code wiki / _hdl_build / nx_gx5_nearclip_gate.nx

nx_gx5_nearclip_gate.nx

buildroot/runtime/_hdl_build/nx_gx5_nearclip_gate.nx

12282 B263 linesdepth 3pulls 5 transitivereach 0 importersview sourcekind gate/proof
docsdependenciesstructsconstsfunctions

about

nx_gx5_nearclip_gate.nx -- seq249 EAT-BY-BUILD: real NEAR-PLANE CLIPPING vs the old whole-triangle cull, measured HEAD-TO-HEAD on the identical scene. sg_project marks a vert invisible when its view z <= 0 and the rasterizers then drop the ENTIRE triangle, so ground straddling the camera plane VANISHES -- the hard seam eyeballed in the Gx-4 first playable (/world/gx4_walk_t5.png). sg_project_clip splits those triangles (Sutherland-Hodgman at z=SG_NEAR, interpolating position AND normal) so the surface stays continuous to the eye. The gate renders the SAME ground plane both ways: the OLD path is its own neg-control, and the far field must come out IDENTICAL (clipping may not touch geometry that never crosses the plane). license_tier: ORIGINAL expect_exit: 0

dependencies 2 imports · 0 importers

nx_swgpu.nx nx_png_write.nx nx_gx5_nearclip_gate.nx

imports: nx_swgpu.nxnx_png_write.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main nc_puts swgpu_bytes ww hh nc_build_coarse sg_reset sg_project it_cos4096 it_sin4096 it_sin4096 ↻ sg_render sg_raster sg_fb sg_zb sg_imax sg_imin sg_isqrt sg_tonemap nc_fb_rgb sg_fb ↻ ww ↻ hh ↻ sg_project_clip sg_project_clip_pitch it_cos4096 ↻ it_sin4096 ↻ sg_clip_vert nc_covered hh ↻ ww ↻ nc_pn nc_build sg_reset ↻ nc_h it_sin4096 ↻ sg_isqrt ↻ nx_png_write_rgb sys_openat_wr sys_mmap

structs

none

consts

12const NC_COLS: i64 = 15
13const NC_ROWS: i64 = 21

functions

15func nc_puts(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 }
called by 1: main
16func nc_pn(v: i64) -> i64 { let b: *u8=sys_mmap(32) as *u8; var x: i64=v; var ng: i64=0; if x<0{ng=1;x=0-x} var i: i64=31; if x==0{b[i]=48 as u8;i=i-1} while x>0{b[i]=(48+x%10) as u8;x=x/10;i=i-1} if ng==1{b[i]=45 as u8;i=i-1} sys_write(1,(b as i64+i+1) as *u8,31-i); return 0 }
called by 1: main
19func nc_h(i: i64, j: i64) -> i64 { return (0-8192) + (it_sin4096(i*1500) * 800) / 4096 + (it_sin4096(j*900) * 500) / 4096 }
called by 1: nc_build calls 1: it_sin4096
22func nc_build(base: i64) -> i64
called by 1: main calls 3: sg_resetnc_hsg_isqrt
79func nc_fb_rgb(base: i64, dst: *u8) -> i64
called by 1: main calls 3: sg_fbwwhh
93func nc_covered(rgb: *u8, r0: i64, r1: i64) -> i64
called by 1: main calls 2: hhww
117func nc_build_coarse(base: i64) -> i64
called by 1: main calls 1: sg_reset
143func main() -> i64