code wiki / _hdl_build / nx_game_cards.nx
nx_game_cards.nx
buildroot/runtime/_hdl_build/nx_game_cards.nx
about
nx_game_cards.nx -- sovereign CARD-GALLERY emitter for nishifamily.com: generates a games page where
each emitted game is a CARD (title + blurb + Play link to its self-contained sovereign-wasm .html). The
page is site presentation (HTML/CSS only, no game logic); the GAMES are pure-Nishi wasm (logic+render in
our wasm, browser blits only). Data-driven: add a card() call per game as emitters land -> the gallery
grows autonomously. usage: nx_game_cards <out.html>. license_tier: ORIGINAL expect_exit: 0
dependencies 1 imports · 0 importers
imports: nx_syscalls.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 8 | func w(fd: i64, s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(fd, s, n); return 0 } |
| 11 | func card(fd: i64, title: *u8, href: *u8, blurb: *u8, accent: *u8) -> i64 |
| 17 | func main(argc: i64, argv: *i64) -> i64 |