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nx_fpsworld_gate.nx

buildroot/runtime/_hdl_build/nx_fpsworld_gate.nx

1894 B49 linesdepth 4pulls 6 transitivereach 0 importersview sourcekind gate/proof
docsdependenciesstructsconstsfunctions

about

nx_fpsworld_gate.nx -- NATIVE first-person render check: drives nx_voxel_world in the new SP_FPS mode (camera has a world POSITION, not orbit) and writes PNGs so the build can be eyeballed BEFORE anything ships to the browser. No node, no display needed -- sovereign nx_png. Renders 3 camera setups to /Temp/fps{1,2,3}.png. license_tier: ORIGINAL

dependencies 4 imports · 0 importers

nx_syscalls.nx nx_f32_hw.nx nx_png.nx nx_voxel_world.nx nx_fpsworld_gate.nx

imports: nx_syscalls.nxnx_f32_hw.nxnx_png.nxnx_voxel_world.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main sys_mmap nxa_die sys_write sys_exit nxa_lock_take nxa_lock_addr sys_write ↻ nxa_lock_give nxa_lock_addr ↻ nxa_report_overrun sys_write ↻ nxa_dump_printable sys_write ↻ nxa_dump_sizes sys_write ↻ setcam f32_of render_world tm_reset sys_mmap ↻ tm_set_spec tm_set_image tm_set_tex tm_nv tm_vert tm_vcap tm_vcol tm_quad tm_tri tm_tcap tm_compute_normals tm_isqrt vm_isqrt tm_place tm_set_sun tm_isqrt ↻ tm_shadow_bake sys_mmap ↻ tm_isqrt ↻

structs

none

consts

none

functions

10func setcam(sp: *i64, cx: i64, cy: i64, cz: i64, ycos: i64, ysin: i64, pcos: i64, psin: i64) -> i64
called by 1: main calls 1: f32_of
16func main() -> i64