nx_input_abstract_gate.nx
buildroot/runtime/nx_input_abstract_gate.nx
about
nx_input_abstract_gate.nx -- proves the device-agnostic input core (F1102) does what the game
platform needs: four sources drive ONE action state, edges are real (no held-repeat), releasing one
device never eats another's hold, axis hysteresis is asymmetric, bindings are data, and the whole
thing is deterministic. T8 is the anti-vacuity tooth: the scripted mixed-source session must have
actually produced actions, or a lib that returns 0 forever would score 7/8.
license_tier: ORIGINAL expect_exit: 0
dependencies 1 imports · 0 importers
imports: nx_input_abstract.nx
imported by: nobody (leaf or entry point)
call flow from main pre-order; caps 40 nodes / depth 6 declared; ↻ = already shown
structs
| none |
consts
| none |
functions
| 9 | func vw(s: *u8) -> i64 { var n: i64=0; while s[n]!=(0 as u8){n=n+1} sys_write(1,s,n); return 0 } called by 1: main |
| 10 | func vn(v: i64) -> i64 called by 1: main |
| 22 | func pop8(v: i64) -> i64 |
| 31 | func seq(p: *i64, stt: *i64) -> i64 |
| 65 | func main() -> i64 |