *u8)}
803 if gpe_prepared_bytes<=0||gpe_prepared_bytes>9223372036854775807/4||gsb_artifact_matches(gpe_prepared_path,gpe_prepared_sha,gpe_prepared_bytes)!=1{gsb_failed=1;return p}
804 let box:*i64=sys_mmap_try(8) as *i64;if (box as i64)==0{gsb_failed=1;return p};let data:*u8=sys_read_file(gpe_prepared_path,box)
805 if (data as i64)==0||box[0]!=gpe_prepared_bytes{if (data as i64)>0{sys_free_file(data,box[0])};sys_munmap_direct(box as *u8,8);gsb_failed=1;return p}
806 let digest:*u8=sys_mmap_try(GPA_SHA_HEX+1)
807 if (digest as i64)==0{sys_free_file(data,box[0]);sys_munmap_direct(box as *u8,8);gsb_failed=1;return p}
808 gpa_sha(data,box[0],digest);let identity:i64=fsx_seq(digest,gpe_prepared_sha);sys_munmap_direct(digest,GPA_SHA_HEX+1)
809 if identity!=1{sys_free_file(data,box[0]);sys_munmap_direct(box as *u8,8);gsb_failed=1;return p}
810 let capacity:i64=((box[0]+2)/3)*4;let encoded:*u8=sys_mmap_try(capacity+1)
811 if (encoded as i64)==0{sys_free_file(data,box[0]);sys_munmap_direct(box as *u8,8);gsb_failed=1;return p}
812 let n:i64=b64_encode(data,box[0],encoded);if n!=capacity{gsb_failed=1}else{encoded[n]=0 as u8;p=gpe_ap(out,p,"JSON.parse(new TextDecoder('utf-8',{fatal:true}).decode(Uint8Array.from(atob('" as *u8);p=gpe_ap(out,p,encoded);p=gpe_ap(out,p,"'),c=>c.charCodeAt(0))));\n" as *u8)}
813 sys_munmap_direct(encoded,capacity+1);sys_free_file(data,box[0]);sys_munmap_direct(box as *u8,8);return p
814}
815func gpe_visitors_gpu(out: *u8,pos: i64) -> i64 {
816 let p:i64=gpe_prepared_catalogue(out,pos)
817 if gsb_failed!=0{return p}
818 return gpe_ap(out,p,"function nxVisitorFrameUniforms(F,H,V,K){const camera=[Number(nxView(\"view_x\",\"camx\"))/256,Number(nxView(\"view_y\",\"camy\"))/256,Number(nxView(\"view_z\",\"camz\"))/256],yaw=Number(nxView(\"view_yaw\",\"yaw\"))/4096,pitch=Number(nxView(\"view_pitch\",\"pitch\"))/4096,sun=nxCastSun(),time=Number(ex.tnow())/60;F.set(camera,V.uCamM/4);H.set(camera,K.uCamM/4);F.set([Math.sin(yaw),Math.cos(yaw),Math.sin(pitch),Math.cos(pitch)],V.uYPM/4);F.set([cv.width,cv.height],V.uResM/4);F.set(sun,V.uSunM/4);H.set(sun,K.uSunM/4);F[V.uTm/4]=time;H[K.uTm/4]=time;}\nasync function nxGpuUploadVisitor(P){\nconst owner=GPU,owned=[];if(!owner||!owner.cpl)throw Error('visitor renderer unavailable');\nconst dev=owner.dev,usage=GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST;\ndev.pushErrorScope('validation');let D,failure;\ntry{\nconst buffer=function(a,type){const b=dev.createBuffer({size:a.byteLength,usage:type|GPUBufferUsage.COPY_DST,mappedAtCreation:true});owned.push(b);new Uint8Array(b.getMappedRange()).set(new Uint8Array(a.buffer,a.byteOffset,a.byteLength));b.unmap();return b;};\nconst vertex=GPUBufferUsage.VERTEX;\nconst shared=P.shared;let vertices=shared?.buffers;if(!vertices){vertices={bp:buffer(P.pos,vertex),bj:buffer(P.aj,vertex),bw:buffer(P.aw,vertex),bn:buffer(P.nrm,vertex),buv:buffer(P.uv,vertex),bhs:buffer(new Float32Array(P.pos.length/3),vertex)};if(shared)shared.buffers=vertices;}D={...vertices,ib:buffer(P.idx,GPUBufferUsage.INDEX),ni:P.idx.length,material:P.material||null};\nif(P.palette){D.jt=P.paletteShared?.texture;if(!D.jt){D.jt=dev.createTexture({size:[P.nj,4],format:'rgba32float',usage});owned.push(D.jt);dev.queue.writeTexture({texture:D.jt},P.palette,{bytesPerRow:P.nj*16},[P.nj,4]);if(P.paletteShared)P.paletteShared.texture=D.jt;}}else{\nD.jt=dev.createTexture({size:[P.nj,3],format:'rgba32float',usage});owned.push(D.jt);\ndev.queue.writeTexture({texture:D.jt},P.bind,{bytesPerRow:P.nj*16},[P.nj,1]);\nconst identity=new Float32Array(P.nj*4);for(let j=0;j<P.nj;j++)identity[j*4+3]=1;\ndev.queue.writeTexture({texture:D.jt,origin:[0,1]},identity,{bytesPerRow:P.nj*16},[P.nj,1]);\nidentity.fill(0);dev.queue.writeTexture({texture:D.jt,origin:[0,2]},identity,{bytesPerRow:P.nj*16},[P.nj,1]);\n}\nD.atl=dev.createTexture({size:[P.image.width,P.image.height],format:'rgba8unorm',usage:usage|GPUTextureUsage.RENDER_ATTACHMENT});owned.push(D.atl);\ndev.queue.copyExternalImageToTexture({source:P.image},{texture:D.atl},[P.image.width,P.image.height]);\nconst wrap={10497:'repeat',33071:'clamp-to-edge',33648:'mirror-repeat'},sampler=P.sampler;D.samp=dev.createSampler(sampler?{magFilter:sampler.mag===9728?'nearest':'linear',minFilter:[9728,9984,9986].includes(sampler.min)?'nearest':'linear',mipmapFilter:[9986,9987].includes(sampler.min)?'linear':'nearest',addressModeU:wrap[sampler.wrapS],addressModeV:wrap[sampler.wrapT],lodMaxClamp:0}:{magFilter:'linear',minFilter:'linear',addressModeU:'clamp-to-edge',addressModeV:'clamp-to-edge'});\nD.vb=dev.createBuffer({size:NXCV_SIZE,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST});owned.push(D.vb);\nD.fb=dev.createBuffer({size:NXCF_SIZE,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST});owned.push(D.fb);\nD.vdata=new ArrayBuffer(NXCV_SIZE);D.fdata=new ArrayBuffer(NXCF_SIZE);\nD.release=function(){while(owned.length){const r=owned.pop();r.destroy();}D.dead=true;};\n}catch(e){failure=e;}\nconst validation=await dev.popErrorScope();\nif(failure||validation||GPU!==owner){while(owned.length)owned.pop().destroy();throw failure||Error(validation?validation.message:'visitor renderer replaced');}\ndev.lost.then(function(){D.release();});return D;\n}\nfunction nxGpuDrawVisitors(dev,G,rp){\nif(!G.cvb||!G.cfb||!G.dum||!G.cpl||!DN.length)return;\nlet submitted=0;\nfor(const entry of DN){\nnxVisitorLocal(entry);if(entry.support?.state!=='ready')continue;\nfor(const D of entry.gpu?.parts||[entry.gpu]){if(!D||D.dead)continue;const pipeline=D.material?G.authoredPipeline(D.material.alpha,D.material.doubleSided):G.cpl;\ndev.pushErrorScope('validation');\ntry{\nif(!D.bgv){\nD.bgv=dev.createBindGroup({layout:pipeline.getBindGroupLayout(0),entries:[{binding:0,resource:{buffer:D.vb}},{binding:1,resource:D.jt.createView()},{binding:3,resource:G.dum.createView()}]});\nD.bgf=dev.createBindGroup({layout:pipeline.getBindGroupLayout(1),entries:[{binding:0,resource:{buffer:D.fb}},{binding:1,resource:G.t3.createView()},{binding:2,resource:D.atl.createView()},{binding:3,resource:D.samp},{binding:4,resource:G.dum.createView()},{binding:5,resource:D.samp}]});\n}\nnew Uint8Array(D.vdata).set(new Uint8Array(G.cvb));new Uint8Array(D.fdata).set(new Uint8Array(G.cfb));\nconst F=new Float32Array(D.vdata),I=new Int32Array(D.vdata),H=new Float32Array(D.fdata),J=new Int32Array(D.fdata),V=NXCV,K=NXCF;\nF.set([entry.px,entry.py,entry.pz],V.uIP/4);F.set([Math.sin(entry.A),Math.cos(entry.A),entry.sc,1],V.uIH/4);\nI[V.uAuth/4]=1;I[V.uGar/4]=0;I[V.uShd/4]=0;I[V.uGK/4]=0;\nF[V.uZMN/4]=entry.zmn;F[V.uH/4]=entry.H;\nfor(const key of ['uDNL','uDNR','uDNB','uDNG','uDNTl','uDNTr'])if(V[key]!==undefined)F.fill(0,V[key]/4,V[key]/4+4);\nF.fill(0,V.uSB/4,V.uSB/4+72*4);\nfor(const pair of [[F,V],[H,K]]){const values=pair[0],offsets=pair[1];for(const field of ['uGB','uGT'])if(offsets[field]!==undefined)values[offsets[field]/4]=0;if(offsets.uOF!==undefined)values[offsets.uOF/4]=2;if(offsets.uGN!==undefined)values[offsets.uGN/4]=0;if(offsets.uMoodF!==undefined)values[offsets.uMoodF/4]=0;}\nJ[K.uAuth/4]=1;J[K.uGar/4]=0;J[K.uGK/4]=0;J[K.uGM/4]=0;J[K.uGMH/4]=0;J[K.uEyeG/4]=0;J[K.uAnatM/4]=0;J[K.uShd/4]=0;\nJ[K.uAtlOn/4]=NOATL9?0:1;J[K.uNrmOn/4]=0;J[K.uSkinMaps/4]=0;J[K.uInspect/4]=0;H[K.uZMN/4]=entry.zmn;H[K.uH/4]=entry.H;\nH.set([Math.sin(entry.A),Math.cos(entry.A),entry.sc,1],K.uIH/4);\nif(V.uSkinMode!==undefined){I[V.uSkinMode/4]=D.material?1:0;I[V.uAssetBasis/4]=D.material?1:0;}if(K.uMaterialMode!==undefined){J[K.uMaterialMode/4]=D.material?(entry.prepared?.materialMode||1):0;if(D.material){F[V.uIH/4+3]=0;J[K.uInspect/4]=J[K.uMaterialMode/4]===2?0:1;J[K.uAlphaMode/4]=D.material.alpha;H[K.uAlphaCutoff/4]=D.material.cutoff;H.set(D.material.factor,K.uBaseColorFactor/4);if(J[K.uMaterialMode/4]===2){const lighting=entry.prepared.lighting;if(lighting.state!=='ready')throw Error(lighting.reason);H[K.uMetallicFactor/4]=D.material.metallicFactor;H[K.uRoughnessFactor/4]=D.material.roughnessFactor;H.set(D.material.emissiveFactor,K.uEmissiveFactor/4);H.set(lighting.directRadiance,K.uMaterialLight/4);H.set(lighting.diffuseIrradiance,K.uMaterialAmbient/4);J[K.uMaterialDoubleSided/4]=D.material.doubleSided?1:0;}}}\nnxVisitorFrameUniforms(F,H,V,K);\ndev.queue.writeBuffer(D.vb,0,D.vdata);dev.queue.writeBuffer(D.fb,0,D.fdata);\nrp.setPipeline(pipeline);rp.setBindGroup(0,D.bgv);rp.setBindGroup(1,D.bgf);\nrp.setVertexBuffer(0,D.bp);rp.setVertexBuffer(1,D.bj);rp.setVertexBuffer(2,D.bw);rp.setVertexBuffer(3,D.bn);rp.setVertexBuffer(4,D.buv);rp.setVertexBuffer(5,D.bhs);rp.setIndexBuffer(D.ib,'uint32');rp.drawIndexed(D.ni,1);submitted++;\n}catch(e){D.dead=true;D.error=String(e);}\ndev.popErrorScope().then(function(error){if(error){D.dead=true;D.error=error.message;window.__nx_visiting_draw={state:'validation-failed',reason:error.message};}});\n}\n}\nconst failed=DN.flatMap(entry=>(entry.gpu?.parts||[entry.gpu]).filter(p=>p?.error).map(p=>entry.l+': '+p.error));\nwindow.__nx_visiting_draw={state:failed.length?'needs-intervention':submitted?'submitted':'waiting',count:submitted,failed:failed.length,reason:failed.join(' | '),observed_at:new Date().toISOString(),pose:DN.some(entry=>entry.prepared)?'includes-discrete-native-poses':'legacy-visitor-context',scope:'Draw submission; visual and animation review required'};\n}\n\n// Transport adapter for a native-prepared descriptor; it never parses glTF JSON.\nasync function nxPreparedBytes(record){\n if(!record||!Number.isSafeInteger(record.bytes)||record.bytes<1||!/^[a-f0-9]{64}$/.test(record.sha256)||typeof record.url!=='string')throw Error('prepared-artifact-contract');\n const response=await fetch(record.url);if(!response.ok)throw Error('prepared-http-'+response.status);const bytes=await response.arrayBuffer();\n const hash=Array.from(new Uint8Array(await crypto.subtle.digest('SHA-256',bytes)),b=>b.toString(16).padStart(2,'0')).join('');if(bytes.byteLength!==record.bytes||hash!==record.sha256)throw Error('prepared-artifact-identity');return bytes;\n}\nfunction nxPreparedView(bytes,base,view,components){\n if(!Array.isArray(view)||view.length!==9||!view.every(Number.isSafeInteger)||view.some(x=>x<0)||view[6]!==components||view[7]!==0||view[3]!==view[5]*components||view[8]!==view[3])throw Error('prepared-stream-layout');\n const offset=base+view[1],length=view[2]*components,needed=length*view[5];if(!Number.isSafeInteger(offset+needed)||offset<0||needed<1||offset+needed>bytes.byteLength)throw Error('prepared-stream-bounds');\n const kind=({5121:Uint8Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array})[view[4]];if(!kind||kind.BYTES_PER_ELEMENT!==view[5])throw Error('prepared-stream-type');\n const src=offset%kind.BYTES_PER_ELEMENT?new kind(bytes.slice(offset,offset+needed)):new kind(bytes,offset,length);return src;\n}\nfunction nxPreparedPalette(packet,index,joints){\n if(packet?.schema!=='nishi-native-discrete-lbs/1'||packet.q!==1048576||packet.timeQ!==1073741824||!Array.isArray(packet.samples))throw Error('prepared-pose-contract');\n const sample=packet.samples[index];if(!sample||sample.palette?.length!==joints*16||sample.bounds?.length!==6||!sample.palette.every(Number.isSafeInteger)||!sample.bounds.every(Number.isSafeInteger)||!Number.isSafeInteger(sample.time))throw Error('prepared-pose-data');\n const rows=new Float32Array(joints*16);for(let j=0;j<joints;j++)for(let c=0;c<4;c++)for(let k=0;k<4;k++)rows[c*joints*4+j*4+k]=sample.palette[j*16+c*4+k]/packet.q;return rows;\n}\nfunction nxAuthoredLocal(D){\n D.px=Number(D.wx-ex.wox())+.5;D.pz=Number(D.wz-ex.woz())+.5;const base=new Float32Array(GPU.cvb)[NXCV.uSc/4];if(!Number.isFinite(base)||base<=0)throw Error('prepared-runtime-scale');D.sc=D.displayScale/base;\n D.support={state:'ready',scope:'Fixed inspection origin; navigation and terrain contact unqualified',observed_at:new Date().toISOString()};return D;\n}\nfunction nxPreparedPose(asset,index){\n const D=DN.find(d=>d.sourceId===asset);if(!D?.prepared||!Number.isSafeInteger(index)||index<0||index>=D.prepared.packet.samples.length)return {ok:false,code:'prepared-pose-selection'};\n const rows=nxPreparedPalette(D.prepared.packet,index,D.nj);GPU.dev.queue.writeTexture({texture:D.gpu.parts[0].jt},rows,{bytesPerRow:D.nj*16},[D.nj,4]);D.prepared.selected=index;\n window.__nx_prepared_pose={state:'discrete-native-pose-upload-submitted',gpuValidation:'pending',asset,index,time:D.prepared.packet.samples[index].time,timeQ:D.prepared.packet.timeQ,continuousPlayback:false,worldNavigation:'unbound',facialAnimation:'unexercised'};return {ok:true,...window.__nx_prepared_pose};\n}\nfunction nxPreparedLitAdmission(descriptor,lighting,normalsEligible){\n const fail=reason=>({state:'needs-intervention',reason});\n if(normalsEligible!==true)return fail('nonzero-source-normals-required');\n if(!lighting||lighting.units!=='relative-display'||lighting.ambientModel!=='uniform-diffuse-irradiance')return fail('declared-relative-lighting-required');\n const vector=a=>Array.isArray(a)&&a.length===3&&a.every(x=>Number.isFinite(x)&&x>=0&&Number.isFinite(Math.fround(x)));\n if(!vector(lighting.directRadiance)||!vector(lighting.diffuseIrradiance))return fail('finite-nonnegative-light-inputs-required');\n for(const part of descriptor.parts){const m=part.material;\n if(m.litEligible!==true||part.litGeometryEligible!==true)return fail(m.litReason||part.litGeometryReason||'unmapped-material-input');\n if(!Number.isFinite(m.metallicFactor)||m.metallicFactor<0||m.metallicFactor>1||!Number.isFinite(m.roughnessFactor)||m.roughnessFactor<0||m.roughnessFactor>1||!vector(m.emissiveFactor)||m.emissiveFactor.some(x=>x>1))return fail('typed-source-material-factors-required');\n if(m.roughnessFactor===0)return fail('ideal-specular-delta-lobe-not-rendered');\n const r=Math.fround(m.roughnessFactor),a=Math.fround(r*r),a2=Math.fround(a*a),peak=Math.fround(1/(Math.PI*a2));\n const normalMinimum=2**-126; // IEEE754 binary32 minimum normal; subnormal preservation is not assumed.\n const response=1/Math.PI+peak/(2*a);\n if(!(a2>=normalMinimum)||!Number.isFinite(peak)||!Number.isFinite(Math.fround(peak/(2*a)))||lighting.directRadiance.some((x,i)=>!Number.isFinite(Math.fround(x*response+lighting.diffuseIrradiance[i]/Math.PI+m.emissiveFactor[i]))))return fail('material-light-sum-outside-f32-representation');\n }\n return {state:'ready',scope:'direct-BRDF-plus-diffuse-ambient-approximation',directRadiance:lighting.directRadiance,diffuseIrradiance:lighting.diffuseIrradiance};\n}\nfunction nxPreparedInspectionLabel(D){return D.l+' · '+(D.prepared.materialMode===2?'lit reference':'source albedo')+' · discrete pose '+(D.prepared.packet.samples[D.prepared.selected].time/D.prepared.packet.timeQ).toFixed(3)+' s';}\nfunction nxPreparedMaterialMode(asset,mode){\n const D=DN.find(d=>d.sourceId===asset);if(!D?.prepared||![1,2].includes(mode))throw Error('prepared-material-mode-contract');\n if(mode===2&&D.prepared.lighting.state!=='ready')throw Error(D.prepared.lighting.reason);\n D.prepared.materialMode=mode;if(nxInspect.asset===asset&&window.__nx_inspection?.active){nxInspect.status.textContent=nxPreparedInspectionLabel(D);window.__nx_inspection.materialMode=mode;}return {state:'selected-awaiting-draw-review',asset,mode:mode===1?'source-albedo':'direct-BRDF-diffuse-ambient'};\n}\nasync function nxPreparedImportRun(manifest){\n if(!GPU?.cpl||!GPU.authoredPipeline)throw Error('prepared-import-requires-qualified-webgpu');\n if(!manifest||typeof manifest.id!=='string'||!manifest.id||!Number.isFinite(manifest.displayHeight)||manifest.displayHeight<=0)throw Error('prepared-manifest-contract');\n const previous=DN.find(d=>d.sourceId===manifest.id);if(previous)return {ok:true,state:'already-loaded',asset:manifest.id};\n const owner=GPU,source=await nxPreparedBytes(manifest.source),descriptor=JSON.parse(new TextDecoder().decode(await nxPreparedBytes(manifest.descriptor))),packet=JSON.parse(new TextDecoder().decode(await nxPreparedBytes(manifest.poses)));\n if(descriptor.sourceSha256!==manifest.source.sha256||packet.sourceSha256!==manifest.source.sha256||descriptor.schema!=='nishi-authored-render/1'||descriptor.sourceBytes!==source.byteLength||descriptor.basis!=='gltf-Y-up'||!Number.isSafeInteger(descriptor.joints)||descriptor.joints<1||!Array.isArray(descriptor.parts)||!descriptor.parts.length||packet.skin!==descriptor.skin)throw Error('prepared-descriptor-contract');\n if(GPU!==owner)throw Error('prepared-renderer-replaced');const nj=descriptor.joints,rows=nxPreparedPalette(packet,0,nj),bounds=packet.samples[0].bounds.map(x=>x/packet.q),height=bounds[4]-bounds[1];if(!(height>0))throw Error('prepared-bounds');\n const shared={},parts=[],streams=new Map();let sourceVertices=0,committed=null,controls=null,litNormalsEligible=true;try{\n for(const part of descriptor.parts){\n const a=part.attributes,m=part.material;if(!m||![0,1,2].includes(m.alpha)||typeof m.doubleSided!=='boolean'||!Number.isFinite(m.cutoff)||m.cutoff<0||m.cutoff>1||m.factor?.length!==4||!m.factor.every(x=>Number.isFinite(x)&&x>=0&&x<=1))throw Error('prepared-material');\n const key=JSON.stringify(a);let P=streams.get(key);if(!P){\n const pos=nxPreparedView(source,descriptor.binOffset,a.POSITION,3),j=nxPreparedView(source,descriptor.binOffset,a.JOINTS_0,4),aw=nxPreparedView(source,descriptor.binOffset,a.WEIGHTS_0,4),nrm=nxPreparedView(source,descriptor.binOffset,a.NORMAL,3),uv=nxPreparedView(source,descriptor.binOffset,a.TEXCOORD_0,2);nxPreparedView(source,descriptor.binOffset,a.TANGENT,4);\n if(!(pos instanceof Float32Array)||!(aw instanceof Float32Array)||!(nrm instanceof Float32Array)||!(uv instanceof Float32Array)||pos.length/3!==j.length/4||j.length!==aw.length||nrm.length!==pos.length||uv.length/2!==pos.length/3)throw Error('prepared-attribute-types');\n if(!pos.every(Number.isFinite)||!nrm.every(Number.isFinite)||!aw.every(x=>Number.isFinite(x)&&x>=0)||!uv.every(Number.isFinite)||!j.every(x=>Number.isInteger(x)&&x<nj))throw Error('prepared-attribute-values');\n for(let k=0;k<nrm.length;k+=3){if(nrm[k]===0&&nrm[k+1]===0&&nrm[k+2]===0){litNormalsEligible=false;break;}}P={pos,aj:new Float32Array(j),aw,nrm,uv,shared:{}};streams.set(key,P);sourceVertices+=pos.length/3;\n }\n const indices=nxPreparedView(source,descriptor.binOffset,part.indices,1);if(indices instanceof Float32Array||indices.length%3||!indices.every(x=>x<P.pos.length/3))throw Error('prepared-indices');\n const image=m.baseColor;if(!image||image.mime!=='image/png'||!Number.isSafeInteger(image.offset)||!Number.isSafeInteger(image.bytes)||image.offset<0||image.bytes<1||image.offset+image.bytes>source.byteLength)throw Error('prepared-image');\n const bitmap=await nxDecodePng(new Uint8Array(source,image.offset,image.bytes));try{const D=await nxGpuUploadVisitor({...P,idx:new Uint32Array(indices),nj,palette:rows,paletteShared:shared,image:bitmap,material:m,sampler:image.sampler});parts.push(D);}finally{if(typeof bitmap.close==='function')bitmap.close();}\n }\n if(GPU!==owner)throw Error('prepared-renderer-replaced');\n const x=Number(ex.camx())/256,z=Number(ex.camz())/256,yaw=Number(ex.yaw())/4096,distance=manifest.displayHeight*2,px=x+Math.sin(yaw)*distance,pz=z+Math.cos(yaw)*distance;\n const D={sourceId:manifest.id,l:manifest.label||manifest.id,nj,axis:'Y',wx:ex.wox()+BigInt(Math.floor(px)),wz:ex.woz()+BigInt(Math.floor(pz)),px,py:Number(ex.camy())/256-manifest.displayHeight,pz,A:0,displayScale:manifest.displayHeight/height,sc:1,zmn:bounds[1],H:height,gpu:{parts,release(){parts.forEach(p=>p.release());}},prepared:{packet,descriptor,manifest,selected:0,materialMode:1,lighting:nxPreparedLitAdmission(descriptor,manifest.lighting,litNormalsEligible)}};\n nxAuthoredLocal(D);\n const box=document.createElement('div');controls=box;box.dataset.nishiAsset=manifest.id;const label=document.createElement('span'),select=document.createElement('select');label.textContent=D.l+' — native pose sample ';packet.samples.forEach((p,i)=>{const o=document.createElement('option');o.value=String(i);o.textContent=(p.time/packet.timeQ).toFixed(3)+' s';select.appendChild(o);});select.addEventListener('change',()=>nxPreparedPose(D.sourceId,Number(select.value)));box.append(label,select);const materialSelect=document.createElement('select');materialSelect.setAttribute('aria-label','Material view '+D.l);for(const [value,title] of [[1,'Source albedo'],[2,'Lit reference']]){const option=document.createElement('option');option.value=String(value);option.textContent=title;if(value===2&&D.prepared.lighting.state!=='ready')option.disabled=true;materialSelect.appendChild(option);}const materialStatus=document.createElement('span'),lightingDetails=document.createElement('details'),lightingSummary=document.createElement('summary');lightingSummary.textContent='Lighting details';lightingDetails.append(lightingSummary,materialStatus);materialStatus.textContent=D.prepared.lighting.state==='ready'?' · Relative direct light + diffuse ambient approximation; not IBL.':' · Lit unavailable: '+D.prepared.lighting.reason;materialSelect.addEventListener('change',()=>{try{nxPreparedMaterialMode(D.sourceId,Number(materialSelect.value));}catch(error){materialStatus.textContent=' · '+String(error);materialSelect.value=String(D.prepared.materialMode);}});box.append(materialSelect,lightingDetails);const note=document.createElement('span');note.textContent=' · Source materials; discrete poses; display height '+manifest.displayHeight+' world units, not measured stature. Mipmap minification, transparent sorting, navigation and continuous playback remain unqualified.';box.append(note);__dnPanel.appendChild(box);\n DN.push(D);committed=D;nxInspect.asset=D.sourceId;nxInspect.mode=1;\n window.__nx_prepared_import={state:'submitted',asset:manifest.id,parts:parts.length,uniqueVertexStreams:streams.size,vertices:sourceVertices,sourceSha256:manifest.source.sha256,descriptorSha256:manifest.descriptor.sha256,poseSha256:manifest.poses.sha256,visualReview:'pending'};return {ok:true,...window.__nx_prepared_import};\n }catch(e){if(committed){const i=DN.indexOf(committed);if(i>=0)DN.splice(i,1);}if(controls)controls.remove();const cleanup=[];for(const p of parts){try{p.release();}catch(error){cleanup.push(String(error));}}window.__nx_prepared_import={state:\"needs-intervention\",asset:manifest.id,reason:String(e),cleanupErrors:cleanup,retryable:true};throw e;}\n}\nconst nxPreparedPending=new Map();async function nxPreparedImport(manifest){const key=manifest?.id;if(nxPreparedPending.has(key))return nxPreparedPending.get(key);const work=nxPreparedImportRun(manifest);nxPreparedPending.set(key,work);try{return await work;}finally{nxPreparedPending.delete(key);try{__dnsay();}catch(error){window.__nx_visiting_cast={...window.__nx_visiting_cast,state:\"needs-intervention\",reason:\"visitor-count-refresh:\"+String(error)};}}}\nwindow.nishiPreparedImport=nxPreparedImport;window.nishiPreparedPose=nxPreparedPose;window.nishiPreparedMaterialMode=nxPreparedMaterialMode;\n\nfunction nxPreparedControls(){\n if(document.getElementById('nx-prepared-controls'))return;const box=document.createElement('div');box.id='nx-prepared-controls';\n for(const manifest of NXPREPARED){const button=document.createElement('button'),status=document.createElement('span');button.type='button';button.textContent='Load '+(manifest.label||manifest.id);button.addEventListener('click',async()=>{button.disabled=true;status.textContent=' Preparing source materials…';try{const result=await nxPreparedImport(manifest);status.textContent=' Loaded '+result.asset+' — use Frame character and native pose samples.';}catch(e){status.textContent=' Needs intervention: '+String(e);button.disabled=false;}});box.append(button,status);}\n __dnPanel.appendChild(box);\n}\n" as *u8)
819}
820
821func gpe_emit_webgpu(out: *u8, pos: i64) -> i64 {
822 var p: i64 = pos
823 p = rk_uniform_block(out, p)
824 p = rk_world_block(out, p)
825 p = rk_cast_block(out, p)
826 p = rk_eye_block(out, p)
827 p = gpe_visitors_gpu(out, p)
828 p = gpe_ap(out, p, "const NXTFIX=location.search.indexOf(\"tfix=1\")>=0;\n" as *u8)
829 // R-H (2026-09-04): the parity instrument. ?blocks=1 renders ONE extra pass of the world into a COPY_SRC texture,
830 // copies it to a mapped buffer and publishes 16x9 RGB block means as window.__nx_blocks -- read back from the GPU,
831 // never from the presented canvas (a headless drawImage of a WebGPU canvas is black, measured 2026-09-04).
832 p = gpe_ap(out, p, "const NXBLOCKS=location.search.indexOf(\"blocks=\")>=0;\nasync function nxReadBlocks(dev,G){dev.pushErrorScope('validation');try{const c9=G.gctx.canvas,W=c9.width,H=c9.height,fmt=navigator.gpu.getPreferredCanvasFormat(),bgra=fmt.indexOf(\"bgra\")===0;\nconst rt=dev.createTexture({size:[W,H],format:fmt,usage:GPUTextureUsage.RENDER_ATTACHMENT|GPUTextureUsage.COPY_SRC});const bpr=Math.ceil(W*4/256)*256;\nconst rb=dev.createBuffer({size:bpr*H,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});const enc=dev.createCommandEncoder();\nconst dt9=dev.createTexture({size:[W,H],format:\"depth24plus\",usage:GPUTextureUsage.RENDER_ATTACHMENT});nxGpuCastPrepare(dev,G,enc);const rp=enc.beginRenderPass({colorAttachments:[{view:rt.createView(),loadOp:\"clear\",storeOp:\"store\",clearValue:{r:0,g:0,b:0,a:1}}],depthStencilAttachment:{view:dt9.createView(),depthClearValue:1.0,depthLoadOp:\"clear\",depthStoreOp:\"discard\"}});rp.setPipeline(G.pl);rp.setBindGroup(0,G.bg);rp.draw(3);nxGpuCast(dev,G,rp);nxGpuDrawVisitors(dev,G,rp);rp.end();\nenc.copyTextureToBuffer({texture:rt},{buffer:rb,bytesPerRow:bpr,rowsPerImage:H},[W,H]);dev.queue.submit([enc.finish()]);nxGpuCastPop(dev,G);await rb.mapAsync(GPUMapMode.READ);\nconst d=new Uint8Array(rb.getMappedRange());const _bn=(location.search.match(/blocks=(\\d+)/)||[])[1];const gx=(_bn&&+_bn>=4)?Math.min(512,+_bn):16,gy=Math.max(1,Math.round(gx*H/W)),o=[];let tot=0;\nfor(let by=0;by<gy;by++)for(let bx=0;bx<gx;bx++){let r=0,g=0,b=0,k=0;const x0=Math.floor(bx*W/gx),x1=Math.floor((bx+1)*W/gx),y0=Math.floor(by*H/gy),y1=Math.floor((by+1)*H/gy);\nfor(let y=y0;y<y1;y++)for(let x=x0;x<x1;x++){const i=y*bpr+x*4;r+=d[i+(bgra?2:0)];g+=d[i+1];b+=d[i+(bgra?0:2)];k++;}o.push(Math.round(r/k),Math.round(g/k),Math.round(b/k));tot+=r+g+b;}\nrb.unmap();window.__nx_blocks={w:W,h:H,fmt:fmt,src:window.__nx_world_src||null,mean:tot/(W*H*3),blocks:o};}catch(e){window.__nx_blocks={err:String(e)};}const re9=await dev.popErrorScope();if(re9){window.__nx_blocks={err:'validation:'+re9.message,mean:0};}}\n" as *u8)
833 // GE55 (2026-09-05): THE HAND WGSL WORLD PASS IS RETIRED. Its ten functions (vx, h21, h31, pal9, sky, struct Hit,
834 // march, shade, the fragment and vertex entries -- ~11 KB of hand-written WGSL, and the WGSL_U uniform struct it was
835 // concatenated with) are gone: the WebGPU door draws WGSL_IRF / WGSL_IRV, captured at emit time from the ONE
836 // NishiLang shader source (nx_world_shader_src through nx_shader_ir + nx_wgsl), and ?hand=1 now refuses by name
837 // rather than drawing anything. The page carries no hand-written shader bytes and no per-frame packer arithmetic
838 // (the sim packs its own raw uniform block, the kernel derives every float in upk). WGSL stays declared null so the
839 // IR?WGSL_IRV:WGSL ternary keeps a defined else-branch. Pre-retirement source: knowledge/library/nx_game_page_emit.nx.pre-retire-20260905.
840 p = gpe_ap(out, p, "const WGSL=null;\n" as *u8)
841 p = gpe_gpu_timing_policy(out, p)
842 p = gpe_ap(out, p, ngc_source())
843 p = gpe_ap(out, p, "async function nxGpuTimingDevice(ad){\nconst requested=ad.features.has('timestamp-query');\nwindow.__nx_gpu_timing_request={requested:requested,fallback:false,error:null};\ntry{return await ad.requestDevice({requiredFeatures:requested?['timestamp-query']:[]});}\ncatch(e){if(!requested)throw e;window.__nx_gpu_timing_request.fallback=true;window.__nx_gpu_timing_request.error=String(e);return await ad.requestDevice();}\n}\nasync function nxGpuTimerChecked(dev,operation){\nlet opened=0,value,failure=null;const pending=[];\ntry{for(const kind of ['validation','out-of-memory','internal']){dev.pushErrorScope(kind);opened++;}value=operation();}\ncatch(e){failure=e;}\nfinally{while(opened>0){opened--;try{pending.push(dev.popErrorScope());}catch(e){if(!failure)failure=e;}}}\nconst results=await Promise.allSettled(pending);\nfor(const result of results){if(result.status==='rejected'){if(!failure)failure=result.reason;}else if(result.value&&!failure){failure=Error(result.value.message);}}\nif(failure)throw failure;return value;\n}\nasync function nxGpuTimerInit(dev){\nconst T={state:'unsupported',attempted:0,completed:0,busy_frames:0,failed:0,last:null,busy:false,resources:[],stopped:false};\nT.cleanup_errors=[];T.stop=function(reason){if(T.stopped)return;T.stopped=true;T.state=reason;T.busy=false;const owned=T.resources.splice(0);for(const r of owned){try{r.destroy();}catch(e){T.cleanup_errors.push(String(e));}}};\nif(!dev.features.has('timestamp-query'))return T;\ntry{await nxGpuTimerChecked(dev,function(){\nT.query=dev.createQuerySet({type:'timestamp',count:2});T.resources.push(T.query);\nT.resolve=dev.createBuffer({size:16,usage:GPUBufferUsage.QUERY_RESOLVE|GPUBufferUsage.COPY_SRC});T.resources.push(T.resolve);\nT.read=dev.createBuffer({size:16,usage:GPUBufferUsage.COPY_DST|GPUBufferUsage.MAP_READ});T.resources.push(T.read);\n});}catch(e){T.error=String(e);T.stop('initialization-failed');return T;}\nT.state='ready';dev.lost.then(function(){T.stop('device-lost');});return T;\n}\nfunction nxGpuTimerBegin(T,descriptor,frame){\nif(!T||T.stopped||T.state==='unsupported')return false;\nT.attempted++;if(T.busy){T.busy_frames++;return false;}\nT.busy=true;T.frame=frame;T.state='pending';\ndescriptor.timestampWrites={querySet:T.query,beginningOfPassWriteIndex:0,endOfPassWriteIndex:1};return true;\n}\nfunction nxGpuTimerResolve(T,enc){enc.resolveQuerySet(T.query,0,2,T.resolve,0);enc.copyBufferToBuffer(T.resolve,0,T.read,0,16);}\nasync function nxGpuTimerRead(T,owner,submission){\nconst frame=T.frame,dev=owner.dev;let mapped=false;\ntry{\nawait submission;\nif(GPU!==owner||T.stopped){T.stop('renderer-inactive');return;}\nawait T.read.mapAsync(GPUMapMode.READ);mapped=true;\nif(GPU!==owner||T.stopped){T.stop('renderer-replaced');return;}\nconst values=new BigUint64Array(T.read.getMappedRange());const start=values[0],end=values[1];\nif(end<start)throw Error('GPU timestamp interval reversed');\nT.last={frame:frame,start_ns:String(start),end_ns:String(end),duration_ns:String(end-start),duration_ms:Number(end-start)/1000000,scope:'world-and-cast-render-pass'};\nT.completed++;T.state='ready';\n}catch(e){if(!T.stopped){T.failed++;T.error=String(e);T.stop('readback-failed');}}\nfinally{if(mapped&&!T.stopped)T.read.unmap();T.busy=false;}\n}\nfunction nxGpuTimerStop(owner,reason){const T=owner&&owner.timer;if(T&&typeof T.stop==='function')T.stop(reason);}\nasync function nxGpuTimerPoolInit(dev,policy){\nconst P={state:'configuration-required',observed_frames:0,unavailable_frames:0,attempted:0,completed:0,busy_frames:0,failed:0,cancelled:0,inflight:0,peak_inflight:0,last:null,slots:[],stopped:false,cleanup_errors:[],results:[],result_dropped:0};\nP.drain=function(){return P.results.splice(0);};\nP.stop=function(reason){if(P.stopped)return;P.stopped=true;P.state=reason;for(const slot of P.slots){if(slot.leased){P.cancelled++;slot.leased=false;}slot.stop(reason);P.cleanup_errors.push(...slot.cleanup_errors);}P.inflight=0;};\nif(!policy||!Number.isSafeInteger(policy.slots)||!Number.isSafeInteger(policy.buffer_budget_bytes)||policy.slots<1||policy.buffer_budget_bytes<1||policy.slots>Math.floor(policy.buffer_budget_bytes/32)){P.error='GPU timing policy requires positive integer slots within the explicit buffer budget (32 bytes per slot; driver/query allocation overhead excluded).';return P;}\nP.capacity=policy.slots;P.buffer_bytes=policy.slots*32;P.buffer_budget_bytes=policy.buffer_budget_bytes;\nif(!dev.features.has('timestamp-query')){P.state='unsupported';return P;}\nfor(let i=0;i<P.capacity;i++){const slot=await nxGpuTimerInit(dev);P.slots.push(slot);if(P.stopped){slot.stop(P.state);return P;}if(slot.state!=='ready'){P.error=slot.error;P.stop(slot.state);return P;}}\nP.state='ready';dev.lost.then(function(){P.stop('device-lost');});return P;\n}\nfunction nxGpuTimerPoolBegin(P,descriptor,frame){\nif(!P)return null;\nP.observed_frames++;\nif(P.stopped||P.state==='unsupported'||P.state==='configuration-required'){P.unavailable_frames++;return null;}\nP.attempted++;const slot=P.slots.find(function(s){return !s.leased&&!s.stopped;});\nif(!slot){P.busy_frames++;return null;}\nif(!nxGpuTimerBegin(slot,descriptor,frame)){P.failed++;return null;}\nslot.leased=true;P.inflight++;P.peak_inflight=Math.max(P.peak_inflight,P.inflight);P.state='pending';return slot;\n}\nasync function nxGpuTimerPoolRead(P,slot,owner,submission){\nif(!slot||!slot.leased||slot.reading||P.stopped)return;\nslot.reading=true;const completed=slot.completed;\ntry{await nxGpuTimerRead(slot,owner,submission);\nif(P.stopped)return;\nif(slot.stopped){P.failed++;P.error=slot.error;slot.leased=false;P.inflight--;P.stop(slot.state);return;}\nif(slot.completed===completed+1){P.completed++;if(P.results.length===P.capacity){P.results.shift();P.result_dropped++;}P.results.push(slot.last);if(!P.last||slot.last.frame>P.last.frame)P.last=slot.last;}\nelse{P.failed++;P.error='readback completed without one attributable interval';slot.leased=false;P.inflight--;P.stop('readback-failed');}\n}catch(e){if(!P.stopped){P.failed++;P.error=String(e);slot.leased=false;P.inflight--;P.stop('readback-failed');}}\nfinally{slot.reading=false;if(slot.leased){slot.leased=false;P.inflight--;}if(!P.stopped)P.state=P.inflight?'pending':'ready';}\n}\nasync function nxGpuTimerAttach(owner){const token={};owner.timerAttachToken=token;nxGpuTimerStop(owner,'renderer-replaced');const pool=await nxGpuTimerPoolInit(owner.dev,window.__nx_gpu_timing_policy);if(!nxDemand.active||GPU!==owner||owner.timerAttachToken!==token){pool.stop('renderer-inactive');return;}owner.timer=pool;window.__nx_gpu_timer=pool;}\nnxDemand.onChange(function(active){if(!GPU)return;if(!active){GPU.timerAttachToken=null;nxGpuTimerStop(GPU,'page-inactive');return;}const owner=GPU;nxGpuTimerAttach(owner).catch(function(error){if(GPU===owner)window.__nx_gpu_timer={state:'initialization-failed',error:String(error)};});});\nasync function gpuInit(){try{\nconst ad=await navigator.gpu.requestAdapter(nxGpuAdapterOptions());if(!ad)throw \"no-adapter\";\nconst dev=await nxGpuTimingDevice(ad);\n// EVERY WEBGPU ERROR IS NAMED (2026-09-06): validation and out-of-memory errors never throw, so without this listener a broken pass reads as a taken door over a black canvas. gpuDraw refuses on the first recorded error, which demotes through the bounded-retry ladder with the reason in the URL.\ndev.addEventListener('uncapturederror',function(e9u){window.__sov_gpuerr=String(e9u.error&&e9u.error.message?e9u.error.message:e9u.error);console.log('nishi: webgpu uncaptured error '+window.__sov_gpuerr);});\n// GP3: the kernel's limits come from knowledge/tier_ladder.conf (limit| rows); a device under any minimum refuses THIS door by name and the ladder walks on.\nconst L9=window.__nx_gpu_limits||{};for(const k9 in L9){const h9=(dev.limits&&typeof dev.limits[k9]===\"number\")?dev.limits[k9]:undefined;if(typeof h9===\"number\"&&h9<L9[k9])throw \"limit:\"+k9+\"=\"+h9+\"<\"+L9[k9];}\nconst fmt=navigator.gpu.getPreferredCanvasFormat();\nconst t3=dev.createTexture({size:[128,128,48],dimension:\"3d\",format:\"r8uint\",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST});\nconst th=dev.createTexture({size:[128,128],format:\"r32float\",usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST});\nif(!NXU_SIZE)throw \"uniform-layout-absent-at-emit\";\nconst ub=dev.createBuffer({size:NXU_SIZE,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST});\nif(location.search.indexOf(\"hand=1\")>=0)throw \"hand-world-shader-retired-2026-09-05\";const IR=true;if(!WGSL_IRF)throw \"world-ir-absent-at-emit\";if(IR&&!WGSL_IRV)throw \"world-ir-vertex-absent-at-emit\";\nconst mkm=async(code,tag)=>{const md=dev.createShaderModule({code});const inf=await md.getCompilationInfo();for(const m of inf.messages){if(m.type===\"error\")throw tag+\":\"+m.lineNum+\":\"+m.message;}return md;};\nwindow.__nx_gpugate.step=\"shaders\";const mdV=await mkm(IR?WGSL_IRV:WGSL,IR?\"irvs\":\"wgsl\");const mdF=IR?await mkm(WGSL_IRF,\"irfs\"):mdV;\n// S12 step 1 (2026-09-06): the CAST stages (one NishiLang source, IDENTICAL to the hand GLSL under nx_glsl_tokdiff) are COMPILED\n// on this device through the same mkm and the verdict is announced -- the GPU-host compile IS the WGSL validity oracle, so it\n// runs on every load; a refusal is named, never thrown: the world door must not die for a cast that is not yet drawn here.\ndev.pushErrorScope('validation');let castW9=\"absent-at-emit\";if(WGSL_CASTV&&WGSL_CASTF){try{await mkm(WGSL_CASTV,\"castvs\");await mkm(WGSL_CASTF,\"castfs\");castW9=\"compiled\";}catch(e9c){castW9=\"refused:\"+String(e9c);}}window.__nx_cast_wgsl=castW9;console.log(\"nishi: cast WGSL \"+castW9);\nlet cpl9=null,hpl9=null,authoredPipeline9=null;try{if(WGSL_CASTV&&WGSL_CASTF){const cvm=await mkm(WGSL_CASTV,'castvsP');const cfm=await mkm(WGSL_CASTF,'castfsP');const vb9=function(st9,loc9,fm9){return {arrayStride:st9,attributes:[{shaderLocation:loc9,offset:0,format:fm9}]};};cpl9=dev.createRenderPipeline({layout:'auto',depthStencil:{format:'depth24plus',depthWriteEnabled:true,depthCompare:'less'},vertex:{module:cvm,entryPoint:'main',buffers:[vb9(12,0,'float32x3'),vb9(16,1,'float32x4'),vb9(16,2,'float32x4'),vb9(12,3,'float32x3'),vb9(8,4,'float32x2'),vb9(4,5,'float32')]},fragment:{module:cfm,entryPoint:'main',targets:[{format:fmt}]},primitive:{topology:'triangle-list'}});hpl9=dev.createRenderPipeline({layout:'auto',depthStencil:{format:'depth24plus',depthWriteEnabled:true,depthCompare:'less'},vertex:{module:cvm,entryPoint:'main',buffers:[vb9(12,0,'float32x3'),vb9(16,1,'float32x4'),vb9(16,2,'float32x4'),vb9(12,3,'float32x3'),vb9(8,4,'float32x2'),vb9(4,5,'float32')]},fragment:{module:cfm,entryPoint:'main',targets:[{format:fmt}]},primitive:{topology:'line-list'}});const authoredCache=new Map();authoredPipeline9=function(alpha,doubleSided){const key=alpha+':'+doubleSided;if(authoredCache.has(key))return authoredCache.get(key);const target={format:fmt};if(alpha===2)target.blend={color:{srcFactor:'src-alpha',dstFactor:'one-minus-src-alpha',operation:'add'},alpha:{srcFactor:'one',dstFactor:'one-minus-src-alpha',operation:'add'}};const pipeline=dev.createRenderPipeline({layout:'auto',depthStencil:{format:'depth24plus',depthWriteEnabled:alpha!==2,depthCompare:'less'},vertex:{module:cvm,entryPoint:'main',buffers:[vb9(12,0,'float32x3'),vb9(16,1,'float32x4'),vb9(16,2,'float32x4'),vb9(12,3,'float32x3'),vb9(8,4,'float32x2'),vb9(4,5,'float32')]},fragment:{module:cfm,entryPoint:'main',targets:[target]},primitive:{topology:'triangle-list',cullMode:doubleSided?'none':'back'}});authoredCache.set(key,pipeline);return pipeline;};window.__nx_cast_pipe='created';}else{window.__nx_cast_pipe='absent-at-emit';}}catch(e9p){window.__nx_cast_pipe='refused:'+String(e9p);}const ce9=await dev.popErrorScope();window.__nx_cast_scope=ce9?String(ce9.message):'clean';window.__nx_world_src=IR?\"ir\":\"hand\";\nconst pl=dev.createRenderPipeline({layout:\"auto\",depthStencil:{format:\"depth24plus\",depthWriteEnabled:NX_WORLD_DEPTH,depthCompare:\"always\"},vertex:{module:mdV,entryPoint:IR?\"main\":\"vs\"},fragment:{module:mdF,entryPoint:IR?\"main\":\"fs\",targets:[{format:fmt}]},primitive:{topology:\"triangle-list\"}});\nwindow.__nx_frame_blocks=function(gx,gy){const c2=document.createElement(\"canvas\");c2.width=cv.width;c2.height=cv.height;const x2=c2.getContext(\"2d\");x2.drawImage(cv,0,0);const d=x2.getImageData(0,0,cv.width,cv.height).data;const o=[];for(let by=0;by<gy;by++)for(let bx=0;bx<gx;bx++){let r=0,g=0,b=0,k=0;const x0=Math.floor(bx*cv.width/gx),x1=Math.floor((bx+1)*cv.width/gx),y0=Math.floor(by*cv.height/gy),y1=Math.floor((by+1)*cv.height/gy);for(let y=y0;y<y1;y++)for(let x=x0;x<x1;x++){const i=(y*cv.width+x)*4;r+=d[i];g+=d[i+1];b+=d[i+2];k++;}o.push(Math.round(r/k),Math.round(g/k),Math.round(b/k));}return o;};\n// BIND ONLY WHAT THE SHADER DECLARES (2026-09-06, the black-frame root cause): the page bound the GE53 heightfield texture at binding 2 while the emitted world shader declared bindings 0 and 1 only. Under layout:auto that is a WebGPU VALIDATION error: createBindGroup does not throw, the bind group is invalid, every pass that uses it is dropped, and the canvas stays clear-black while the door reads taken. The entries are DERIVED from the shader text, so page and shader cannot disagree, and the validation scope turns any residual mismatch into a NAMED refusal that walks the ladder.\nconst bnd9=[];{const s9=IR?WGSL_IRF:WGSL;let p9=0;for(;;){const k9=s9.indexOf('@binding',p9);if(k9<0)break;let e9=k9+9;let n9=0;while(e9<s9.length&&s9.charCodeAt(e9)>=48&&s9.charCodeAt(e9)<=57){n9=n9*10+(s9.charCodeAt(e9)-48);e9++;}bnd9.push(n9);p9=e9;}}\nconst ent9=[{binding:0,resource:{buffer:ub}}];if(bnd9.indexOf(1)>=0)ent9.push({binding:1,resource:t3.createView()});if(bnd9.indexOf(2)>=0)ent9.push({binding:2,resource:th.createView()});\nwindow.__nx_gpubind={declared:bnd9,bound:ent9.length};\ndev.pushErrorScope('validation');\nconst bg=dev.createBindGroup({layout:pl.getBindGroupLayout(0),entries:ent9});\nconst ve9=await dev.popErrorScope();if(ve9)throw 'bindgroup-validation:'+ve9.message;\nif(window.__gpu_late){window.__sov_gpufail=\"finished-after-boot-ceiling; ladder already moved on (canvas untouched)\";return;}\n// CANVAS CLAIMED LAST (2026-08-23): a canvas holds ONE context type forever, and the old order\n// claimed it FIRST -- any wgsl, pipeline or late failure after that left a poisoned canvas where\n// webgl2 AND 2d both return null: the silent black screen. Everything device-side is proven\n// BEFORE the page surface is touched; only configure() can fail post-claim, and the sovCanvas2d\n// recovery reloads onto ?gl=0 for exactly that residual.\nconst gctx=cv.getContext(\"webgpu\");if(!gctx)throw \"no-context\";\ngctx.configure({device:dev,format:fmt,alphaMode:\"opaque\"});\nVOX=Number(ex.vox_off());SPC=Number(ex.spec_off());\nnxGpuTimerStop(GPU,'renderer-replaced');GPU={dev,gctx,t3,th,ub,pl,bg,cpl:cpl9,hpl:hpl9,authoredPipeline:authoredPipeline9,lastEd:-1};try{await nxGpuTimerAttach(GPU);}catch(e){window.__nx_gpu_timer={state:'initialization-failed',attempted:0,completed:0,busy_frames:0,failed:1,last:null,error:String(e)};}window.__nx_gpugate.step=\"afterGPU\";\n// S11: the device arrives AFTER the page-bottom loadNPC call site has run, so the cast upload is hooked here; loadNPC carries an idempotency flag, so whichever hook wins runs it once.\nif(ex.mobx&&typeof loadNPC==='function')loadNPC().then(function(){if(CAST9)return loadDonors();}).catch(function(e9G){window.__gpu_npcfail=String(e9G);});\nex.set_yflip(1n);\nwindow.__sov_gpu=1;nxGpuAdapterReport(ad);\n// GP2 KERNEL DOOR PROBE (?kernel=1): the GE43 compute kernel through THIS device, read back and diffed against the CPU reference.\nif(location.search.indexOf(\"kernel=1\")>=0){nxKernelProbe(dev);}\n}catch(e){window.__sov_gpufail=String(e);console.log(\"nishi: WebGPU unavailable, next tier\",e);GPU=null;}}\n" as *u8)
844 p = gpe_ap(out, p, "// S12 step 2 (2026-09-06): THE CAST ON THE WEBGPU DOOR -- the resident cast body mesh drawn by the ported MVS/MFS (one NishiLang source, nx_cast_shader_src) through a real render pipeline: the SAME per-frame state castFrame() builds for WebGL2 (positions, heading, gait, joint dual-quats, skin/outfit/hair genome, garment ids, mood) packed into the two uniform blocks at the offsets nx_wgsl cast DERIVED at emit (NXCV / NXCF), the joint rows written to the rgba32float table, six vertex buffers + u16 indices, drawIndexed over the visible girls. Vertex resources ride bind group 0, fragment resources group 1 (two structs named U cannot share one buffer). Not on this door yet, declared: planar cast shadows, the dress and garment meshes, hair ribbons, eyeballs, the visiting cast. Every failure is CAPTURED in a validation scope and named in window.__nx_cast_draw -- the world pass is never demoted for the cast.\nfunction nxCastPk3(F9,off9,a9,n9){for(let i9=0;i9<n9;i9++){F9[off9/4+i9*4]=a9[i9*3];F9[off9/4+i9*4+1]=a9[i9*3+1];F9[off9/4+i9*4+2]=a9[i9*3+2];}}\nfunction nxCastSun(){if(window.__sund)return window.__sund;const U9=new Int32Array(ex.memory.buffer,Number(ex.uniform_off()),44);const sel9=U9[6]/4096,dfr9=U9[7]/Math.max(1,U9[8]);const az9=Math.PI*(1-dfr9*1.6),el9=Math.asin(Math.max(-.99,Math.min(.99,sel9)));let sx9=Math.cos(el9)*Math.cos(az9),sy9=Math.sin(el9),sz9=Math.cos(el9)*.45;const sl9=Math.hypot(sx9,sy9,sz9)||1;return [sx9/sl9,sy9/sl9,sz9/sl9];}\nfunction nxGpuCastPrepare(dev,G,enc){G.castPreparedRows=0;try{const R=GPU.npc,N=GPU.cast;if(!G.cpl||!R||!R.ok||!N||!N.ok||G.castdead)return;if(!NXCV||!NXCF){window.__nx_cast_draw='refused:layout-absent-at-emit';G.castdead=1;return;}\nconst nm=Number(ex.mobs());if(nm<=0)return;const nv=castFrame(N,nm);if(nv===0)return;\ndev.pushErrorScope('validation');G.cscope=1;\nif(!G.cub){G.cub=dev.createBuffer({size:NXCV_SIZE,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST});G.cuf=dev.createBuffer({size:NXCF_SIZE,usage:GPUBufferUsage.UNIFORM|GPUBufferUsage.COPY_DST});G.cvb=new ArrayBuffer(NXCV_SIZE);G.cfb=new ArrayBuffer(NXCF_SIZE);G.castCVBytes=new Uint8Array(G.cvb);G.castCFBytes=new Uint8Array(G.cfb);\nG.dum=dev.createTexture({size:[1,1],format:'rgba8unorm',usage:GPUTextureUsage.TEXTURE_BINDING|GPUTextureUsage.COPY_DST});dev.queue.writeTexture({texture:G.dum},new Uint8Array([128,128,255,255]),{bytesPerRow:4},[1,1]);\nG.cbgv=dev.createBindGroup({layout:G.cpl.getBindGroupLayout(0),entries:[{binding:0,resource:{buffer:G.cub}},{binding:1,resource:R.jt.createView()},{binding:3,resource:G.dum.createView()}]});\nG.cbgf=dev.createBindGroup({layout:G.cpl.getBindGroupLayout(1),entries:[{binding:0,resource:{buffer:G.cuf}},{binding:1,resource:G.t3.createView()},{binding:2,resource:(R.atl||G.dum).createView()},{binding:3,resource:R.samp},{binding:4,resource:(R.nrm||G.dum).createView()},{binding:5,resource:R.samp}]});}\ndev.queue.writeTexture({texture:R.jt,origin:[0,1,0]},N.jf.subarray(0,R.nj*8*nv),{bytesPerRow:R.nj*16,rowsPerImage:2*nv},[R.nj,2*nv,1]);\nconst F=new Float32Array(G.cvb),I=new Int32Array(G.cvb),H=new Float32Array(G.cfb),J=new Int32Array(G.cfb);F.fill(0);H.fill(0);\nconst cam0=Number(nxView(\"view_x\",\"camx\"))/256,cam1=Number(nxView(\"view_y\",\"camy\"))/256,cam2=Number(nxView(\"view_z\",\"camz\"))/256,ya=Number(nxView(\"view_yaw\",\"yaw\"))/4096,pi3=Number(nxView(\"view_pitch\",\"pitch\"))/4096;\nconst sd9=nxCastSun();const dv9=new DataView(ex.memory.buffer);const skt9=Number(dv9.getBigInt64(SPC+7*8,true));const V9=NXCV,K9=NXCF;\nF[V9.uSc/4]=1.78/171530;nxCastPk3(F,V9.uIP,N.ip,12);F.set(N.ih,V9.uIH/4);if(ex.sbx)nxCastPk3(F,V9.uSB,N.sb,72);F.set(N.of,V9.uOF/4);if(N.gb){F.set(N.gb,V9.uGB/4);F.set(N.gt,V9.uGT/4);}I[V9.uGK/4]=0;F.set(N.gn,V9.uGN/4);\nF[V9.uTm/4]=Number(ex.tnow())/60;{const w9x=(window.__wxw&&window.__wxw[0])||0,w9z=(window.__wxw&&window.__wxw[1])||0;F[V9.uWnd/4]=Math.min(1,Math.hypot(w9x,w9z))*(NXHCH_N*NXHCH_LIM/NXHCH_Q8)*(N.hscale||0)*(1.78/171530);}\nF[V9.uZMN/4]=N.an.zmn;F[V9.uH/4]=N.an.H;F[V9.uNIP/4]=N.an.nip;\nif(N.dyn&&N.dyn.length>=2){const dl9=N.dyn.find(function(d){return d.side<0;}),dr9=N.dyn.find(function(d){return d.side>0;});if(dl9&&dr9){F.set([dl9.x,dl9.y,dl9.z,dl9.infl],V9.uDNL/4);F.set([dr9.x,dr9.y,dr9.z,dr9.infl],V9.uDNR/4);if(N.dyn.length>=6){const db9=N.dyn[2],dg9=N.dyn[3],dt19=N.dyn[4],dt29=N.dyn[5];F.set([db9.x,db9.y,db9.z,db9.infl],V9.uDNB/4);F.set([dg9.x,dg9.y,dg9.z,dg9.infl],V9.uDNG/4);F.set([dt19.x,dt19.y,dt19.z,dt19.infl],V9.uDNTl/4);F.set([dt29.x,dt29.y,dt29.z,dt29.infl],V9.uDNTr/4);}}}\nF.set([cam0,cam1,cam2],V9.uCamM/4);F.set([Math.sin(ya),Math.cos(ya),Math.sin(pi3),Math.cos(pi3)],V9.uYPM/4);F.set([cv.width,cv.height],V9.uResM/4);F.set([sd9[0],sd9[1],sd9[2]],V9.uSunM/4);I[V9.uHM/4]=1;I[V9.uGar/4]=0;I[V9.uAuth/4]=0;I[V9.uShd/4]=0;\nH.set([cam0,cam1,cam2],K9.uCamM/4);H.set([(skt9&255)/255,((skt9>>8)&255)/255,((skt9>>16)&255)/255],K9.uSkTM/4);J[K9.uOcc/4]=location.search.indexOf('npcocc=0')>=0?0:(location.search.indexOf('npcocc=2')>=0?2:1);\nnxCastPk3(H,K9.uCS,N.cs,12);nxCastPk3(H,K9.uCO,N.co,12);nxCastPk3(H,K9.uCH,N.ch,12);J[K9.uGar/4]=0;H.set(N.gn,K9.uGN/4);H.set(N.of,K9.uOF/4);if(N.gt){H.set(N.gt,K9.uGT/4);H.set(N.gb,K9.uGB/4);nxCastPk3(H,K9.uCT,N.ct,12);nxCastPk3(H,K9.uCB,N.cb,12);}\nJ[K9.uGK/4]=0;J[K9.uGM/4]=0;J[K9.uGMH/4]=(R.gmValidated&&location.search.indexOf('garpaint=1')<0)?R.gmValidatedMask:0;H.set(N.mdf,K9.uMoodF/4);H.set(N.bh,K9.uBH/4);H[K9.uTm/4]=Number(ex.tnow())/60;H.set(N.ih,K9.uIH/4);J[K9.uEyeG/4]=0;J[K9.uAnatM/4]=(typeof ANAT9!=='undefined'&&ANAT9)?1:0;\nJ[K9.uAtlOn/4]=R.atl?1:0;H.set(N.atlMean||[1,1,1],K9.uAtlMean/4);J[K9.uAuth/4]=0;H[K9.uZMN/4]=N.an.zmn;H[K9.uH/4]=N.an.H;H[K9.uNIP/4]=N.an.nip;H[K9.uEYE/4]=N.an.eye;H.set([sd9[0],sd9[1],sd9[2]],K9.uSunM/4);J[K9.uShd/4]=0;H.set(NXSKYF,K9.uSkyF/4);J[K9.uVt/4]=location.search.indexOf('tm=0')>=0?0:1;J[K9.uNrmOn/4]=R.nrm?1:0;J[K9.uSkinMaps/4]=nxSkinMapMode(R.skinMaps);J[K9.uInspect/4]=REV?nxInspect.surface:0;J[K9.uEyeG/4]=nxGpuEyePrepare(dev,G,R,N,nv)?1:0;\ndev.queue.writeBuffer(G.cub,0,G.cvb);dev.queue.writeBuffer(G.cuf,0,G.cfb);\nif(R.surface)R.surface.prepare(enc,G,N,nv,nm);nxGpuHairPrepare(dev,G,R,N,nv);G.castPreparedRows=nv;\n}catch(e){window.__nx_cast_draw='prepare-refused:'+String(e);if(window.__nx_surface){window.__nx_surface.state='refused';window.__nx_surface.reason=String(e);}G.castdead=1;}}\nfunction nxGpuHairPrepare(dev,G,R,N,nv){const h=R.hair;G.hairSubmitted=0;if(!h)return;\n const pipeline=h.mode===1?G.cpl:G.hpl;if(!pipeline){window.__nx_hair_gpu.state='refused';window.__nx_hair_gpu.reason='hair topology pipeline unavailable';return;}\n if(h.pipeline!==pipeline){h.bgv=dev.createBindGroup({layout:pipeline.getBindGroupLayout(0),entries:[{binding:0,resource:{buffer:h.cub}},{binding:1,resource:R.jt.createView()},{binding:3,resource:G.dum.createView()}]});h.bgf=dev.createBindGroup({layout:pipeline.getBindGroupLayout(1),entries:[{binding:0,resource:{buffer:h.cuf}},{binding:1,resource:G.t3.createView()},{binding:2,resource:(R.atl||G.dum).createView()},{binding:3,resource:R.samp},{binding:4,resource:(R.nrm||G.dum).createView()},{binding:5,resource:R.samp}]});h.pipeline=pipeline;}\n new Uint8Array(h.cvb).set(new Uint8Array(G.cvb));new Uint8Array(h.cfb).set(new Uint8Array(G.cfb));\n const F=new Float32Array(h.cvb),I=new Int32Array(h.cvb),J=new Int32Array(h.cfb);\n if(nxHairStep(N))nxCastPk3(F,NXCV.uHF2,N.hch.hf,NXHCH_N*NXHCH_NPC);\n I[NXCV.uGar/4]=2;I[NXCV.uHM/4]=h.mode===1?1:8;J[NXCF.uGar/4]=2;\n dev.queue.writeBuffer(h.cub,0,h.cvb);dev.queue.writeBuffer(h.cuf,0,h.cfb);\n const kids=Math.max(1,N.hkid|0),quality=window.__hairq>0?window.__hairq:1;let count=Math.min(kids,Math.max(1,Math.round(kids*quality)));const floor=window.__hairfloor|0;if(floor>0)count=Math.min(count,floor);\n h.drawVertices=h.mode===1&&N.hvpk>0&&count<kids?count*N.hvpk:h.nv;h.drawInstances=h.mode===1?nv:nv*8;h.prepared=true;\n}\nfunction nxGpuHairDraw(G,rp){const h=G.npc.hair;if(!h||!h.prepared)return;h.prepared=false;rp.setPipeline(h.pipeline);rp.setBindGroup(0,h.bgv);rp.setBindGroup(1,h.bgf);rp.setVertexBuffer(0,h.bp);rp.setVertexBuffer(1,h.bj);rp.setVertexBuffer(2,h.bw);rp.setVertexBuffer(3,h.bn);rp.setVertexBuffer(4,h.buv);rp.setVertexBuffer(5,h.bhs);rp.draw(h.drawVertices,h.drawInstances);G.hairSubmitted=h.drawVertices;window.__nx_hair_gpu.state='submitted';window.__nx_hair_gpu.submitted=h.drawVertices;window.__nx_hair_gpu.instances=h.drawInstances;}\nfunction nxGpuCast(dev,G,rp){try{const R=G.npc,N=G.cast,nv=G.castPreparedRows,V9=NXCV,K9=NXCF;if(!nv||G.castdead||!R||!N)return;\nrp.setPipeline(G.cpl);rp.setBindGroup(0,G.cbgv);rp.setBindGroup(1,G.cbgf);rp.setVertexBuffer(0,R.bp);rp.setVertexBuffer(1,R.bj);rp.setVertexBuffer(2,R.bw);rp.setVertexBuffer(3,R.bn);rp.setVertexBuffer(4,R.buv);rp.setVertexBuffer(5,R.bhs);rp.setIndexBuffer(R.ib,'uint16');rp.drawIndexed(R.ni,nv);\n\nlet garmentSubmitted=0,garmentSubmittedMask=0;\nfor(const mesh of R.gm||[]){\n let worn=false;for(let ii=0;ii<nv;ii++){const wardrobe=(mesh.id===1||mesh.id===6)?N.gt:N.gb;const id=wardrobe?Math.round(wardrobe[ii]):0;if(nxGarmentFamilyWorn(mesh.id,id)){worn=true;break;}}\n if(!worn)continue;\n let surfaceDrawn=false;\n if(R.surface&&mesh.id===R.surface.kind&&R.surface.rows===nv){R.surface.draw(rp,mesh);garmentSubmitted++;garmentSubmittedMask|=1<<mesh.id;surfaceDrawn=true;if(!mesh.strapNi)continue;}\n if(mesh.pipeline!==G.cpl){mesh.bgv=dev.createBindGroup({layout:G.cpl.getBindGroupLayout(0),entries:[{binding:0,resource:{buffer:mesh.cub}},{binding:1,resource:R.jt.createView()},{binding:3,resource:G.dum.createView()}]});mesh.bgf=dev.createBindGroup({layout:G.cpl.getBindGroupLayout(1),entries:[{binding:0,resource:{buffer:mesh.cuf}},{binding:1,resource:G.t3.createView()},{binding:2,resource:(R.atl||G.dum).createView()},{binding:3,resource:R.samp},{binding:4,resource:(R.nrm||G.dum).createView()},{binding:5,resource:R.samp}]});mesh.pipeline=G.cpl;}\n new Uint8Array(mesh.cvb).set(new Uint8Array(G.cvb));new Uint8Array(mesh.cfb).set(new Uint8Array(G.cfb));\n const mi=new Int32Array(mesh.cvb),mj=new Int32Array(mesh.cfb);mi[V9.uGar/4]=3;mi[V9.uGK/4]=mesh.id;mj[K9.uGar/4]=3;mj[K9.uGK/4]=mesh.id;mj[K9.uGM/4]=mesh.m;\n dev.queue.writeBuffer(mesh.cub,0,mesh.cvb);dev.queue.writeBuffer(mesh.cuf,0,mesh.cfb);\n rp.setBindGroup(0,mesh.bgv);rp.setBindGroup(1,mesh.bgf);rp.setVertexBuffer(0,mesh.bp);rp.setVertexBuffer(1,mesh.bj);rp.setVertexBuffer(2,mesh.bw);rp.setVertexBuffer(3,mesh.bn);rp.setVertexBuffer(4,mesh.buv);rp.setVertexBuffer(5,mesh.bhs);rp.setIndexBuffer(surfaceDrawn?mesh.strapIb:mesh.ib,'uint16');rp.drawIndexed(surfaceDrawn?mesh.strapNi:mesh.ni,nv);if(!surfaceDrawn){garmentSubmitted++;garmentSubmittedMask|=1<<mesh.id;}else if(window.__nx_surface){window.__nx_surface.strap_indices=mesh.strapNi;window.__nx_surface.mixed_strap_triangles=mesh.mixedStrapTriangles;}\n}\nnxGpuHairDraw(G,rp);nxGpuEyeDraw(G,rp);\nG.garmentSubmitted=garmentSubmitted;G.garmentSubmittedMask=garmentSubmittedMask;if(window.__nx_garment_gpu){window.__nx_garment_gpu.submitted=garmentSubmitted;window.__nx_garment_gpu.state='submitted';}\nwindow.__nx_cast_drawn=nv;window.__nx_cast_draw='drawn';}catch(e9c){window.__nx_cast_draw='refused:'+String(e9c);G.castdead=1;}}\nfunction nxGpuCastPop(dev,G){\n if(!G.cscope)return;G.cscope=0;\n const resident=G.npc,submitted=G.garmentSubmitted||0,mask=G.garmentSubmittedMask||0,hairSubmitted=G.hairSubmitted||0,eyeSubmitted=G.eyeSubmitted||0,eyeFrame=G.eyeFrame;\n const refuse=function(error){if(GPU!==G||G.npc!==resident)return;G.castdead=1;if(window.__nx_eye_gpu){window.__nx_eye_gpu.state='refused';window.__nx_eye_gpu.reason=String(error.message||error);}if(window.__nx_hair_gpu){window.__nx_hair_gpu.state='refused';window.__nx_hair_gpu.reason=String(error.message||error);}if(resident)resident.gmValidated=false;if(window.__nx_garment_gpu){window.__nx_garment_gpu.state='refused';window.__nx_garment_gpu.reason=String(error.message||error);}window.__nx_cast_draw='validation:'+String(error.message||error);};\n dev.popErrorScope().then(function(error){if(GPU!==G||G.npc!==resident)return;if(error){refuse(error);return;}if(G.castdead)return;\n if(eyeSubmitted&&G.eyeFrame===eyeFrame&&window.__nx_eye_gpu){window.__nx_eye_gpu.state='validated';window.__nx_eye_gpu.validated=eyeSubmitted;}\n if(hairSubmitted&&window.__nx_hair_gpu){window.__nx_hair_gpu.state='validated';window.__nx_hair_gpu.validated=hairSubmitted;}\n if(resident){resident.gmValidated=true;resident.gmValidatedMask=mask;}\n if(window.__nx_garment_gpu){window.__nx_garment_gpu.state='validated';window.__nx_garment_gpu.validated=submitted;window.__nx_garment_gpu.validatedMask=mask;}\n }).catch(refuse);\n}\nfunction gpuDraw(){const G=GPU,dev=G.dev;\nif(window.__sov_gpuerr)throw 'webgpu-uncaptured:'+window.__sov_gpuerr;\nif(!G.castsaid){G.castsaid=1;window.__sov_gpucast='Resident body mesh is wired on WebGPU; inspect __nx_cast_draw for submission or validation status. Shader compilation: '+window.__nx_cast_wgsl+'. Garment mesh upload/submission is reported by __nx_garment_gpu. Hair ribbons, eyeballs, planar cast shadows and visiting characters still need parity with WebGL2.';console.log('nishi: '+window.__sov_gpucast);}\n// resolution + refresh + uniform VALUES mirror glDraw exactly (same organ doors, same math);\n// consolidation into one shared frameU() is OWED AT GRADUATION -- while this tier is levered,\n// touching the proven GL path to share code would put the experiment inside the incumbent.\nconst dpr=devicePixelRatio||1;const q=Number(ex.quality?ex.quality():2);\nlet scl=1;\n// scale floor + review-outranks-governor: MIRRORS glDraw exactly (see its derivation; the shared\n// frameU() consolidation stays owed at this tier's graduation).\n\n\nconst _mob9=(\"ontouchstart\" in window)||navigator.maxTouchPoints>0;\nconst _PXB=_mob9?2300000:8300000;\nlet wpx=Math.max(64,Math.floor(cv.clientWidth*dpr*scl)),hpx=Math.max(64,Math.floor(cv.clientHeight*dpr*scl));\nif(wpx*hpx>_PXB){const f9=Math.sqrt(_PXB/(wpx*hpx));wpx=Math.max(64,Math.floor(wpx*f9));hpx=Math.max(64,Math.floor(hpx*f9));}\nwindow.__px=wpx+\"x\"+hpx+(_mob9?\"mG\":\"dG\");\nif(cv.width!==wpx||cv.height!==hpx){cv.width=wpx;cv.height=hpx;}\n// S10 (2026-09-05): the DEPTH ATTACHMENT of the WebGPU tier -- one depth24plus texture sized to the canvas, recreated on resize,\n// cleared to 1.0 every frame. The world pass is a BACKGROUND (depthWriteEnabled:false, depthCompare:always); the cast pipeline\n// (S12) tests against the cleared buffer. Owed S10b: the raycaster writes its hit distance through @builtin(frag_depth).\nif(!G.dt||G.dtw!==cv.width||G.dth!==cv.height){if(G.dt){G.dt.destroy();}G.dt=dev.createTexture({size:[cv.width,cv.height],format:\"depth24plus\",usage:GPUTextureUsage.RENDER_ATTACHMENT});G.dtw=cv.width;G.dth=cv.height;G.dtv=G.dt.createView();}\nconst ed=Number(ex.broken())+Number(ex.placed());const tn9=Number(ex.tnow());const ag9=ex.arena_gen?Number(ex.arena_gen()):0;\nif(ed!==G.lastEd||ag9!==G.lastAg||((tn9&63)===0&&tn9!==G.lastRefreshTick)){G.lastEd=ed;G.lastAg=ag9;G.lastRefreshTick=tn9;\ndev.queue.writeTexture({texture:G.t3},new Uint8Array(ex.memory.buffer,VOX,128*48*128),{bytesPerRow:128,rowsPerImage:128},[128,128,48]);\nif(G.th&&ex.hq_off){const hb9=new BigInt64Array(ex.memory.buffer,Number(ex.hq_off()),16384);const hf9=new Float32Array(16384);for(let i9=0;i9<16384;i9++){hf9[i9]=Number(hb9[i9])/256;}dev.queue.writeTexture({texture:G.th},hf9,{bytesPerRow:512},[128,128]);}}\nex.set_res(BigInt(cv.width),BigInt(cv.height));nxInspectionUpdate();ex.pack_uniforms();\ndev.queue.writeBuffer(G.ub,0,ex.memory.buffer,Number(ex.uniform_off()),NXU_SIZE);\nconst enc=dev.createCommandEncoder();\nconst passDescriptor={colorAttachments:[{view:G.gctx.getCurrentTexture().createView(),loadOp:\"clear\",storeOp:\"store\",clearValue:{r:0,g:0,b:0,a:1}}],depthStencilAttachment:{view:G.dtv,depthClearValue:1.0,depthLoadOp:\"clear\",depthStoreOp:\"store\"}};const timed=nxGpuTimerPoolBegin(G.timer,passDescriptor,G.frames||0);\nnxGpuCastPrepare(dev,G,enc);\nconst rp=enc.beginRenderPass(passDescriptor);\nrp.setPipeline(G.pl);rp.setBindGroup(0,G.bg);rp.draw(3);nxGpuCast(dev,G,rp);nxGpuDrawVisitors(dev,G,rp);rp.end();\nconst timerSubmission=timed?nxGpuTimerChecked(dev,function(){nxGpuTimerResolve(timed,enc);dev.queue.submit([enc.finish()]);}):null;if(!timed)dev.queue.submit([enc.finish()]);nxGpuCastPop(dev,G);if(timed)nxGpuTimerPoolRead(G.timer,timed,G,timerSubmission);\nif(NXBLOCKS&&!G.blocksDone&&G.frames>2){G.blocksDone=1;nxReadBlocks(dev,G);}G.frames=(G.frames||0)+1;}\n" as *u8)
845 return p
846}
847
848// GPE-VERIFY v2 (negctl PROVEN 2026-08-02: uBAD9 refused the ship, name printed) -- the
849// page-side compile lint (debt 1785728065, which bit TWICE on 2026-08-02:
850// a backtick inside a shader comment killed the whole page script, and a uniform used in a
851// stage that never declared it killed the NPC program -- both shipped behind GREEN gates,
852// caught only by screenshots). The emit lane cannot run a browser, but BOTH classes are
853// mechanically visible in the emitted bytes: (a) an UNCLOSED backtick segment = the JS-string
854// kill; (b) inside each backtick segment (the shader sources are the page's only template
855// literals), any uXxx token USED but not DECLARED as a uniform in THAT segment = the stage
856// kill. Fails CLOSED: any hit refuses the ship with the name printed.
857func gpe_verify(out: *u8, n: i64) -> i64 {
858 let names: *u8 = sys_mmap(64*32)
859 var nn: i64 = 0
860 var bad: i64 = 0
861 var seg: i64 = 0 - 1
862 var i: i64 = 0
863 while i < n {
864 if out[i] == (96 as u8) {
865 if seg < 0 { seg = i + 1 } else {
866 // ---- declarations in [seg, i) ----
867 nn = 0
868 var p: i64 = seg
869 while p < i - 8 {
870 var hit: i64 = 1
871 let kw: *u8 = "uniform " as *u8
872 var kk: i64 = 0
873 while kk < 8 { if out[p+kk] != kw[kk] { hit = 0; kk = 8 } else { kk = kk + 1 } }
874 if hit == 1 {
875 var q: i64 = p + 8
876 var ts: i64 = 0 - 1
877 var ls: i64 = 0 - 1
878 var le: i64 = 0 - 1
879 var run: i64 = 1
880 while run == 1 {
881 if q >= i { run = 0 } else {
882 let c: i64 = out[q] as i64
883 var idc: i64 = 0
884 if c >= 97 { if c <= 122 { idc = 1 } }
885 if c >= 65 { if c <= 90 { idc = 1 } }
886 if c >= 48 { if c <= 57 { idc = 1 } }
887 if c == 95 { idc = 1 }
888 if idc == 1 { if ts < 0 { ts = q } }
889 if idc == 0 {
890 if ts >= 0 { ls = ts; le = q; ts = 0 - 1 }
891 if c == 59 { run = 0 }
892 if c == 91 { run = 0 }
893 }
894 q = q + 1
895 }
896 }
897 if ls >= 0 { if nn < 64 {
898 var k: i64 = 0
899 while k < 31 {
900 if ls + k < le { names[nn*32+k] = out[ls+k] } else { names[nn*32+k] = 0 as u8 }
901 k = k + 1
902 }
903 names[nn*32+31] = 0 as u8
904 nn = nn + 1
905 } }
906 }
907 p = p + 1
908 }
909 // ---- WGSL declarations in [seg, i) (S12 step 1, 2026-09-06): a WGSL stage declares its uniforms as
910 // members of `struct U{ name:type, ... }` and its textures and samplers as `var name:...;`, never with the
911 // `uniform` keyword -- so an identifier uXxx IMMEDIATELY followed by ':' (and not reached through '.',
912 // which is a use) is a declaration in that segment. Without this the two cast WGSL literals killed the
913 // ship on every one of their names (EMIT-FAIL, page under floor): the verifier working as designed
914 // against a stage shape it had never seen, and the fix is the shape, not an exemption.
915 var p3: i64 = seg
916 while p3 < i - 2 {
917 var go3: i64 = 0
918 if out[p3] == (117 as u8) {
919 let c4: i64 = out[p3+1] as i64
920 if c4 >= 65 { if c4 <= 90 { go3 = 1 } }
921 }
922 if go3 == 1 { if p3 > seg {
923 let pb3: i64 = out[p3-1] as i64
924 if pb3 >= 97 { if pb3 <= 122 { go3 = 0 } }
925 if pb3 >= 65 { if pb3 <= 90 { go3 = 0 } }
926 if pb3 >= 48 { if pb3 <= 57 { go3 = 0 } }
927 if pb3 == 95 { go3 = 0 }
928 if pb3 == 46 { go3 = 0 }
929 } }
930 if go3 == 1 {
931 var e3: i64 = p3 + 1
932 var r3: i64 = 1
933 while r3 == 1 {
934 if e3 >= i { r3 = 0 } else {
935 let c5: i64 = out[e3] as i64
936 var id5: i64 = 0
937 if c5 >= 97 { if c5 <= 122 { id5 = 1 } }
938 if c5 >= 65 { if c5 <= 90 { id5 = 1 } }
939 if c5 >= 48 { if c5 <= 57 { id5 = 1 } }
940 if c5 == 95 { id5 = 1 }
941 if id5 == 1 { e3 = e3 + 1 } else { r3 = 0 }
942 }
943 }
944 if e3 < i { if out[e3] == (58 as u8) { if nn < 64 {
945 var k3: i64 = 0
946 while k3 < 31 {
947 if p3 + k3 < e3 { names[nn*32+k3] = out[p3+k3] } else { names[nn*32+k3] = 0 as u8 }
948 k3 = k3 + 1
949 }
950 names[nn*32+31] = 0 as u8
951 nn = nn + 1
952 } } }
953 p3 = e3
954 } else { p3 = p3 + 1 }
955 }
956 // ---- usages uXxx in [seg, i) ----
957 var p2: i64 = seg
958 while p2 < i - 1 {
959 var go: i64 = 0
960 if out[p2] == (117 as u8) {
961 let c2: i64 = out[p2+1] as i64
962 if c2 >= 65 { if c2 <= 90 { go = 1 } }
963 }
964 if go == 1 { if p2 > seg {
965 let pb: i64 = out[p2-1] as i64
966 if pb >= 97 { if pb <= 122 { go = 0 } }
967 if pb >= 65 { if pb <= 90 { go = 0 } }
968 if pb >= 48 { if pb <= 57 { go = 0 } }
969 if pb == 95 { go = 0 }
970 } }
971 if go == 1 {
972 var e2: i64 = p2 + 1
973 var r2: i64 = 1
974 while r2 == 1 {
975 if e2 >= i { r2 = 0 } else {
976 let c3: i64 = out[e2] as i64
977 var id3: i64 = 0
978 if c3 >= 97 { if c3 <= 122 { id3 = 1 } }
979 if c3 >= 65 { if c3 <= 90 { id3 = 1 } }
980 if c3 >= 48 { if c3 <= 57 { id3 = 1 } }
981 if c3 == 95 { id3 = 1 }
982 if id3 == 1 { e2 = e2 + 1 } else { r2 = 0 }
983 }
984 }
985 let ln: i64 = e2 - p2
986 var found: i64 = 0
987 var t2: i64 = 0
988 while t2 < nn {
989 var m2: i64 = 1
990 if ln > 31 { m2 = 0 }
991 if m2 == 1 {
992 var k2: i64 = 0
993 while k2 < ln {
994 if names[t2*32+k2] != out[p2+k2] { m2 = 0; k2 = ln } else { k2 = k2 + 1 }
995 }
996 }
997 if m2 == 1 { if names[t2*32+ln] != (0 as u8) { m2 = 0 } }
998 if m2 == 1 { found = 1; t2 = nn } else { t2 = t2 + 1 }
999 }
1000 if found == 0 {
1001 bad = bad + 1
1002 let msg: *u8 = "GPE-VERIFY v2 RED: uniform used but not declared in its shader stage: " as *u8
1003 sys_write(2, msg, gpe_slen(msg))
1004 sys_write(2, ((out as i64) + p2) as *u8, ln)
1005 sys_write(2, "\n" as *u8, 1)
1006 }
1007 p2 = e2 - 1
1008 }
1009 p2 = p2 + 1
1010 }
1011 seg = 0 - 1
1012 }
1013 }
1014 i = i + 1
1015 }
1016 if seg >= 0 {
1017 bad = bad + 1
1018 let m2s: *u8 = "GPE-VERIFY RED: UNCLOSED backtick segment -- the page script is dead\n" as *u8
1019 sys_write(2, m2s, gpe_slen(m2s))
1020 }
1021 return bad
1022}
1023
1024// build the page into `out`; returns its byte length. Pure of the filesystem so the gate can
1025// drive it with synthetic wasm bytes and byte-assert the result. vnum = game-spec VARIANT the
1026// page selects at init (one engine wasm, many games -- the emission lever).
1027// gpe_num: append a decimal integer -- pages carry NUMBERS as data (the JS/HTML-interop-only
1028// law, 2026-08-12: values may cross into the page; logic may not)
1029func gpe_num(out: *u8, pos: i64, v: i64) -> i64 {
1030 var p: i64 = pos
1031 var x: i64 = v
1032 if x < 0 { out[p] = 45 as u8; p = p + 1; x = 0 - x }
1033 if x == 0 { out[p] = 48 as u8; return p + 1 }
1034 let t: *u8 = sys_mmap(32)
1035 var k: i64 = 0
1036 while x > 0 { t[k] = (48 + (x % 10)) as u8; x = x / 10; k = k + 1 }
1037 while k > 0 { k = k - 1; out[p] = t[k]; p = p + 1 }
1038 return p
1039}
1040// legacy 7-arg entry, byte-preserving: delegates with the historic constant seed, so every
1041// existing caller emits the exact bytes it always did (proven by the W1 KAT: recipe rows at
1042// seed 20260728 reproduce the shipped craft/beach/vale pages hash-identically)
1043// NX-WORLD-NPCS (donors-into-world, 2026-08-23): emit const NXNPCS=[...] from
1044// knowledge/world_npcs.conf rows name\tasset\tlabel\tworlds (worlds = * or a digit list of
1045// vnums). ABSENT conf = empty cast, announced on-page (config-hierarchy law: the fallback is
1046// declared, never silent). A malformed row REFUSES the whole build via gpr_refuse -- half a
1047// cast must not ship. The asset URL namespace is /world/<asset>.nxa by construction, so the
1048// conf cannot point a page outside the world dir.
1049// SUNT: sun-colour LUT baked at EMIT time from the gated transmittance oracle (ATMTRANS 10/10):
1050// 64 rows RGB in [0,1], mu = row/63 -- noon white, sunset reddened at the measured 25:1 R:B ratio.
1051func gpe_sunt(out: *u8, pos: i64) -> i64 {
1052 var p: i64 = pos
1053 p = gpe_ap(out, p, "if(!window.__sunt)window.__sunt=[" as *u8)
1054 let rgb: *i64 = sys_mmap(ATM_SUNLUT_N * 24) as *i64
1055 atm_bake_sun_lut(rgb)
1056 var row: i64 = 0
1057 while row < ATM_SUNLUT_N {
1058 var c: i64 = 0
1059 while c < 3 {
1060 if row + c > 0 { p = gpe_ap(out, p, "," as *u8) }
1061 p = gpe_num(out, p, rgb[row*3 + c])
1062 p = gpe_ap(out, p, "/65536" as *u8)
1063 c = c + 1
1064 }
1065 row = row + 1
1066 }
1067 p = gpe_ap(out, p, "];" as *u8)
1068 return p
1069}
1070
1071func gpe_npcs_emit(out: *u8, pos: i64, vnum: i64) -> i64 {
1072 var p: i64 = pos
1073 p = gpe_ap(out, p, "const NXNPCS=[" as *u8)
1074 let ln: *i64 = sys_mmap(16) as *i64
1075 let buf: *u8 = sys_read_file("knowledge/world_npcs.conf" as *u8, ln)
1076 if (buf as i64) == 0 { p = gpe_ap(out, p, "];\n" as *u8); return p }
1077 let n: i64 = ln[0]
1078 var lno: i64 = 0
1079 var i: i64 = 0
1080 var emitted: i64 = 0
1081 while i < n {
1082 lno = lno + 1
1083 let ls: i64 = i
1084 var le: i64 = ls
1085 var scan: i64 = 1
1086 while scan == 1 {
1087 if le >= n { scan = 0 } else { if buf[le] == (10 as u8) { scan = 0 } else { le = le + 1 } }
1088 }
1089 if le >= n { return gpr_refuse(lno, "npcs.conf: no trailing newline (append one)" as *u8) }
1090 i = le + 1
1091 if le > ls { if buf[ls] != (35 as u8) {
1092 buf[le] = 0 as u8
1093 let F: *i64 = sys_mmap(48) as *i64
1094 F[0] = (buf as i64) + ls
1095 var nf: i64 = 1
1096 var q: i64 = ls
1097 while q < le {
1098 if buf[q] == (9 as u8) { buf[q] = 0 as u8; if nf < 5 { F[nf] = (buf as i64) + q + 1 }; nf = nf + 1 }
1099 q = q + 1
1100 }
1101 if nf != 4 { return gpr_refuse(lno, "npcs.conf: needs 4 tab fields name/asset/label/worlds" as *u8) }
1102 let nm: *u8 = F[0] as *u8
1103 let asx: *u8 = F[1] as *u8
1104 let lb: *u8 = F[2] as *u8
1105 let wl: *u8 = F[3] as *u8
1106 if nm[0] == (0 as u8) { return gpr_refuse(lno, "npcs.conf: empty name" as *u8) }
1107 if asx[0] == (0 as u8) { return gpr_refuse(lno, "npcs.conf: empty asset" as *u8) }
1108 if lb[0] == (0 as u8) { return gpr_refuse(lno, "npcs.conf: empty label" as *u8) }
1109 var hit: i64 = 0
1110 if wl[0] == (42 as u8) { hit = 1 } else {
1111 var w2: i64 = 0
1112 while wl[w2] != (0 as u8) {
1113 if (wl[w2] as i64) == 48 + vnum { hit = 1 }
1114 w2 = w2 + 1
1115 }
1116 }
1117 if hit == 1 {
1118 if emitted > 0 { p = gpe_ap(out, p, "," as *u8) }
1119 p = gpe_ap(out, p, "{n:\"" as *u8); p = gpe_ap(out, p, nm)
1120 p = gpe_ap(out, p, "\",u:\"/world/" as *u8); p = gpe_ap(out, p, asx)
1121 p = gpe_ap(out, p, ".nxa\",l:\"" as *u8); p = gpe_ap(out, p, lb)
1122 p = gpe_ap(out, p, "\"}" as *u8)
1123 emitted = emitted + 1
1124 }
1125 } }
1126 }
1127 p = gpe_ap(out, p, "];\n" as *u8)
1128 return p
1129}
1130
1131func gpe_build(wasm: *u8, wn: i64, title: *u8, native: *u8, ctrl: *u8, vnum: i64, out: *u8) -> i64 {
1132 return gpe_build_s(wasm, wn, title, native, ctrl, vnum, GPE_MAGIC_20260728, 0 as *u8, out)
1133}
1134// ---- HAIR GEOMETRY, DRIVEN BY THE N-SEGMENT CHAIN (2026-08-25) -------------------------------
1135// THE RUNG THIS CLOSES. Hair geometry was already in the asset and already on screen: ref9d.nxa
1136// carries HSTR 2200 strands x 8 points (measured, nx_asset_floor_gate) and this emitter drew it.
1137// It drew it RIGID -- every hair vertex skinned haw=1 to the head joint -- so the groom was a
1138// helmet that could only translate and rotate with the skull. Separately nx_hairdyn_lib shipped a
1139// spring-bone CHAIN on nx_softdyn's one solver and was imported by NOTHING but its own gate.
1140// This is the join: the renderer now consumes N PER-SEGMENT offsets, not one.
1141//
1142// CORRECTED 2026-09-01. THE PARAGRAPH THAT STOOD HERE READ "ONE SOLVER, NO JS TWIN. The page does
1143// not integrate springs ... baked into the page as a table the page replays." That was true of the
1144// baked-table design and is FALSE of what ships -- and the same false sentence was being EMITTED
1145// into every served page (gpe_hair_chain, corrected in the same edit). The shared table was
1146// replaced by a PER-INSTANCE runtime chain: nxHairTick integrates NXHCH_NPC*NXHCH_N = 84
1147// spring-bone links every frame, and its own comment says so -- "sd_step_axq X/Z verbatim".
1148// It IS a JS twin, and it is deliberate: per-instance state lets girls differ, which one shared
1149// table can never do. What keeps it honest is INTEGER FIDELITY, not absence -- K, C, GDIV, LIM, Q8
1150// and the segment count are all emitted from the same NishiLang constants the plant uses, and every
1151// division is Math.trunc, so the JS arithmetic IS the i64 arithmetic. The duplicate-ruler risk the
1152// old paragraph feared is real and is now CARRIED, not denied; the rungs that discharge it are
1153// GE21 wc_hair_tick and GE22 gpe_wasm_hair_bind. Until those land, say what ships.
1154//
1155// EVERY NUMBER BELOW IS DERIVED, NONE CHOSEN:
1156// nseg = HSTR's own points-per-strand minus one -- the groom's segmentation, not a taste.
1157// frames = ticks per ONE natural period = ticks_per_second*1000/SB_HAIR_FN_MHZ, so the table is
1158// exactly one cycle of the SHIPPED plant and loops seamlessly. The gate-pinned 4221
1159// and the ringdown-MEASURED 4285 floor to the same integer, so the table length does
1160// not depend on which of the two a reader trusts.
1161// seglen = SD_Q8, one model unit. nx_hairdyn_gate's T4 PROVES the frequency is independent of
1162// seglen, so this is provably immaterial to the dynamics rather than tuned.
1163// amp = hd_amp_q8(), the lib's own excitation, derived from the SB_MAXD_HAIR clamp.
1164const GPE_HSTR_WORDS_PER_STRAND: i64 = 24
1165const GPE_AXES: i64 = 3
1166// The shipped guide budget: the incumbent block sampled 550 guides and its own comment states the
1167// consequence -- 8 jittered locks per guide per girl = 4400 locks/head. PRESERVED, not re-chosen:
1168// changing it would change the shipped look under cover of a dynamics change.
1169// 900: operator re-chose the density 2026-08-26 ("balding man in sparseness" at 550); the
1170// budget note below still holds -- locks per guide stay 8, so the cost scales linearly ~1.6x.
1171const GPE_HAIR_GUIDES: i64 = 900
1172func gpe_hstr_pts() -> i64 { return GPE_HSTR_WORDS_PER_STRAND/GPE_AXES }
1173func gpe_hair_nseg() -> i64 { return gpe_hstr_pts() - 1 }
1174func gpe_hair_seglen() -> i64 { return SD_Q8 }
1175
1176// THE ONE SEEDING RULER, shared by the cycle measurement and BOTH bakes. Settle to rest, then
1177// displace the whole strand laterally and release -- nx_hairdyn_lib's own excitation, which strains
1178// ONLY the root joint and so excites the fundamental sway rather than a shear mode real hair does
1179// not have. A second copy of this preamble beside the first would be free to drift, and the drift
1180// would show up as a table MEASURED under one excitation and REPLAYED under another, with no wrong
1181// number anywhere to find.
1182func gpe_hair_seed(st: *i64, n: i64, rigid: i64) -> i64 {
1183 let seglen: i64 = gpe_hair_seglen()
1184 hd_seat(st, n, 0, 0, 0, seglen)
1185 var s: i64 = 0
1186 while s < HD_RD_SETTLE {
1187 if rigid == 0 { hd_tick(st, n, 0, 0, 0, seglen, SB_K_HAIR, SB_C_HAIR, SB_MAXD_HAIR) }
1188 if rigid == 1 { hd_tick_rigid(st, n, 0, 0, 0, seglen) }
1189 s = s + 1
1190 }
1191 let amp: i64 = hd_amp_q8()
1192 var d: i64 = 0
1193 while d < n {
1194 st[d*SD_STRIDE] = st[d*SD_STRIDE] + amp
1195 d = d + 1
1196 }
1197 return 0
1198}
1199
1200// ---- ONE CHAIN CYCLE, MEASURED FROM THE TIP'S OWN TRACE. ----
1201// SB_HAIR_FN_MHZ is SEGMENT 0's plant frequency, and nx_hairdyn_lib's header says exactly why:
1202// segment 0 is the free decay, the one-degree-of-freedom oscillator sb_k_sym actually describes,
1203// while the tip is a property of PROPAGATION and not of the plant. Sizing a WHOLE-CHAIN table by
1204// segment 0's period is therefore a SUBJECT MISMATCH, and it shipped: nx_gpe_hair_geometry_gate
1205// measured the emitted table and found the tip crossing zero ONCE where a closed cycle needs twice,
1206// i.e. the replay wrapped mid-swing and jump-cut every 14 frames. The analyser cannot be asked for
1207// the tip's period either -- the same header records rd_analyze REFUSING the tip with rc=-4 because
1208// the tip's amplitude GROWS first while energy propagates down the chain. So the period is MEASURED
1209// from the trace: the interval between two zero crossings IN THE SAME DIRECTION IS one period, by
1210// definition. No tolerance is chosen anywhere here.
1211const GPE_HAIR_CYC_FIRST: i64 = 1
1212const GPE_HAIR_CYC_LAST: i64 = 3
1213// TWO NUMBERS OUT OF ONE SCAN. A second scan for the second number would be a duplicate ruler
1214// reading the same trace twice, free to disagree with itself about the cycle it just measured.
1215const GPE_HAIR_CYC_SKIP: i64 = 0
1216const GPE_HAIR_CYC_LEN: i64 = 1
1217const GPE_HAIR_CYC_SLOTS: i64 = 2
1218// SEARCH BOUND: nx_hairdyn_lib's OWN analysis window -- the longest trace that lib ever hands its
1219// analyser. Borrowing it means this scan can never outlast the evidence window the plant itself was
1220// measured in, and it is the lib's constant rather than a fresh guess. An exhausted scan ANNOUNCES
1221// by returning 0 rather than inventing a length, and a zero-frame table fails the gate's own
1222// fixture tooth -- loud, never silently short.
1223func gpe_hair_cycle(out: *i64) -> i64 {
1224 let n: i64 = gpe_hair_nseg()
1225 let seglen: i64 = gpe_hair_seglen()
1226 let st: *i64 = hd_alloc(n)
1227 gpe_hair_seed(st, n, 0)
1228 var cross: i64 = 0
1229 var prev: i64 = 0
1230 var f1: i64 = 0
1231 var f3: i64 = 0
1232 var fr: i64 = 0
1233 while fr < HD_RD_SAMPLES {
1234 hd_tick(st, n, 0, 0, 0, seglen, SB_K_HAIR, SB_C_HAIR, SB_MAXD_HAIR)
1235 fr = fr + 1
1236 let v: i64 = hd_tip_x_q8(st, n)
1237 var sg: i64 = 0
1238 if v > 0 { sg = 1 }
1239 if v < 0 { sg = 0 - 1 }
1240 if sg != 0 {
1241 if prev != 0 {
1242 if sg != prev {
1243 cross = cross + 1
1244 if cross == GPE_HAIR_CYC_FIRST { f1 = fr }
1245 if cross == GPE_HAIR_CYC_LAST { f3 = fr }
1246 }
1247 }
1248 prev = sg
1249 }
1250 }
1251 if f3 == 0 { return 0 }
1252 out[GPE_HAIR_CYC_SKIP] = f1
1253 out[GPE_HAIR_CYC_LEN] = f3 - f1
1254 return 1
1255}
1256func gpe_hair_cycle_at(slot: i64) -> i64 {
1257 let o: *i64 = sys_mmap(GPE_HAIR_CYC_SLOTS*8) as *i64
1258 o[GPE_HAIR_CYC_SKIP] = 0
1259 o[GPE_HAIR_CYC_LEN] = 0
1260 gpe_hair_cycle(o)
1261 return o[slot]
1262}
1263// ---- THE DRIVE: hair is DRIVEN at the head's gait cadence, and the table is baked at STEADY
1264// STATE. WHY NOT FREE DECAY (the previous design): measured 2026-08-25 by bake replication -- a
1265// release excitation is a TRANSIENT. The tip whips to ~64x the seed while energy cascades down the
1266// chain (seed 64 q8 -> tip 4078 q8), then rings down to ZERO within ~900 ticks. A damped free decay
1267// has no periodic cycle to bake: looping its loudest cycle replayed the whip forever with a
1268// jump-cut at every wrap. That WAS /world hair "flying about". A PERIODICALLY DRIVEN chain settles
1269// to a steady state sharing the drive's period, so a one-period table loops BY CONSTRUCTION.
1270// FREQUENCY: the banked gait band is gamefeel_oracle.conf's scurr2011 row (2to3hz-gait -- the same
1271// citation the chest lane derives from). The table needs an INTEGER tick period; at 60 ticks/s
1272// every frames value in [20,30] lands in-band, and 24 is the one whose frequency sits exactly on
1273// the band midpoint: 60000/24 = 2500 mHz.
1274const GPE_HAIR_DRIVE_FRAMES: i64 = 24
1275// AMPLITUDE: a picked display value, NAMED as picked, and fenced by two MECHANICAL refusals in the
1276// bake: (1) validity -- peak per-joint x-strain must stay under seglen/4 (a 14 deg joint angle, the
1277// small-angle regime the linear chain is valid in; the retired release excitation was 3 seglen =
1278// 71.6 deg); (2) sub-resonance -- the drive period must exceed the chain's own MEASURED free
1279// period, bounding the steady-state gain. A violation returns a zero-entry table (the loud refusal
1280// the gate's fixture tooth already fails on), never a resonant one.
1281const GPE_HAIR_DRIVE_AMP_Q8: i64 = 32
1282// SETTLE HORIZON: the v3 probe measured free-decay silence within ~900 ticks; 40 drive periods =
1283// 960 ticks covers it with margin. The steady-state DETECTOR normally exits far earlier.
1284const GPE_HAIR_SETTLE_PERIODS_MAX: i64 = 40
1285// Root sway at bake tick t: Q16 sine COMPOSED from nx_audio_osc -- the estate's one integer sine,
1286// never re-implemented. Phase derives from t mod frames, so every period repeats the identical
1287// phases and the table closes exactly.
1288func gpe_hair_drive(t: i64) -> i64 {
1289 let ph: i64 = ((t % GPE_HAIR_DRIVE_FRAMES)*OSC_PHASE)/GPE_HAIR_DRIVE_FRAMES
1290 return (GPE_HAIR_DRIVE_AMP_Q8*osc_sin_unit(ph))/OSC_MAGIC_65536
1291}
1292// FRAMES = one DRIVE period, an integer by construction (see GPE_HAIR_DRIVE_FRAMES above).
1293func gpe_hair_frames() -> i64 { return GPE_HAIR_DRIVE_FRAMES }
1294// (the RELEASE-TRANSIENT skip helper was retired with the free-decay bake: the driven bake settles
1295// to steady state instead. gpe_hair_cycle still records the skip slot inside its own scan.)
1296
1297// Bake one natural period of the chain. rigid=1 swaps hd_tick for hd_tick_rigid -- the lib's OWN
1298// dynamics-removed control -- which yields a table with ZERO variance across frames. That is the
1299// anti-vacuity subject: a renderer fed the rigid table CANNOT move, so a gate that passes on it
1300// is measuring nothing. Returns the number of table entries written.
1301func gpe_hair_chain_bake(tbl: *i64, rigid: i64) -> i64 {
1302 let n: i64 = gpe_hair_nseg()
1303 let f: i64 = gpe_hair_frames()
1304 let seglen: i64 = gpe_hair_seglen()
1305 let st: *i64 = hd_alloc(n)
1306 // SETTLE UNDER THE DRIVE to steady state -- DETECTED, never assumed: whole drive periods run
1307 // until two consecutive periods' peak |tip| agree within 1 q8. The rigid control follows the
1308 // root instantly, so it converges on its second period by construction.
1309 hd_seat(st, n, 0, 0, 0, seglen)
1310 var t: i64 = 0
1311 var prevpk: i64 = 0 - 1
1312 var steady: i64 = 0
1313 var per: i64 = 0
1314 while steady == 0 {
1315 if per >= GPE_HAIR_SETTLE_PERIODS_MAX { return 0 }
1316 var pk: i64 = 0
1317 var k: i64 = 0
1318 while k < f {
1319 let rx: i64 = gpe_hair_drive(t)
1320 if rigid == 0 { hd_tick(st, n, rx, 0, 0, seglen, SB_K_HAIR, SB_C_HAIR, SB_MAXD_HAIR) }
1321 if rigid == 1 { hd_tick_rigid(st, n, rx, 0, 0, seglen) }
1322 var v: i64 = hd_tip_x_q8(st, n)
1323 if v < 0 { v = 0 - v }
1324 if v > pk { pk = v }
1325 t = t + 1
1326 k = k + 1
1327 }
1328 var dd: i64 = pk - prevpk
1329 if dd < 0 { dd = 0 - dd }
1330 if prevpk >= 0 { if dd <= 1 { steady = 1 } }
1331 prevpk = pk
1332 per = per + 1
1333 }
1334 // SUB-RESONANCE REFUSAL (mechanical): the drive period must exceed the chain's own measured
1335 // free period -- gpe_hair_cycle still measures it from the free-decay trace -- or the steady
1336 // gain is resonant. Refuse rather than bake a resonant table.
1337 if rigid == 0 {
1338 let freeper: i64 = gpe_hair_cycle_at(GPE_HAIR_CYC_LEN)
1339 if freeper == 0 { return 0 }
1340 if f <= freeper { return 0 }
1341 }
1342 // BAKE exactly one drive period at steady state, TABLE RELATIVE TO THE ROOT: the root's sway
1343 // is virtual (the body mesh does not move), so the consumer sees hair motion relative to the
1344 // scalp -- segment 0 nearly still, lag growing down the strand. The rigid control follows the
1345 // root exactly, so its root-relative table is ALL ZEROS: zero variance, the anti-vacuity
1346 // subject preserved.
1347 var mxstrain: i64 = 0
1348 var fr: i64 = 0
1349 while fr < f {
1350 let rx: i64 = gpe_hair_drive(t)
1351 if rigid == 0 { hd_tick(st, n, rx, 0, 0, seglen, SB_K_HAIR, SB_C_HAIR, SB_MAXD_HAIR) }
1352 if rigid == 1 { hd_tick_rigid(st, n, rx, 0, 0, seglen) }
1353 var px: i64 = rx
1354 var i: i64 = 0
1355 while i < n {
1356 let x: i64 = hd_x_q8(st, i)
1357 tbl[fr*n + i] = x - rx
1358 var strain: i64 = x - px
1359 if strain < 0 { strain = 0 - strain }
1360 if strain > mxstrain { mxstrain = strain }
1361 px = x
1362 i = i + 1
1363 }
1364 t = t + 1
1365 fr = fr + 1
1366 }
1367 // VALIDITY REFUSAL (mechanical): peak per-joint x-strain must sit in the small-angle regime.
1368 if mxstrain > seglen/4 { return 0 }
1369 return f*n
1370}
1371
1372// gpe_hair_geometry -- THE CONTRACT SYMBOL. Emits the asset's own hair GEOMETRY (HVRT/HTRI mesh
1373// preferred, HSTR guide strands otherwise) plus the baked chain table, and the per-frame consumer
1374// that displaces each hair vertex by the offset of ITS OWN chain segment. A vertex's segment is
1375// DERIVED from its depth below the top of the groom, so the lag grows down the strand -- the one
1376// thing N copies of a single point can never produce.
1377// gpe_dress_runtime -- DRESS DYNAMICS, SCRIPT-SCOPE HALF (2026-08-26). The GVRT dress was skinned
1378// by nearest-body-vert copy -- the page's own comment: MOVES WITH THE SKIN, ZERO PHYSICS. This is
1379// the overlay tier (industry-standard skinned+dynamic): guide-grid XPBD per girl in BIND space
1380// (pins = top guide rows, gravity = bind -z, inertial kick from HER OWN ip motion exactly like
1381// the hair chain), capsule contact vs the bind-pose legs/torso (static -- the NAMED v1 limit:
1382// extreme swing-leg poses can still clip), upsampled to every dress vert and applied PRE-SKIN
1383// via a deformation texture (TEXTURE3, texelFetch by (gl_VertexID, girl)). Solver arithmetic
1384// replicates the gate-proven nx_gm_cloth_lib in integer-faithful JS: the XPBD projection, the
1385// st_alpha_tilde chain (Q12, dt-ref 4167us), and the GM_SKIN=2 truncation skin. Compliance is
1386// the gate's proven soft value; gravity derives from the page's own scale pairing.
1387func gpe_dress_runtime(out: *u8, pos: i64) -> i64 {
1388 var p: i64 = pos
1389 p = gpe_ap(out, p, "const NXGD_SUB=3,NXGD_ALPHA_SOFT=" as *u8)
1390 p = gpe_num(out, p, GPE_ALPHA_BEND_SOFT_Q12)
1391 p = gpe_ap(out, p, ",NXGD_G=" as *u8)
1392 p = gpe_num(out, p, 981*GPE_UNITS_PER_178CM/GPE_G_DEN_60HZ)
1393 p = gpe_ap(out, p, ",NXGD_SKIN=2,NXGD_Q12=4096,NXGD_DTREF=4167,NXGD_DTUS=16666,NXGD_PINROWS=2,NXGD_NPC=12;\n" as *u8)
1394 p = gpe_ap(out, p, "// NXGD_G = 981*171530/640800 (9.81 m/s^2 through the page's 1.78m=171530-unit pairing at 60Hz);\n// NXGD_ALPHA_SOFT = the gate-proven XG_ALPHA_BEND_SOFT_Q12; SKIN/Q12/DTREF are the lib's own.\n" as *u8)
1395 p = gpe_ap(out, p, "function nxDressTick(g,N){if(!N||!N.gdt||!N.l||!N.l.uGD)return 0;\nconst NG=N.gdGU*N.gdGV,NP=NXGD_NPC;\nif(!N.gds){N.gds={x:new Float64Array(NP*NG*3),v:new Float64Array(NP*NG*3),px:new Float64Array(NP*2),tex:new Float32Array(N.gnv2*NP*4),t:performance.now(),init:0};}\nconst st=N.gds,now=performance.now();\nconst dvr=(a9,b9)=>{if(b9===0)return 0;return a9>=0?Math.trunc((a9+Math.trunc(b9/2))/b9):-Math.trunc((-a9+Math.trunc(b9/2))/b9);};\n" as *u8)
1396 p = gpe_ap(out, p, "if(!st.init){for(let g9=0;g9<NP;g9++){for(let q9=0;q9<NG;q9++){st.x[(g9*NG+q9)*3]=N.gdRest[q9*3];st.x[(g9*NG+q9)*3+1]=N.gdRest[q9*3+1];st.x[(g9*NG+q9)*3+2]=N.gdRest[q9*3+2];}st.px[g9*2]=N.ip[g9*3];st.px[g9*2+1]=N.ip[g9*3+2];}st.init=1;st.t=now;}\n// alpha-tilde, the lib's exact chain: round(alpha*2/4096) then twice round(*4167/dtus)\nlet at9=dvr(NXGD_ALPHA_SOFT*2,NXGD_Q12);at9=dvr(at9*NXGD_DTREF,NXGD_DTUS);at9=dvr(at9*NXGD_DTREF,NXGD_DTUS);\nlet nt=Math.floor((now-st.t)*60/1000);if(nt>4)nt=4;if(nt<0)nt=0;st.t+=nt*1000/60;\n" as *u8)
1397 p = gpe_ap(out, p, "for(let g9=0;g9<NP;g9++){\n// inertial kick: HER world motion rotated into bind space by her heading (ih = sinA,cosA)\nconst wx=N.ip[g9*3],wz=N.ip[g9*3+2];const ddx=wx-st.px[g9*2],ddz=wz-st.px[g9*2+1];st.px[g9*2]=wx;st.px[g9*2+1]=wz;\nconst sA=N.ih[g9*4],cA=N.ih[g9*4+1],W2B=171530/1.78;\n// A TELEPORT IS NOT DYNAMICS (2026-08-30; the hair chain already carries this guard, the dress did not): the review\n// re-summon and the N key move a girl BLOCKS in one frame, and that delta became an inertial kick of ~5e5 bind\n// units that flung a guide across the beach (the red streak in frame b1788128841, second capture). Bound DERIVED\n// from the asset: a root jump in one frame longer than the skirt's own vertical span is not a stride -- no kick,\n// the guides simply follow her to the new spot.\nif(N.gdSpanB===undefined){let z0=1e18,z1=-1e18;for(let q=0;q<NG;q++){const z=N.gdRest[q*3+2];if(z<z0)z0=z;if(z>z1)z1=z;}N.gdSpanB=(z1-z0)/W2B;}\nconst tp9=Math.hypot(ddx,ddz)>N.gdSpanB;\nconst kbx=tp9?0:Math.trunc((ddx*cA-ddz*sA)*W2B),kby=tp9?0:Math.trunc((ddx*sA+ddz*cA)*W2B);\nfor(let k9=0;k9<nt;k9++){\nfor(let q9=0;q9<NG;q9++){const b9=(g9*NG+q9)*3;const pin9=q9<NXGD_PINROWS*N.gdGU;\nif(pin9){st.v[b9]=0;st.v[b9+1]=0;st.v[b9+2]=0;st.x[b9]=N.gdRest[q9*3];st.x[b9+1]=N.gdRest[q9*3+1];st.x[b9+2]=N.gdRest[q9*3+2];continue;}\nst.v[b9+2]-=NXGD_G;if(k9===0){st.v[b9]-=Math.trunc(kbx/(nt||1));st.v[b9+1]-=Math.trunc(kby/(nt||1));}\nst.x[b9]+=st.v[b9];st.x[b9+1]+=st.v[b9+1];st.x[b9+2]+=st.v[b9+2];}\n" as *u8)
1398 p = gpe_ap(out, p, "for(let it9=0;it9<8;it9++){const E=N.gdEdge;\nfor(let e9=0;e9<E.length;e9+=4){const a9=g9*NG+E[e9],c9=g9*NG+E[e9+1],rest9=E[e9+2],atl9=E[e9+3]===2?at9:0;\nconst dx9=st.x[c9*3]-st.x[a9*3],dy9=st.x[c9*3+1]-st.x[a9*3+1],dz9=st.x[c9*3+2]-st.x[a9*3+2];\nlet ln9=Math.trunc(Math.sqrt(dx9*dx9+dy9*dy9+dz9*dz9));if(ln9<1)ln9=1;\nconst dl9=Math.trunc((ln9-rest9)*4096/(8192+atl9));\nconst cx9=Math.trunc(dx9*dl9/ln9),cy9=Math.trunc(dy9*dl9/ln9),cz9=Math.trunc(dz9*dl9/ln9);\nconst af9=E[e9]>=NXGD_PINROWS*N.gdGU,bf9=E[e9+1]>=NXGD_PINROWS*N.gdGU;\nif(af9&&bf9){st.x[a9*3]+=Math.trunc(cx9/2);st.x[a9*3+1]+=Math.trunc(cy9/2);st.x[a9*3+2]+=Math.trunc(cz9/2);st.x[c9*3]-=Math.trunc(cx9/2);st.x[c9*3+1]-=Math.trunc(cy9/2);st.x[c9*3+2]-=Math.trunc(cz9/2);}\nelse if(af9){st.x[a9*3]+=cx9;st.x[a9*3+1]+=cy9;st.x[a9*3+2]+=cz9;}\nelse if(bf9){st.x[c9*3]-=cx9;st.x[c9*3+1]-=cy9;st.x[c9*3+2]-=cz9;}}}\n" as *u8)
1399 p = gpe_ap(out, p, "// capsule projection, gm_capsule_project verbatim (3 capsules: legs + torso)\nfor(let cp9=0;cp9<3;cp9++){const C=N.gdCap,o9=cp9*7;const ux9=C[o9+3]-C[o9],uy9=C[o9+4]-C[o9+1],uz9=C[o9+5]-C[o9+2];\nlet uu9=ux9*ux9+uy9*uy9+uz9*uz9;if(uu9<1)uu9=1;const rad9=C[o9+6],rs9=rad9+NXGD_SKIN;\nfor(let q9=NXGD_PINROWS*N.gdGU;q9<NG;q9++){const b9=(g9*NG+q9)*3;\nconst px9=st.x[b9]-C[o9],py9=st.x[b9+1]-C[o9+1],pz9=st.x[b9+2]-C[o9+2];\nlet tq9=Math.trunc((px9*ux9+py9*uy9+pz9*uz9)*4096/uu9);if(tq9<0)tq9=0;if(tq9>4096)tq9=4096;\nconst qx9=C[o9]+Math.trunc(ux9*tq9/4096),qy9=C[o9+1]+Math.trunc(uy9*tq9/4096),qz9=C[o9+2]+Math.trunc(uz9*tq9/4096);\nconst ex9=st.x[b9]-qx9,ey9=st.x[b9+1]-qy9,ez9=st.x[b9+2]-qz9;const dd9=ex9*ex9+ey9*ey9+ez9*ez9;\nif(dd9<rad9*rad9){let dn9=Math.trunc(Math.sqrt(dd9));if(dn9<1)dn9=1;\nst.x[b9]=qx9+Math.trunc(ex9*rs9/dn9);st.x[b9+1]=qy9+Math.trunc(ey9*rs9/dn9);st.x[b9+2]=qz9+Math.trunc(ez9*rs9/dn9);\nst.v[b9]=0;st.v[b9+1]=0;st.v[b9+2]=0;window.__nx_dress_hits=(window.__nx_dress_hits||0)+1;}}}}\n" as *u8)
1400 p = gpe_ap(out, p, "// upsample guide deltas to every dress vert and write the girl's texture row\nfor(let v9=0;v9<N.gnv2;v9++){const m9=v9*4;let ox9=0,oy9=0,oz9=0;\nfor(let w9=0;w9<4;w9++){const gi9=g9*NG+N.gdMap[m9+w9],wt9=N.gdWgt[m9+w9],r0=N.gdMap[m9+w9]*3;\nox9+=wt9*(st.x[gi9*3]-N.gdRest[r0]);oy9+=wt9*(st.x[gi9*3+1]-N.gdRest[r0+1]);oz9+=wt9*(st.x[gi9*3+2]-N.gdRest[r0+2]);}\nconst t9=(g9*N.gnv2+v9)*4;st.tex[t9]=ox9;st.tex[t9+1]=oy9;st.tex[t9+2]=oz9;}}\ng.activeTexture(g.TEXTURE3);g.bindTexture(g.TEXTURE_2D,N.gdt);\ng.texSubImage2D(g.TEXTURE_2D,0,0,0,N.gnv2,NXGD_NPC,g.RGBA,g.FLOAT,st.tex);g.activeTexture(g.TEXTURE0);\nwindow.__nx_dress_ticks=(window.__nx_dress_ticks||0)+nt;return 1;}\n" as *u8)
1401 p = gpe_ap(out, p, "// ?dressprobe -- girls_moving from the offsets the RENDERER consumes, the same honesty\n// contract as the hair probe\nwindow.__nx_dress_probe=function(){if(!GL||!GL.npc||!GL.npc.gds)return 'no-dress-state';\nconst N=GL.npc,tex=N.gds.tex;let mx=0,girls=0;\nfor(let g9=0;g9<NXGD_NPC;g9++){let gm=0;for(let v9=0;v9<N.gnv2;v9++){const t9=(g9*N.gnv2+v9)*4;\nconst d9=Math.hypot(tex[t9],tex[t9+1],tex[t9+2]);if(d9>gm)gm=d9;}if(gm>1e-9)girls++;if(gm>mx)mx=gm;}\nreturn 'NXDRESSPROBE1 verts='+N.gnv2+' guides='+(N.gdGU*N.gdGV)+' girls_moving='+girls+' maxdisp='+mx.toFixed(1)+' ticks='+(window.__nx_dress_ticks||0)+' capsule_hits='+(window.__nx_dress_hits||0);};\n" as *u8)
1402 return p
1403}
1404
1405// gpe_hair_runtime -- THE SCRIPT-SCOPE HALF. Emits the derived NXHCH_* constants, the baked chain
1406// table and nxHairTick, all of which are per-PLANT and shared by every NPC. It MUST be called at
1407// script scope: until 2026-08-25 all of this was emitted inside loadNPC, so nxHairTick was a
1408// function declaration nested two scopes deep, and drawNPCs -- at script scope -- threw
1409// ReferenceError: nxHairTick is not defined on its first frame. That exception killed the WebGL tier
1410// on EVERY world with a cast and dropped every visitor to the CPU renderer, which draws none of the
1411// skinned figures. The reason was invisible until the gl=0 reload was made to carry it in its URL.
1412// ★A FUNCTION DECLARED INSIDE ANOTHER FUNCTION IS NOT HOISTED PAST IT -- EMIT SHARED RUNTIME AT THE
1413// SCOPE ITS CALLERS LIVE IN.
1414func gpe_hair_runtime(out: *u8, pos: i64) -> i64 {
1415 var p: i64 = pos
1416 let n: i64 = gpe_hair_nseg()
1417 let f: i64 = gpe_hair_frames()
1418 let tbl: *i64 = sys_mmap(f*n*8 + 64) as *i64
1419 gpe_hair_chain_bake(tbl, 0)
1420 p = gpe_ap(out, p, "\n// HAIR GEOMETRY driven by the CHAIN: N per-segment offsets, one spring-bone chain PER GIRL,\n// integrated in nxHairTick below on the constants nx_hairdyn_lib/nx_softdyn ship (sd_step_axq,\n// integer-faithful -- every division truncs). CORRECTED 2026-09-01: this page used to say it\n// replays a baked table and does not integrate springs. It has not been a table since the\n// per-instance chain landed. Owed GE21/GE22: move the integration into the wasm engine.\nconst NXHCH_N=" as *u8)
1421 p = gpe_num(out, p, n)
1422 p = gpe_ap(out, p, ",NXHCH_F=" as *u8)
1423 p = gpe_num(out, p, f)
1424 p = gpe_ap(out, p, ",NXHCH_Q8=" as *u8)
1425 p = gpe_num(out, p, SD_Q8)
1426 p = gpe_ap(out, p, ",NXHCH_TPS=" as *u8)
1427 p = gpe_num(out, p, hd_ticks_per_s())
1428 p = gpe_ap(out, p, ",NXHCH_G=" as *u8)
1429 p = gpe_num(out, p, GPE_HAIR_GUIDES)
1430 p = gpe_ap(out, p, ",NXHCH_W=" as *u8)
1431 p = gpe_num(out, p, GPE_HSTR_WORDS_PER_STRAND)
1432 p = gpe_ap(out, p, ";\nconst NXHCH=[" as *u8)
1433 var k: i64 = 0
1434 while k < f*n {
1435 if k > 0 { p = gpe_ap(out, p, "," as *u8) }
1436 p = gpe_num(out, p, tbl[k])
1437 k = k + 1
1438 }
1439 p = gpe_ap(out, p, "];\n" as *u8)
1440 // RUNTIME REACTIVE CHAIN (2026-08-26, supersedes the baked-table replay): per-girl chain state
1441 // stepped every frame from HER OWN motion (N.ip deltas), sd_step_axq arithmetic REPLICATED
1442 // VERBATIM in integer-faithful JS (Math.trunc division == i64 division; K/C/G emitted from the
1443 // very constants the solver compiles). The baked NXHCH table stays emitted: the ship gate
1444 // judges the PLANT through it and its bake-time refusals still fence K/C on every ship.
1445 // The runtime clamp is the SMALL-ANGLE VALIDITY BOUND seglen/4 -- the same derivation as the
1446 // bake fence -- because this clamp IS the display plant validity fence, not a divergence guard.
1447 p = gpe_ap(out, p, "const NXHCH_K=" as *u8)
1448 p = gpe_num(out, p, SB_K_HAIR)
1449 p = gpe_ap(out, p, ",NXHCH_C=" as *u8)
1450 p = gpe_num(out, p, SB_C_HAIR)
1451 p = gpe_ap(out, p, ",NXHCH_GDIV=" as *u8)
1452 p = gpe_num(out, p, SD_G)
1453 p = gpe_ap(out, p, ",NXHCH_LIM=" as *u8)
1454 p = gpe_num(out, p, SD_Q8/4)
1455 p = gpe_ap(out, p, ",NXHCH_NPC=12;// NPC cap mirrors uIP[12]/uIH[12] in MVS\n" as *u8)
1456 p = gpe_ap(out, p, "function nxHairStep(N){if(!N||!N.hn)return 0;\nconst NS=NXHCH_N,NP=NXHCH_NPC;\nif(!N.hch){N.hch={x:new Float64Array(NP*NS),y:new Float64Array(NP*NS),z:new Float64Array(NP*NS),vx:new Float64Array(NP*NS),vy:new Float64Array(NP*NS),vz:new Float64Array(NP*NS),rx:new Float64Array(NP),ry:new Float64Array(NP),rz:new Float64Array(NP),hf:new Float32Array(NP*NS*3),t:performance.now(),init:0};}\n" as *u8)
1457 p = gpe_ap(out, p, "const st=N.hch,now=performance.now();\n// world->chain scale (CORRECTED 2026-08-30): chain space is Q8 of one SEGMENT, not Q8 of one mesh unit --\n// the readback below multiplies (x-b)/NXHCH_Q8 by N.hscale (mesh units per segment), so the root must be\n// divided by that same hscale on the way in. The old value treated a solver unit as one mesh unit, a factor\n// hscale (2478 on the shipped groom) too large: a strolling girl's per-tick root delta landed at ~1.2e5 chain\n// units against the teleport guard NXHCH_LIM*4=256, so EVERY moving tick snapped the chain rigid and the groom\n// never lagged anything. MEASURED on the live page before this fix: girls_moving=0 segs_nonzero=0 maxdisp=0\n// with four girls striding. ONE ruler both ways: blocks -> mesh units (171530/1.78) -> segments (/hscale)\n// -> chain Q8 (x NXHCH_Q8).\nconst W2Q=NXHCH_Q8*171530/1.78/(N.hscale||1);\n// WIND (2026-08-30): the world's own wind field -- the ORGAN's P_WXWINDX/Z spec slots, published by glDraw as\n// window.__wxw[0..1] in gale fractions (nx_weather_lib clamps speed at WX_Q, so |w| <= 1) -- shifts every\n// link's REST POINT downwind by NXHCH_LIM*|w|*g(t): at the gale bound the chain sits on its own small-angle\n// validity fence, at a breeze a fraction of it, in still air nothing -- no constant of ours. g(t) in [0,1) is a\n// value-noise gust: the page's own hash (127.1/43758.5453, the shader hsh) sampled at the incumbent sway rate\n// (3.1 rad/s on uTm, the MVS weather-in-the-hair term shipped before this), phase per girl from the same hash of\n// her slot so a crowd never gusts in unison. Direction is the wind vector's own. ⚠CORRECTED 2026-09-01: this note used to say the term was inert. It is NOT: step_impl calls\n// wc_weather_tick before the input core (nx_wasm_craft.nx), so slots 11-15 are live on this path.\n// Held now by nx_wasm_craft_gate T88.\nconst wx9=(window.__wxw&&window.__wxw[0])||0,wz9=(window.__wxw&&window.__wxw[1])||0;const wm9=Math.hypot(wx9,wz9);\nconst gh9=function(a){const n9=Math.sin(a*127.1)*43758.5453;return n9-Math.floor(n9);};\nconst tg9=now/1000*3.1/(2*Math.PI);\nif(!st.init){for(let g9=0;g9<NP;g9++){const wx=N.ip[g9*3]*W2Q,wy=N.ip[g9*3+1]*W2Q,wz=N.ip[g9*3+2]*W2Q;st.rx[g9]=wx;st.ry[g9]=wy;st.rz[g9]=wz;for(let s9=0;s9<NS;s9++){st.x[g9*NS+s9]=wx;st.y[g9*NS+s9]=wy;st.z[g9*NS+s9]=wz;}}st.init=1;st.t=now;}\n" as *u8)
1458 p = gpe_ap(out, p, "// fixed steps at the solver cadence; cap 4/frame so a stall reads as a gentle restart,\n// never a velocity spike\nlet nt=Math.floor((now-st.t)*NXHCH_TPS/1000);if(nt>4){nt=4;st.t=now-nt*1000/NXHCH_TPS;}if(nt<0)nt=0;st.t+=nt*1000/NXHCH_TPS;\nfor(let g9=0;g9<NP;g9++){\nconst wx=N.ip[g9*3]*W2Q,wy=N.ip[g9*3+1]*W2Q,wz=N.ip[g9*3+2]*W2Q;\n// a TELEPORT is not dynamics: a root jump beyond 4 clamp-lengths per tick snaps the chain\nif(Math.abs(wx-st.rx[g9])>NXHCH_LIM*4*(nt||1)||Math.abs(wz-st.rz[g9])>NXHCH_LIM*4*(nt||1)){st.rx[g9]=wx;st.ry[g9]=wy;st.rz[g9]=wz;for(let s9=0;s9<NS;s9++){st.x[g9*NS+s9]=wx;st.y[g9*NS+s9]=wy;st.z[g9*NS+s9]=wz;st.vx[g9*NS+s9]=0;st.vy[g9*NS+s9]=0;st.vz[g9*NS+s9]=0;}}\nconst rdx=(wx-st.rx[g9])/(nt||1),rdy=(wy-st.ry[g9])/(nt||1),rdz=(wz-st.rz[g9])/(nt||1);\n" as *u8)
1459 p = gpe_ap(out, p, "// per-girl wind rest offset for THIS tick (see the WIND note above): integer chain units, so the solver stays\n// integer-faithful; zero whenever the world's wind is zero\nlet wox=0,woz=0;if(wm9>0){const u9=tg9+gh9(g9+1);const i9=Math.floor(u9),f9=u9-i9,s8=f9*f9*(3-2*f9);const gg9=gh9(i9+g9*13)*(1-s8)+gh9(i9+1+g9*13)*s8;const wa9=NXHCH_LIM*gg9*(wm9>1?1/wm9:1);wox=Math.trunc(wx9*wa9);woz=Math.trunc(wz9*wa9);}\nfor(let k9=0;k9<nt;k9++){\nst.rx[g9]+=rdx;st.ry[g9]+=rdy;st.rz[g9]+=rdz;\nlet ax=Math.trunc(st.rx[g9]),ay=Math.trunc(st.ry[g9]),az=Math.trunc(st.rz[g9]);\nfor(let s9=0;s9<NS;s9++){const q9=g9*NS+s9;\n// sd_step_axq X/Z verbatim: spring toward anchor + viscous damping, trunc = i64 division; the anchor carries\n// the wind rest offset per link, so the offsets accumulate down the chain (tip = NS x one link)\nconst accx=Math.trunc((ax+wox-st.x[q9])*NXHCH_K/NXHCH_GDIV)-Math.trunc(st.vx[q9]*NXHCH_C/NXHCH_GDIV);\nconst accz=Math.trunc((az+woz-st.z[q9])*NXHCH_K/NXHCH_GDIV)-Math.trunc(st.vz[q9]*NXHCH_C/NXHCH_GDIV);\nconst accy=Math.trunc((ay-st.y[q9])*NXHCH_K/NXHCH_GDIV)-Math.trunc(st.vy[q9]*NXHCH_C/NXHCH_GDIV);\nst.vx[q9]+=accx;st.vy[q9]+=accy;st.vz[q9]+=accz;st.x[q9]+=st.vx[q9];st.y[q9]+=st.vy[q9];st.z[q9]+=st.vz[q9];\nlet dx=st.x[q9]-ax,dy=st.y[q9]-ay,dz=st.z[q9]-az;const d9=dx*dx+dy*dy+dz*dz,L9=NXHCH_LIM*NXHCH_LIM;\nif(d9>L9){const dd=Math.sqrt(d9)||1;st.x[q9]=ax+Math.trunc(dx*NXHCH_LIM/dd);st.y[q9]=ay+Math.trunc(dy*NXHCH_LIM/dd);st.z[q9]=az+Math.trunc(dz*NXHCH_LIM/dd);st.vx[q9]=0;st.vy[q9]=0;st.vz[q9]=0;}\nax=Math.trunc(st.x[q9]);ay=Math.trunc(st.y[q9]);az=Math.trunc(st.z[q9]);}}\n" as *u8)
1460 p = gpe_ap(out, p, "const bx=st.rx[g9],by=st.ry[g9],bz=st.rz[g9];const ihx=N.ih[g9*4],ihy=N.ih[g9*4+1];\n// WORLD -> MODEL (2026-08-30): the chain integrates in WORLD axes (its root is N.ip) but the MVS adds uHF2 to\n// aP2 in MODEL space, before the yup remap and the heading rotation -- so the offset must come back through\n// the inverse of both: yup = heading^-1 * world, then model x = yup.x, model y = -yup.z, model z = yup.y (the\n// exact inverse of the shader's yup=(sp.x,sp.z,-sp.y) and rot=heading*yup). With the chain dead (see W2Q)\n// this frame mismatch never showed; alive, a world-vertical lag would have read as front-back and a turn of\n// the head would have swung the groom the wrong way. Scale: N.hscale mesh units per segment (the groom's own).\nfor(let s9=0;s9<NS;s9++){const q9=g9*NS+s9;\nconst dX=(st.x[q9]-bx)/NXHCH_Q8*N.hscale,dY=(st.y[q9]-by)/NXHCH_Q8*N.hscale,dZ=(st.z[q9]-bz)/NXHCH_Q8*N.hscale;\nconst yx=dX*ihy+dZ*ihx,yz=-dX*ihx+dZ*ihy;\nst.hf[q9*3]=yx;st.hf[q9*3+1]=-yz;st.hf[q9*3+2]=dY;}}\nwindow.__nx_hair_ticks=(window.__nx_hair_ticks||0)+nt;return 1;}\nfunction nxHairTick(g,N){if(!N||!N.l||!N.l.uHF2||!nxHairStep(N))return 0;g.uniform3fv(N.l.uHF2,N.hch.hf);return 1;}\n" as *u8)
1461 return p
1462}
1463
1464// gpe_hair_npc_doors -- the LOADNPC-SCOPE doors. __nx_hair and the probe close over hgeo/hmode/hn
1465// (loadNPC locals) and GL, so when the 2026-08-25 script-scope extraction carried them along, the
1466// OBJECT LITERAL executed at script eval, threw ReferenceError, and KILLED THE ENTIRE ENGINE SCRIPT
1467// on /world/beach AND /world/craft -- every window door undefined, both flagship worlds dead,
1468// measured live. ★A FUNCTION MOVED TO AN OUTER SCOPE IS SAFE (it runs later); ANY EXPRESSION MOVED
1469// WITH IT RUNS AT EVAL TIME AND THROWS THERE. Only nxHairTick and the consts are scope-free; these
1470// two doors belong where their variables live, and this function is called from gpe_hair_geometry
1471// -- inside loadNPC -- for exactly that reason.
1472func gpe_hair_npc_doors(out: *u8, pos: i64) -> i64 {
1473 var p: i64 = pos
1474 p = gpe_ap(out, p, "window.__nx_hair={geo:hgeo,mode:hmode,seg:NXHCH_N,frames:NXHCH_F,verts:hn};\n// ?hairprobe v2 -- measures the GEOMETRY THE RENDERER CONSUMES: the uploaded per-girl uHF2\n// offsets the runtime chain computes each frame. girls_moving is the load-bearing number now:\n// per-instance state means girls can DIFFER, which the shared-table design could never produce.\nwindow.__nx_hair_probe=function(){if(!GL)return 'no-gl (tier never booted)';if(!GL.npc)return 'gl-up npc-pending stage='+(window.__lst||'pre')+(window.__npcfail?' npcfail='+window.__npcfail:'')+' (loadNPC not finished)';const N=GL.npc;\nif(!N.hn)return 'NXHAIRPROBE2 geo=0 no-hair-geometry';\nif(!N.hch)return 'NXHAIRPROBE2 not-ticked-yet';\nconst hf=N.hch.hf;let mx=0,nz=0,girls=0;\nfor(let g9=0;g9<NXHCH_NPC;g9++){let gm=0;for(let s9=0;s9<NXHCH_N;s9++){const q9=(g9*NXHCH_N+s9)*2;\nconst d9=Math.hypot(hf[q9],hf[q9+1]);if(d9>1e-9)nz++;if(d9>gm)gm=d9;}\nif(gm>1e-9)girls++;if(gm>mx)mx=gm;}\nreturn 'NXHAIRPROBE2 verts='+N.hn+' seg='+NXHCH_N+' girls_moving='+girls+' segs_nonzero='+nz+' maxdisp='+mx.toFixed(6)+' ticks='+(window.__nx_hair_ticks||0);};\n" as *u8)
1475 return p
1476}
1477
1478// The hair chain amplitude ceiling, in MESH UNITS. Hoisted out of the emitted JS 2026-09-01
1479// because the magic ratchet was right to refuse it: a ceiling nobody can name is a defect
1480// generator in both directions. It is NOT free to move -- it is the working amplitude of the
1481// original short groom, about 2 percent of stature, held as a bound so that a long groom span/N
1482// cannot amplify deflections (measured at ~5x: hair swimming off the scalp).
1483const GPE_HAIR_AMP_CAP: i64 = 3400
1484
1485// gpe_hair_geometry -- THE CONTRACT SYMBOL, now the PER-ASSET half only: the asset's own hair
1486// geometry (HVRT/HTRI mesh preferred, HSTR guide strands otherwise) and each vertex's chain segment,
1487// derived from its depth below the top of the groom. Emitted inside loadNPC, where hj and S live.
1488func gpe_hair_geometry(out: *u8, pos: i64) -> i64 {
1489 var p: i64 = pos
1490 p = gpe_ap(out, p, "let hverts=null,hn=0,hseg=null,hbase=null,hpb=null,hmode=0,hscale=1,hgeo=0,huv=[],hkid=1,hvpk=0;\n" as *u8)
1491 p = gpe_ap(out, p, "// HVRT/HTRI = the FBX groom MESH (nx_nxa_hair), written in the SAME mesh space as VERT\nif(S.HVRT&&S.HTRI&&hj>=0){const hnv=rdU(S.HVRT.o),hnt=rdU(S.HTRI.o);\nconst hp=new Float32Array(hnv*3);\nfor(let i=0;i<hnv*3;i++)hp[i]=rdU(S.HVRT.o+8+i*8);\nconst tri=[];\nfor(let e=0;e<hnt*3;e++){const q=rdU(S.HTRI.o+8+e*8);tri.push(hp[q*3],hp[q*3+1],hp[q*3+2]);}\nhn=tri.length/3;hverts=new Float32Array(tri);hmode=1;hgeo=1;}\n" as *u8)
1492 p = gpe_ap(out, p, "// HSTR = sampled guide strands (the incumbent geometry path, preserved byte-for-byte in\n// behaviour; only its hand-written 7/24/550 are now the DERIVED constants above)\nelse if(S.HSTR&&hj>=0){const nstr=rdU(S.HSTR.o);\n// RIBBON HAIR (2026-08-26): guides -> Catmull-Rom smoothed -> interpolated children -> tapered\n// quad ribbons. Lines were sparse BY CONSTRUCTION (1px); ribbons carry width, taper and body --\n// the hair-card method every shipped game uses, built from the SAME generated guides.\n// COVERAGE (operator frames 2026-08-27: scalp glints between locks, speckle instead of locks): 4->6 children\n// per guide = 50% more ribbon area over the SAME groom (7,200 ribbons/head, ~202k tris/head, one VAO\n// instanced per girl, built once at load). The stripe/discard pair in the MFS is the other half.\nconst NXH_GUIDES=1200,NXH_KIDS=6,NXH_SUB=2;\nconst nsel=Math.min(nstr,NXH_GUIDES);\nconst segs=[];huv=[];const KB9=[],KU9=[];for(let z9=0;z9<NXH_KIDS;z9++){KB9.push([]);KU9.push([]);}let sg9=KB9[0],uv9=KU9[0];\nconst hsh9=function(a9,b9){let n9=a9*374761393+b9*668265263+1442695041;n9^=n9>>13;n9=(n9*1274126177)|0;n9^=n9>>16;return (n9<0?-n9:n9)%2048/2048-.5;};\nlet gidx9=0;\nfor(let q5=0;q5<nsel;q5++){const s5=Math.floor(q5*nstr/nsel);const so=S.HSTR.o+8+s5*NXHCH_W*8;gidx9++;\n// HSTR and the renderer are Z-up. The ribbon builder below is Y-up; convert at its input and output boundaries.\nconst gp=[];for(let p5=0;p5<=NXHCH_N;p5++)gp.push([rdU(so+(p5*3)*8),rdU(so+(p5*3+2)*8),rdU(so+(p5*3+1)*8)]);\n// Catmull-Rom subdivide x2: kills the 8-point kinks\nconst sp=[];for(let p5=0;p5<gp.length-1;p5++){const P0=gp[Math.max(0,p5-1)],P1=gp[p5],P2=gp[p5+1],P3=gp[Math.min(gp.length-1,p5+2)];\nfor(let u5=0;u5<NXH_SUB;u5++){const t9=u5/NXH_SUB,t2=t9*t9,t3=t2*t9;const c9=[0,0,0];\nfor(let a5=0;a5<3;a5++)c9[a5]=.5*((2*P1[a5])+(-P0[a5]+P2[a5])*t9+(2*P0[a5]-5*P1[a5]+4*P2[a5]-P3[a5])*t2+(-P0[a5]+3*P1[a5]-3*P2[a5]+P3[a5])*t3);\nsp.push(c9);}}sp.push(gp[gp.length-1]);\n// strand lock width from the groom's own span; root wide, tip narrow\nlet gyt=-1e18,gyb=1e18;for(const q5 of sp){if(q5[1]>gyt)gyt=q5[1];if(q5[1]<gyb)gyb=q5[1];}\nconst w09=Math.max(900,(gyt-gyb)*.045);\n// per-strand STABLE lateral axis: perpendicular of the strand's own root-to-tip horizontal\n// sweep. A tangent-derived axis collapses to zero on vertical segments (post-gravity, i.e.\n// MOST of the strand) and every quad degenerates to a sliver -- the pixel-dust class.\nconst shx9=sp[sp.length-1][0]-sp[0][0],shz9=sp[sp.length-1][2]-sp[0][2];\nlet fbx9=shz9,fbz9=-shx9;const fbl9=Math.hypot(fbx9,fbz9);\nif(fbl9<w09){fbx9=1;fbz9=0;}else{fbx9/=fbl9;fbz9/=fbl9;}\nfor(let k5=0;k5<NXH_KIDS;k5++){sg9=KB9[k5];uv9=KU9[k5];let ox9=hsh9(gidx9,k5)*w09*1.2,oz9=hsh9(gidx9+7,k5)*w09*1.2;\n// Child-center jitter is clamped outward in the builder's horizontal XZ plane.\n// This does not constrain ribbon edges or later motion against the body surface.\nconst rq9=Math.hypot(sp[0][0],sp[0][2])||1,nrx9=sp[0][0]/rq9,nrz9=sp[0][2]/rq9,rad9=ox9*nrx9+oz9*nrz9;\nif(rad9<0){ox9-=rad9*nrx9;oz9-=rad9*nrz9;}\nfor(let p5=0;p5<sp.length-1;p5++){const A=sp[p5],C=sp[p5+1];\nconst tx9=C[0]-A[0],ty9=C[1]-A[1],tz9=C[2]-A[2];\nlet lx9=tz9,lz9=-tx9;if(k5%2===1){lx9=tx9*.3+tz9;lz9=tz9*.3-tx9;}\nlet ll9=Math.hypot(lx9,lz9);\nif(ll9<w09*.5){lx9=fbx9;lz9=fbz9;ll9=1;}\nif(ll9===0)ll9=1;\nconst tp9=1-p5/sp.length*.75;const wA=w09*tp9,wB=w09*(1-(p5+1)/sp.length*.75);\nconst ax=A[0]+ox9,ay=A[1],az=A[2]+oz9,cx2=C[0]+ox9,cy2=C[1],cz2=C[2]+oz9;\nconst l1x=lx9/ll9*wA,l1z=lz9/ll9*wA,l2x=lx9/ll9*wB,l2z=lz9/ll9*wB;\nsg9.push(ax-l1x,ay,az-l1z, ax+l1x,ay,az+l1z, cx2+l2x,cy2,cz2+l2z);\nsg9.push(ax-l1x,ay,az-l1z, cx2+l2x,cy2,cz2+l2z, cx2-l2x,cy2,cz2-l2z);\nconst vA9=p5/sp.length,vB9=(p5+1)/sp.length;\nuv9.push(0,vA9, 1,vA9, 1,vB9, 0,vA9, 1,vB9, 0,vB9);}}}\nlet tv9=0,tu9=0;for(let z9=0;z9<NXH_KIDS;z9++){tv9+=KB9[z9].length;tu9+=KU9[z9].length;}hverts=new Float32Array(tv9);huv=new Array(tu9);let w9=0,x9=0;for(let z9=0;z9<NXH_KIDS;z9++){const b9=KB9[z9];/* Restore mesh Z-up before skinning and segment assignment. */for(let i9=0;i9<b9.length;i9+=3){hverts[w9++]=b9[i9];hverts[w9++]=b9[i9+2];hverts[w9++]=b9[i9+1];}const c9=KU9[z9];for(let i9=0;i9<c9.length;i9++)huv[x9++]=c9[i9];}hn=tv9/3;hkid=NXH_KIDS;hvpk=Math.floor(hn/NXH_KIDS);hmode=1;hgeo=2;}/*CHILD-MAJOR LAYOUT (2026-08-28): the ribbons are now emitted child-layer by child-layer instead of
1493guide by guide, so drawing a PREFIX of this buffer is every guide on the scalp at a lower child
1494count -- the groom thins evenly. The old guide-major order made a prefix a contiguous PATCH of
1495scalp, i.e. bald spots, which is why there was no geometry LOD to reach for. Content is unchanged:
1496the same triangles in a different order, and every consumer downstream is order-independent --
1497hseg is derived per-vertex from that vertex own Z (component 2, the up axis) against the global span, hbase is a copy, and the
1498fit pass translates all vertices uniformly. huv is reordered in lockstep, and the existing
1499huv.length===hn*2 guard downstream is the arity check on that.*/\n" as *u8)
1500 p = gpe_ap(out, p, "// PER-VERTEX CHAIN SEGMENT, DERIVED from depth below the top of the groom. This is what makes\n// the renderer consume N offsets instead of one: a vertex deep down the strand rides a later\n// segment, so it LAGS the crown.\nif(hverts&&hn>0&&hj>=0){const hcx9=bindR[hj*4],hcy9=bindR[hj*4+1];let hx0=1e18,hx1=-1e18,hy0=1e18,hy1=-1e18,hzt=-1e18,hzb=1e18;for(let v=0;v<hn;v++){const X9=hverts[v*3],Y9=hverts[v*3+1],Z9=hverts[v*3+2];if(X9<hx0)hx0=X9;if(X9>hx1)hx1=X9;if(Y9<hy0)hy0=Y9;if(Y9>hy1)hy1=Y9;if(Z9>hzt)hzt=Z9;if(Z9<hzb)hzb=Z9;}const hrx9=(hx1-hx0)/2||1,hry9=(hy1-hy0)/2||1;let htz9=-1e18;for(let u=0;u<nv;u++){const bx9=pos[u*3],by9=pos[u*3+1],bz9=pos[u*3+2];if(Math.abs(bx9-hcx9)<hrx9&&Math.abs(by9-hcy9)<hry9&&bz9>htz9)htz9=bz9;}if(htz9>-1e17){const NXHAIR_INSET=.06;const dz9=(htz9-hzt)+((hzt-hzb)*NXHAIR_INSET);let dx9=hcx9-(hx0+hx1)/2,dy9=hcy9-(hy0+hy1)/2;const cap9=hrx9*.5;if(dx9>cap9)dx9=cap9;if(dx9<-cap9)dx9=-cap9;if(dy9>cap9)dy9=cap9;if(dy9<-cap9)dy9=-cap9;if(hgeo===2){dx9=0;dy9=0;}/*generated groom: authored ON this mesh (gate-verified), fit must be IDENTITY -- recentering a posterior-biased groom onto the head joint shoved the mass onto the face (operator frames 2026-08-27)*/for(let v=0;v<hn;v++){hverts[v*3]+=dx9;hverts[v*3+1]+=dy9;hverts[v*3+2]+=(hgeo===2?0.0:dz9);}window.__nx_hairfit=[dx9,dy9,dz9];}}if(hverts&&hn>0){hbase=new Float32Array(hverts);hseg=new Uint8Array(hn);\n// PER-VERTEX SEGMENT ON THE UP AXIS. Component 2 is UP in this mesh space, not component 1:
1501// the fit pass above takes hzt/hzb (top/bottom of the groom) from Z and compares them to the
1502// topmost BODY vert pos[u*3+2], the shader remaps yup=vec3(sp.x,sp.z,-sp.y), and nxHairTick
1503// inverts that as model z = yup.y. This block read component 1 until 2026-09-01, which spread
1504// the 7-link lag and its squared weight hw9=(aHS/6)^2 ACROSS the head front-to-back instead of
1505// DOWN each strand: the groom sheared as rigid slabs and a root band could take full tip swing
1506// straight through the face.
1507let ztop=-1e18,zbot=1e18;
1508for(let v=0;v<hn;v++){const z9=hverts[v*3+2];if(z9>ztop)ztop=z9;if(z9<zbot)zbot=z9;}
1509const span=(ztop-zbot)||1;
1510// motion amplitude CAPPED: span is the groom's LENGTH along that axis, so span/N is a real
1511// per-segment reach. A long groom made span/N amplify deflections ~5x (hair swimming off the
1512// scalp). 3400 mesh units ~= 2 percent of stature -- the working amplitude of the original
1513// short groom, now a named bound instead of an accident of asset length.
1514hscale=Math.min(span/NXHCH_N," as *u8)
1515 p = gpe_num(out, p, GPE_HAIR_AMP_CAP)
1516 p = gpe_ap(out, p, ");
1517for(let v=0;v<hn;v++){let t=Math.floor((ztop-hverts[v*3+2])/span*NXHCH_N);
1518if(t<0)t=0;if(t>NXHCH_N-1)t=NXHCH_N-1;hseg[v]=t;}}\n" as *u8)
1519 // The loadNPC-scope doors FIRST (their variables live here; see gpe_hair_npc_doors for the
1520 // eval-time death their script-scope placement caused), THEN the DOM wiring that reads them.
1521 p = gpe_hair_npc_doors(out, p)
1522 // WIRE THE PROBE INTO THE PAGE -- do not merely DEFINE it. Measured on the shipped page:
1523 // __nx_hair_probe occurred exactly ONCE, its own definition, and NOTHING called it. The single
1524 // measurement built for this rung was reachable only from a hand-typed JS console and was
1525 // therefore INVISIBLE to the capture wire that verifies the picture -- the estate's
1526 // built-and-unwired defect happening INSIDE an artifact. ?hairprobe now renders it into the DOM
1527 // on the page's OWN frame clock (requestAnimationFrame: no new cadence constant to pick, and it
1528 // stops when the page does), so a headless screenshot or --dump-dom can read the number the
1529 // gate judges instead of the operator having to trust a screenshot.
1530 p = gpe_ap(out, p, "if(location.search.indexOf('hairprobe')>=0){\nconst hpEl=document.createElement('pre');hpEl.id='nxhairprobe';\nhpEl.style.cssText='font:12px ui-monospace,monospace;color:#a8e6c0;white-space:pre-wrap;max-width:96vw;margin:0';\nhpEl.textContent='NXHAIRPROBE1 pending';\nconst hpM=document.querySelector('main');if(hpM)hpM.appendChild(hpEl);\nconst hpTick=function(){var s='';try{s=window.__nx_hair_probe();}catch(e){s='NXHAIRPROBE1 error';}\nhpEl.textContent=s;window.__nx_hair_probe_text=s;nxDemand.frame(hpTick);};\nnxDemand.frame(hpTick);}\n" as *u8)
1531 return p
1532}
1533
1534// gpe_garment_draw -- THE CONTRACT SYMBOL (GE13c, 2026-08-30): clothing BY GARMENT ID, the engine's garment table
1535// made visible (operator: random dresses, not beach outfits). Emits the MFS band block; the JS half (drawNPCs)
1536// feeds uGT/uGB (ids) and uCT/uCB (tints) per girl from mobgar/mobgart/mobgarcol, and the MVS half degenerates the
1537// GVRT skirt instance for every id that is not a skirt-class garment. Reuses what exists -- the incumbent's
1538// painted torso bands and the skirt mesh -- so nothing here is new geometry; the E4 mesh-top ladder is the rung
1539// after this one.
1540func gpe_garment_draw(out: *u8, pos: i64) -> i64 {
1541 var p: i64 = pos
1542 p = gpe_ap(out, p, "// ---- gpe_garment_draw: bands BY GARMENT ID. Ids (the engine's table): 0 none 1 bikini-top 2 bikini-bottom\n// 3 one-piece 4 sarong 5 sundress 6 tee 7 shorts 8 skirt 9 evening-dress. Bands: 6 tee = the incumbent top band\n// (.545 -> uNIP+.055, torso-gated |x|<15000) in the UPPER tint; 1 bikini top = the bust band |h-uNIP|<.055 (the\n// half-width the nipple detail itself uses) in the upper tint; 7 shorts = the incumbent hip band (.395 = mid-thigh\n// -> .545) in the lower tint, the incumbent's .8 shade kept; 2 bikini bottom = crotch .475 (Drillis-Contini, the\n// pubic block's own line) -> hip .545; 3 one-piece = top band continued through the hip band in ONE tint, no\n// skirt; 5 sundress / 9 evening = the top band in the dress tint + the skirt mesh (MVS); 8 skirt / 4 sarong = the\n// skirt mesh only. 0 = bare, the uOF>1.5 path. Coverage for the older consumers (nipple detail, pubic hair, the\n// under-cloth hair cull) still arrives as uOF, DERIVED from these ids JS-side.\n// gpe_garment_mesh (2026-08-30): every band below is now a FALLBACK. uGMH carries one bit per garment id whose\n// generated MESH loaded from the asset's GARM section (bit k = id k); a band paints only while its id's bit is\n// clear -- an asset without GARM (or a failed parse) degrades to paint, never to nude, and ?garpaint=1 clears\n// the mask so the bands can be viewed UNDER the meshes as the falsifiability lever.\nif(uAuth==0){\nint gt9=int(uGT[vII]+.5);int gb9=int(uGB[vII]+.5);bool dr9=(gb9==5||gb9==9);bool op9=(gb9==3);\nbool pm1=(uGMH&2)==0,pm2=(uGMH&4)==0,pm3=(uGMH&8)==0,pm5=(uGMH&32)==0,pm6=(uGMH&64)==0,pm7=(uGMH&128)==0,pm9=(uGMH&512)==0;\nif(pm6&>9==6&&!dr9&&!op9&&h>.545&&h<uNIP+.055&&axb<15000.)mc=uCT[vII];\nif((dr9||op9)&&h>.545&&h<uNIP+.055&&axb<15000.&&((gb9==5&&pm5)||(gb9==9&&pm9)||(gb9==3&&pm3)))mc=uCB[vII];\nif(pm1&>9==1&&!dr9&&!op9&&abs(h-uNIP)<.055&&axb<15000.)mc=uCT[vII];\nif(pm3&&op9&&h>.395&&h<.545&&axb<15000.)mc=uCB[vII];\nif(pm7&&gb9==7&&h>.395&&h<.545&&axb<15000.)mc=uCB[vII]*.8;\nif(pm2&&gb9==2&&h>.475&&h<.545&&axb<15000.)mc=uCB[vII];\n}\n" as *u8)
1543 return p
1544}
1545
1546// gpe_vb_find -- bounded first-offset scan for NUL-terminated pat in b[from..n); -1 when absent.
1547// Exit is FLAG-carried (hit), never written into the cursor -- the cursor-sentinel idiom erases
1548// the answer and nx_srclint hunts it by name.
1549func gpe_vb_find(b: *u8, n: i64, pat: *u8, from: i64) -> i64 {
1550 let pl: i64 = gpe_slen(pat)
1551 var i: i64 = from
1552 while i + pl <= n {
1553 var k: i64 = 0
1554 var hit: i64 = 1
1555 while k < pl {
1556 if b[i+k] != pat[k] { hit = 0; k = pl } else { k = k + 1 }
1557 }
1558 if hit == 1 { return i }
1559 i = i + 1
1560 }
1561 return 0 - 1
1562}
1563
1564// gpe_version_badge -- GE20 (operator: the beach "still shows the same build number"): the engine
1565// version LADDER and declared TARGET VERSION, read from the compare plane's OWN BYTES at every
1566// emit and rendered beside the renderer tier badge. Sources: buildroot/knowledge/compare/
1567// gameengine.plan `ver|` rows (the ladder) and buildroot/knowledge/compare/gameengine.rank stamp
1568// token `target_version=` (measured 2026-08-30: the rank artifact's LAST LINE is a `# asof=...
1569// target_version=X ...` stamp; it carries NO prose "TARGET VERSION" line, so the token is the
1570// anchor). NEVER a hand-typed version: a republish re-reads, so the world pages and the compare
1571// board cannot disagree. An unreadable plan/rank degrades to a NAMED absence in the badge text
1572// (never a fabricated number), and the announce line puts the read outcome in the emit log.
1573func gpe_version_badge(out: *u8, pos: i64) -> i64 {
1574 var p: i64 = pos
1575 p = gpe_ap(out, p, "const __vb=document.createElement(\"div\");__vb.style.cssText=\"font:11px ui-monospace,monospace;color:#7d76a0;letter-spacing:.08em\";__vb.textContent=\"Nishi Engine \\u2014 target " as *u8)
1576 let lpr: *i64 = sys_mmap(16) as *i64
1577 let rank: *u8 = sys_read_file("buildroot/knowledge/compare/gameengine.rank" as *u8, lpr)
1578 let rn: i64 = lpr[0]
1579 var vgot: i64 = 0
1580 if (rank as i64) != 0 {
1581 let tpat: *u8 = "target_version=" as *u8
1582 let ti: i64 = gpe_vb_find(rank, rn, tpat, 0)
1583 if ti >= 0 {
1584 let ts: i64 = ti + gpe_slen(tpat)
1585 var te: i64 = ts
1586 var run: i64 = 1
1587 // 32=space 10=newline: the stamp line's own field separators end the token
1588 while run == 1 {
1589 if te >= rn { run = 0 } else {
1590 let c: i64 = rank[te] as i64
1591 if c == 32 { run = 0 } else { if c == 10 { run = 0 } else { te = te + 1 } }
1592 }
1593 }
1594 if te > ts { p = gpe_ap(out, p, "v" as *u8); p = gpe_ap_n(out, p, ((rank as i64) + ts) as *u8, te - ts); vgot = 1 }
1595 }
1596 }
1597 if vgot == 0 { p = gpe_ap(out, p, "v-unread" as *u8) }
1598 p = gpe_ap(out, p, " (ladder " as *u8)
1599 let lpp: *i64 = sys_mmap(16) as *i64
1600 let plan: *u8 = sys_read_file("buildroot/knowledge/compare/gameengine.plan" as *u8, lpp)
1601 let pn2: i64 = lpp[0]
1602 var lgot: i64 = 0
1603 if (plan as i64) != 0 {
1604 let vpat: *u8 = "\nver|" as *u8
1605 var vi: i64 = gpe_vb_find(plan, pn2, vpat, 0)
1606 while vi >= 0 {
1607 let vs: i64 = vi + gpe_slen(vpat)
1608 var ve: i64 = vs
1609 var run2: i64 = 1
1610 // 124='|' 10=newline: the ver-row grammar's own separators end the label
1611 while run2 == 1 {
1612 if ve >= pn2 { run2 = 0 } else {
1613 let c2: i64 = plan[ve] as i64
1614 if c2 == 124 { run2 = 0 } else { if c2 == 10 { run2 = 0 } else { ve = ve + 1 } }
1615 }
1616 }
1617 if ve > vs {
1618 if lgot > 0 { p = gpe_ap(out, p, "/" as *u8) }
1619 p = gpe_ap_n(out, p, ((plan as i64) + vs) as *u8, ve - vs)
1620 lgot = lgot + 1
1621 }
1622 vi = gpe_vb_find(plan, pn2, vpat, ve)
1623 }
1624 }
1625 if lgot == 0 { p = gpe_ap(out, p, "unread" as *u8) }
1626 p = gpe_ap(out, p, ") \\u00b7 emit " as *u8)
1627 p = gpe_num(out, p, sys_now_realtime_sec())
1628 p = gpe_ap(out, p, "\";window.__nx_engine_badge=__vb.textContent;if(__mp)__mp.parentNode.insertBefore(__vb,__mp);\n" as *u8)
1629 gpe_puts("gpe_version_badge: rank_target=" as *u8)
1630 if vgot == 1 { gpe_puts("READ" as *u8) } else { gpe_puts("ABSENT" as *u8) }
1631 gpe_puts(" ladder_rows=" as *u8)
1632 gpe_pn(lgot)
1633 gpe_puts("\n" as *u8)
1634 return p
1635}
1636
1637// GE52 gpe_release_block -- THE RELEASE DELTA ON THE REVIEW PAGE (2026-09-04; operator: consistent progress each
1638// release on the /world/beach review page, which had not moved -- the accept- plane held four REJECT rows and one
1639// UNJUDGED from 2026-08-30 and nothing after, while every seat since shipped plumbing the page could not show).
1640// Every emit renders, FROM DATA: the operator's latest verdict per subject (knowledge/store/accept-), the referee
1641// percept beside it (knowledge/store/referee-), every land row on the gameengine, graphics and charsim boards dated
1642// strictly after the newest operator verdict, and the exact accept-row recipe for THIS build stamp. The arithmetic
1643// is nx_release_delta_lib (proven by nx_release_delta_gate); this function only reads the planes and boards and
1644// hands buffers over. An unreadable plane or board is a NAMED absence in the emit log and a counted gap in the
1645// block (boards read n/m), never a fabricated zero. Exported for instruments as window.__nx_release.
1646// THE FLIP IS THE RECEIPT, THE ACCEPT ROW IS THE PROOF: only an operator ACCEPT row moves a subject out of INCOMPLETE.
1647const GPE_RD_HTML_CAP: i64 = 262144
1648const GPE_RD_PLANS: i64 = 3
1649const GPE_RD_PLAN_GE: *u8 = "buildroot/knowledge/compare/gameengine.plan"
1650const GPE_RD_PLAN_GR: *u8 = "buildroot/knowledge/compare/graphics.plan"
1651const GPE_RD_PLAN_CS: *u8 = "buildroot/knowledge/compare/charsim.plan"
1652func gpe_rd_board(path: *u8, dom: *u8, since: *u8, recent: *ReleaseRecent, counts: *i64, read: *i64) -> i64 {
1653 let lp: *i64 = sys_mmap(16) as *i64
1654 let plan: *u8 = sys_read_file(path, lp)
1655 if (plan as i64) == 0 { gpe_puts("gpe_release_block: BOARD-UNREADABLE " as *u8); gpe_puts(path); gpe_puts("\n" as *u8); return 0 }
1656 if rr_collect(recent,plan,lp[0],since,dom,counts)<0 {
1657 gpe_puts("gpe_release_block: release allocation refused; no partial history emitted\n" as *u8);sys_exit(65)
1658 }
1659 read[0] = read[0] + 1
1660 return 1
1661}
1662func gpe_release_block(out: *u8, pos: i64) -> i64 {
1663 var p: i64 = pos
1664 let tab: *u8 = sys_mmap(RD_REC * RD_MAX_SUBJ)
1665 let since: *u8 = sys_mmap(RD_W_DATE)
1666 since[0] = 0 as u8
1667 var ns: i64 = 0
1668 var acc_bytes: i64 = 0
1669 let acc: *i64 = al_rows_open(AL_PFX_ACCEPT)
1670 if acc[AL_RS_LEN] > 0 { acc_bytes = acc[AL_RS_LEN]; ns = rd_op_latest(acc[AL_RS_BUF] as *u8, acc[AL_RS_LEN], tab, since) }
1671 var ref_bytes: i64 = 0
1672 let ref: *i64 = al_rows_open(AL_PFX_REFEREE)
1673 if ref[AL_RS_LEN] > 0 { ref_bytes = ref[AL_RS_LEN]; ns = rd_ref_latest(ref[AL_RS_BUF] as *u8, ref[AL_RS_LEN], tab, ns) }
1674 let recent: *ReleaseRecent = rr_new()
1675 if (recent as i64)<=0 { gpe_puts("gpe_release_block: allocation failed\n" as *u8);sys_exit(65) }
1676 let counts: *i64 = sys_mmap(8 * RD_COUNTS) as *i64
1677 var ci: i64 = 0
1678 while ci < RD_COUNTS { counts[ci] = 0; ci = ci + 1 }
1679 let read: *i64 = sys_mmap(16) as *i64
1680 read[0] = 0
1681 gpe_rd_board(GPE_RD_PLAN_GE, "gameengine" as *u8, since, recent, counts, read)
1682 gpe_rd_board(GPE_RD_PLAN_GR, "graphics" as *u8, since, recent, counts, read)
1683 gpe_rd_board(GPE_RD_PLAN_CS, "charsim" as *u8, since, recent, counts, read)
1684 let land_cap: i64=rr_required(recent)
1685 if land_cap<1 || land_cap>GPE_OUT_CAP-p-GPE_RD_HTML_CAP {
1686 gpe_puts("gpe_release_block: complete history exceeds page output budget; required=" as *u8);gpe_pn(land_cap);gpe_puts("\n" as *u8);sys_exit(65)
1687 }
1688 let land: *u8=sys_mmap(land_cap)
1689 if (land as i64)<=0 { gpe_puts("gpe_release_block: history allocation failed\n" as *u8);sys_exit(65) }
1690 let lo: i64=rr_render(recent,land,land_cap,counts)
1691 if lo<0 || counts[RD_C_LISTED]!=counts[RD_C_LAND] { gpe_puts("gpe_release_block: complete history rendering refused\n" as *u8);sys_exit(65) }
1692 let stamp: i64 = sys_now_realtime_sec()
1693 let html_cap: i64=GPE_RD_HTML_CAP+lo
1694 let html: *u8 = sys_mmap(html_cap)
1695 if (html as i64)<=0 { gpe_puts("gpe_release_block: HTML allocation failed\n" as *u8);sys_exit(65) }
1696 let hn: i64 = rd_emit(html, 0, html_cap, stamp, since, tab, ns, land, counts, read[0], GPE_RD_PLANS)
1697 p = gpe_ap(out, p, "const __rb=document.createElement(\"div\");__rb.id=\"nxrelease\";__rb.innerHTML=\"" as *u8)
1698 p = gpe_ap_n(out, p, html, hn)
1699 p = gpe_ap(out, p, "\";if(__mp)__mp.parentNode.insertBefore(__rb,__mp.nextSibling);window.__nx_release={since:\"" as *u8)
1700 p = gpe_ap(out, p, since)
1701 p = gpe_ap(out, p, "\",landed:" as *u8)
1702 p = gpe_num(out, p, counts[RD_C_LAND])
1703 p = gpe_ap(out, p, ",retracted:" as *u8)
1704 p = gpe_num(out, p, counts[RD_C_RETRACT])
1705 p = gpe_ap(out, p, ",subjects:" as *u8)
1706 p = gpe_num(out, p, ns)
1707 p = gpe_ap(out, p, ",boards:" as *u8)
1708 p = gpe_num(out, p, read[0])
1709 p = gpe_ap(out, p, "};\n" as *u8)
1710 p = gpe_ap(out, p, nrv_source())
1711 p = gpe_ap(out,p,"window.NishiWorkspace?.registerPart('progress',__rb);\n" as *u8)
1712 gpe_puts("gpe_release_block: accept_bytes=" as *u8); gpe_pn(acc_bytes)
1713 gpe_puts(" referee_bytes=" as *u8); gpe_pn(ref_bytes)
1714 gpe_puts(" subjects=" as *u8); gpe_pn(ns)
1715 gpe_puts(" since=" as *u8)
1716 if since[0] == (0 as u8) { gpe_puts("NEVER" as *u8) } else { gpe_puts(since) }
1717 gpe_puts(" landed=" as *u8); gpe_pn(counts[RD_C_LAND])
1718 gpe_puts(" listed=" as *u8); gpe_pn(counts[RD_C_LISTED])
1719 gpe_puts(" boards=" as *u8); gpe_pn(read[0]); gpe_puts("/" as *u8); gpe_pn(GPE_RD_PLANS)
1720 gpe_puts(" html=" as *u8); gpe_pn(hn); gpe_puts("\n" as *u8)
1721 return p
1722}
1723
1724// GE32 (2026-09-02): THE FRAME-BUDGET HUD. Every statistic is computed in the ENGINE (nx_perf_lib through the
1725// perf_* doors); this block only READS doors, prints one line, mirrors it onto the tier badge as
1726// data-nx-telemetry (and the raw window as data-nx-frames, so a headless capture yields a trace the pacing
1727// referee nx_frame_pacing_gate can judge), exports window.__nx_telemetry, and beacons the line on pagehide to
1728// the sovereign telemetry door (/world/__telemetry -- the server half is GE33's inflow, owed and named here).
1729// Visible under ?hud=1; exported always. Draw calls print UNCOUNTED until the GL instrument block publishes a
1730// counter; GPU memory is declared UNOBSERVABLE in a browser rather than guessed.
1731func gpe_frame_hud(out: *u8, pos: i64) -> i64 {
1732 var p: i64 = pos
1733 p = gpe_ap(out, p, "// GE32 FRAME-BUDGET HUD: every number below is READ from an engine door; this block decides nothing.\n(function(){if(!ex.perf_n)return;\nconst H=document.createElement(\"div\");H.id=\"nxhud\";H.style.cssText=\"font:11px ui-monospace,monospace;color:#b9b1dc;letter-spacing:.04em;white-space:pre-wrap\";\nif(location.search.indexOf(\"hud=1\")<0)H.hidden=true;\nconst _mp3=document.querySelector(\"p\");if(_mp3)_mp3.parentNode.insertBefore(H,_mp3);\nconst N=f=>f?Number(f()):-1;\nfunction tele(){const t={frame_interval_mode:(ex.perf_frame_raw?\"raw-normal-loop-ms-includes-pauses\":\"legacy-recorder\"),gpu_execution_ms:null,tier:window.__sov_tier||\"probing\",res:cv.width+\"x\"+cv.height,q:N(ex.quality),work_ms:N(ex.work_ms),budget_ms:N(ex.perf_budget),n:N(ex.perf_n),total:N(ex.perf_total),p50:N(ex.perf_p50),p95:N(ex.perf_p95),p99:N(ex.perf_p99),worst:N(ex.perf_worst),worst_ever:N(ex.perf_worst_ever),spikes:N(ex.perf_spikes),over:N(ex.perf_over),long:N(ex.perf_long),draws:(typeof window.__sov_gldraws===\"number\")?window.__sov_gldraws:\"UNCOUNTED\",wasm_mb:Math.round(ex.memory.buffer.byteLength/1048576),heap_mb:(performance.memory&&performance.memory.usedJSHeapSize)?Math.round(performance.memory.usedJSHeapSize/1048576):\"UNOBSERVABLE\",gpu_mem:\"UNOBSERVABLE-in-browser\",gl:(window.__nx_gl?String(window.__nx_gl.state||\"probed\"):\"unprobed\"),gpu:(window.GPU?1:0),cast:(window.__npc_up?\"up\":\"down\"),stage:String(window.__lst||\"pre\"),kernel:(window.__nx_kernel?String(window.__nx_kernel.s):\"unrun\"),door:((typeof nxDoor===\"function\")?nxDoor():\"ladder-absent\"),refused:((typeof nxDoorReport===\"function\")?nxDoorReport():\"ladder-absent\")};const P=window.__nx_gpu_timer;const last=P&&P.last;t.gpu_execution_ms=last?last.duration_ms:null;t.gpu_timing={state:P?P.state:'not-initialized',scope:'world-and-cast-render-pass',last:last||null};if(P){for(const key of ['observed_frames','unavailable_frames','attempted','completed','busy_frames','failed','cancelled','inflight','peak_inflight','result_dropped','capacity','buffer_bytes','buffer_budget_bytes','error','cleanup_errors']){if(P[key]!==undefined)t.gpu_timing[key]=P[key];}}t.cpu_frame=window.__nx_cpu_frame||null;t.gpu_adapter=window.__nx_gpu_adapter||null;window.__nx_telemetry=t;return t;}\nfunction frames(){const n=N(ex.perf_n);const a=[];for(let i=0;i<n;i++)a.push(Number(ex.perf_sample(BigInt(i))));return a.join(\",\");}\nfunction line(t){return \"timing \"+t.frame_interval_mode+\" | frame budget \"+t.budget_ms+\"ms | \"+t.tier+\" \"+t.res+\" q\"+t.q+\" | frame p50 \"+t.p50+\" p95 \"+t.p95+\" p99 \"+t.p99+\" worst \"+t.worst+\" (ever \"+t.worst_ever+\") ms over \"+t.n+\"/\"+t.total+\" frames | spikes \"+t.spikes+\" over-budget \"+t.over+\" | controller input \"+t.work_ms+\"ms (not GPU execution) | draws \"+t.draws+\" | wasm \"+t.wasm_mb+\"MB heap \"+t.heap_mb+\" gpu \"+t.gpu_mem+\" | gl-probe \"+t.gl+\" gpu-api \"+t.gpu+\" cast \"+t.cast+\" stage \"+t.stage+\" kernel \"+t.kernel+\" door \"+t.door+\" refused \"+t.refused+\" | GPU pass latest \"+(t.gpu_execution_ms===null?\"unavailable\":t.gpu_execution_ms+\"ms\")+\" [\"+t.gpu_timing.state+\"] frame \"+(t.gpu_timing.last?t.gpu_timing.last.frame:\"none\")+\" measured \"+(t.gpu_timing.completed||0)+\" busy \"+(t.gpu_timing.busy_frames||0)+\" failed \"+(t.gpu_timing.failed||0);}\nnxDemand.interval(()=>{const t=tele();const l=line(t);H.textContent=l;__tb.setAttribute(\"data-nx-telemetry\",l);__tb.setAttribute(\"data-nx-frames\",frames());},1000);\n// GE37 BEACON -> nx_world_telemetry: the WINDOW travels (frames[]), not only its summary, so the sink re-judges it through the same ruler; ?w= names the world (the sink refuses anything but [a-z0-9_]).\nconst captureCadenceMs=300000;\nlet capturePending=null,captureFlight=null,captureAccepted=0,captureSkipped=0;\nfunction captureStatus(state,reason){\n const status=Object.freeze({version:2,state,reason,capture:capturePending?capturePending.id:null,accepted:captureAccepted,skipped:captureSkipped});\n window.__nx_capture_delivery=status;\n renderDeliveryStatus();\n}\nfunction renderDeliveryStatus(){\n try{\n if(typeof document==='undefined')return;\n const status=window.__nx_capture_delivery;if(!status)return;\n let output=document.getElementById('nx-capture-delivery');\n if(!output){\n const canvas=document.getElementById('c');if(!canvas)return;\n output=document.createElement('output');output.id='nx-capture-delivery';\n output.setAttribute('role','status');output.setAttribute('aria-live','polite');output.setAttribute('aria-atomic','true');\n output.style.cssText='display:block;max-width:100%;overflow-wrap:anywhere;color:inherit;font:inherit';\n canvas.insertAdjacentElement('afterend',output);\n }\n const labels={idle:'Waiting for a capture',sending:'Sending capture',accepted:'Capture accepted by the server','retry-pending':'Capture retained for retry','queued-unacknowledged':'Capture queued; server acceptance unconfirmed',refused:'Capture refused; automatic sending paused',unavailable:'Capture unavailable'};\n const persistence=window.__sov?.persistence;\n const captureText='Evidence capture · '+(labels[status.state]||status.state)+' · '+status.accepted+' accepted'+(status.reason?' · '+status.reason:'');\n output.textContent=(persistence?.state==='needs-intervention'?'SAVE PAUSED: '+persistence.reason+' · ':'')+captureText;\n output.setAttribute('data-capture-state',status.state);\n output.setAttribute('data-persistence-state',persistence?.state||'unobserved');\n }catch(_e){/* Display failure must not change delivery state or interrupt the game. */}\n}\naddEventListener('nx-persistence-change',renderDeliveryStatus);\nfunction capturePrepare(){\n if(capturePending){captureSkipped++;return capturePending;}\n const identity=window.__nx_identity;\n if(!identity||identity.state!=='ready')throw new Error('identity-unavailable');\n const t=tele();t.frames=frames().split(',').filter(s=>s.length).map(Number);\n if(!t.frames.length)throw new Error('frames-empty');\n const world=new URLSearchParams(location.search).get('w')||location.pathname.split('/').pop()||'world';\n const renderer=window.__nx_cpu_frame&&window.__nx_cpu_frame.renderer;\n const fields={w:world,capture:crypto.randomUUID(),release:identity.release,wasm:identity.wasm,renderer,mode:t.frame_interval_mode,res:t.res};\n if(!/^[a-z0-9_]{1,32}$/.test(world)||typeof renderer!=='string'||!/^[a-z0-9_-]{1,64}$/.test(renderer))throw new Error('capture-metadata-unavailable');\n t.capture_identity=identity;t.renderer_at_capture=renderer;\n const url='/world/__telemetry/v2?'+Object.entries(fields).map(([k,v])=>k+'='+encodeURIComponent(v)).join('&');\n capturePending=Object.freeze({id:fields.capture,url,body:JSON.stringify(t)});\n return capturePending;\n}\nasync function captureSend(){\n try{\n if(captureFlight){captureSkipped++;return;}\n const request=capturePrepare();\n if(window.__nx_capture_delivery&&window.__nx_capture_delivery.state==='refused')return;\n const controller=new AbortController();captureFlight=controller;\n const deadline=setTimeout(()=>controller.abort(),captureCadenceMs);\n captureStatus('sending',null);\n try{\n const response=await fetch(request.url,{method:'POST',body:request.body,signal:controller.signal});\n if(response.status===204){captureAccepted++;captureStatus('accepted',null);capturePending=null;}\n else captureStatus(response.status>=400&&response.status<500&&response.status!==429?'refused':'retry-pending','http-'+response.status);\n }catch(_e){captureStatus('retry-pending',controller.signal.aborted?'deadline':'transport-failed');}\n finally{clearTimeout(deadline);captureFlight=null;}\n }catch(_e){captureStatus('unavailable',String(_e.message||_e));}\n}\nfunction capturePagehide(){\n try{\n if(window.__nx_capture_delivery&&window.__nx_capture_delivery.state==='refused')return;\n const request=capturePrepare();\n if(!navigator.sendBeacon){captureStatus('retry-pending','beacon-unavailable');return;}\n const queued=navigator.sendBeacon(request.url,request.body);\n captureStatus(queued?'queued-unacknowledged':'retry-pending',queued?null:'beacon-queue-refused');\n }catch(_e){captureStatus('unavailable',String(_e.message||_e));}\n}\ncaptureStatus('idle',null);\naddEventListener('pagehide',capturePagehide);nxDemand.interval(captureSend,captureCadenceMs);\n})();\n" as *u8)
1734 return p
1735}
1736
1737// GR26 gpe_sky_atmos -- THE SKY EMISSION, UNDER ITS CONTRACT NAME AT LAST.
1738// The physically-based sky has SHIPPED for some time: derived Rayleigh with wavelength-dependent tau
1739// (440/lambda)^4 => (.123,.287,.700), Kasten-Young airmass clamped at 38, single-scatter 1-exp(-tau*am),
1740// a sun disc, the SUNT transmittance dusk tint, and volumetric clouds; the aerial-perspective term in
1741// shade() uses the SAME constants. What did NOT exist was the SYMBOL -- the emission sat inline in
1742// gpe_build_s, so the board watch read _ABSENT_:gpe_sky_atmos forever while the matrix note still
1743// described a two-stop gradient this shader had already replaced.
1744// * A CAPABILITY THAT SHIPS WITHOUT ITS CONTRACT NAME IS INVISIBLE TO EVERY INSTRUMENT WATCHING FOR
1745// THE NAME, AND IT ROTS IN THE PESSIMISTIC DIRECTION -- THE BOARD UNDERSTATES WHAT IS BUILT, WHICH
1746// IS THE HALF NOBODY AUDITS.
1747// SCOPE, STATED PLAINLY: this names and OWNS the sky emission point -- every sky byte the page ever
1748// emits passes through here -- but the shader SOURCE literal still sits at the call site. Hoisting the
1749// literal in here was built and proven content-neutral locally (nx_contentdiff 3592 runs, lost 0,
1750// gained 0, symmetry=IDENTICAL-CONTENT); it is not shipped because doing so means retyping 4 KB of
1751// shader across a lossy transport, and one wrong byte is a corrupted sky nobody would see until a
1752// human looked at the page.
1753func gpe_sky_atmos(out: *u8, p: i64, src: *u8) -> i64 {
1754 return gpe_ap(out, p, src)
1755}
1756
1757func gpe_demand_lifecycle(out: *u8, p0: i64) -> i64 {
1758 return gpe_ap(out,p0,"<script>var nxDemand=window.__nx_demand=(()=>{\nconst jobs=new Map(),hooks=new Set();let next=0,away=false,frozen=false,active=!document.hidden,revision=0;const metrics={frames:0,intervals:0,idles:0,cancelled:0,suppressed:0,pauses:0,resumes:0,finalizations:0,finalization_failures:0};const finals=new Map();\nfunction state(){return {version:1,state:active?'running':'paused',reason:away?'page-hidden':frozen?'frozen':document.hidden?'document-hidden':'visible',revision,pending:jobs.size,metrics:{...metrics}};}\nfunction cancel(j){if(j.handle===null)return;metrics.cancelled++;if(j.kind==='frame')cancelAnimationFrame(j.handle);else if(j.kind==='idle'&&window.cancelIdleCallback)cancelIdleCallback(j.handle);else clearTimeout(j.handle);j.handle=null;}\nfunction arm(j){if(!active||j.handle!==null)return;const run=(arg)=>{j.handle=null;if(!active){metrics.suppressed++;return;}metrics[j.kind==='frame'?'frames':j.kind==='interval'?'intervals':'idles']++;if(j.kind!=='interval')jobs.delete(j.id);try{j.fn(arg);}finally{if(j.kind==='interval'&&jobs.has(j.id))arm(j);}};if(j.kind==='frame')j.handle=requestAnimationFrame(run);else if(j.kind==='idle'&&window.requestIdleCallback)j.handle=requestIdleCallback(run,j.options);else j.handle=setTimeout(run,j.kind==='interval'?j.ms:0);}\nfunction add(kind,fn,ms,options){const j={id:++next,kind,fn,ms,options,handle:null};jobs.set(j.id,j);arm(j);return j.id;}\nfunction update(){const wanted=!away&&!frozen&&!document.hidden;if(wanted===active)return;active=wanted;revision++;metrics[active?'resumes':'pauses']++;if(!active)for(const j of jobs.values())cancel(j);for(const hook of hooks){try{hook(active);}catch(error){console.error('Nishi lifecycle callback failed',error);}}if(active)for(const j of jobs.values())arm(j);}\ndocument.addEventListener('visibilitychange',update);addEventListener('pagehide',()=>{away=true;update();});addEventListener('pageshow',()=>{away=false;update();});document.addEventListener('freeze',()=>{frozen=true;update();});document.addEventListener('resume',()=>{frozen=false;update();});\nreturn {get active(){return active;},get revision(){return revision;},state,finalize:(key,fn)=>{if(finals.get(key)===revision)return;finals.set(key,revision);try{const result=fn();if(result===-1){finals.delete(key);metrics.finalization_failures++;return result;}metrics.finalizations++;return result;}catch(error){finals.delete(key);metrics.finalization_failures++;throw error;}},frame:fn=>add('frame',fn),interval:(fn,ms)=>add('interval',fn,ms),clearInterval:id=>{const j=jobs.get(id);if(j){cancel(j);jobs.delete(id);}},idle:(fn,options)=>add('idle',fn,0,options),onChange:fn=>{hooks.add(fn);return ()=>hooks.delete(fn);}};\n})();\n</script>" as *u8)
1759}
1760
1761func gpe_build_s(wasm: *u8, wn: i64, title: *u8, native: *u8, ctrl: *u8, vnum: i64, seed: i64, spec: *u8, out: *u8) -> i64 {
1762 // ★NO PAGE IS BUILT AROUND A MODULE THAT CANNOT RUN. The arithmetic that decides this MOVED to
1763 // nx_wasmfit on 2026-08-15 and this function became one of its callers rather than its owner.
1764 //
1765 // WHY IT MOVED. The guard used to live here, under a header claiming "every wasm page in the
1766 // estate is built through this function -- one guard here covers all of them". nx_wasmpage_census
1767 // then measured all 62,906 shipped pages: 25 carry an embedded module and only 9 reach this
1768 // function. The other 16 are emitted by organs that hand-pasted the blit shim and none of the
1769 // guard. ★★★★★★A GUARD PLACED IN "THE" SHARED PATH IS ONLY AS BROAD AS THE CLAIM THAT THE PATH IS
1770 // SHARED, AND THAT CLAIM IS A MEASUREMENT NOBODY TOOK -- here it was 9 of 25.
1771 if wf_guard(wasm, wn, "gpe_build_s" as *u8) == WF_REFUSE { return 0 - 1 }
1772 let b64: *u8 = sys_mmap((wn/3 + 2)*4 + 64)
1773 let bn: i64 = b64_encode(wasm, wn, b64)
1774 var p: i64 = 0
1775 // The release seal covers these bytes; request-time ad insertion would invalidate delivery identity.
1776 p = gpe_ap(out, p, "<!DOCTYPE html><html lang=\"en\"><head><!--nx-ad-optout--><meta charset=\"utf-8\"><meta name=\"nishi-release-sha256\" content=\"0000000000000000000000000000000000000000000000000000000000000000\"><title>" as *u8)
1777 p = gpe_ap(out, p, title)
1778 p = gpe_ap(out, p, "</title><meta name=\"nishi-game\" content=\"" as *u8)
1779 p = gpe_ap(out, p, native)
1780 p = gpe_ap(out, p, "\"><meta name=\"viewport\" content=\"width=device-width,initial-scale=1\"><style>\nhtml{height:100%}\nmain{width:100%;min-width:0;box-sizing:border-box;overflow-wrap:anywhere}\nbody{margin:0;min-height:100%;background:#08070f;color:#e9e5f5;font:14px/1.5 system-ui,sans-serif;\ndisplay:flex;flex-direction:column;align-items:center;justify-content:center;gap:14px;padding:12px 0;box-sizing:border-box}\ncanvas{width:98vw;border:1px solid #2f2a4a;border-radius:4px;touch-action:none}\ncanvas:fullscreen{width:100vw;height:100vh;border:0}\nh1{margin:0;font:600 15px/1 ui-monospace,monospace;letter-spacing:.14em;text-transform:uppercase;color:#b9b1dc}\np{margin:0;color:#7d76a0;font:12px/1.6 ui-monospace,monospace;text-align:center;max-width:70ch}\nb{color:#a8e6c0}</style><meta name=\"nishi-nxa\" data-nishi-role=\"cast\" data-sha256=\"31778134b5167258b05b18ae9ae062c073fd03fb3f46d212e3512d28660c4fed\" data-bytes=\"12449344\" data-locomotion=\"forward-walk-v1\" data-required-section=\"GAT1\" content=\"/releases/ref9e-gat1-31778134b5167258b05b18ae9ae062c073fd03fb3f46d212e3512d28660c4fed.nxa\"><meta name=\"nishi-nxa\" data-nishi-role=\"cast\" content=\"/world/ref9e.nxa\"><meta name=\"nishi-nxa\" data-nishi-role=\"cast\" content=\"/world/ref9d.nxa\"><meta name=\"nishi-nxa\" data-nishi-role=\"cast\" content=\"/world/ref9.nxa\"></head><body>" as *u8)
1781 p = gpe_demand_lifecycle(out,p)
1782 p = gpe_workspace_begin(out,p)
1783 if p<0 {return -1}
1784 p = gpe_ap(out,p,"<main><h1>" as *u8)
1785 p = gpe_ap(out, p, title)
1786 p = gpe_ap(out, p, "</h1><script>function nxCastDelivery(){const renderer=String(window.__sov_door||(typeof nxDoor==='function'?nxDoor():'unresolved')),draw=String(window.__nx_cast_draw||''),gpu=renderer.indexOf('webgpu')===0,prep=window.__nx_garment_prepare;let state='waiting',reason='Character assets are loading';const failure=window.__npcfail||(gpu&&window.__gpu_npcfail)||(/^(refused|validation):/.test(draw)?draw:null);if(failure){state='needs-intervention';reason=String(failure);}else if(!nxDemand.active||prep&&prep.state==='paused'){state='paused';reason='Character preparation is paused while the page is inactive';}else if(gpu&&window.__gpu_npc_up&&draw==='drawn'){state='running';reason='Character draw submitted';}else if(!gpu&&window.__npc_up){state='running';reason='Character assets ready';}else if(gpu&&window.__gpu_npc_up){reason='Character assets uploaded; waiting for a visible draw';}else if(prep&&prep.state==='preparing'){reason='Preparing character bindings';}return window.__nx_cast_delivery={version:1,state,reason,renderer,draw,observed_at:new Date().toISOString()};}\nwindow.__nx_bootfail=null;window.onerror=function(m9,s9,l9,c9){if(!window.__nx_bootfail){window.__nx_bootfail=String(m9)+' @'+l9+':'+c9;var d9=document.createElement('pre');d9.style.cssText='position:fixed;top:0;left:0;right:0;background:#300;color:#fcc;padding:8px;z-index:9999;font:12px monospace;white-space:pre-wrap';d9.textContent='NISHI BOOT FAILURE (self-report): '+window.__nx_bootfail;try{fetch('/world/__clienterr?e='+encodeURIComponent(String(window.__nx_bootfail).slice(0,200))+'&p='+encodeURIComponent(location.pathname),{method:'GET',keepalive:true}).catch(function(){});}catch(e0){}if(document.body){document.body.appendChild(d9);}else{addEventListener('DOMContentLoaded',function(){document.body.appendChild(d9);});}}return false;};window.addEventListener('unhandledrejection',function(ev9){var r9=ev9&&ev9.reason;window.onerror('PROMISE: '+String(r9&&r9.stack?r9.stack:r9).slice(0,260),'',0,0);});setTimeout(function(){var t8=nxDemand.interval(function(){try{var d8=document.getElementById('nxstall');var status=nxCastDelivery();if(status.state==='running'||status.state==='paused'){if(d8)d8.remove();return;}var s8=status.reason;if(!d8){d8=document.createElement('div');d8.id='nxstall';d8.style.cssText='position:fixed;left:8px;bottom:8px;background:#711;color:#fff;padding:6px 10px;font:12px monospace;z-index:9999';document.body.appendChild(d8);try{fetch('/world/__clienterr?e='+encodeURIComponent('npc-stall '+s8)+'&p='+encodeURIComponent(location.pathname),{method:'GET',keepalive:true}).catch(function(){});}catch(x8){}}d8.textContent='Characters: '+status.reason;}catch(x9){}},5000);},12000);</script><canvas id=\"c\"></canvas>\n<p>" as *u8)
1787 p = gpe_ap(out, p, ctrl)
1788 // the footer must describe the page that was actually emitted: under WEBGL the renderer choice and
1789 // the toggle links are real controls; sovereign-only, a ?gl=1 link would be a control that silently
1790 // does nothing -- a lying switch is worse than none.
1791 if GPE_EMIT_WEBGL == 1 {
1792 p = gpe_ap(out, p, "<br>Renderer: <a href=\"?gl=0\">CPU</a> · <a href=\"?gpu=0\">WebGL fallback</a> · <a href=\"?gpu=1\">WebGPU</a>. Visiting characters: <a href=\"?cast=1\">show</a> · <a href=\"?cast=0\">hide</a>. Use Frame character for inspection; free movement is the default. Open Progress for verified changes and pending work. <a href=\"?hud=1\">Show frame measurements</a>.</p>\n</main>\n<script>\nconst B=\"" as *u8)
1793 } else {
1794 p = gpe_ap(out, p, "<br>\nEvery pixel above is emitted by NishiLang compiled to WebAssembly.<br>\nThis page holds no game logic — every rule, every position, the light and the characters live in NishiLang compiled to WebAssembly, and the sovereign rasteriser draws every pixel. One renderer, one truth, no GPU shader path.</p>\n</main>\n<script>\nconst B=\"" as *u8)
1795 }
1796 p = gpe_ap_n(out, p, b64, bn)
1797 p = gpe_ap(out, p, "\";\n" as *u8)
1798 // GP3/GE45: the door ladder as data. ONE table (knowledge/tier_ladder.conf) emitted verbatim; the
1799 // page's ladder resolution names its door through nxDoorId(requires), never by spelling an id, and
1800 // the HUD prints nxDoorReport() -- which door drew the frame and WHY each higher door was not taken
1801 // (levered-off, capability-absent, failed:<the thrown message>). An unreadable conf emits a NAMED
1802 // absence (tl_emit announces TIER-LADDER-ABSENT-AT-EMIT on stderr) so a page never draws an
1803 // unexplained frame silently. Emitted HERE, ahead of the module, so the GE30 threaded boot can ask
1804 // nxThreads() for this visitor's worker count before anything is instantiated or initialised.
1805 p = gpe_ap(out, p, rk_tier_ladder())
1806 p = gpe_ap(out, p, "let nxIdentityEpoch=0;\nfunction nxIdentitySelect(moduleBytes,kind){\n const epoch=++nxIdentityEpoch;\n const meta=document.querySelector('meta[name=\"nishi-release-sha256\"]');\n const value=meta?meta.getAttribute('content'):null;\n const release=typeof value==='string'&&/^[0-9a-f]{64}$/.test(value)?value:null;\n const publish=(state,wasm,reason)=>{if(epoch===nxIdentityEpoch)window.__nx_identity=Object.freeze({version:1,epoch,release,wasm,module:kind,state,reason});};\n publish('pending',null,null);\n if(!globalThis.crypto||!globalThis.crypto.subtle){publish('unavailable',null,'sha256-unavailable');return;}\n try{\n const snapshot=moduleBytes instanceof ArrayBuffer?new Uint8Array(moduleBytes).slice():moduleBytes.slice();\n Promise.resolve(globalThis.crypto.subtle.digest('SHA-256',snapshot)).then(hash=>{\n const digest=Array.from(new Uint8Array(hash),v=>v.toString(16).padStart(2,'0')).join('');\n if(!/^[0-9a-f]{64}$/.test(digest)){publish('unavailable',null,'sha256-invalid-result');return;}\n publish(release===null?'unavailable':'ready',digest,release===null?'release-identity-absent':null);\n }).catch(()=>publish('unavailable',null,'sha256-failed'));\n }catch(_e){publish('unavailable',null,'sha256-failed');}\n}\nconst bytes=Uint8Array.from(atob(B),c=>c.charCodeAt(0));\nWebAssembly.instantiate(bytes).then(async r=>{let ex=r.instance.exports;\nnxIdentitySelect(bytes,\"plain\");\n" as *u8)
1807 // GE30: ex is LET, not const -- an isolated visitor is UPGRADED to the shared-memory twin here,
1808 // before ww/hh/fb_off are read and long before init(), so every number below describes the engine
1809 // that will actually draw. A non-isolated visitor falls through with the inlined build untouched.
1810 p = gpe_mt_boot(out, p)
1811 // GE31/GE23 (2026-09-06): the ENGINE owns its memory size. wasm_pages_req() is derived from the
1812 // extended arena (the cast clip extension past CRAFT_TOTAL); the backend still declares only the
1813 // base pages it can read, so the page grows the LIVE memory to the engine's request here -- after
1814 // the MT boot has chosen which instance draws and before any view or init exists. On the twin this
1815 // is the shared memory the workers already hold, inside its declared maximum. A refusal is NAMED,
1816 // never silent: the clip door then stays closed and the reason is on the window.
1817 p = gpe_ap(out, p, "window.__nx_memgrow='absent';\nif(ex.wasm_pages_req&&ex.memory){const need9=Number(ex.wasm_pages_req()),have9=Math.floor(ex.memory.buffer.byteLength/65536);\nif(need9>have9){try{ex.memory.grow(need9-have9);window.__nx_memgrow={grew:need9-have9,pages:need9};}catch(e9){window.__nx_memgrow='refused:'+String(e9);}}else{window.__nx_memgrow={grew:0,pages:have9};}}\n" as *u8)
1818 p = gpe_ap(out, p, "const W=Number(ex.ww()),H=Number(ex.hh()),off=Number(ex.fb_off());\nlet cv=document.getElementById(\"c\");\n// a canvas holds ONE context type forever -- GL must claim it BEFORE any 2d setup.\n// cv is LET, not const: a canvas whose GL/GPU context died can never host a 2d context again\n// (the spec one-context rule), so the sovereign fallback must swap in a fresh element (sovSwap).\n// FIRST-PAINT PLACEHOLDER: an undrawn canvas is TRANSPARENT over the near-black body, which\n// reads as a BLACK SCREEN for exactly as long as the first frame takes. Paint the world's own\n// palette (sky over sand) via CSS immediately; the first real frame covers it opaquely.\ncv.style.background=\"linear-gradient(rgb(127,178,229) 55%,rgb(232,217,176) 55%)\";\n// THE TIER BADGE: the active renderer is ANNOUNCED on the page -- a black or wrong frame must\n// never be unexplained. window.__sov_tier mirrors it for instruments.\n// S0 (2026-09-04): the badge also names WHAT the door draws -- the ladder's draws word for the door that\n// drew the frame (world / world+cast / world+markers, undecided until the ladder resolves) -- mirrored as\n// window.__sov_draws, so a WebGPU frame missing every character says so on the page, not only in a conf label.\nconst __tb=document.createElement(\"div\");__tb.style.cssText=\"font:11px ui-monospace,monospace;color:#7d76a0;letter-spacing:.08em\";__tb.textContent=\"renderer: probing\";\nconst __mp=document.querySelector(\"p\");if(__mp)__mp.parentNode.insertBefore(__tb,__mp);\nconst __tier=t=>{const dw9=nxDoorDraws();__tb.textContent=\"renderer: \"+t+\" | draws: \"+dw9;window.__sov_tier=t;window.__sov_draws=dw9;};\n" as *u8)
1819 // GE20: the engine version badge rides beside the tier badge -- ladder + target version read
1820 // from the compare plane bytes at emit (gpe_version_badge), so a republished page updates itself.
1821 p = gpe_version_badge(out, p)
1822 // GE52: the release delta rides under the prose -- what changed since the operator last judged, the referee
1823 // percept beside each subject, and the accept-row recipe for this build (gpe_release_block, data at every emit).
1824 p = gpe_release_block(out, p)
1825 p = gpe_ap(out, p, "let ctx=null,img=null,cw=0,ch=0;\n// RESOLUTION FOLLOWS THE HARDWARE: the organ reports its CURRENT ray resolution through ww/hh and the\n// canvas is resized to match, so the BROWSER does the upscale. The page never chooses a size, and the\n// adaptive controller inside the organ is the only thing that decides how much detail this machine gets.\nfunction blit(){if(!ctx)return;\nconst w=Number(ex.ww()),h=Number(ex.hh());\nif(w!==cw||h!==ch){cw=w;ch=h;cv.width=w;cv.height=h;img=ctx.createImageData(w,h);}\nconst m=new Uint32Array(ex.memory.buffer,off,w*h*2);const d=new Uint32Array(img.data.buffer);\nfor(let i=0;i<w*h;i++){d[i]=m[i*2]|0xff000000;}\nctx.putImageData(img,0,0);}\nconst NXV=" as *u8)
1826 // the ACTUAL identity digit (a 1-else-0 emit silently booted every v>=2 world as v0)
1827 out[p] = (48 + vnum) as u8
1828 p = p + 1
1829 // W1c GEN-TIME OVERLAY: gen rows (idx 0..6, 59, 60) cross as DATA *BEFORE* init_v -- written
1830 // into the engine's GENP region so identity defaults are overridden before genworld reads
1831 // them (post-boot they would be the silent no-op the old refusal named). Emitted ONLY when
1832 // a gen row exists -> pages without one stay byte-identical (the W1 KATs keep holding).
1833 if (spec as i64) != 0 { if spec[0] != (0 as u8) {
1834 let gposn: *i64 = sys_mmap(16) as *i64
1835 gposn[0] = 0
1836 var gcnt: i64 = 0
1837 var grun: i64 = 1
1838 while grun == 1 {
1839 let giv: i64 = gpr_num_at(spec, gposn)
1840 if spec[gposn[0]] != (58 as u8) { grun = 0 } else {
1841 gposn[0] = gposn[0] + 1
1842 gpr_num_at(spec, gposn)
1843 // THE ONE ALLOWLIST (nx_genp_allow_lib, 2026-09-04). This pass used to enumerate 0..6/59/60/61/64 by hand
1844 // and was never widened when the validator admitted 67 and 68, so a recipe's 66/67/68 pairs validated and
1845 // were silently dropped here: the served ridge.html read const NXGP=[[64,0]] against 67:12,68:32 and the
1846 // STAGED-PIPELINE world served legacy terrain. The engine, the snap and both passes now read one ruler.
1847 let gg: i64 = genp_dune_gen_ok(giv)
1848 if gg == 1 { gcnt = gcnt + 1 }
1849 if spec[gposn[0]] == (44 as u8) { gposn[0] = gposn[0] + 1 } else { grun = 0 }
1850 }
1851 }
1852 if gcnt > 0 {
1853 p = gpe_ap(out, p, ";\nconst NXGP=[" as *u8)
1854 gposn[0] = 0
1855 var gfirst: i64 = 1
1856 grun = 1
1857 while grun == 1 {
1858 let giv2: i64 = gpr_num_at(spec, gposn)
1859 if spec[gposn[0]] != (58 as u8) { grun = 0 } else {
1860 gposn[0] = gposn[0] + 1
1861 let gvv2: i64 = gpr_num_at(spec, gposn)
1862 // the SAME ruler as the count pass (nx_genp_allow_lib): a row counted and not written, or written
1863 // and not counted, was a length that disagreed with its own payload -- one function cannot disagree
1864 let gg2: i64 = genp_dune_gen_ok(giv2)
1865 if gg2 == 1 {
1866 if gfirst == 0 { p = gpe_ap(out, p, "," as *u8) }
1867 gfirst = 0
1868 p = gpe_ap(out, p, "[" as *u8)
1869 p = gpe_num(out, p, giv2)
1870 p = gpe_ap(out, p, "," as *u8)
1871 p = gpe_num(out, p, gvv2)
1872 p = gpe_ap(out, p, "]" as *u8)
1873 }
1874 if spec[gposn[0]] == (44 as u8) { gposn[0] = gposn[0] + 1 } else { grun = 0 }
1875 }
1876 }
1877 p = gpe_ap(out, p, "];\nif(NXGP.some(q=>q[0]===79)&&typeof ex.wc_dune_valid!==\"function\")throw Error(\"runtime-dune-recipe-unavailable\");\nif(ex.genp_off&&NXGP.length){const GP=new BigInt64Array(ex.memory.buffer,Number(ex.genp_off()),24);GP[0]=BigInt(20260813001);GP[1]=BigInt(NXGP.length);for(let i=0;i<NXGP.length;i++){GP[2+2*i]=BigInt(NXGP[i][0]);GP[3+2*i]=BigInt(NXGP[i][1]);}}" as *u8)
1878 }
1879 } }
1880 p = gpe_ap(out, p, ";\nconst nxInitCode=Number(NXV&&ex.init_v?ex.init_v(BigInt(NXV),BigInt(" as *u8)
1881 p = gpe_num(out, p, seed)
1882 p = gpe_ap(out, p, ")):ex.init());\nwindow.__nx_init={state:nxInitCode===0?\"ready\":\"needs-intervention\",code:nxInitCode,observedAt:new Date().toISOString()};\nif(!Number.isSafeInteger(nxInitCode)||nxInitCode!==0)throw Error(\"world-init-refused:\"+nxInitCode);\n" as *u8)
1883 p = gpe_facing_policy(out,p)
1884 // W1b STYLE OVERLAY: recipe style rows poked into the engine's LIVE spec table after boot.
1885 // Pure DATA across the interop boundary (JS/HTML-interop-only law: values cross, logic
1886 // does not). idx guard 7..58 repeated page-side as bounds belt; the loader already refused
1887 // gen-time rows by name. Emitted ONLY when a style column exists -> spec-less pages stay
1888 // byte-identical (the W1 KAT keeps holding).
1889 if (spec as i64) != 0 { if spec[0] != (0 as u8) {
1890 p = gpe_ap(out, p, "const NXSP=[" as *u8)
1891 let sposn: *i64 = sys_mmap(16) as *i64
1892 sposn[0] = 0
1893 var sfirst: i64 = 1
1894 var srun: i64 = 1
1895 while srun == 1 {
1896 let iv: i64 = gpr_num_at(spec, sposn)
1897 if spec[sposn[0]] != (58 as u8) { srun = 0 } else {
1898 sposn[0] = sposn[0] + 1
1899 let vv: i64 = gpr_num_at(spec, sposn)
1900 if sfirst == 0 { p = gpe_ap(out, p, "," as *u8) }
1901 sfirst = 0
1902 p = gpe_ap(out, p, "[" as *u8)
1903 p = gpe_num(out, p, iv)
1904 p = gpe_ap(out, p, "," as *u8)
1905 p = gpe_num(out, p, vv)
1906 p = gpe_ap(out, p, "]" as *u8)
1907 if spec[sposn[0]] == (44 as u8) { sposn[0] = sposn[0] + 1 } else { srun = 0 }
1908 }
1909 }
1910 p = gpe_ap(out, p, "];\nif(ex.spec_off){const SP=new BigInt64Array(ex.memory.buffer,Number(ex.spec_off()),64);for(const q of NXSP)if(q[0]>=7&&q[0]<=58)SP[q[0]]=BigInt(q[1]);}\n" as *u8)
1911 } }
1912 p = gpe_ap(out, p, "// GPU DISPLAY PATH: the same DDA raycast as a fragment shader, EMITTED by the sovereign page\n// emitter. The organ keeps ALL game logic + quality authority; the GPU only draws its state at\n// TRUE DEVICE RESOLUTION (4K on a 4K panel). CPU wasm render remains the gate-proven truth and\n// the automatic fallback (?gl=0 forces it). GPU (WebGPU, ?gpu=1 lever) and GL (WebGL2, default\n// when emitted) both always DECLARE so the frame loop can test them on every page shape.\nlet GL=null;let GPU=null;\n" as *u8)
1913 // SOVEREIGN DEFAULT (operator 2026-08-14: we shouldnt even have webgl). The wasm rasteriser IS
1914 // the product path. `let GL=null` always ships because the frame loop tests it; everything below
1915 // -- shaders, GL setup, the NPC and eye passes -- is emitted ONLY when GPE_EMIT_WEBGL is 1, so the
1916 // default page carries NO GLSL at all rather than carrying ~50KB of it inert.
1917 if GPE_EMIT_WEBGL == 1 {
1918 p = gpe_ap(out, p, "const VSH=`#version 300 es\\nvoid main(){vec2 v=vec2((gl_VertexID<<1)&2,gl_VertexID&2);gl_Position=vec4(v*2.-1.,0.,1.);}`;\n" as *u8)
1919 p = gpe_ap(out, p, "const FSH=`#version 300 es\nprecision highp float;precision highp int;\nuniform highp usampler3D uV;uniform vec3 uCam;uniform vec4 uYP;uniform vec3 uPal[12];\nuniform vec3 uPalF[5];uniform vec3 uSunD;uniform vec3 uSunC;uniform int uRain;\nuniform vec3 uSkT;uniform vec3 uSkH;uniform int uSun;uniform int uCld;uniform float uT;uniform int uWxT;uniform vec2 uWxW;uniform float uWxC;\nuniform vec2 uRes;uniform int uWmax;uniform int uSelB;uniform int uHok;uniform int uVt;\nuniform int uNpcT;\nout vec4 fc;\nuint vx(ivec3 c){if(c.x<0||c.y<0||c.z<0||c.x>127||c.y>47||c.z>127)return 0u;return texelFetch(uV,ivec3(c.x,c.z,c.y),0).r;}\nfloat h21(vec2 p){return fract(sin(dot(p,vec2(127.1,311.7)))*43758.5453);}\nfloat h31(vec3 p){return fract(sin(dot(p,vec3(127.1,311.7,74.7)))*43758.5453);}\nvec3 pal(uint b){int i=int(b);if(i<0)i=0;if(i>16)i=16;return i<12?uPal[i]:uPalF[i-12];}\n" as *u8)
1920 p = gpe_sky_atmos(out, p, "vec3 sky(vec3 rd){\n// derived Rayleigh sky (nx_atmosphere port, ONE owner): airmass sec(z) clamped 38 (Kasten-Young\n// horizon, .0264=1/38), tau=(440/lambda)^4*.7 => (.123,.287,.700), single-scatter 1-exp(-tau),\n// sqrt display encode (declared approx of sRGB). World data (uSkT+uSkH) supplies ENERGY (day/night/\n// weather); the SUNT transmittance colour supplies the dusk tint. The two-stop painted gradient is gone.\nfloat am=clamp(1./max(rd.y,.0264),1.,38.);\nvec3 ray9=1.-exp(-vec3(.123,.287,.700)*am);\nfloat envk=clamp(dot(uSkT+uSkH,vec3(.3333)),0.,1.);\nvec3 st8=(uSun==1&&dot(uSunC,uSunC)>.01)?uSunC:vec3(1.);\nvec3 s=sqrt(ray9*envk)*st8;\nif(uSun==1){float d=dot(rd,uSunD);\nvec3 sc9=(dot(uSunC,uSunC)>.01)?uSunC:vec3(1.,.98,.88);if(d>.99996)s=sc9*1.6;else if(d>.9993)s=mix(s,sc9,(d-.9993)/.00066*.5);}\nif(uCld==1&&rd.y>.04){vec2 cp=uCam.xz+rd.xz*((56.-uCam.y)/rd.y);\nvec2 p1=cp/14.+vec2(uT/240.,uT/540.);vec2 i1=floor(p1),f1=smoothstep(0.,1.,fract(p1));\nfloat n=mix(mix(h21(i1),h21(i1+vec2(1.,0.)),f1.x),mix(h21(i1+vec2(0.,1.)),h21(i1+vec2(1.,1.)),f1.x),f1.y);\nvec2 p2=cp/37.+vec2(uT/300.,0.);vec2 i2=floor(p2),f2=smoothstep(0.,1.,fract(p2));\nfloat n2=mix(mix(h21(i2),h21(i2+vec2(1.,0.)),f2.x),mix(h21(i2+vec2(0.,1.)),h21(i2+vec2(1.,1.)),f2.x),f2.y);\n// VOLUMETRIC CLOUDS (2026-08-26, from knowledge/library/sky_volumetrics_impl_spec: the\n// HZD/Nubis lineage verified across three public implementations). A raymarched slab with\n// remap density shaping, Beer-Lambert extinction, dual-lobe HG phase (g +/-.08, the\n// terrainengine values), powder darkening, and ONE wind advection: every octave moves with\n// the weather system's own wind vector -- coherent drift, not four unrelated scroll rates\n// (the churn the operator read as jumping). Steps 16/8 are the low-HW reduction of the cited\n// 54-96/6 -- NAMED as such; raise via the quality controller when budget allows.\nfloat t0c=(46.-uCam.y)/max(rd.y,.02);float t1c=(66.-uCam.y)/max(rd.y,.02);\nif(t1c>t0c&&t0c<900.){\nvec2 wadv=uWxW*uT*2.2;\nfloat trn=1.;vec3 cac=vec3(0.);\nfloat mu=dot(rd,uSunD);\nfloat ph=.0795775*mix((1.-.0064)/pow(1.0064-.16*mu,1.5),(1.-.0064)/pow(1.0064+.16*mu,1.5),.5);\nfloat dsc=(t1c-t0c)/16.;\nfloat jt=h21(floor(cp))*dsc;\nfor(int ci=0;ci<16;ci++){\nfloat tc=t0c+jt+dsc*float(ci);\nvec3 cpw=uCam+rd*tc;\nvec2 cqA=(cpw.xz+wadv)/148.;vec2 iqA=floor(cqA),fqA=smoothstep(0.,1.,fract(cqA));\nfloat nA=mix(mix(h21(iqA),h21(iqA+vec2(1.,0.)),fqA.x),mix(h21(iqA+vec2(0.,1.)),h21(iqA+vec2(1.,1.)),fqA.x),fqA.y);\nvec2 cqB=(cpw.xz+wadv*1.15)/52.;vec2 iqB=floor(cqB),fqB=smoothstep(0.,1.,fract(cqB));\nfloat nB=mix(mix(h21(iqB),h21(iqB+vec2(1.,0.)),fqB.x),mix(h21(iqB+vec2(0.,1.)),h21(iqB+vec2(1.,1.)),fqB.x),fqB.y);\nvec2 cq2=(cpw.xz+wadv*1.3)/19.;\nvec2 iq2=floor(cq2),fq2=smoothstep(0.,1.,fract(cq2));\nfloat nd2=mix(mix(h21(iq2),h21(iq2+vec2(1.,0.)),fq2.x),mix(h21(iq2+vec2(0.,1.)),h21(iq2+vec2(1.,1.)),fq2.x),fq2.y);\nfloat nb=clamp(nA*.625+nB*.25+nd2*.125,0.,1.);\nfloat hf=clamp((cpw.y-46.)/20.,0.,1.);\nfloat grad=smoothstep(0.,.12,hf)*(1.-smoothstep(.55,1.,hf));\nfloat cov=mix(.38,.78,uWxC);\nfloat den=clamp((nb*grad-(1.-cov))/max(cov,.001),0.,1.);\nden=clamp(den-nd2*.34*(1.-hf),0.,1.);den=den*den*(3.-2.*den);den=den*den*(3.-2.*den);\nif(den>.01){\nfloat sd=den*dsc*.09;\nfloat lt=exp(-den*1.6)*(1.-exp(-den*3.2));\nvec3 lc=mix(vec3(.62,.66,.74),vec3(1.,.985,.95),lt);\ncac+=trn*sd*lc*(0.6+2.6*ph);\ntrn*=exp(-sd*1.35);\nif(trn<.1)break;}}\nfloat cfad=smoothstep(.02,.10,rd.y)*(1.-smoothstep(500.,900.,t0c));\n// ONE composite: sky attenuated by cloud transmittance plus in-scattered cloud light, faded\n// at the horizon. (v1 of this block left two alternative composites stacked -- double-applied.)\ns=mix(s,s*trn+cac,cfad);}}\nreturn s;}\n" as *u8)
1921 p = gpe_ap(out, p, "float march(vec3 ro,vec3 rd,out ivec3 hc,out int fce,out uint hb,int skipw,int mx){\nivec3 c=ivec3(floor(ro));ivec3 st=ivec3(sign(rd));vec3 dd=abs(1./max(abs(rd),1e-6));\nvec3 tm=(vec3(st)*(vec3(c)-ro)+vec3(st)*.5+.5)*dd;float t=0.;\nfor(int i=0;i<200;i++){if(i>=mx)break;\nif(tm.x<tm.y&&tm.x<tm.z){c.x+=st.x;t=tm.x;tm.x+=dd.x;fce=st.x>0?2:1;}\nelse if(tm.y<tm.z){c.y+=st.y;t=tm.y;tm.y+=dd.y;fce=st.y>0?4:3;}\nelse{c.z+=st.z;t=tm.z;tm.z+=dd.z;fce=st.z>0?6:5;}\nif(c.y>uWmax&&rd.y>=0.)return -1.;if(c.y<0)return -1.;\nif(c.x<-8||c.x>135||c.z<-8||c.z>135)return -1.;\nuint b=vx(c);if(skipw==1&&b==4u)b=0u;\nif(b!=0u){hc=c;hb=b;return t;}}\nreturn -1.;}\n" as *u8)
1922 p = gpe_ap(out, p, "vec3 shade(vec3 ro,vec3 rd,float t,ivec3 c,int fce,uint b){\nvec3 hp=ro+rd*t;\nvec2 uv;ivec3 oc=c;vec3 n=vec3(0.);\nif(fce==1){uv=hp.zy;oc.x+=1;n=vec3(1.,0.,0.);}else if(fce==2){uv=hp.zy;oc.x-=1;n=vec3(-1.,0.,0.);}\nelse if(fce==3){uv=hp.xz;oc.y+=1;n=vec3(0.,1.,0.);}else if(fce==4){uv=hp.xz;oc.y-=1;n=vec3(0.,-1.,0.);}\nelse if(fce==5){uv=hp.xy;oc.z+=1;n=vec3(0.,0.,1.);}else{uv=hp.xy;oc.z-=1;n=vec3(0.,0.,-1.);}\nvec2 f=fract(uv);\nuint bb=b;if(b==1u&&fce!=3&&fce!=4){bb=2u;if(f.y>.8)bb=1u;}\nfloat li=fce==3?1.:fce==4?.42:fce==1?.76:fce==2?.7:fce==5?.62:.56;\nif(uSun==1){if(fce==1)li*=1.12;if(fce==2)li*=.92;if(fce==5)li*=1.04;}\n// BUMP MAPPING: texel-hash height field -> gradient -> sun-lit micro-relief (the det lever:\n// real 1px luminance structure on every face, the difference between flat tint and rough matter)\nvec3 sd3=floor(hp)*.13;float bs=float(b)*7.;\nfloat t00=h31(vec3(floor(f*24.),bs)+sd3);\nfloat t10=h31(vec3(floor(f*24.+vec2(1.,0.)),bs)+sd3);\nfloat t01=h31(vec3(floor(f*24.+vec2(0.,1.)),bs)+sd3);\nfloat bmp=(t10-t00)*.6+(t01-t00)*.45;\nfloat bamp=b==3u||b==2u||b==9u||b==10u||b==11u?1.:b==7u?1.3:b==4u?.25:.7;\nfloat dfade=clamp(1.-t/24.,0.,1.);/*hash detail below pixel frequency reads as TV static (beach sand vistas, 08-03 frame); a hash cannot be mip-averaged, so micro-relief fades out by 24 blocks and flat tint + fog carry the far field*/li*=clamp(1.+bmp*bamp*dfade,.55,1.45);\nfloat tx=t00;\nli*=.9+tx*.2*dfade;\n// grass tufts: sparse taller blades on grass tops read as vegetation, not paint\nif(bb==1u&&fce==3&&t<24.){float tf=h21(floor(f*38.)+floor(hp.xz)*3.7);\nif(tf>.82)li*=1.28;else if(tf<.14)li*=.78;}\nif(f.x<.055||f.x>.945||f.y<.055||f.y>.945)li*=.82;\nfloat ao=0.;\nvec2 ua=fce==3||fce==4?vec2(1.,0.):fce<3?vec2(0.,0.):vec2(1.,0.);\nif(f.x<.17){ivec3 nb=oc;if(fce==3||fce==4)nb.x-=1;else if(fce<3)nb.z-=1;else nb.x-=1;if(vx(nb)!=0u&&vx(nb)!=4u)ao+=(.17-f.x)*2.;}\nif(f.x>.83){ivec3 nb=oc;if(fce==3||fce==4)nb.x+=1;else if(fce<3)nb.z+=1;else nb.x+=1;if(vx(nb)!=0u&&vx(nb)!=4u)ao+=(f.x-.83)*2.;}\nif(f.y<.17){ivec3 nb=oc;if(fce==3||fce==4)nb.z-=1;else nb.y-=1;if(vx(nb)!=0u&&vx(nb)!=4u)ao+=(.17-f.y)*2.;}\nif(f.y>.83){ivec3 nb=oc;if(fce==3||fce==4)nb.z+=1;else nb.y+=1;if(vx(nb)!=0u&&vx(nb)!=4u)ao+=(f.y-.83)*2.;}\nli*=1.-min(ao,.45);\n// SUN SHADOWS: one march from the hit point toward the sun; blocked = shadow (ambient kept)\nif(uSun==1){ivec3 sc2;int sf2;uint sb2;\nif(march(hp+n*.02,uSunD,sc2,sf2,sb2,1,60)>0.)li*=.55;}\nvec3 col=pal(bb)*li;\nvec3 fw9=1.-exp(-vec3(.123,.287,.700)*t/168.);\nreturn mix(col,sky(rd),fw9);}\n" as *u8)
1923 p = gpe_ap(out, p, "void main(){\nvec2 sc=(gl_FragCoord.xy-uRes*.5)/(uRes.x*.5);\nvec3 fw=vec3(uYP.x*uYP.w,uYP.z,uYP.y*uYP.w);\nvec3 rt=vec3(uYP.y,0.,-uYP.x);\nvec3 up=vec3(-uYP.x*uYP.z,uYP.w,-uYP.y*uYP.z);\nvec3 rd=normalize(fw+rt*sc.x+up*sc.y);\nvec3 ro=uCam;\nivec3 hc;int fce=0;uint hb=0u;\nfloat t=march(ro,rd,hc,fce,hb,0,200);\nvec3 col;\nif(t<0.)col=sky(rd);\nelse{col=shade(ro,rd,t,hc,fce,hb);\nif(hb==4u){ivec3 h2;int f2;uint b2;float t2=march(ro,rd,h2,f2,b2,1,200);\nif(t2>0.)col=col*.58+shade(ro,rd,t2,h2,f2,b2)*.42;}}\n" as *u8)
1924 p = gpe_ap(out, p, "// VALUE-STRUCTURE GRADE (operator: \"color palette barely used\". MEASURED 2026-08-28, PIL over the\n// operator's own 20:19 frame vs the given references: saturation is NOT the gap (S mean .29 vs\n// .27-.32, lift x1.01) -- the gaps are HUE MONOCULTURE (hue concentration .94 vs .31-.58; the\n// ocean supplies the missing axis) and HIGH-KEY MIDS (V p50 .79 vs .59-.66). A p95-anchored power\n// pivot moves the median HALF-way to the reference (half, because sand content legitimately\n// differs from the reference scenes): .94*(x/.94)^1.45. Inlined at every non-UI output (here,\n// figures, hair, WGSL) -- one measurement, four copies; a uniform consolidation is owed if it\n// ever needs to move. Declared side effects: non-grey chroma rises slightly (toward the refs),\n// and the multiplicative figure shadow deepens to k^1.45.\nif(uVt==1)col=vec3(.94)*pow(max(col,vec3(0.))*(1./.94),vec3(1.45));// ?tm=0 = the falsifiability lever: the operator can A/B the view transform on his own screen\nvec2 px=gl_FragCoord.xy;vec2 ctr=uRes*.5;\n// RAIN (A1 weather made visible): cheap screen-space streaks + a wet dim, organ-driven\nif(uRain==1){float wsl9=.35+uWxW.x*.9;float rr=h21(vec2(floor((px.x+px.y*wsl9)/2.),floor((px.y+uT*(uWxT==2?4.:13.))/26.)));\nif(uWxT==2){if(rr>.93)col=mix(col,vec3(.97,.98,1.),.75);col*=.97;}else{if(rr>.945)col=mix(col,vec3(.75,.8,.92),.45);col*=.93;}/*re-raised 08-03: .965/.28 had thinned rain to invisible -- HUD said RAIN | MOOD -8 (soaked) over a clean blue sky; weather the mood ledger charges for must be visible in the frame*/}\nif((abs(px.x-ctr.x)<8.&&abs(px.y-ctr.y)<1.5)||(abs(px.y-ctr.y)<8.&&abs(px.x-ctr.x)<1.5))col=uNpcT>=0?vec3(1.,.45,.65):(uHok==1?vec3(1.,.82,.35):vec3(1.));\nfloat hbY=uRes.y*.045;float hbS=uRes.x*.018;\nfor(int s=0;s<7;s++){vec2 o=vec2(uRes.x*.02+float(s)*hbS*1.5,hbY);\nif(px.x>=o.x&&px.x<o.x+hbS&&px.y>=o.y&&px.y<o.y+hbS){int bt=s==0?3:s==1?2:s==2?6:s==3?7:s==4?5:s==5?12:13;col=s<5?uPal[bt-1]:uPalF[bt-12];\nif(bt==uSelB&&(px.x<o.x+2.||px.x>o.x+hbS-2.||px.y<o.y+2.||px.y>o.y+hbS-2.))col=vec3(1.);}}\nfc=vec4(col,1.);}`;\n" as *u8)
1925 // Cast GLSL and WGSL are emitted together by rk_cast_block from one selected producer.
1926 p = gpe_emit_webgpu(out, p)
1927 p = rk_webgpu_door(out, p) // GP2 / GE44: the kernel WGSL (captured from the shader backend) + the readback probe
1928 p = gpe_ap(out, p, glp_js())
1929 // GP3/GE45: the door ladder as data. ONE table (knowledge/tier_ladder.conf) emitted verbatim; the page's
1930 // ladder resolution below names its door through nxDoorId(requires), never by spelling an id, and the HUD
1931 // prints nxDoorReport() -- which door drew the frame and WHY each higher door was not taken (levered-off,
1932 // capability-absent, failed:<the thrown message>). An unreadable conf emits a NAMED absence (tl_emit
1933 // announces TIER-LADDER-ABSENT-AT-EMIT on stderr) so a page never draws an unexplained frame silently.
1934 // GE30 2026-09-03: the ladder itself is now emitted EARLIER, at top-level script scope just before
1935 // the module is instantiated, because the threaded boot must ask nxThreads() how many workers this
1936 // visitor gets BEFORE init() runs -- and window.nxThreads is an assignment STATEMENT that would not
1937 // have executed yet at that point. Only the declaration order can serve a caller that early, so the
1938 // table moved rather than the boot. Nothing else here depended on its position: it emits pure
1939 // functions over the conf plus its window publication, and holds no page state.
1940 p = gpe_ap(out, p, "let VOX=0,SPC=0;\n// WEBGPU TIER, STAGE A (LEVERED): world pass only -- the NPC and eye passes are GL programs, so\n// WebGPU must be ASKED FOR (?gpu=1) until they reach parity; every ordinary visitor keeps the\n// proven ladder below. A canvas holds ONE context type forever, so a successful WebGPU claim\n// means the GL attempt is skipped entirely.\n// THE DOOR IS DATA (2026-09-06, operator order: WebGPU is the default door, CPU and WebGL2 are fallbacks). The webgpu row of knowledge/tier_ladder.conf decides, exactly as tl_pick walks it natively: state=default takes the door whenever the device can, state=levered needs its lever in the URL, ?gpu=0 opts out either way, and a hand-typed ?gl=0 (no why=) still forces the sovereign tier; a crash breadcrumb (?gl=0&why=...) is retried while gltry<2, like the GL path. The old gate hard-coded the ?gpu=1 lever, so the conf's promise that flipping the default is a data edit was never true.\nconst nxgd_row=(window.__nx_ladder||[]).filter(function(r9){return r9.requires==='webgpu';})[0]||null;\nconst nxgd_q=new URL(location.href).searchParams;const nxgd_why=nxgd_q.get('why')||'';const nxgd_try=(parseInt(nxgd_q.get('gltry')||'0',10)||0);\nconst nxgd_def=(nxgd_row&&nxgd_row.state==='default')?true:false;\nconst nxgd_lev=(nxgd_row&&nxgd_row.lever&&nxgd_row.lever!=='-'&&location.search.indexOf(nxgd_row.lever)>=0)?true:false;\nconst nxgd_opt=location.search.indexOf('gpu=0')>=0;\nconst nxgd_cpu=(location.search.indexOf('gl=0')>=0&&(nxgd_why===''||nxgd_try>=2))?true:false;\nconst nxgd_want=((nxgd_def||nxgd_lev||location.search.indexOf('gpu=1')>=0)&&nxgd_opt===false&&nxgd_cpu===false)?true:false;\nwindow.__nx_gpugate={g1:nxgd_want,def:nxgd_def,lev:nxgd_lev,opt:nxgd_opt,cpu:nxgd_cpu,state:nxgd_row?nxgd_row.state:'no-row',ng:!!navigator.gpu,vo:!!(typeof ex!==\"undefined\"&&ex&&ex.vox_off),yw:!!(typeof ex!==\"undefined\"&&ex&&ex.yaw),g0:location.search.indexOf(\"gl=0\")>=0,ran:0};\nif(nxgd_want&&navigator.gpu&&ex.vox_off&&ex.yaw){window.__nx_gpugate.ran=1;\n// BOOT-STALL CEILING: a wedged WebGPU stack hangs INSIDE requestAdapter/createShaderModule --\n// no rejection, no throw (measured 2026-08-18: BOTH headless Chromiums on the dev box wedge\n// exactly there). The race caps the visitor's cost at GPU_BOOT_MS and the ladder continues to\n// GL/CPU; a LATE gpuInit completion is discarded because the canvas may belong to another\n// context by then. 4000ms = generous first-visit shader-compile budget on weak hardware; a\n// too-small ceiling would silently demote CAPABLE devices, which is the worse direction.\nconst GPU_BOOT_MS=nxGpuBootMs();\nawait Promise.race([gpuInit(),new Promise(rs=>setTimeout(rs,GPU_BOOT_MS))]);\nif(!GPU)window.__gpu_late=1;\n}\n// USE THE BEST RENDERER THE MACHINE ACTUALLY HAS. This probes for a GPU and takes it; if the\n// context, shader compile or link fails for any reason the catch below falls through to the\n// sovereign wasm rasteriser, which is always compiled into this page. Selection is AUTOMATIC --\n// it was briefly gated behind a ?gl=1 query string, which meant every ordinary visitor silently\n// got the CPU fallback and none of the skinned characters. ?gl=0 forces the sovereign path.\n// A CRASH BREADCRUMB IS NOT AN OPERATOR CHOICE (2026-08-28). ?gl=0 typed by hand is a\n// deliberate lever and stays honoured. ?gl=0 carrying a why= is the OLD recovery reload\n// BRANDING a visitor onto the bottom tier -- and because the brand lives in the URL it was\n// PERMANENT: every reload, every bookmark and every shared link re-pinned the family to the\n// 384x240 CPU tier on hardware that was never at fault. A recoverable fault must be RETRIED,\n// not inherited. gltry bounds the retry so genuinely dead hardware still settles on the CPU\n// tier instead of oscillating between two tiers forever.\nconst _q9=new URL(location.href).searchParams;\nconst _gl0=location.search.indexOf(\"gl=0\")>=0;\nconst _why9=_q9.get(\"why\")||\"\";\nconst _try9=(parseInt(_q9.get(\"gltry\")||\"0\",10)||0);\nconst GLWANT=(!_gl0)||(_why9!==\"\"&&_try9<2);\nwindow.__glretry=(_gl0&&_why9!==\"\"&&_try9<2)?_try9+1:0;\nif(!GPU&&ex.vox_off&&ex.yaw&&GLWANT){try{\nconst g=nxGlProbe(cv,{antialias:false,preserveDrawingBuffer:true,stencil:true});\n// ?glfail=1 -- TEST LEVER for the poisoned-canvas recovery (mirrors ?gl=0): throws AFTER the\n// context exists, exactly like a driver compile failure, so the recovery chain is provable in\n// any real browser.\nif(location.search.indexOf(\"glfail=1\")>=0)throw \"test-lever-glfail\";
1941// ==== CONTEXT-LOSS SURVIVAL (operator 2026-08-28: /world/beach?gl=0&why=webgl-context-lost) ====
1942// This page had NO webglcontextlost listener at all -- proven absent over the whole tree -- so
1943// preventDefault() was never called, and by spec a UA only attempts restoration when the default is
1944// prevented. The loss therefore ran the poisoned-canvas path: getContext(2d) on a canvas already in
1945// webgl2 mode returns null FOREVER, so sovCanvas2d reloaded into ?gl=0 -- the CPU raycaster,
1946// permanently, for the rest of the session, and stickily, because the reload leaves gl=0 in the URL.
1947// A loss we cannot prevent must cost a hiccup, not the renderer.
1948cv.addEventListener(\"webglcontextlost\",function(ev9){ev9.preventDefault();
1949// preventDefault() IS THE WHOLE PRECONDITION: the spec makes restoration OPT-IN, so a page that
1950// does not call it can only ever fall DOWN the ladder. Measured over the COMPLETE client payload
1951// of /world/beach (478,696 B, 0 external scripts) on 2026-08-28: ZERO listeners of either name.
1952// That absence is why one lost context branded a visitor onto the CPU tier for the whole session.
1953window.__sov_gllost=(window.__sov_gllost|0)+1;
1954// AND HOLD THE CANVAS. Without __glrestoring the frame loop's own catch reaches sovCanvas2d, which
1955// calls getContext(2d) on a canvas that is already in webgl2 mode -- that returns null FOREVER, and
1956// the null is what triggered the ?gl=0 reload. The 2D fallback must not steal the canvas during the
1957// window in which the driver is handing the context back.
1958window.__glrestoring=1;GL=null;window.__sov_glfail=\"context-lost (restore armed)\";
1959__tier(\"GPU context lost -- holding the world while the driver hands it back\");
1960console.log(\"nishi: webgl context lost, restore armed (preventDefault called)\");},false);
1961// RESTORE = RELOAD, and the reload is NOT BLIND: there is no re-callable GL init on this page (the
1962// setup is one inline block), so the honest rebuild is a reload -- but it carries a HALVED ribbon
1963// budget in the URL, so the retry runs a configuration measurably cheaper than the one that just
1964// died. The zero-blind-retry policy the WebGPU path states is honoured: this retry is not blind, it
1965// is a different budget. The ladder is bounded and self-reporting -- at hairlod=1 a further loss
1966// falls to ?gl=0 exactly as before, and relost= carries the count so the URL still says why.
1967cv.addEventListener(\"webglcontextrestored\",function(){try{
1968// Every GL object died with the context -- programs, textures, VAOs, the whole NPC pass -- and this
1969// page has no re-callable GL init (setup is one inline block), so the honest rebuild is the ordinary
1970// boot. The world save and the passport are already persisted, so this costs a moment and never the
1971// progress, and it climbs back to the TOP of the ladder rather than the bottom.
1972// THIS IS NOT THE BLIND RETRY THE WebGPU PATH FORBIDS. That policy bans US re-arming a dead adapter
1973// on a cadence; webglcontextrestored is the BROWSER telling us it has already restored one. Acting
1974// on an authoritative hand-back is a different act from speculatively poking dead hardware.
1975var u9=new URL(location.href);
1976// THE BRAND MUST NOT OUTLIVE THE CRASH: drop gl/why/gltry, or a URL the family bookmarks or shares
1977// carries a demotion that is no longer true.
1978u9.searchParams.delete(\"gl\");u9.searchParams.delete(\"why\");u9.searchParams.delete(\"gltry\");
1979// ...BUT THE RETRY IS NOT BLIND EITHER: it comes back on a HALVED ribbon budget, so the
1980// configuration we return to is measurably cheaper than the one that just died. The ladder has
1981// exactly as many rungs as the actuator has budgets (6 -> 3 -> 1); once it is exhausted and we
1982// still lose the context, the cause is not our geometry and ?gl=0 is the honest answer.
1983var kc=(window.__hairkids|0)||2;
1984// THE DEGRADE IS BANKED IN SESSION STATE, NEVER IN THE URL -- see the ladder note at the hair draw.
1985// An older bookmark may still carry ?hairlod=; strip it here so a stale one cannot outlive its tab.
1986u9.searchParams.delete(\"hairlod\");
1987if(kc<=1&&(window.__sov_gllost|0)>1){u9.searchParams.set(\"gl\",\"0\");u9.searchParams.set(\"why\",\"webgl-context-lost-ladder-exhausted\");}
1988else{try{sessionStorage.setItem(\"nxHairLod\",String(Math.max(1,Math.floor(kc/2))));sessionStorage.setItem(\"nxHairFresh\",\"1\");}catch(e9s){}}
1989// RECURRENCE MUST STAY VISIBLE -- a detector that cannot say AGAIN is a latch, not a detector.
1990u9.searchParams.set(\"relost\",String(window.__sov_gllost|0));
1991location.replace(u9.href);}catch(e9r){location.reload();}},false);\nif(g){const cs=(t,s)=>{const o=g.createShader(t);g.shaderSource(o,s);g.compileShader(o);if(!g.getShaderParameter(o,g.COMPILE_STATUS))throw g.getShaderInfoLog(o);return o;};\nconst pr=g.createProgram();g.attachShader(pr,cs(g.VERTEX_SHADER,VSH));g.attachShader(pr,cs(g.FRAGMENT_SHADER,FSH));g.linkProgram(pr);\nif(!g.getProgramParameter(pr,g.LINK_STATUS))throw g.getProgramInfoLog(pr);\ng.useProgram(pr);\nconst L=n=>g.getUniformLocation(pr,n);\nconst tex=g.createTexture();g.activeTexture(g.TEXTURE0);g.bindTexture(g.TEXTURE_3D,tex);\ng.texStorage3D(g.TEXTURE_3D,1,g.R8UI,128,128,48);\ng.texParameteri(g.TEXTURE_3D,g.TEXTURE_MIN_FILTER,g.NEAREST);g.texParameteri(g.TEXTURE_3D,g.TEXTURE_MAG_FILTER,g.NEAREST);\ng.uniform1i(L(\"uV\"),0);g.uniform1i(L(\"uVt\"),location.search.indexOf(\"tm=0\")>=0?0:1);\nVOX=Number(ex.vox_off());SPC=Number(ex.spec_off());\nGL={g,pr,L,lastEd:-1};\n// THE SPEC-REQUIRED RECOVERY PAIR (2026-08-28). A WebGL context is lost for reasons that\n// are ORDINARY and not a fault of this page: a driver reset, a laptop GPU switch, a\n// sleep/wake, or the browser reclaiming the oldest context when the family opens several\n// worlds in tabs. The spec makes restoration OPT-IN -- unless preventDefault() is called on\n// webglcontextlost the browser NEVER fires webglcontextrestored -- so a page without this\n// pair can only ever fall DOWN the ladder. Measured 2026-08-28 over the COMPLETE client\n// payload of /world/beach (478,696 B, 0 external scripts): ZERO listeners of either name.\n// That absence is exactly why one lost context branded a visitor onto the CPU tier for good.\n// SECOND LISTENER PAIR REMOVED 2026-08-28 (merge of two lanes that fixed this hour apart). Two
1992// lost/restored pairs on ONE canvas both ran, both called location.replace with DIFFERENT URL
1993// mutations, and whichever fired second won -- one of the two orderings kept the ?gl=0 brand alive
1994// across a successful restore, i.e. defeated the exact fix both pairs existed to make. The single
1995// surviving pair is registered above, immediately after the context is acquired, and it is the UNION
1996// of both: preventDefault + a loss counter + the __glrestoring canvas hold on the way down, and
1997// brand-deletion + a halved ribbon budget + relost on the way back up.
1998// The climb succeeded, so the brand must not outlive the crash that wrote it: drop gl/why/\n// gltry from the address bar WITHOUT a reload, so nothing the family bookmarks or shares\n// carries the demotion forward.\nif(_gl0&&_why9!==\"\"){try{const _c9=new URL(location.href);_c9.searchParams.delete(\"gl\");_c9.searchParams.delete(\"why\");_c9.searchParams.delete(\"gltry\");window.history.replaceState(null,\"\",_c9.href);}catch(e){}}\n}else{window.__sov_glfail=\"no-webgl2-context: \"+window.__nx_gl.state;window.__sov_glremedy=window.__nx_gl.remedy;console.log(\"nishi: no webgl2 context (\"+window.__nx_gl.state+\"), sovereign render -- \"+window.__nx_gl.remedy);}\n}catch(e){window.__sov_glfail=String(e);console.log(\"nishi: GL unavailable, CPU render\",e);GL=null;}}\n" as *u8)
1999 p = gpe_ap(out, p, "function glDraw(){const g=GL.g,L=GL.L;\n// the mesh pass leaves program/VAO/texture-unit state behind -- reset OURS every frame\ng.useProgram(GL.pr);g.bindVertexArray(null);g.activeTexture(g.TEXTURE0);\nconst dpr=devicePixelRatio||1;const q=Number(ex.quality?ex.quality():2);\n// ★DERIVED FROM q, NOT A LOOKUP TABLE. Each quality step is meant to halve the RENDERED PIXEL\n// COUNT, so the LINEAR scale is 2^(-(q-1)/2): q=1 -> 1, 2 -> .707, 3 -> .5, 4 -> .354, 5 -> .25 --\n// exactly the five values the old table spelled out by hand, and it keeps going past them.\n// THE DEFECT THIS REPLACES: that table had SIX entries while q ranges to Q_MAX, which was widened\n// from 5 to 24 in the engine -- a different file. Any q past 5 read undefined, so scl was NaN, so\n// wpx/hpx were NaN, so the canvas sized to zero and the page went black. It bit MOBILE hardest,\n// because weak hardware is precisely what the frame-time controller coarsens past 5.\n// A hardcoded table indexed by a range that lives somewhere else is a defect waiting for that\n// range to move. This expression cannot go out of range.\nlet scl=1;\n// SCALE FLOOR (operator 20:43, whole-frame mush, \"this bug is back\"): the governor's sensor is the\n// WHOLE rAF delta (the frame_ms report), which includes the wasm tick and its catch-up steps --\n// cost the resolution actuator cannot touch. When THAT is what is slow, q ratchets toward Q_MAX\n// (24) and the picture dissolves while fixing nothing. Past q=4 the fill term is already cut 8x,\n// so a frame still slow there is tick-bound BY CONSTRUCTION and coarsening further only erases\n// the image: the actuator saturates at scl=.354 (q=4). The engine's own work_ms export is the\n// honest sensor split; subtracting it is the engine lane's root fix. REVIEW MODE IS THE VERDICT\n// SCREEN and outranks the governor; ?hi=1 stays as the explicit lever for any other page.\n\n\n// record mode shrinks the canvas (measurement outranks pixels) -- though the REAL headless\n// cost is the NPC mesh pass, so 600-tick measurement runs should use ?gl=0&review=1&record=1:\n// the recorder reads DOORS, not pixels, and the CPU path ticks fast\n// RECORD MODE NO LONGER OVERRIDES AN EXPLICIT FULL-RESOLUTION REQUEST (2026-08-28).
2000// This line used to run AFTER the hi=1/review override and silently undo it, so a capture taken on
2001// a VERDICT path came back at QUARTER SCALE -- the one path whose entire purpose is producing
2002// evidence was the path that quietly reduced it. ★AN EXPLICIT REQUEST OUTRANKS A DEFAULT
2003// OPTIMISATION: scl=.25 here is an optimisation whose whole justification is >>nobody is looking at
2004// these pixels<< (record mode reads DOORS, not pixels), and ?hi=1 / ?review=1 is a caller stating
2005// that somebody IS. The moment the explicit flag is present the optimisation's own premise is
2006// false, so it must yield -- it is not a policy tie to be broken by ordering.
2007// AND WHEN IT DOES REDUCE, IT SAYS SO: a cap reached in silence becomes a measurement nobody knows
2008// is partial, which is exactly how a 240x150 frame gets published as though it were the product.
2009var hrev9=(location.search.indexOf(\"hi=1\")>=0||REV);
2010if(REC&&!hrev9)scl=.25;
2011window.__scl=scl;window.__sclwhy=(REC&&!hrev9)?\"record-quarter\":(hrev9?\"explicit-full\":\"governor\");
2012// ==== GEOMETRY ACTUATOR -- THE ONE THIS GOVERNOR NEVER HAD (crash lane 2026-08-28) ====
2013// Above, the resolution actuator saturates at q=4 (scl=.354) and the note there concludes that a
2014// frame still slow past q=4 is tick-bound BY CONSTRUCTION. That was true when the groom was small.
2015// It is not true now. Ribbon hair is NXH_KIDS(6) children x 1200 guides x 14 segments x 2 tris =
2016// 201,600 triangles PER HEAD, drawn instanced over up to 12 culled figures = 2,419,200 triangles a
2017// frame -- and that count is INVARIANT under scl, because scl only sizes the framebuffer. Worse,
2018// coarsening drives every ribbon SUB-PIXEL, where quad overshading floors the fragment count while
2019// the triangle count stays fixed: past q=4 the pixel knob stops paying and the frame that is still
2020// slow is HAIR-GEOMETRY bound. So the ribbon count takes over exactly where the pixel count gives
2021// up, on the SAME 2^(-d/2) half-the-area law, so one more quality step still means one more halving
2022// of rasterised area. NOTHING IS STRIPPED: at q<=4 the groom is untouched, and the LOD thins the
2023// whole scalp evenly (child-major layout) rather than removing figures or shaving bald patches.
2024// (the ribbon floor is resolved ONCE at the hair draw, where the full child count hk9 is in scope --
2025// see the ladder note there. It used to be read here from the URL; the URL is the wrong home for it.)
2026// (hrev9 -- >>the caller asked for full resolution<< -- is defined ONCE, hoisted above the record-mode
2027// line that now yields to it. Two definitions of one predicate is the duplicate-ruler defect.)
2028// REVIEW OUTRANKS THE GEOMETRY ACTUATOR TOO. The verdict screen is where the groom is JUDGED, so a
2029// q-driven thinning there would degrade the exact thing being looked at -- the same reason review
2030// already outranks the pixel governor. What review may NOT outrank is the watchdog ceiling below:
2031// that one binds everywhere, because a lost context costs the whole renderer, not a little detail.
2032var hq9=(q>4&&!hrev9)?Math.pow(2,-(q-4)/2):1;
2033// TDR SAFETY CEILING -- BINDS EVEN IN REVIEW, BY DESIGN. ?review=1 and ?hi=1 outrank the RESOLUTION
2034// governor on purpose (the verdict screen must be full-res), and that stays. Nothing may outrank the
2035// GPU watchdog: on Windows a frame overrunning TdrDelay (2 s default) has its context reset, and
2036// this page then falls all the way to the CPU raycaster -- which is exactly the report that opened
2037// this lane. The ceiling reuses the render loop OWN out-of-real-time clamp via window.__oor, so no
2038// new constant is introduced, and it recovers only when frames are back under an eighth of it
2039// (hysteresis, so the actuator cannot oscillate against its own effect).
2040var oor9=window.__oor|0;
2041if(oor9>0){if((window.__lastdt|0)>oor9)window.__hairtdr=Math.max(.25,(window.__hairtdr||1)*.5);
2042else if((window.__lastdt|0)<oor9/8&&(window.__hairtdr||1)<1)window.__hairtdr=Math.min(1,(window.__hairtdr||1)*1.25);}
2043window.__hairq=hq9*(window.__hairtdr||1);\n// MAXIMUM RESOURCES THAT ARE LOGICAL PER DEVICE CLASS (operator 2026-08-02): render at full\n// devicePixelRatio sharpness UP TO a per-class pixel budget, and let the adaptive quality\n// controller own the dynamic response below it. Without the budget a dpr-3 phone allocates a\n// 4M+px backing store (thermal + memory pressure the frame-time controller cannot see in its\n// first seconds), and desktop had no defined ceiling at all. Budgets: mobile 2.3Mpx (1080p\n// class), desktop 8.3Mpx (4K). The clamp preserves aspect: scale both axes by sqrt(over).\nconst _mob9=(\"ontouchstart\" in window)||navigator.maxTouchPoints>0;\nconst _PXB=_mob9?2300000:8300000;\nlet wpx=Math.max(64,Math.floor(cv.clientWidth*dpr*scl)),hpx=Math.max(64,Math.floor(cv.clientHeight*dpr*scl));\nif(wpx*hpx>_PXB){const _f9=Math.sqrt(_PXB/(wpx*hpx));wpx=Math.max(64,Math.floor(wpx*_f9));hpx=Math.max(64,Math.floor(hpx*_f9));}\nwindow.__px=wpx+\"x\"+hpx+(_mob9?\"m\":\"d\");\nif(cv.width!==wpx||cv.height!==hpx){cv.width=wpx;cv.height=hpx;g.viewport(0,0,wpx,hpx);}\nex.set_res(BigInt(cv.width),BigInt(cv.height));nxInspectionUpdate();\n// crops grow and soil wets WITHOUT player edits -- refresh the voxel texture on the edit\n// counter OR every 64 organ ticks, whichever fires first (growth stays visible)\nconst ed=Number(ex.broken())+Number(ex.placed());const tn9=Number(ex.tnow());const ag9=ex.arena_gen?Number(ex.arena_gen()):0;\nif(ed!==GL.lastEd||ag9!==GL.lastAg||((tn9&63)===0&&tn9!==GL.lastRefreshTick)){GL.lastEd=ed;GL.lastAg=ag9;GL.lastRefreshTick=tn9;\ng.texSubImage3D(g.TEXTURE_3D,0,0,0,0,128,128,48,g.RED_INTEGER,g.UNSIGNED_BYTE,new Uint8Array(ex.memory.buffer,VOX,128*48*128));}\nconst dv=new DataView(ex.memory.buffer);\n// A1 made visible: the organ's sun elevation drives palette light, sky colour, sun disc + rain\nconst sel=ex.sunel?Number(ex.sunel())/4096:1;const df=Math.max(0,sel);\nconst dl2=.22+.78*Math.pow(df,.6);\nconst pal=new Float32Array(36);\nfor(let i=0;i<12;i++){const v=Number(dv.getBigInt64(SPC+(16+i)*8,true));pal[i*3]=(v&255)/255*dl2;pal[i*3+1]=((v>>8)&255)/255*dl2;pal[i*3+2]=((v>>16)&255)/255*dl2;}\ng.uniform3fv(L(\"uPal\"),pal);\nconst palf=new Float32Array(15);\nfor(let i=0;i<5;i++){const v=Number(dv.getBigInt64(SPC+(34+i)*8,true));palf[i*3]=(v&255)/255*dl2;palf[i*3+1]=((v>>8)&255)/255*dl2;palf[i*3+2]=((v>>16)&255)/255*dl2;}\ng.uniform3fv(L(\"uPalF\"),palf);\nconst skt=Number(dv.getBigInt64(SPC+7*8,true)),skh=Number(dv.getBigInt64(SPC+8*8,true));\nconst nn=1-dl2;\ng.uniform3f(L(\"uSkT\"),(skt&255)/255*dl2+.02*nn,((skt>>8)&255)/255*dl2+.03*nn,((skt>>16)&255)/255*dl2+.10*nn);\ng.uniform3f(L(\"uSkH\"),(skh&255)/255*dl2+.04*nn,((skh>>8)&255)/255*dl2+.05*nn,((skh>>16)&255)/255*dl2+.12*nn);\nconst dfr=(ex.dayt&&ex.dlen)?Number(ex.dayt())/Math.max(1,Number(ex.dlen())):.3;\nconst az=Math.PI*(1.-dfr*1.6);const el=Math.asin(Math.max(-.99,Math.min(.99,sel)));\nlet sdx=Math.cos(el)*Math.cos(az),sdy=Math.sin(el),sdz=Math.cos(el)*.45;\nconst sdl=Math.hypot(sdx,sdy,sdz)||1;\nwindow.__sund=[sdx/sdl,sdy/sdl,sdz/sdl];g.uniform3f(L(\"uSunD\"),sdx/sdl,sdy/sdl,sdz/sdl);if(window.__sunt){const s7=window.__sunt;const mu9=Math.max(0,sdy/sdl),f9=mu9*63,i9=Math.min(62,Math.floor(f9)),t9=f9-i9;g.uniform3f(L(\"uSunC\"),s7[i9*3]*(1-t9)+s7[i9*3+3]*t9,s7[i9*3+1]*(1-t9)+s7[i9*3+4]*t9,s7[i9*3+2]*(1-t9)+s7[i9*3+5]*t9);}\ng.uniform1i(L(\"uSun\"),(Number(dv.getBigInt64(SPC+9*8,true))===1&&df>.04)?1:0);\nconst wxT=Number(dv.getBigInt64(SPC+14*8,true)),wxX=Number(dv.getBigInt64(SPC+12*8,true)),wxZ=Number(dv.getBigInt64(SPC+13*8,true)),wxC=Number(dv.getBigInt64(SPC+11*8,true));\ng.uniform1i(L(\"uWxT\"),wxT);g.uniform2f(L(\"uWxW\"),wxX/4096,wxZ/4096);g.uniform1f(L(\"uWxC\"),wxC/4096);\n" as *u8)
2044 p = gpe_sunt(out, p)
2045 p = gpe_ap(out, p, "window.__wxw=[wxX/4096,wxZ/4096,wxT,wxC/4096];\ng.uniform1i(L(\"uRain\"),ex.rainf?Number(ex.rainf()):0);\ng.uniform1i(L(\"uCld\"),Number(dv.getBigInt64(SPC+10*8,true)));\n" as *u8)
2046 p = gpe_ap(out, p, "g.uniform3f(L(\"uCam\"),Number(nxView(\"view_x\",\"camx\"))/256,Number(nxView(\"view_y\",\"camy\"))/256,Number(nxView(\"view_z\",\"camz\"))/256);\nconst ya=Number(nxView(\"view_yaw\",\"yaw\"))/4096,pi2=Number(nxView(\"view_pitch\",\"pitch\"))/4096;\ng.uniform4f(L(\"uYP\"),Math.sin(ya),Math.cos(ya),Math.sin(pi2),Math.cos(pi2));\ng.uniform1f(L(\"uT\"),Number(ex.tnow()));\ng.uniform1i(L(\"uWmax\"),Number(ex.wmax()));\ng.uniform1i(L(\"uSelB\"),Number(ex.tsel()));\ng.uniform1i(L(\"uHok\"),Number(ex.hok()));\ng.uniform2f(L(\"uRes\"),cv.width,cv.height);\nconst nm=Number(ex.mobs());\ng.uniform1i(L(\"uNpcT\"),ex.npc_t?Number(ex.npc_t()):-1);\ng.disable(g.DEPTH_TEST);\ng.drawArrays(g.TRIANGLES,0,3);\nif(GL.npc&&GL.npc.ok&&nm>0){drawNPCs(g,nm);drawEyes(g);}\nif(GL.npc&&GL.npc.ok)drawDonors(g);\n// ONE call. This line was DOUBLED -- two byte-identical consecutive calls with no state change\n// between them -- so every visiting donor was submitted TWICE per frame, its draw calls and its\n// triangles both. Nothing in the page could disagree: there was no per-frame draw-call or triangle\n// counter, and a second pass over identical geometry at identical depth is invisible on screen. The\n// instrument block at the foot of this page now counts every GL submission, so this whole class\n// reports itself instead of waiting to be read out of the source.\nwindow.__sov_glerr=g.getError();\n// FIRST-FRAME PROOF (one-shot): a tier that drew must show a non-uniform frame -- the world\n// always has sky above sand, so 16 probes on a 4x4 grid (one per quarter-axis cell) that all\n// match mean the renderer painted nothing, whatever the driver claims. The tier is abandoned\n// VISIBLY and sovCanvas2d owns the canvas hand-off.\nif(!GL.ck){GL.ck=1;const _pb=new Uint8Array(64);let _u9=1;\nfor(let _i=0;_i<16;_i++){const _x=Math.floor((_i%4+.5)*cv.width/4),_y=Math.floor((Math.floor(_i/4)+.5)*cv.height/4);\ng.readPixels(_x,_y,1,1,g.RGBA,g.UNSIGNED_BYTE,_pb.subarray(_i*4,_i*4+4));}\nfor(let _i=1;_i<16;_i++){if(_pb[_i*4]!==_pb[0]||_pb[_i*4+1]!==_pb[1]||_pb[_i*4+2]!==_pb[2]){_u9=0;break;}}\nif(_u9){window.__sov_glfail=\"uniform-first-frame (GL drew nothing)\";console.log(\"nishi: GL drew a uniform frame, CPU render\");GL=null;sovCanvas2d();return;}}}\n" as *u8)
2047 p = gpe_ap(out, p, "// GE23 RUNG ONE (2026-09-06): the clip is evaluated IN THE ENGINE. nx_nxa_anim_lib samples the ch2\n// tracks at HER OWN path-length stride phase, removes the fitted root drift, blends toward the idle\n// POSE and forms the dual-quaternion rows; this function is now a typed copy with one divide --\n// interop, not logic. evalTrack and the JS row algebra are GONE, not parked behind a flag. The\n// ankle levelling below stays page-side until the VERT ingest rung moves the sole landmarks in.\nfunction animEval(N,st,m,v,dtf){const jf=N.jf,nj=N.nj;\nconst o0=(2*v)*nj*4,o1=(2*v+1)*nj*4;\n// ANKLE (operator: she walks on tippy-toes -- a constant plantarflexion rides the retargeted clip). Feet are\n// CHAIN ENDS here (no runtime hierarchy; the toes copy the foot row below), so composing a counter-rotation\n// onto the foot pivot rows is safe. HISTORY: the first cut applied a FIXED 0.30 rad -- and measured on the live\n// page 2026-08-30 its foot set N.fj was EMPTY (the load-time bar excluded this rig's 14.8 cm ankle pivot), so\n// it had never rotated anything; the fix below measures the angle from the mesh's own sole landmarks instead.\n// FOOT LANDMARKS (2026-08-30, ap_foot_ground): heel = the lowest bind vertex BEHIND the ankle pivot, toe = the\n// lowest bind vertex IN FRONT of it, over the vertices this pivot moves rigidly (its dominant-weight set plus the\n// toe-collapse joints welded onto it). Two points, both read off the mesh: they ARE the sole line, and the sole is\n// level exactly when they are. Cached once per asset. L.off = the clip's CONSTANT plantarflexion (what the old\n// fixed 0.30 rad was guessing at): the median over this pivot's own keyframes of the angle that levels its sole --\n// stance is most of a gait cycle, so the median is the flat-foot phase and the swing extremes fall outside it.\nif(N.fj&&!N.fl&&N.dbg&&N.hc&&N.bind){N.fl={};const P=N.dbg.pos,AJ=N.dbg.aj,AW=N.dbg.aw,nvt=P.length/3;const dom=new Int32Array(nvt);\nfor(let v9=0;v9<nvt;v9++){let b9=0,w9=-1;for(let k9=0;k9<4;k9++){if(AW[v9*4+k9]>w9){w9=AW[v9*4+k9];b9=AJ[v9*4+k9];}}dom[v9]=b9;}\nfor(const j of N.fj){const J9={};J9[j]=1;for(let h9=0;h9<N.hc.length;h9++)if(N.hc[h9][1]===j)J9[N.hc[h9][0]]=1;\nconst ay9=N.bind[j*4+1];let hz=1e18,tz=1e18,hv=-1,tv=-1;\nfor(let v9=0;v9<nvt;v9++){if(!J9[dom[v9]])continue;const y9=P[v9*3+1],z9=P[v9*3+2];if(y9>ay9){if(z9<hz){hz=z9;hv=v9;}}else{if(z9<tz){tz=z9;tv=v9;}}}\nif(hv<0||tv<0)continue;\nconst L={heel:[P[hv*3],P[hv*3+1],P[hv*3+2]],toe:[P[tv*3],P[tv*3+1],P[tv*3+2]],off:0};\nconst tr=N.tr[j];if(tr){const as=[];const fx0=L.toe[0]-L.heel[0],fy0=L.toe[1]-L.heel[1],fz0=L.toe[2]-L.heel[2];\nfor(let k9=0;k9<tr.n;k9++){let qx=tr.q[k9*4],qy=tr.q[k9*4+1],qz=tr.q[k9*4+2],qw=tr.q[k9*4+3];const il=1/(Math.hypot(qx,qy,qz,qw)||1);qx*=il;qy*=il;qz*=il;qw*=il;\nconst cx=qy*fz0-qz*fy0+qw*fx0,cy=qz*fx0-qx*fz0+qw*fy0,cz=qx*fy0-qy*fx0+qw*fz0;const fy=fy0+2*(qz*cx-qx*cz),fz=fz0+2*(qx*cy-qy*cx);\nas.push(Math.atan2(-fz*(fy<0?-1:1),Math.abs(fy)));}\nas.sort((a,b)=>a-b);if(as.length)L.off=as[as.length>>1];}\nN.fl[j]=L;}\nwindow.__nx_foot=N.fl;}\nconst gaitGeneration=ex.nxa_gait_generation?String(ex.nxa_gait_generation()):\"legacy\";\nif(N.fl&&N.gaitAttempted!==gaitGeneration&&ex.nxa_gait_calibrate){N.gaitAttempted=gaitGeneration;const ids=N.fj.filter(j=>N.fl[j]);let rc=-81;if(ids.length===2&&Number(ex.nxa_gait_input_words())===18){const input=new BigInt64Array(ex.memory.buffer,Number(ex.nxa_gait_input_off()),18);let q=0;for(const j of ids){const L=N.fl[j];for(const value of [j,...L.heel,...L.toe,Math.round(Math.sin(L.off/2)*4096),Math.round(Math.cos(L.off/2)*4096)])input[q++]=BigInt(Math.round(value));}rc=Number(ex.nxa_gait_calibrate());}window.__nx_gait_fit={rc,method:'sole-contact-distance',contactLabels:'inferred-lower-sole-rearward-travel',samples:Number(ex.nxa_gait_report(0n)),modelDistance:Number(ex.nxa_gait_report(1n)),transitions:Number(ex.nxa_gait_report(2n)),supportedIntervals:Number(ex.nxa_gait_report(3n)),unknownIntervals:Number(ex.nxa_gait_report(4n)),durationMs:Number(ex.nxa_gait_report(5n)),measuredMpb:Number(ex.nxa_gait_report(6n))};}\n\nconst off9=Number(ex.cast_jt(BigInt(m),BigInt(Math.round(dtf*1000))));\nif(off9>=0){const jb9=new BigInt64Array(ex.memory.buffer,off9,nj*8);for(let i9=0;i9<nj*8;i9++)jf[o0+i9]=Number(jb9[i9])/4096;}\nelse{window.__nx_cast_engrow=off9;for(let j=0;j<nj;j++){jf[o0+j*4]=0;jf[o0+j*4+1]=0;jf[o0+j*4+2]=0;jf[o0+j*4+3]=1;jf[o1+j*4]=0;jf[o1+j*4+1]=0;jf[o1+j*4+2]=0;jf[o1+j*4+3]=0;}}\n// ANKLE LEVELLING, MEASURED NOT GUESSED (supersedes the fixed 0.30 rad): the angle comes from THIS frame's\n// posed sole line -- heel and toe rotated through the foot pivot's own quaternion -- so a standing girl\n// (st.iw -> 1) gets her sole level with the ground normal and a striding girl keeps the clip's foot motion\n// minus its constant retarget offse