code wiki / _hdl_build / nx_game_engine_gate.nx

nx_game_engine_gate.nx

buildroot/runtime/_hdl_build/nx_game_engine_gate.nx

3162 B56 linesdepth 2pulls 2 transitivereach 0 importersview sourcekind gate/prooftopic game
docsdependenciesstructsconstsfunctions

about

nx_game_engine_gate.nx -- the GAME-ENGINE surface gate (X-SURF-003 rung1). Drives the REAL composed game loop + the actor game-logic test through the sovereign lane; both green = the engine runs end-to-end on the hardware FLOOR (the compose test's 16x16x8 terrain + 1bpp framebuffer + raycast map cleanly to ESP32-class silicon -- product reaches the hardware rung, the operator's "from the hardware up"). Durable: GAMEENGINE rows + verdict -> knowledge/status/game_engine.log (the surface census reads this). Exit 0 iff both legs green. license_tier: ORIGINAL

dependencies 1 imports · 0 importers

nx_syscalls.nx nx_game_engine_gate.nx

imports: nx_syscalls.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main ge_p sys_write sys_openat_append sys_exit sys_mmap ge_leg ge_run sys_fork sys_openat_wr sys_dup3 sys_mmap ↻ sys_execve sys_exit ↻ sys_wait4 ge_f sys_write ↻ ge_n sys_mmap ↻ sys_write ↻ ge_p ↻ ge_f ↻ ge_n ↻ sys_now_realtime_sec sys_mmap ↻ sys_clock_gettime_real sys_close

structs

none

consts

none

functions

9func ge_p(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 2: ge_legmain calls 1: sys_write
10func ge_f(fd: i64, s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(fd,s,n); return 0 }
called by 2: ge_legmain calls 1: sys_write
11func ge_n(fd: i64, v: i64) -> i64 { let bb: *u8=sys_mmap(28); var m: i64=v; if m<0{m=0-m}; let t: *u8=sys_mmap(28); var k: i64=0; if m==0{t[0]=48 as u8;k=1}; while m>0{t[k]=(48+(m%10)) as u8;m=m/10;k=k+1}; var i: i64=0; while i<k{bb[i]=t[k-1-i];i=i+1}; sys_write(fd,bb,k); return 0 }
called by 2: ge_legmain calls 2: sys_mmapsys_write
12func ge_run(name: *u8) -> i64
31func ge_leg(lfd: i64, name: *u8, bad: *i64) -> i64
called by 1: main calls 4: ge_runge_fge_nge_p
40func main() -> i64