code wiki / (root) / nx_boneheat.nx

nx_boneheat.nx

buildroot/runtime/nx_boneheat.nx

1543 B31 linesdepth 3pulls 6 transitivereach 0 importersview sourcekind tool
docsdependenciesstructsconstsfunctions

about

nx_boneheat.nx -- SOVEREIGN AUTO-WEIGHTS CLI: geodesic bone-heat skin weights for a rigged NXA (Blender Automatic Weights and Maya geodesic-voxel class, integer, deterministic, sealed-or-not announced). Also the NEAREST control that modding MD4's accept rule names. Everything that decides lives in nx_boneheat_lib.nx; this is the door. nx_boneheat <in.nxa> <out.nxa> [geodesic|nearest] [conf path] exit 0 written, 2 usage, 3 refused by name (no VERT/TRIS/SKEL, unreadable, unwritable). license_tier: ORIGINAL

dependencies 2 imports · 0 importers

nx_syscalls.nx nx_boneheat_lib.nx nx_boneheat.nx

imports: nx_syscalls.nxnx_boneheat_lib.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main bh_puts sys_write bh_streq sys_mmap nxa_die sys_write ↻ sys_exit nxa_lock_take nxa_lock_addr sys_write ↻ nxa_lock_give nxa_lock_addr ↻ nxa_report_overrun sys_write ↻ nxa_dump_printable sys_write ↻ nxa_dump_sizes sys_write ↻ bh_run sys_mmap ↻ sys_read_file sys_openat_rd sys_lseek sys_mmap ↻ sys_read sys_munmap sys_close bh_puts ↻ nxa_find nxa_section_entry nxa_magic nxa_check2 nxa_tag4 bh_joint_segments sys_mmap ↻ bh_grid_build bh_min bh_max sys_mmap ↻

structs

none

consts

none

functions

10func main(argc: i64, argv: *i64) -> i64