code wiki / gx
topic: gx
4 modules sharing the gx name family (derived from the tree's prefix discipline).
| module | description | lines | funcs |
|---|---|---|---|
| nx_gx_eye_gate.nx | Gx/FIDELITY rung 2: the EYE shader (cornea/iris/sclera) -- the #2 clay->flesh lever after SSS. | 248 | 6 |
| nx_gx_firstbyte_gate.nx | Gx re-grounding: the sovereign graphics stack proven FROM THE FIRST BYTE UP. | 260 | 6 |
| nx_gx_pbr_ggx_gate.nx | Gx: energy-conserving Cook-Torrance GGX PBR in the SOVEREIGN renderer (integer, no | 180 | 5 |
| nx_gx_sss_skin_gate.nx | Gx/FIDELITY: subsurface-scattering (SSS) skin shading -- the #1 clay->flesh lever. | 107 | 5 |