code wiki / _hdl_build / nx_gsplat_face_gate.nx

nx_gsplat_face_gate.nx

buildroot/runtime/_hdl_build/nx_gsplat_face_gate.nx

6841 B143 linesdepth 9pulls 28 transitivereach 0 importersview sourcekind gate/prooftopic gsplat
docsdependenciesstructsconstsfunctions

about

nx_gsplat_face_gate.nx -- ★THE FRONTIER PIPELINE, SOVEREIGN: our own anatomical base mesh -> 3D GAUSSIANS -> splat-rendered, colours from the reference projection. This is exactly what GaussianAvatars/HumanSplat do (mesh/SMPL-X -> Gaussians -> splat), built entirely on our stack: nx_faceanat (inside-out geometry) -> nx_meshgen (surface-nets verts) -> nx_gsplat (integer splatting). No trained weights (only a generator would). T1 the mesh's verts become Gaussians and SPLAT into a coherent face-sized soft surface T2 the reference PROJECTION colours the front-band Gaussians (photo-textured splats) -- a healthy painted count T3 determinism + PNG knowledge/nx_gsplat_face.png license_tier: ORIGINAL expect_exit: 0

dependencies 6 imports · 0 importers

nx_syscalls.nx nx_jpeg_ascii.nx nx_faceanat.nx nx_meshgen.nx nx_gsplat.nx nx_png.nx nx_gsplat_face_gate.nx

imports: nx_syscalls.nxnx_jpeg_ascii.nxnx_faceanat.nxnx_meshgen.nxnx_gsplat.nxnx_png.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main hw sys_write gs_w gs_h sys_mmap sdf_bytes faceanat_build sdf_clear_ops sdf_set_floor sdf_set_mtx_amp fa_tissue_z sdf_set_op sdf_set_mat sdf_set_rot it_cos4096 it_sin4096 it_sin4096 ↻ mg_build mg_sample_sdf mg_fi sdf_eval sdf_ellip sdf_isqrt sdf_ellip_rot sdf_isqrt ↻ sdf_smax sdf_smin sdf_abs sdf_min sdf_smin ↻ mg_wc mg_step mg_extract mg_step ↻ mg_fi ↻ mg_wc ↻ mg_ci pn sys_mmap ↻

structs

none

consts

20const P_UC: i64 = 256
21const P_VC: i64 = 329
22const P_SU: i64 = 333
23const P_SV: i64 = 350
24const P_VLO: i64 = 240
25const P_VHI: i64 = 440

functions

16func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 1: main calls 1: sys_write
17func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 }
called by 1: main calls 2: sys_mmapsys_write
18func lum(px: i64) -> i64 { return (px & 255) + ((px >> 8) & 255) + ((px >> 16) & 255) }
called by 1: main
27func main() -> i64