code wiki / _hdl_build / nx_game_cards.nx

nx_game_cards.nx

buildroot/runtime/_hdl_build/nx_game_cards.nx

3491 B32 linesdepth 2pulls 2 transitivereach 0 importersview sourcekind tooltopic game
docsdependenciesstructsconstsfunctions

about

nx_game_cards.nx -- sovereign CARD-GALLERY emitter for nishifamily.com: generates a games page where each emitted game is a CARD (title + blurb + Play link to its self-contained sovereign-wasm .html). The page is site presentation (HTML/CSS only, no game logic); the GAMES are pure-Nishi wasm (logic+render in our wasm, browser blits only). Data-driven: add a card() call per game as emitters land -> the gallery grows autonomously. usage: nx_game_cards <out.html>. license_tier: ORIGINAL expect_exit: 0

dependencies 1 imports · 0 importers

nx_syscalls.nx nx_game_cards.nx

imports: nx_syscalls.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main sys_openat_wr w sys_write card w ↻ sys_close

structs

none

consts

none

functions

8func w(fd: i64, s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(fd, s, n); return 0 }
called by 2: cardmain calls 1: sys_write
11func card(fd: i64, title: *u8, href: *u8, blurb: *u8, accent: *u8) -> i64
called by 1: main calls 1: w
17func main(argc: i64, argv: *i64) -> i64