code wiki / _hdl_build / nx_anatstack_gate.nx
nx_anatstack_gate.nx
buildroot/runtime/_hdl_build/nx_anatstack_gate.nx
about
nx_anatstack_gate.nx -- prove the LAYERED ANATOMICAL model (operator: skeleton->muscle->skin, not circles on
circles). The skin EMERGES from the anatomy underneath.
T1 all 4 layers render (skeleton, +muscle, +fat, skin envelope) -- a real anatomical build-up
T2 ★NESTING: the skin surface is PROUD of the bone (skin front-crossing is forward of the bone front-crossing
by ~a tissue depth) AND the deep interior is inside every layer -- i.e. bone is inside muscle inside skin
T3 cutaway PNG knowledge/nx_anatstack.png (skeleton | +muscle | +fat | skin) + determinism
license_tier: ORIGINAL expect_exit: 0
dependencies 3 imports · 0 importers
imports: nx_syscalls.nxnx_png.nxnx_anatstack.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 12 | func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 } |
| 13 | func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 } |
| 14 | func lum(px: i64) -> i64 { return (px&255)+((px>>8)&255)+((px>>16)&255) } called by 1: main |
| 16 | func main() -> i64 |