code wiki / _hdl_build / nx_cornell_dyn_gate.nx

nx_cornell_dyn_gate.nx

buildroot/runtime/_hdl_build/nx_cornell_dyn_gate.nx

6126 B121 linesdepth 4pulls 7 transitivereach 0 importersview sourcekind gate/proof
docsdependenciesstructsconstsfunctions

about

nx_cornell_dyn_gate.nx -- ★R3 DYNAMIC GI (the Lumen direction, taken the fusion way): the radiosity REACTS to scene changes. Form factors are CACHED (the Surface-Cache move); a moved LIGHT invalidates only its own pairs (~20x less work, integer-EXACTLY equal to a from-scratch rebuild -- a proof only a bit-exact stack can make); moved GEOMETRY recomputes occlusion and the SHADOW RELOCATES. All effects measured on patch radiosities, evidence rendered. T1 light moves -> bleeding shifts (incremental). T2 incremental == full rebuild EXACTLY. T3 block moves -> shadow relocates. T4 evidence (baseline | light moved | block moved). license_tier: ORIGINAL expect_exit: 0

dependencies 4 imports · 0 importers

nx_syscalls.nx nx_png.nx nx_trimesh.nx nx_cornell.nx nx_cornell_dyn_gate.nx

imports: nx_syscalls.nxnx_png.nxnx_trimesh.nxnx_cornell.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main hw sys_write tm_set_spec tm_set_tex tm_set_image cornell_build cor_alloc sys_mmap cor_boxes_init sys_mmap ↻ sys_mmap ↻ cor_addgrid cor_isqrt cornell_formfactors cor_ff_pair cor_isqrt ↻ cor_occluded cor_seg_box cornell_solve sys_mmap ↻ clearfb rendpanel sys_mmap ↻ cornell_tomesh tm_reset sys_mmap ↻ tm_vert_n tm_vcol tm_quad tm_tri clearfb ↻ trimesh_zclear trimesh_render it_cos4096 it_sin4096 it_sin4096 ↻ tm_isqrt sys_mmap ↻ tm_min3

structs

none

consts

16const BG: i64 = 10 + 10*256 + 14*65536
17const W: i64 = 360
18const H: i64 = 380

functions

12func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 1: main calls 1: sys_write
13func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 }
called by 1: main calls 2: sys_mmapsys_write
14func clearfb(fb: *i64, n: i64, c: i64) -> i64 { var i: i64=0; while i<n { fb[i]=c; i=i+1 } return 0 }
called by 2: rendpanelmain
20func col_rg(i: i64) -> i64
called by 1: main calls 2: sys_mmapcor_b
27func floor_near(x: i64, z: i64) -> i64
called by 1: main calls 2: sys_mmapcor_center
42func lum(i: i64) -> i64 { let b3: *i64 = sys_mmap(24) as *i64; cor_b(i, b3); return (b3[0]+b3[1]+b3[2])/3 }
called by 1: main calls 2: sys_mmapcor_b
43func rendpanel(gal: *i64, GW: i64, slot: i64) -> i64
56func main() -> i64