code wiki / _hdl_build / nx_gamebench_gate.nx
nx_gamebench_gate.nx
buildroot/runtime/_hdl_build/nx_gamebench_gate.nx
dependencies 3 imports · 0 importers
imports: nx_gate_gn.nxnx_gate_base.nxnx_syscalls.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| 24 | const GB_MAGIC_5000: i64 = 5000 |
| 36 | const GB_ART_MIN_RENDER: i64 = 50000 |
| 37 | const GB_NH_MASK: i64 = 297672 |
| 38 | const GB_NH_REQ: i64 = 33868488 |
| 39 | const GB_D2_MASK: i64 = 362057 |
| 40 | const GB_D2_REQ: i64 = 34047689 |
| 41 | const GB_ES_MASK: i64 = 2986497 |
| 42 | const GB_ES_REQ: i64 = 36540929 |
functions
| 47 | func read_board(lenp: *i64) -> *u8 |
| 60 | func grow(name: *u8, ok: i64) -> i64 { if ok==1 { gw(" PASS " as *u8) } else { gw(" FAIL " as *u8) } gw(name); gw(" calls 1: gw |
| 63 | func fsize(p: *u8) -> i64 |
| 70 | func match_at(buf: *u8, n: i64, i: i64, pat: *u8) -> i64 |
| 75 | func contains(buf: *u8, n: i64, pat: *u8) -> i64 |
| 80 | func countlines(buf: *u8, n: i64) -> i64 |
| 85 | func rd64(b: *u8, off: i64) -> i64 |
| 92 | func wired_ok(path: *u8, want: i64, req: i64) -> i64 |
| 114 | func main() -> i64 |