code wiki / _hdl_build / nx_game_web_emit_gate.nx

nx_game_web_emit_gate.nx

buildroot/runtime/_hdl_build/nx_game_web_emit_gate.nx

3320 B71 linesdepth 4pulls 5 transitivereach 0 importersview sourcekind gate/prooftopic game
docsdependenciesstructsconstsfunctions

dependencies 4 imports · 0 importers

nx_gate_gn.nx nx_gate_base.nx nx_syscalls.nx nx_game_web_emit.nx nx_game_web_emit_gate.nx

imports: nx_gate_gn.nxnx_gate_base.nxnx_syscalls.nxnx_game_web_emit.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main emit_arcade sys_openat_wr p_w sys_write p_wn sys_mmap sys_write ↻ sys_close sys_mmap ↻ sys_read_file sys_openat_rd sys_lseek sys_mmap ↻ sys_read sys_close ↻ gw sys_write ↻ has contains gw ↻ contains ↻ gn sys_exit

structs

none

consts

none

functions

10func grow(name: *u8, ok: i64) -> i64 { if ok==1 { gw(" PASS " as *u8) } else { gw(" FAIL " as *u8) } gw(name); gw("
calls 1: gw
13func contains(buf: *u8, n: i64, ndl: *u8) -> i64
26func has(buf: *u8, n: i64, ndl: *u8, tot: *i64, label: *u8) -> i64
32func main() -> i64