nx_beach_release_recipe_dunes_t70.nx source
↩ module page · 18 lines · 859 B
1// Beach release fixture recipe. Native scene data; no page-side geometry.
2// The publication pipeline must advance the revision and capture the rendered fixture.
3const BEACH_RELEASE_REVISION: i64 = 2026090702
4const BEACH_RELEASE_WORLD: i64 = 2
5const BEACH_RELEASE_FORWARD: i64 = 7
6const BEACH_RELEASE_LATERAL: i64 = 0 - 3
7const BEACH_RELEASE_RADIUS: i64 = 1
8const BEACH_RELEASE_HEIGHT: i64 = 2
9const BEACH_RELEASE_MATERIAL: i64 = 7
10const BEACH_RELEASE_RED: i64 = 57
11const BEACH_RELEASE_GREEN: i64 = 198
12const BEACH_RELEASE_BLUE: i64 = 214
13
14// Candidate Beach terrain recipe, Q8 amplitude / block wavelength / turns-256 heading.
15const BEACH_DUNE_AMPLITUDE_Q8: i64 = 768
16const BEACH_DUNE_WAVELENGTH: i64 = 24
17const BEACH_DUNE_HEADING: i64 = 32
18const BEACH_DUNE_RECIPE: i64 = BEACH_DUNE_AMPLITUDE_Q8 + (BEACH_DUNE_WAVELENGTH << 12) + (BEACH_DUNE_HEADING << 20)