code wiki / (root) / nx_actor_role_game_logic_test.nx

nx_actor_role_game_logic_test.nx

buildroot/runtime/nx_actor_role_game_logic_test.nx

5418 B128 linesdepth 5pulls 7 transitivereach 0 importersview sourcekind gate/prooftopic actor
docsdependenciesstructsconstsfunctions

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nx_actor_role_game_logic_test.nx -- smoke for nx_actor_role_game_logic.

dependencies 5 imports · 0 importers

nx_syscalls.nx nx_tier.nx nx_actor.nx nx_message.nx nx_actor_role_game_logic.nx nx_actor_role_game_logic_test.

imports: nx_syscalls.nxnx_tier.nxnx_actor.nxnx_message.nxnx_actor_role_game_logic.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main nx_gl_v_is_valid nx_gl_difficulty_is_valid nx_gl_actor_new nx_gl_difficulty_is_valid ↻ sys_mmap nx_ttt_new sys_mmap ↻ nx_prng_init nx_gl_actor_is_done nx_ac_sched_new sys_mmap ↻ nx_ac_spawn nx_ms_bus_new sys_mmap ↻ nx_ms_register sys_mmap ↻ nx_ms_subscribe nx_ms_kind_is_valid nx_gl_actor_step nx_ac_find _ac_at nx_ac_complete nx_ac_find ↻ nx_ttt_turn nx_ttt_pick nx_ttt_pick_easy nx_ttt_legal_count nx_prng_range nx_prng_next nx_ttt_pick_medium nx_ttt_other nx_ttt_evaluate nx_ttt_pick_perfect nx_ttt_try_apply nx_ttt_is_legal nx_ttt_other ↻ nx_ttt_evaluate ↻ nx_ttt_minimax nx_ttt_try_apply ↻

structs

none

consts

none

functions

9func main() -> i64