code wiki / _hdl_build / nx_arcade_hud_gate.nx

nx_arcade_hud_gate.nx

buildroot/runtime/_hdl_build/nx_arcade_hud_gate.nx

5901 B120 linesdepth 4pulls 7 transitivereach 0 importersview sourcekind gate/proof
docsdependenciesstructsconstsfunctions

dependencies 4 imports · 0 importers

nx_gate_base.nx nx_syscalls.nx nx_wasm_arcade.nx nx_png.nx nx_arcade_hud_gate.nx

imports: nx_gate_base.nxnx_syscalls.nxnx_wasm_arcade.nxnx_png.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main sys_mmap gw sys_write init_impl render_impl rgb fillr nf_adv_px nf_draw_text_mem nf_blit_glyph_mem nf_glyph nf_us nf_seg nf_u count_nw is_nw pn sys_mmap ↻ sys_write ↻ chk gw ↻ tick_impl rgb ↻ nf_adv_px ↻ nf_draw_text_mem ↻ write_png sys_mmap ↻ png_g png_paeth png_sabs dfe_compress sys_mmap ↻ dfe_fill_tables dfe_deflate sys_mmap ↻ dfe_bits dfe_hash dfe_matchlen dfe_sym

structs

none

consts

none

functions

13func grow(name: *u8, ok: i64) -> i64 { if ok==1 { gw(" PASS " as *u8) } else { gw(" FAIL " as *u8) } gw(name); gw("
calls 1: gw
15func pn(v0: i64) -> i64 { var v: i64=v0; if v<0 { let m: *u8=sys_mmap(8); m[0]=45 as u8; sys_write(1,m,1); v=0-v } let b: *u8=sys_mmap(24); var k: i64=0; if v==0 {b[0]=48;k=1} while v>0 {b[k]=(48+(v%10)) as u8; v=v/10; k=k+1} let o: *u8=sys_mmap(24); var j: i64=0; while j<k {o[j]=b[k-1-j];j=j+1} sys_write(1,o,k); return 0 }
called by 1: main calls 1: gw
16func chk(cond: i64, label: *u8, pass: *i64) -> i64
22func is_nw(px: i64) -> i64
29func count_nw(fb: *i64, fbw: i64, x0: i64, y0: i64, x1: i64, y1: i64) -> i64
40func main() -> i64