code wiki / _hdl_build / nx_game_depth_gate.nx
nx_game_depth_gate.nx
buildroot/runtime/_hdl_build/nx_game_depth_gate.nx
about
nx_game_depth_gate.nx -- proves nx_game_depth is a real depth instrument. A SHALLOW outcome table
(every strategy wins the same) must score SHALLOW; a DEEP table (strategies diverge, one loses) must
score DEEP. The honest audit: the current click-to-sell Frontier funnels every strategy to the same
win = SHALLOW by this critic. Mutation: collapse the deep table to all-win-same and it must fall back
to SHALLOW. license_tier: ORIGINAL expect_exit: 0
dependencies 2 imports · 0 importers
imports: nx_syscalls.nxnx_game_depth.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 9 | func ww(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 } |
| 10 | func wn(v: i64) -> i64 |
| 20 | func main() -> i64 |