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nx_imported_inspection_gate_t262.nx

buildroot/runtime/nx_imported_inspection_gate_t262.nx

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about

nx_imported_inspection_gate_t262.nx -- Validates inspection gate functionality and ensures consistent state during gameplay.

dependencies 2 imports · 0 importers

nx_wasm_craft_imported_t262.nx nx_gate_verdict.nx nx_imported_inspection_gate_t2

imports: nx_wasm_craft_imported_t262.nxnx_gate_verdict.nx

imported by: nobody (leaf or entry point)

call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown

main gv_ctr sys_mmap nxa_die sys_write sys_exit nxa_lock_take nxa_lock_addr sys_write ↻ nxa_lock_give nxa_lock_addr ↻ nxa_report_overrun sys_write ↻ nxa_dump_printable sys_write ↻ nxa_dump_sizes sys_write ↻ ic_copy gv_check gv_puts sys_write ↻ en_nth en_o_dense en_cap en_make_handle en_o_gen en_get en_valid en_handle_idx en_cap ↻ en_o_alive en_cap ↻ en_o_gen ↻ en_handle_gen en_ncomp en_o_comp en_cap ↻ en_cap ↻ en_handle_idx ↻ ic_corners_visible

structs

none

consts

none

functions

4func ic_copy(dst:*u8,src:*u8,n:i64)->i64{var i:i64=0;while i<n{dst[i]=src[i];i=i+1};return 0}
called by 1: main
5func ic_same(a:*u8,b:*u8,n:i64)->i64{var i:i64=0;while i<n{if a[i]!=b[i]{return 0};i=i+1};return 1}
called by 1: main
6func ic_corners_visible(base:i64)->i64
called by 1: main calls 2: it_sin4096it_cos4096
22func main()->i64