code wiki / _hdl_build / nx_dxbc_exec_gate.nx
nx_dxbc_exec_gate.nx
buildroot/runtime/_hdl_build/nx_dxbc_exec_gate.nx
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nx_dxbc_exec_gate.nx -- D2 proof, EXTERNALLY GRADED: execute the REAL fxc-compiled arithmetic shader
(knowledge/arith_shader.cso = "return c*2.0 + 0.5", a mad) on known inputs and grade the float32 output
bit-exactly against the shader's known semantics. If ANY operand-decode or execution bit is wrong, the output
won't match -> this validates the whole D2 path (operand decode + register I/O + mad) end-to-end. license_tier: ORIGINAL expect_exit: 0
dependencies 3 imports · 0 importers
imports: nx_syscalls.nxnx_dxbc.nxnx_dxbc_exec.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 9 | func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 } |
| 10 | func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 } |
| 12 | func pf(bits: i64) -> i64 { pn(f32_int(f32_mul(bits, f32_of(10)))); return 0 } |
| 14 | func main() -> i64 |