code wiki / _hdl_build / _game_caves.nx
_game_caves.nx
buildroot/runtime/_hdl_build/_game_caves.nx
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AUTHORED BY nx_game_emit from a data game-spec -- per-game module over nx_game_engine_lib
dependencies 2 imports · 0 importers
imports: nx_syscalls.nxnx_game_engine_lib.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 4 | func main() -> i64 |