code wiki / _hdl_build / nx_gt_annotations_gate.nx

nx_gt_annotations_gate.nx

buildroot/runtime/_hdl_build/nx_gt_annotations_gate.nx

11199 B244 linesdepth 4pulls 11 transitivereach 0 importersview sourcekind gate/proof
docsdependenciesstructsconstsfunctions

about

nx_gt_annotations_gate.nx -- ★R2 of the Infinigen ladder: the GROUND-TRUTH ANNOTATION SUITE (their flagship use-case: synthetic data for CV training, per the banked GroundTruthAnnotations doc title). Our renderers know everything at hit time -- this gate proves we EMIT it: per-pixel DEPTH + SEMANTIC SEGMENTATION (sky/terrain/ water/tree/animal/person) + INSTANCE IDs + SURFACE NORMALS + OCCLUSION BOUNDARIES (depth discontinuities). Flow needs animation (R4) -- named residual, not claimed. T1 world GT: seg classes 0/1/2 present with sane counts; terrain normals unit-length; sky normals zero T2 scene GT: 3 placed objects (tree/animal/person) paint classes 3/4/5 + DISTINCT instance ids 1/2/3 T3 occlusion boundaries: depth-discontinuity edges exist in a sane band + PNG knowledge/nx_gt_panel.png (colour | segmentation | normals | depth+occlusion) + determinism of the GT buffers license_tier: ORIGINAL expect_exit: 0

dependencies 7 imports · 0 importers

nx_syscalls.nx nx_png.nx nx_worldgen.nx nx_treegen.nx nx_creaturegen.nx nx_figuregen.nx nx_skinneural.nx nx_gt_annotations_gate.nx

imports: nx_syscalls.nxnx_png.nxnx_worldgen.nxnx_treegen.nxnx_creaturegen.nxnx_figuregen.nxnx_skinneural.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main hw sys_write wg_w wg_h sys_mmap worldgen_render_full sys_mmap ↻ wg_weather wg_isqrt wg_gi_build sys_mmap ↻ wg_terrain_h wg_fbm wg_vnoise wg_smooth wg_hash wg_isqrt ↻ wg_sun_pen wg_terrain_h ↻ wg_cam_base_y wg_max wg_terrain_h ↻ it_sin4096 it_cos4096 it_sin4096 ↻ wg_isqrt ↻ wg_terrain_h ↻ wg_vnoise ↻ wg_sun_pen ↻ wg_min wg_gi_gather wg_isqrt ↻ wg_sky wg_fbm ↻ wg_min ↻ wg_clamp wg_clamp ↻ pn sys_mmap ↻

structs

none

consts

22const TREEKEY: i64 = 16711935
23const ANATKEY: i64 = 2890778
24const WFOC: i64 = 720
25const WHOR: i64 = 92

functions

19func hw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 1: main calls 1: sys_write
20func pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 }
called by 1: main calls 2: sys_mmapsys_write
27func bbox(spr: *i64, w: i64, h: i64, key: i64, out: *i64) -> i64
called by 1: main
36func paint(scene: *i64, seg: *i64, inst: *i64, depth: *i64, WW: i64, WH: i64, spr: *i64, sw: i64, shh2: i64, bo: *i64, key: i64, px: i64, py: i64, sh: i64, cls: i64, id: i64) -> i64
called by 1: main
68func main() -> i64