code wiki / folkgame
topic: folkgame
8 modules sharing the folkgame name family (derived from the tree's prefix discipline).
| module | description | lines | funcs |
|---|---|---|---|
| nx_folkgame_ai_lib.nx | THE OPPONENT, as a shared lib so there is exactly ONE of it. | 101 | 4 |
| nx_folkgame_align_gate.nx | GATE for the align family of nx_folkgame_lib. | 234 | 4 |
| nx_folkgame_lib.nx | THE LUDEME SUBSTRATE: one shared board-game core that reads a game as | 1133 | 50 |
| nx_folkgame_play.nx | NATIVE terminal player for any align-family folk game. THE POINT OF THIS | 289 | 8 |
| nx_folkgame_race_gate.nx | GATE for the race (track) family of nx_folkgame_race_lib. | 167 | 2 |
| nx_folkgame_race_lib.nx | THE RACE FAMILY: a track, a randomiser, entry, bearing off, hitting | 267 | 20 |
| nx_folkgame_sow_gate.nx | GATE for the sow (mancala) family of nx_folkgame_sow_lib. | 159 | 4 |
| nx_folkgame_sow_lib.nx | THE SOW (MANCALA) FAMILY: pits, seeds, laps and capture. | 286 | 18 |