code wiki / frame
topic: frame
8 modules sharing the frame name family (derived from the tree's prefix discipline).
| module | description | lines | funcs |
|---|---|---|---|
| nx_frame_budget.nx | 11 | 4 | |
| nx_frame_budget_gate.nx | proves P3 floor-device budget end-to-end: same 20-tri scene as nx_cull_lod, | 61 | 3 |
| nx_frame_codec.nx | TUTOR-AUTHORED SCAFFOLD (Claude), NOT team-emitter output. | 215 | 13 |
| nx_frame_codec_adaptive.nx | TUTOR-AUTHORED SCAFFOLD (Claude), NOT team-emitter output. | 246 | 16 |
| nx_frame_hash.nx | per-frame simulation-state hash for desync detection. | 195 | 6 |
| nx_frame_sanity.nx | EXPERIENTIAL frame verifier: mechanizes the eyeball for rendered RGB frames. | 124 | 5 |
| nx_frame_sanity_gate.nx | certification for the experiential frame verifier. Every fail-tooth is a | 181 | 9 |
| nx_frame_score.nx | score ANY captured frame with the hardened nx_game_critic, ONE ruler ONE scale. | 246 | 11 |