code wiki / _hdl_build / nx_boxtex_gate.nx
nx_boxtex_gate.nx
buildroot/runtime/_hdl_build/nx_boxtex_gate.nx
about
nx_boxtex_gate.nx -- ★IMAGE TEXTURES + UV (field-evidence rung 4): Khronos BoxTextured.glb -- "start with this to
test textures". The embedded 256x256 PALETTE PNG is decoded by the ECOSYSTEM's own nx_png_decoder (upgraded this
session with PLTE support), UVs come from the asset's TEXCOORD_0, and the box renders with the texture sampled
per-pixel. T1 PNG decodes (256x256, multi-colour). T2 textured render differs hugely from untextured + is multi-
coloured. T3 determinism. T4 regression (Duck/Box/bunny still load). T5 evidence -> knowledge/nx_boxtex.png.
license_tier: ORIGINAL expect_exit: 0
dependencies 5 imports · 0 importers
imports: nx_syscalls.nxnx_png.nxnx_trimesh.nxnx_gltf_load.nxnx_img_bytes_to_rgb.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| 37 | const BG: i64 = 24 + 26*256 + 34*65536 |
| 38 | const W: i64 = 320 |
| 39 | const H: i64 = 320 |
functions
| 13 | func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 } |
| 14 | func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 } |
| 15 | func clearfb(fb: *i64, n: i64, c: i64) -> i64 { var i: i64=0; while i<n { fb[i]=c; i=i+1 } return 0 } called by 1: main |
| 16 | func filled(fb: *i64, n: i64, bg: i64) -> i64 { var c: i64=0; var i: i64=0; while i<n { if fb[i]!=bg { c=c+1 } i=i+1 } return c } |
| 17 | func imdiff(a: *i64, b: *i64, n: i64) -> i64 { var s: i64=0; var i: i64=0; while i<n { if a[i]!=b[i] { s=s+1 } i=i+1 } return s } called by 1: main |
| 19 | func distinct(fb: *i64, n: i64, bg: i64) -> i64 |
| 41 | func main() -> i64 |