code wiki / _hdl_build / nx_char_identity_gate.nx
nx_char_identity_gate.nx
buildroot/runtime/_hdl_build/nx_char_identity_gate.nx
about
nx_char_identity_gate.nx -- proves the identity vector behaves like a LoRA: the SAME token yields the
SAME woman under any style/pose/outfit, different tokens yield GENUINELY different women, and the
proportions sit inside MEASURED anthropometry rather than refuted folklore.
MUTATION TARGET (documented): let style leak into an identity field (e.g. anime widens the eye dial)
=> T2 RED (the same woman stops being the same woman when you restyle her) while diversity/canon hold.
license_tier: ORIGINAL
dependencies 3 imports · 0 importers
imports: nx_syscalls.nxnx_char_identity.nxnx_gamesave.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| 29 | const NPOP: i64 = 500 |
functions
| 11 | func p(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 } |
| 12 | func pn(v: i64) -> i64 |
| 26 | func nl() -> i64 { p("\n" as *u8); return 0 } |
| 27 | func newidv() -> *i64 { return sys_mmap(IDV_SLOTS * 8) as *i64 } |
| 31 | func main() -> i64 |