nx_beach_release_recipe_dunes_t70.nx
buildroot/runtime/nx_beach_release_recipe_dunes_t70.nx
about
Beach release fixture recipe. Native scene data; no page-side geometry.
The publication pipeline must advance the revision and capture the rendered fixture.
dependencies 0 imports · 1 importers
imports: none
imported by: nx_wasm_craft_dunes_t70.nx
structs
| none |
consts
| 3 | const BEACH_RELEASE_REVISION: i64 = 2026090702 |
| 4 | const BEACH_RELEASE_WORLD: i64 = 2 |
| 5 | const BEACH_RELEASE_FORWARD: i64 = 7 |
| 6 | const BEACH_RELEASE_LATERAL: i64 = 0 - 3 |
| 7 | const BEACH_RELEASE_RADIUS: i64 = 1 |
| 8 | const BEACH_RELEASE_HEIGHT: i64 = 2 |
| 9 | const BEACH_RELEASE_MATERIAL: i64 = 7 |
| 10 | const BEACH_RELEASE_RED: i64 = 57 |
| 11 | const BEACH_RELEASE_GREEN: i64 = 198 |
| 12 | const BEACH_RELEASE_BLUE: i64 = 214 |
| 15 | const BEACH_DUNE_AMPLITUDE_Q8: i64 = 768 |
| 16 | const BEACH_DUNE_WAVELENGTH: i64 = 24 |
| 17 | const BEACH_DUNE_HEADING: i64 = 32 |
| 18 | const BEACH_DUNE_RECIPE: i64 = BEACH_DUNE_AMPLITUDE_Q8 + (BEACH_DUNE_WAVELENGTH << 12) + (BEACH_DUNE_HEADING << 20) |
functions
| none |