code wiki / _hdl_build / nx_face_style_gate.nx

nx_face_style_gate.nx

buildroot/runtime/_hdl_build/nx_face_style_gate.nx

9916 B211 linesdepth 8pulls 15 transitivereach 0 importersview sourcekind gate/prooftopic face
docsdependenciesstructsconstsfunctions

about

nx_face_style_gate.nx -- HAIRSTYLES + the makeup follow-ons (eyeshadow lid-parts, blush cheek-apples) on the detailed face (the crash-session callouts, landed 2026-07-07). T1 hairstyle VOLUME ordering at a 3/4 view: bald < pixie < bob < long (dark-warm hair px, with margins) T2 explicit HS_BOB == the sdf_face default, BYTE-IDENTICAL (negative control: the id system adds nothing) T3 PONYTAIL visibly differs from bob (the tail renders) T4 EYESHADOW: on-vs-off visibly differs AND the plum-pixel DELTA is positive (delta vs the off-render, so the blue iris cannot fake it) T5 BLUSH cheek-apples: on-vs-off differs, majority of the change in the lower face (the apples, not the under-eye shadow zone that killed the v0 recolor) T6 PERSON graft carries the hairstyle (sdf_person2 long vs bob differ) T7 determinism + PNG knowledge/face_style.png (threaded full-res: long hair + glam makeup) expect_exit:0 license_tier: ORIGINAL

dependencies 4 imports · 0 importers

nx_syscalls.nx nx_sdfrender_mt.nx nx_makeup.nx nx_png.nx nx_face_style_gate.nx

imports: nx_syscalls.nxnx_sdfrender_mt.nxnx_makeup.nxnx_png.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main hw sys_write sys_mmap sdf_bytes sdf_face sdf_clear_ops sdf_set_floor sdf_set_mtx_amp sdf_set_op sdf_set_mat sdf_set_rot it_cos4096 it_sin4096 it_sin4096 ↻ c_render2 it_cos4096 ↻ it_sin4096 ↻ sdf_isqrt sdf_shade_ray sdf_eval sdf_ellip sdf_isqrt ↻ sdf_ellip_rot sdf_isqrt ↻ sdf_smax sdf_smin sdf_abs sdf_min sdf_smin ↻ sdf_isqrt ↻ sdf_softshadow sdf_eval ↻ sdf_gi sdf_abs ↻ sdf_isqrt ↻ sdf_eval ↻ sdf_aces sdf_eval_part sdf_ellip ↻

structs

none

consts

21const CW: i64 = 144
22const CH: i64 = 132
23const CFOCAL: i64 = 150

functions

18func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 1: main calls 1: sys_write
19func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 }
called by 1: main calls 2: sys_mmapsys_write
25func c_render2(base: i64, fb: *i64, yaw: i64, camz: i64) -> i64
51func fbdiff(a: *i64, b: *i64, n: i64) -> i64 { var d: i64=0; var i: i64=0; while i<n { if a[i] != b[i] { d=d+1 } i=i+1 } return d }
called by 1: main
54func count_hair(fb: *i64, n: i64) -> i64
called by 1: main
69func count_plum(fb: *i64, n: i64) -> i64
called by 1: main
83func fbdiff_rows(a: *i64, b: *i64, y0: i64, y1: i64) -> i64
called by 1: main
94func main() -> i64