code wiki / _hdl_build / nx_anatstack_gate.nx

nx_anatstack_gate.nx

buildroot/runtime/_hdl_build/nx_anatstack_gate.nx

6986 B134 linesdepth 4pulls 6 transitivereach 0 importersview sourcekind gate/proof
docsdependenciesstructsconstsfunctions

about

nx_anatstack_gate.nx -- prove the LAYERED ANATOMICAL model (operator: skeleton->muscle->skin, not circles on circles). The skin EMERGES from the anatomy underneath. T1 all 4 layers render (skeleton, +muscle, +fat, skin envelope) -- a real anatomical build-up T2 ★NESTING: the skin surface is PROUD of the bone (skin front-crossing is forward of the bone front-crossing by ~a tissue depth) AND the deep interior is inside every layer -- i.e. bone is inside muscle inside skin T3 cutaway PNG knowledge/nx_anatstack.png (skeleton | +muscle | +fat | skin) + determinism license_tier: ORIGINAL expect_exit: 0

dependencies 3 imports · 0 importers

nx_syscalls.nx nx_png.nx nx_anatstack.nx nx_anatstack_gate.nx

imports: nx_syscalls.nxnx_png.nxnx_anatstack.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main hw sys_write as_w as_h sys_mmap anatstack_build as_ellip as_caps as_feature_last as_apply_expr as_shifty as_shiftz as_growx as_growy pn sys_mmap ↻ sys_write ↻ anatstack_render it_sin4096 it_cos4096 it_sin4096 ↻ as_isqrt anatstack_sdf as_part_sdf as_isqrt ↻ as_min as_clamp as_min ↻ as_noise3 as_h3 as_smin as_iabs as_min ↻ anatstack_nearest_fl as_part_sdf ↻ as_iabs ↻ lum anatstack_sdf ↻ write_png

structs

none

consts

none

functions

12func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 1: main calls 1: sys_write
13func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 }
called by 1: main calls 2: sys_mmapsys_write
14func lum(px: i64) -> i64 { return (px&255)+((px>>8)&255)+((px>>16)&255) }
called by 1: main
16func main() -> i64