nx_card_adversary_gate.nx
buildroot/runtime/nx_card_adversary_gate.nx
about
nx_card_adversary_gate.nx -- the CRITIC + ADVERSARY pass on the rewards-vs-interest ruler. Per the sovereign
critic-kernel discipline: a ruler is trustworthy (LAW) only if it DISCRIMINATES a genuinely-good sample from
an adversary built to game it (good >= 700, adversary <= 300 on a 0-1000 scale). Here the ruler = the honest
verdict "is the interest eating the rewards?". The adversaries are the exact pushy-industry tricks:
1. "rewards always win" -- hides the interest so every card looks like a winner.
2. affiliate steering -- push the card that pays a commission, not the one that helps the person.
3. points inflation -- value points at a fantasy redemption to puff up a card.
The honest engine must REJECT all three while still PASSING a truly good card (the payer). license_tier: ORIGINAL expect_exit: 0
dependencies 1 imports · 0 importers
imports: nx_card_rewards.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 11 | func g_puts(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 } |
| 12 | func g_n(v: i64) -> i64 |
| 20 | func chk(name: *u8, got: i64, want: i64, st: *i64) -> i64 |
| 27 | func score(verdict: i64) -> i64 called by 1: main |
| 33 | func main() -> i64 |