code wiki / gx

topic: gx

4 modules sharing the gx name family (derived from the tree's prefix discipline).

moduledescriptionlinesfuncs
nx_gx_eye_gate.nxGx/FIDELITY rung 2: the EYE shader (cornea/iris/sclera) -- the #2 clay->flesh lever after SSS.2486
nx_gx_firstbyte_gate.nxGx re-grounding: the sovereign graphics stack proven FROM THE FIRST BYTE UP.2606
nx_gx_pbr_ggx_gate.nxGx: energy-conserving Cook-Torrance GGX PBR in the SOVEREIGN renderer (integer, no1805
nx_gx_sss_skin_gate.nxGx/FIDELITY: subsurface-scattering (SSS) skin shading -- the #1 clay->flesh lever.1075