code wiki / coach
topic: coach
8 modules sharing the coach name family (derived from the tree's prefix discipline).
| module | description | lines | funcs |
|---|---|---|---|
| nx_coach.nx | balanced pro/anti-pattern coach. | 238 | 7 |
| nx_coach_curriculum.nx | the CURRICULUM-COACH ENGINE (shape B), the second pillar beside the sensor engine. | 106 | 10 |
| nx_coach_exceed.nx | the MEASURED s-class-EXCEED benchmark for the COACH PLATFORM'S COMMONALITIES (the SHARED | 94 | 7 |
| nx_coach_gamify.nx | SKILL-COACH rung R4: GAMIFICATION (the operator's "gamified fun way"). Turns the coach | 76 | 5 |
| nx_coach_markers.nx | "MAKE THE DATA ACTIONABLE": the wire from the clip-analysis marker library (NXMK) + | 51 | 2 |
| nx_coach_markers_gate.nx | executed proof of the coach wire (nx_coach_markers). Synthetic NXMK marker sets | 80 | 3 |
| nx_coach_rubric.nx | SKILL-COACH rung R2: the DATA-DRIVEN RUBRIC STORE (rule #11/#25). The R1/R3 coach verdicts | 91 | 9 |
| nx_coach_serve.nx | SKILL-COACH rung R5 (publish scaffold): the /coach HTTP request HANDLER wrapping the | 188 | 16 |