code wiki / pets
topic: pets
5 modules sharing the pets name family (derived from the tree's prefix discipline).
| module | description | lines | funcs |
|---|---|---|---|
| nx_pets_mp_relay_gate.nx | proves multiplayer pixelmon player-state transport: | 105 | 2 |
| nx_pets_netstate.nx | sovereign player-state codec for multiplayer pixelmon. | 82 | 4 |
| nx_pets_voxel3d.nx | RUNG 2 of the Pixelmon-exceed ladder: TRUE 3D voxel terrain by composing | 1683 | 64 |
| nx_pets_voxel_view.nx | RUNG 1 of the Pixelmon-exceed ladder: render the PETS world in | 297 | 15 |
| nx_pets_wasm.nx | Generates a procedurally created 16x12 grid world with terrain and structures for a turn-based pet capture game. | 614 | 60 |