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nx_gamechar_sota_fetch.nx

buildroot/runtime/_hdl_build/nx_gamechar_sota_fetch.nx

4563 B63 linesdepth 21pulls 146 transitivereach 0 importersview sourcekind tool
docsdependenciesstructsconstsfunctions

about

nx_gamechar_sota_fetch.nx -- CORRECTIVE research: how do GAME characters (DOA / Illusion Honey Select / Custom Maid / Koikatsu) reach attractive-realistic WITHOUT neural nets? Ground the real pipeline: VRM/UniVRM = the OPEN standard for exactly this (humanoid MESH + BLENDSHAPES + PBR/TOON materials + SPRING-BONE physics + eye look-at) = "not just mesh on" · Illusion modding stack (char-as-data: mesh + morphs + textures + eye/lash/brow assets) · toon/skin shaders (lilToon/MToon) · photoreal-head SOTA. Banks raw -> knowledge/research/gchar_*.raw. expect_exit: 0

dependencies 4 imports · 0 importers

nx_syscalls.nx nx_x509_trust_store.nx nx_trust_store_load_from_certdata. nx_https_fetch_follow.nx nx_gamechar_sota_fetch.nx

imports: nx_syscalls.nxnx_x509_trust_store.nxnx_trust_store_load_from_certdata.nxnx_https_fetch_follow.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main nx_trust_store_load_from_c sys_mmap sys_read_file sys_openat_rd sys_lseek sys_mmap ↻ sys_read sys_close nx_nss_certdata_parse sys_mmap ↻ _pat_class_cert _pat_value_octal _pat_end _find_newline _starts_with _parse_octal_line sys_mmap ↻ _is_space _decode_octal_escape _is_octal trust_store_alloc sys_mmap ↻ nx_x509_trust_store_load sys_mmap ↻ x509_parse sys_mmap ↻ asn1_cursor_init asn1_expect_tag sys_mmap ↻ asn1_read_tlv_header asn1_read_tag asn1_read_length asn1_read_length ↻ x509_read_tlv sys_mmap ↻ asn1_expect_tag ↻ x509_read_alg_id sys_mmap ↻ asn1_expect_tag ↻

structs

none

consts

11const K_MAGIC_4194304: i64 = 4194304
12const K_MAGIC_8388608: i64 = 8388608

functions

14func w(s: *u8) -> i64 { var n: i64 = 0; while s[n] != (0 as u8) { n = n + 1 } sys_write(1, s, n); return 0 }
called by 2: fetch_onemain calls 1: sys_write
15func wn(v: i64) -> i64
called by 2: fetch_onemain calls 2: sys_mmapsys_write
24func fetch_one(store: *TrustStore, url: *u8, outpath: *u8, raw: *u8, cap: i64) -> i64
36func main() -> i64