code wiki / _hdl_build / nx_creaturegen_gate.nx

nx_creaturegen_gate.nx

buildroot/runtime/_hdl_build/nx_creaturegen_gate.nx

3907 B73 linesdepth 4pulls 7 transitivereach 0 importersview sourcekind gate/proof
docsdependenciesstructsconstsfunctions

about

nx_creaturegen_gate.nx -- prove procedural ANIMALS via the shared layered-anatomy method. T1 a creature builds (skeleton+muscle parts) and renders as a coherent quadruped skin envelope T2 ★VARIETY: different seeds -> different creatures (render L1 large -- varied proportions) T3 determinism + gallery PNG knowledge/nx_creaturegen.png (3 creatures) license_tier: ORIGINAL expect_exit: 0

dependencies 3 imports · 0 importers

nx_syscalls.nx nx_png.nx nx_creaturegen.nx nx_creaturegen_gate.nx

imports: nx_syscalls.nxnx_png.nxnx_creaturegen.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main hw sys_write as_h sys_mmap creaturegen_build cg_next cg_range cg_next ↻ as_ellip as_fuzz_last as_caps cg_leg as_caps ↻ as_ellip ↻ as_color_last as_feature_last anatstack_render it_sin4096 it_cos4096 it_sin4096 ↻ as_isqrt anatstack_sdf as_part_sdf as_isqrt ↻ as_min as_clamp as_min ↻ as_noise3 as_h3 as_smin as_iabs as_min ↻ anatstack_nearest_fl as_part_sdf ↻ as_iabs ↻ pn sys_mmap ↻ sys_write ↻ lum

structs

none

consts

15const YAW: i64 = 4800
16const CZ: i64 = 4

functions

10func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 1: main calls 1: sys_write
11func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 }
called by 1: main calls 2: sys_mmapsys_write
12func lum(px: i64) -> i64 { return (px&255)+((px>>8)&255)+((px>>16)&255) }
called by 1: main
13func L1(a: *i64, b: *i64, n: i64) -> i64 { var s: i64=0; var i: i64=0; while i<n { var d: i64=(a[i]&255)-(b[i]&255); if d<0{d=0-d} s=s+d; i=i+1 } return s }
called by 1: main
18func main() -> i64