code wiki / _hdl_build / nx_site_build_run.nx

nx_site_build_run.nx source

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1// nx_site_build_run.nx -- RUNNABLE publish-build: read a .site blueprint path (from a config file) and an 2// output path, build the site through the SOVEREIGN engine (nx_sitegen_parse + nx_sitegen), and write the 3// HTML to the output path. This is the build half of the autonomous publish loop: a .site DATA file in -> 4// a built page out, no AI. The output is then streamed live by nx_aw_push. Config (persistent, survives WSL 5// /tmp wipes): 6// /mnt/c/Users/elder/AppData/Local/Temp/nx_pub_in = absolute path of the .site blueprint 7// /mnt/c/Users/elder/AppData/Local/Temp/nx_pub_out = absolute path to write the built HTML 8// license_tier: ORIGINAL 9import "nx_site_compose.nx" 10import "nx_syscalls.nx" 11 12const P_IN: *u8 = "/mnt/c/Users/elder/AppData/Local/Temp/nx_pub_in" as *u8 13const P_OUT: *u8 = "/mnt/c/Users/elder/AppData/Local/Temp/nx_pub_out" as *u8 14 15func pr_puts(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 } 16func pr_num(v: i64) -> i64 { let bb: *u8=sys_mmap(28); var m: i64=v; if m<0{m=0-m}; let t: *u8=sys_mmap(28); var k: i64=0; if m==0{t[0]=48 as u8;k=1}; while m>0{t[k]=(48+(m%10)) as u8;m=m/10;k=k+1}; var i: i64=0; while i<k{bb[i]=t[k-1-i];i=i+1}; sys_write(1,bb,k); return 0 } 17 18// read a config file, trim trailing whitespace/newline, null-terminate, return ptr (or 0 on failure) 19func rd_path(p: *u8) -> *u8 { 20 let box: *i64 = sys_mmap(16) as *i64 21 let s: *u8 = sys_read_file(p, box) 22 if (s as i64) == 0 { return 0 as *u8 } 23 var n: i64 = box[0] 24 while n > 0 { 25 let ch: i64 = s[n-1] as i64 26 if ch == 10 { n = n - 1 } else { if ch == 13 { n = n - 1 } else { if ch == 32 { n = n - 1 } else { break } } } 27 } 28 s[n] = 0 as u8 29 return s 30} 31 32func main() -> i64 { 33 let inp: *u8 = rd_path(P_IN) 34 if (inp as i64) == 0 { pr_puts("publish-build: no nx_pub_in\n" as *u8); return 1 } 35 let outp: *u8 = rd_path(P_OUT) 36 if (outp as i64) == 0 { pr_puts("publish-build: no nx_pub_out\n" as *u8); return 2 } 37 38 let tbox: *i64 = sys_mmap(16) as *i64 39 let text: *u8 = sys_read_file(inp, tbox) 40 if (text as i64) == 0 { pr_puts("publish-build: cannot read .site\n" as *u8); return 3 } 41 let tn: i64 = tbox[0] 42 43 let fd: i64 = sys_openat_wr(outp, 0x1a4) 44 if fd < 0 { pr_puts("publish-build: cannot open out\n" as *u8); return 4 } 45 // compose_build picks the page type from the .site `type|` line (legal default = backward-compatible, same 46 // sgp_parse+sg_build_page path as before); game template path is passed for type|game. Returns >=0 built, 47 // <0 refused (legal non-compliant) or template missing (game). 48 let grade: i64 = compose_build(text, tn, fd, "web_assets/_game_build/game_page.tpl.html" as *u8) 49 sys_close(fd) 50 51 pr_puts("PUBLISH-BUILD grade=" as *u8); pr_num(grade) 52 pr_puts(" -> " as *u8); pr_puts(outp); pr_puts("\n" as *u8) 53 if grade < 0 { pr_puts("publish-build: REFUSED / template missing -- nothing written\n" as *u8); return 5 } 54 pr_puts("publish-build: OK\n" as *u8) 55 return 0 56}