code wiki / _hdl_build / nx_facesculpt_gate.nx

nx_facesculpt_gate.nx

buildroot/runtime/_hdl_build/nx_facesculpt_gate.nx

6294 B109 linesdepth 3pulls 4 transitivereach 0 importersview sourcekind gate/proof
docsdependenciesstructsconstsfunctions

about

nx_facesculpt_gate.nx -- ★Q6 FACE SCULPT: the reality audit named the golem's faults -- "no eyes with sclera/iris, no lips seam, proportions off". This gate proves each fix MEASURED: T1 EYES visible TO THE RENDERER (the nearest- part colour at the eye point IS the iris/pupil/sclera, not skin -- i.e. proud of the socket) with GLOSS material. T2 LIP SEAM visible on the mouth line. T3 FACIAL THIRDS in canon (brow->subnasale->chin near-equal; the enlarged cranium makes the upper third exist) + the EYE LINE near mid-head. T4 expressions still causal (the sculpt must not break the muscles). T5 determinism. license_tier: ORIGINAL expect_exit: 0

dependencies 2 imports · 0 importers

nx_syscalls.nx nx_anatstack.nx nx_facesculpt_gate.nx

imports: nx_syscalls.nxnx_anatstack.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main hw sys_write sys_mmap anat_set_expr anatstack_build as_ellip as_caps as_feature_last as_apply_expr as_shifty as_shiftz as_growx as_growy pn sys_mmap ↻ sys_write ↻ anatstack_nearest_fl as_part_sdf as_isqrt as_min as_clamp front_z anatstack_sdf as_part_sdf ↻ as_min ↻ as_noise3 as_h3 as_smin as_iabs as_min ↻ anatstack_sdf ↻ iab as_part_sdf ↻ sys_exit

structs

none

consts

14const NPMAX: i64 = 64

functions

10func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 1: main calls 1: sys_write
11func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 }
called by 1: main calls 2: sys_mmapsys_write
12func iab(v: i64) -> i64 { if v < 0 { return 0-v } return v }
called by 1: main
17func front_z(P: *i64, np: i64, x: i64, y: i64) -> i64 {
called by 1: main calls 1: anatstack_sdf
26func main() -> i64 {