code wiki / entity
topic: entity
8 modules sharing the entity name family (derived from the tree's prefix discipline).
| module | description | lines | funcs |
|---|---|---|---|
| nx_entity_card.nx | KNOWLEDGE PANEL / entity card (the #1 returns-quality gap, returns-census 2026-07-06). | 153 | 12 |
| nx_entity_discover.nx | SREACH R3b: CRAWLER-DRIVEN ENTITY DISCOVERY. | 250 | 13 |
| nx_entity_gate.nx | start of GAMEPLAY: entities with per-frame state on the sovereign 3D world. 5 creatures | 76 | 2 |
| nx_entity_lib.nx | ENTITY MANAGEMENT: capitalisation table arithmetic and corporate-authority limits. | 108 | 11 |
| nx_entity_media.nx | MULTI-IMAGE entity media gather. | 481 | 20 |
| nx_entity_seeds.nx | SEED DISCOVERY: turn one entity page into the list of OTHER pages about that entity. | 254 | 12 |
| nx_entity_store.nx | the SOVEREIGN ENTITY STORE. nx_gamebench gap-queue rank 1 after save/load and rpg-stats | 151 | 22 |
| nx_entity_store_gate.nx | CERTIFICATION of nx_entity_store (gamebench gap-queue rank 1, blocks 7 titles). | 211 | 4 |