code wiki / _hdl_build / nx_game_catalog.nx

nx_game_catalog.nx

buildroot/runtime/_hdl_build/nx_game_catalog.nx

4902 B87 linesdepth 4pulls 4 transitivereach 0 importersview sourcekind tooltopic game
docsdependenciesstructsconstsfunctions

dependencies 3 imports · 0 importers

nx_gate_gn.nx nx_gate_base.nx nx_syscalls.nx nx_game_catalog.nx

imports: nx_gate_gn.nxnx_gate_base.nxnx_syscalls.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main sys_mmap sys_read_file sys_openat_rd sys_lseek sys_mmap ↻ sys_read sys_close gw sys_write sys_openat_wr match_at find_in match_at ↻ sys_write ↻ sys_close ↻ gn

structs

none

consts

none

functions

10func grow(name: *u8, ok: i64) -> i64 { if ok==1 { gw(" PASS " as *u8) } else { gw(" FAIL " as *u8) } gw(name); gw("
calls 1: gw
13func match_at(buf: *u8, n: i64, i: i64, pat: *u8) -> i64
19func find_in(buf: *u8, n: i64, start: i64, end: i64, pat: *u8) -> i64
25func main() -> i64